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@tsubaki
Created October 30, 2019 14:34
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縦のノッチ一つ前提、ノッチの位置で安全マージンを設定する
using UnityEngine;
[ExecuteAlways]
public class NotchPadding : MonoBehaviour
{
[SerializeField] RectTransform left, right;
void Update()
{
if (Screen.cutouts == null || Screen.cutouts[0] == null || left == null || right == null)
return;
var resolition = Screen.currentResolution;
left.anchorMin = new Vector2(0, Screen.cutouts[0].yMin / resolition.height);
left.anchorMax = new Vector2(Screen.cutouts[0].xMin / resolition.width, 1);
right.anchorMin = new Vector2(Screen.cutouts[0].xMax / resolition.width, Screen.cutouts[0].yMin / resolition.height);
right.anchorMax = new Vector2(1, 1);
}
}
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tsubaki commented Oct 30, 2019

anim (32)

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