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July 9, 2014 12:46
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.nethackrc for 'patches' branch of NAOHack (https://github.com/tung/NAOHack)
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# temporary | |
msgtype=hide "You are blasted by * power!" | |
############################################################################### | |
# $Id: stth.nh343rc,v 343.331 2014/04/12 17:54:45 st-th Exp $ | |
# | |
# NetHack 3.4.3 configuration file for public servers. It is meant to be used | |
# on nethack.alt.org (NAO) as it makes extensive use of NAO's installed patch | |
# set, but it can also be used on other servers with a bit of tweaking. | |
# | |
# If you find anything of interest in here, feel free to steal it! :-) | |
# | |
# Note that this configuration file is *not* really targeted at beginners. My | |
# advice is to read up on the individual patches via the supplied links, then | |
# configure the options to your own personal needs and preferences. | |
# | |
# Section overview: | |
# | |
# - color information | |
# - general graphics options | |
# - vanilla options (incl. autopickup & AUTOPICKUP_EXCEPTIONs) | |
# - miscellaneous patches | |
# - curses interface | |
# - MENUCOLORs | |
# - STATUSCOLORs | |
# - DUNGEONCOLORs & TRAPCOLORs | |
# - MONSTERCOLORs | |
# - MSGTYPEs | |
# | |
############################################################################### | |
# | |
# For a great color experience, the "use_darkgray" option should be turned on. | |
# Unfortunately, some terminal programs cannot display dark gray properly, and | |
# black monsters and objects will look weird or appear to be invisible. | |
# | |
# In addition, the terminal program's color palette should be adjusted to make | |
# colors more distinct. For example, here is the palette I personally use: | |
# | |
# 0 #000000 ( 0, 0, 0) black | |
# 1 #EE0000 (238, 0, 0) red | |
# 2 #00AA00 ( 0,170, 0) green | |
# 3 #AA6600 (170,102, 0) brown | |
# 4 #0066EE ( 0,102,238) blue | |
# 5 #AA00AA (170, 0,170) magenta | |
# 6 #00AAAA ( 0,170,170) cyan | |
# 7 #AAAAAA (170,170,170) gray | |
# 8 #666666 (102,102,102) "no color" (used by "use_darkgray" option) | |
# 9 #EE6600 (238,102, 0) orange | |
# 10 #00EE00 ( 0,238, 0) lightgreen | |
# 11 #EEEE00 (238,238, 0) yellow | |
# 12 #00AAEE ( 0,170,238) lightblue | |
# 13 #EE00EE (238, 0,238) lightmagenta | |
# 14 #00EEEE ( 0,238,238) lightcyan | |
# 15 #EEEEEE (238,238,238) white | |
# | |
############################################################################### | |
# | |
# general graphics options | |
# ======================== | |
# | |
# windowtype | |
# | |
# borrowed from "vanilla options" | |
OPTIONS=windowtype:tty | |
# borrowed from "curses interface" | |
#OPTIONS=windowtype:curses | |
# (DEC|IBM|UTF8|curses)graphics | |
# | |
# borrowed from "vanilla options" | |
#OPTIONS=!DECgraphics | |
#OPTIONS=!IBMgraphics | |
# borrowed from "miscellaneous patches" | |
OPTIONS=UTF8graphics | |
# borrowed from "curses interface" | |
#OPTIONS=!cursesgraphics | |
# symbols | |
# (all borrowed from "vanilla options") | |
# | |
# change boulders to '0' | |
#PTIONS=boulder:` | |
OPTIONS=boulder:0 | |
# change pools/moats, lava and "under water" to '$' | |
#PTIONS=dungeon: |--------||.-|++##.##<><>_|\\#{}.}..## #} | |
