Created
April 26, 2013 20:57
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Manual rotation and transformation of a view.
Useful when a view needs to be displayed without knowing which view controller it will be a part of, eg: status/error notifications that will come on top of all other views.
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- (void)reposition { | |
// https://developer.apple.com/library/ios/#qa/qa2010/qa1688.html | |
// tl;dr Only the first subview in the window receives orientation changes. | |
// So we apply a transform manually to rotate the view, and change the origin of the frame so | |
// that it remains in a top-center position for the user. | |
UIInterfaceOrientation orientation = | |
[UIApplication sharedApplication].statusBarOrientation; | |
UIWindow *keyWindow = [[UIApplication sharedApplication] keyWindow]; | |
CGAffineTransform viewTransform = CGAffineTransformIdentity; | |
CGFloat xPosition = ceilf((keyWindow.frame.size.width - kOverlaySize.width) / 2.0); | |
CGFloat yPosition = kTopMargin; | |
CGRect frame = CGRectZero; | |
CGFloat windowWidth = keyWindow.frame.size.width; | |
CGFloat windowHeight = keyWindow.frame.size.height; | |
switch (orientation) { | |
case UIInterfaceOrientationPortrait: | |
frame = CGRectMake(xPosition, yPosition, kOverlaySize.width, kOverlaySize.height); | |
break; | |
case UIInterfaceOrientationPortraitUpsideDown: | |
// Rotate the view 180 degrees, and position on bottomY-centerX of original screen. | |
viewTransform = CGAffineTransformMakeRotation(M_PI); | |
yPosition = windowHeight - kTopMargin - kOverlaySize.height; | |
frame = CGRectMake(xPosition, yPosition, kOverlaySize.width, kOverlaySize.height); | |
break; | |
case UIInterfaceOrientationLandscapeLeft: // Home button is on the left | |
// Rotate view by -90 degrees, and position on leftX-centerY of original screen. | |
viewTransform = CGAffineTransformMakeRotation(-M_PI_2); | |
xPosition = kTopMargin; | |
yPosition = ceilf((windowHeight - kOverlaySize.width) / 2.0); | |
frame = CGRectMake(xPosition, yPosition, kOverlaySize.height, kOverlaySize.width); | |
break; | |
case UIInterfaceOrientationLandscapeRight: // Home button is on the right | |
// Rotate view by 90 degrees, and position on rightX-centerY of original screen. | |
viewTransform = CGAffineTransformMakeRotation(M_PI_2); | |
xPosition = windowWidth - kTopMargin - kOverlaySize.height; | |
yPosition = ceilf((windowHeight - kOverlaySize.width) / 2.0); | |
frame = CGRectMake(xPosition, yPosition, kOverlaySize.height, kOverlaySize.width); | |
break; | |
default: | |
[self hide]; | |
} | |
self.transform = viewTransform; | |
self.frame = frame; | |
} |
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