#PTIONS=dungeon: |--------||.-|++##.##<><>_|\\#{$.$..## #$ | |
# change explosions to look like explosions | |
#PTIONS=effects:|-\\/*!)(0#@*/-\\||\\-//-\\| |\\-/ | |
#PTIONS=effects:|-\\/*!)(0#@*/-\\||\\-/\\|/-X-/|\\ | |
# change ghosts/shades to '8' and golems to '7' | |
#PTIONS=monsters:abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@ '&;:~] | |
OPTIONS=monsters:abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@87&;:~m | |
OPTIONS=objects:])[="(%!?+/$*`0_. | |
# change magic portals to '$' | |
#PTIONS=traps:\^\^\^\^\^\^\^\^\^\^\^\^\^\^\^\^\^\"\^\^\^\^ | |
OPTIONS=traps:\^\^\^\^\^\^\^\^\^\^\^\^\^\^\^\^\$\"\^\^\^\^ | |
OPTIONS=warnings:012345 | |
############################################################################### | |
# | |
# vanilla options | |
# =============== | |
# | |
# | |
# http://nethackwiki.com/wiki/Options#Options | |
# http://nethack.org/v343/Guidebook.html#_TOCentry_39 | |
# | |
# character | |
#OPTIONS=name:player | |
#OPTIONS=role:(...|random) | |
#OPTIONS=character:(...|random) | |
#OPTIONS=race:(dwarf|elf|gnome|human|orc|random) | |
#OPTIONS=gender:(female|male|random) | |
##OPTIONS=female | |
##OPTIONS=male | |
#OPTIONS=align:(chaotic|lawful|neutral) | |
#OPTIONS=pettype:(cat|dog|none) | |
# menu keys | |
#OPTIONS=menu_deselect_all:\- | |
#OPTIONS=menu_deselect_page:\\ | |
#OPTIONS=menu_first_page:\^ | |
#OPTIONS=menu_invert_all:\@ | |
#OPTIONS=menu_invert_page:\~ | |
#OPTIONS=menu_last_page:\| | |
#OPTIONS=menu_next_page:\> | |
#OPTIONS=menu_previous_page:\< | |
#OPTIONS=menu_search:\: | |
#OPTIONS=menu_select_all:\. | |
#OPTIONS=menu_select_page:\, | |
# names | |
#OPTIONS=fruit:Amanda Seyfried | |
OPTIONS=catname:Kit | |
OPTIONS=dogname:Pup | |
OPTIONS=horsename:Horse | |
# symbols | |
# (configure these in "general graphics options" for consistency) | |
#OPTIONS=!DECgraphics | |
#OPTIONS=!IBMgraphics | |
#OPTIONS=boulder:` | |
#OPTIONS=dungeon: |--------||.-|++##.##<><>_|\\#{}.}..## #} | |
#OPTIONS=effects:|-\\/*!)(0#@*/-\\||\\-//-\\| |\\-/ | |
#OPTIONS=monsters:abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@ '&;:~] | |
#OPTIONS=objects:])[="(%!?+/$*`0_. | |
#OPTIONS=traps:\^\^\^\^\^\^\^\^\^\^\^\^\^\^\^\^\^\"\^\^\^\^ | |
#OPTIONS=warnings:012345 | |
# the rest... | |
OPTIONS=align_message:bottom | |
OPTIONS=align_status:right | |
OPTIONS=ascii_map | |
OPTIONS=!autodig | |
OPTIONS=!autoquiver | |
OPTIONS=checkpoint | |
OPTIONS=checkspace | |
OPTIONS=!cmdassist | |
OPTIONS=color | |
OPTIONS=confirm | |
OPTIONS=disclose:+i +a +v +g +c | |
OPTIONS=!eight_bit_tty | |
OPTIONS=!extmenu | |
OPTIONS=fixinv | |
OPTIONS=!fullscreen | |
OPTIONS=help | |
OPTIONS=hilite_pet | |
OPTIONS=!ignintr | |
OPTIONS=legacy | |
OPTIONS=lit_corridor | |
OPTIONS=!lootabc | |
OPTIONS=mail | |
OPTIONS=menustyle:full | |
OPTIONS=menu_headings:inverse | |
OPTIONS=mouse_support | |
OPTIONS=msghistory:240 | |
OPTIONS=msg_window:reversed | |
OPTIONS=news | |
OPTIONS=!null | |
OPTIONS=number_pad:0 | |
OPTIONS=packorder:$")[%?+!=/(*`0_ | |
OPTIONS=!perm_invent | |
OPTIONS=popup_dialog | |
OPTIONS=prayconfirm | |
OPTIONS=!pushweapon | |
OPTIONS=!rest_on_space | |
OPTIONS=runmode:run | |
OPTIONS=safe_pet | |
OPTIONS=scores:10 top/0 around/ | |
OPTIONS=showexp | |
OPTIONS=showrace | |
OPTIONS=showscore | |
OPTIONS=silent | |
OPTIONS=!softkeyboard | |
OPTIONS=sortpack | |
OPTIONS=sound | |
OPTIONS=!sparkle | |
OPTIONS=splash_screen | |
OPTIONS=standout | |
OPTIONS=suppress_alert:3.4.3 | |
OPTIONS=time | |
OPTIONS=timed_delay | |
OPTIONS=tombstone | |
OPTIONS=!toptenwin | |
OPTIONS=travel | |
OPTIONS=use_inverse | |
OPTIONS=verbose | |
#OPTIONS=windowtype:tty # configure this in "general graphics options" | |
OPTIONS=wraptext | |
#------------------------------------------------------------------------------ | |
# | |
# autopickup & AUTOPICKUP_EXCEPTIONs | |
# | |
# general | |
OPTIONS=autopickup | |
OPTIONS=pickup_burden:unencumbered | |
OPTIONS=pickup_types:$"?+!=/ | |
# unpaid items | |
AUTOPICKUP_EXCEPTION=">*zorkmids*" | |
# "always pick up" tag | |
AUTOPICKUP_EXCEPTION="<*<<<*" | |
# "never pick up" tag | |
AUTOPICKUP_EXCEPTION=">*>>>*" | |
# light sources | |
AUTOPICKUP_EXCEPTION="<*brass lantern*" | |
AUTOPICKUP_EXCEPTION="<*magic lamp*" | |
AUTOPICKUP_EXCEPTION="<*lamp called magic*" | |
AUTOPICKUP_EXCEPTION="<*oil lamp*" | |
AUTOPICKUP_EXCEPTION="<*lamp called oil*" | |
AUTOPICKUP_EXCEPTION="<*tallow candle*" | |
AUTOPICKUP_EXCEPTION="<*candle* called tallow*" | |
AUTOPICKUP_EXCEPTION="<*wax candle*" | |
AUTOPICKUP_EXCEPTION="<*candle* called wax*" | |
AUTOPICKUP_EXCEPTION="<*candle" | |
AUTOPICKUP_EXCEPTION="<*candles" | |
AUTOPICKUP_EXCEPTION="<*lamp" | |
AUTOPICKUP_EXCEPTION="<*lamp called *1*" | |
AUTOPICKUP_EXCEPTION="<*lamp called *2*" | |
# magical tools | |
AUTOPICKUP_EXCEPTION="<*bag of holding*" | |
AUTOPICKUP_EXCEPTION="<*bag called holding*" | |
AUTOPICKUP_EXCEPTION="<*bag of tricks*" | |
AUTOPICKUP_EXCEPTION="<*crystal ball*" | |
AUTOPICKUP_EXCEPTION="<*glass orb*" | |
AUTOPICKUP_EXCEPTION="<*drum of earthquake*" | |
AUTOPICKUP_EXCEPTION="<*drum called earthquake*" | |
AUTOPICKUP_EXCEPTION="<*figurine*" | |
AUTOPICKUP_EXCEPTION="<*fire horn*" | |
AUTOPICKUP_EXCEPTION="<*frost horn*" | |
AUTOPICKUP_EXCEPTION="<*horn of plenty*" | |
AUTOPICKUP_EXCEPTION="<*magic flute*" | |
AUTOPICKUP_EXCEPTION="<*flute called magic*" | |
AUTOPICKUP_EXCEPTION="<*magic harp*" | |
AUTOPICKUP_EXCEPTION="<*harp called magic*" | |
AUTOPICKUP_EXCEPTION="<*magic lamp*" | |
AUTOPICKUP_EXCEPTION="<*lamp called magic*" | |
AUTOPICKUP_EXCEPTION="<*magic marker*" | |
AUTOPICKUP_EXCEPTION="<*magic whistle*" | |
AUTOPICKUP_EXCEPTION="<*whistle called magic*" | |
AUTOPICKUP_EXCEPTION="<*unicorn horn*" | |
############################################################################### | |
# | |
# miscellaneous patches | |
# ===================== | |
# | |
# | |
# NAO-specific options ..... http://nethackwiki.com/wiki/Options#NAO | |
# example config file ...... http://alt.org/nethack/default.nh343rc | |
# differences to vanilla ... http://alt.org/nethack/naonh.php | |
# | |
# http://nethackwiki.com/wiki/Options#AUTOCOMPLETE | |
# MOTD/news 2011.11.13 | |
# | |
# vanilla | |
AUTOCOMPLETE=?,adjust,chat,conduct,dip,enhance,force,invoke,jump,loot | |
AUTOCOMPLETE=monster,name,offer,pray,!quit,ride,rub,sit,turn,twoweapon | |
AUTOCOMPLETE=untrap,!version,wipe | |
# NAO-specific | |
AUTOCOMPLETE=versionext | |
# http://nethackwiki.com/wiki/Options#BINDINGS | |
# MOTD/news 2011.11.13 | |
#BINDINGS= | |
# http://nethackwiki.com/wiki/Options#apexception_regex | |
# MOTD/news 2012.05.31 | |
OPTIONS=!apexception_regex | |
# https://github.com/UnNetHack/UnNetHack/commit/eb42260 | |
# Patch: Auto open doors by Stefano Busti | |
OPTIONS=autoopen | |
# http://nethackwiki.com/wiki/Options#bones | |
# http://alt.org/nethack/forum/read.php?1,267 [2011-01-13] | |
# MOTD/news 2011.01.13 | |
OPTIONS=bones | |
# http://nethackwiki.com/wiki/Options#botl_updates | |
# MOTD/news 2012.05.15 | |
OPTIONS=botl_updates | |
# http://nethackwiki.com/wiki/Options#hilite_hidden_stairs | |
# http://nethackwiki.com/wiki/Options#hilite_obj_piles | |
# http://bilious.alt.org/?433 | |
# MOTD/news 2012.10.21 | |
OPTIONS=hilite_hidden_stairs | |
OPTIONS=hilite_obj_piles | |
# http://nethackwiki.com/wiki/Options#hitpointbar | |
# http://bilious.alt.org/?192 | |
# MOTD/news 2012.05.19 | |
OPTIONS=hitpointbar | |
# http://nethackwiki.com/wiki/Options#hp_notify | |
# http://nethackwiki.com/wiki/Options#hp_notify_fmt | |
# MOTD/news 2012.05.15 | |
OPTIONS=hp_notify | |
# sync this with "MSGTYPEs -> hp_notify healing" | |
# (to suppress annoying "HP increased" messages) | |
OPTIONS=hp_notify_fmt:[HP%c%a=%h] | |
# Interrupt multi-turn actions when HP/Pw are restored to full. | |
OPTIONS=interrupt_hp_pw | |
# http://nethackwiki.com/wiki/Options#item_use_menu | |
# http://alt.org/nethack/naonh.php | |
# MOTD/news 2011.11.17 | |
OPTIONS=!item_use_menu | |
# Colored Walls and Floor patch | |
OPTIONS=mapcolors | |
# http://nethackwiki.com/wiki/Options#menu_glyphs | |
# MOTD/news 2012.10.21 | |
OPTIONS=menu_glyphs | |
# http://nethackwiki.com/wiki/Options#MSGTYPE | |
# MOTD/news 2012.05.31 | |
OPTIONS=!msgtype_regex | |
# http://nethackwiki.com/wiki/Options#msg_wall_hits | |
# MOTD/news 2012.10.21 | |
OPTIONS=!msg_wall_hits | |
# http://nethackwiki.com/wiki/Options#old_C_behavior | |
# http://alt.org/nethack/forum/read.php?1,267 [2010-05-15] | |
# MOTD/news 2011.10.09 | |
OPTIONS=!old_C_behaviour | |
# http://nethackwiki.com/wiki/Options#paranoid_hit | |
# http://nethackwiki.com/wiki/Options#paranoid_quit | |
# http://nethackwiki.com/wiki/Options#paranoid_remove | |
# http://bilious.alt.org/?44 | |
OPTIONS=paranoid_hit | |
OPTIONS=paranoid_quit | |
OPTIONS=paranoid_remove | |
# http://bilious.alt.org/?98 | |
# MOTD/news 2011.11.05 | |
OPTIONS=pickup_thrown | |
# Patch: Pilesize option (by Glyn Kennington) | |
OPTIONS=pilesize:1 | |
# http://nethackwiki.com/wiki/Options#quiver_fired | |
# http://bilious.alt.org/?287 | |
# MOTD/news 2011.10.30 | |
OPTIONS=!quiver_fired | |
# Enabled by REALTIME_ON_BOTL | |
OPTIONS=showrealtime | |
# Custom patch: chat when moving into peaceful monsters. | |
OPTIONS=safe_peaceful | |
# http://nethackwiki.com/wiki/Options#showborn | |
# http://bilious.alt.org/?43 | |
OPTIONS=showborn | |
# http://nethackwiki.com/wiki/Options#showbuc | |
# http://bilious.alt.org/?198 | |
OPTIONS=showbuc | |
# http://nethackwiki.com/wiki/Options#show_obj_sym | |
# http://bilious.alt.org/?15 | |
# http://alt.org/nethack/forum/read.php?1,267 [2010-05-30] | |
OPTIONS=show_obj_sym | |
# MOTD/news 2012.05.31 | |
OPTIONS=show_shop_prices | |
# http://nethackwiki.com/wiki/Options#sortloot | |
# http://bilious.alt.org/?42 | |
# MOTD/news 2011.10.30 | |
OPTIONS=sortloot:loot | |
# http://nethackwiki.com/wiki/Options#use_darkgray | |
# http://bilious.alt.org/?205 | |
OPTIONS=use_darkgray | |
# http://nethackwiki.com/wiki/Options#UTF8graphics | |
# MOTD/news 2014.03.23 | |
#OPTIONS=!UTF8graphics # configure this in "general graphics options" | |
# http://nethackwiki.com/wiki/Options#vt_tiledata | |
# http://alt.org/nethack/forum/read.php?1,267 [2010-09-22] | |
# http://alt.org/nethack/forum/read.php?6,334 [2010-09-22] | |
OPTIONS=!vt_tiledata | |
# Allow 'W'ear and 'T'ake off to work on rings, amulets and blindfolds too. | |
OPTIONS=wear_unified | |
# http://nethackwiki.com/wiki/Options#win_edge | |
# http://bilious.alt.org/?14 | |
OPTIONS=!win_edge | |
############################################################################### | |
# | |
# curses interface | |
# ================ | |
# | |
# | |
# http://nethackwiki.com/wiki/Options#Options_for_the_curses_interface | |
# http://bilious.alt.org/?378 | |
# http://alt.org/nethack/forum/read.php?1,267 [2011-01-13] | |
# MOTD/news 2011.01.13 | |
# | |
# uncomment this to activate | |
#OPTIONS=windowtype:curses # configure this in "general graphics options" | |
# curses-specific | |
#OPTIONS=!cursesgraphics # configure this in "general graphics options" | |
OPTIONS=guicolor | |
OPTIONS=petattr:i | |
OPTIONS=term_cols:139 | |
OPTIONS=term_rows:41 | |
OPTIONS=windowborders:3 | |
# borrowed from "vanilla options" | |
# (configure these in "vanilla options" for consistency) | |
#OPTIONS=!IBMgraphics # configure this in "general graphics options" | |
#OPTIONS=align_message:bottom | |
#OPTIONS=align_status:right | |
#OPTIONS=mouse_support | |
#OPTIONS=popup_dialog | |
#OPTIONS=splash_screen | |
############################################################################### | |
# | |
# MENUCOLORs | |
# ========== | |
# | |
# | |
# http://nethackwiki.com/wiki/Options#menucolors | |
# http://bilious.alt.org/?11 | |
# | |
# colors: black / blue / brown / cyan / gray / green / lightblue / lightcyan | |
# lightgreen / lightmagenta / magenta / orange / red / white / yellow | |
# | |
# (black is blue or dark gray, depending on "use_darkgray" option) | |
# | |
# attributes: &blink / &bold / &dim / &inverse / &none / &underline | |
# | |
# !de-/activate | |
OPTIONS=menucolors | |
# coins | |
MENUCOLOR=" gold piece"=yellow | |
# general beatitude | |
MENUCOLOR=" blessed "=lightgreen | |
MENUCOLOR=" cursed "=orange | |
MENUCOLOR=" uncursed "=yellow | |
# identified water | |
MENUCOLOR=" holy "=lightgreen | |
MENUCOLOR=" unholy "=orange | |
# spell failure rates | |
MENUCOLOR=" 0%"=lightgreen | |
MENUCOLOR=" [1-9]%"=yellow | |
MENUCOLOR=" 1[0-9]%"=yellow | |
MENUCOLOR=" 2[0-4]%"=yellow | |
MENUCOLOR=" 2[5-9]%"=orange | |
MENUCOLOR=" [3-4][0-9]%"=orange | |
MENUCOLOR=" [5-9][0-9]%"=red | |
MENUCOLOR=" 100%"=lightmagenta | |
############################################################################### | |
# | |
# STATUSCOLORs | |
# ============ | |
# | |
# | |
# http://nethackwiki.com/wiki/Options#STATUSCOLORS | |
# http://bilious.alt.org/?142 | |
# MOTD/news 2012.05.19 | |
# | |
# colors: black / blue / brown / cyan / gray / green / lightblue / lightcyan | |
# lightgreen / lightmagenta / magenta / orange / red / white / yellow | |
# | |
# (black is blue or dark gray, depending on "use_darkgray" option) | |
# | |
# attributes: &blink / &bold / &dim / &inverse / &none / &underline | |
# | |
# !de-/activate | |
OPTIONS=statuscolors | |
# HP | |
STATUSCOLOR=HP%100:lightgreen | |
STATUSCOLOR=HP%80:yellow | |
STATUSCOLOR=HP%60:orange | |
STATUSCOLOR=HP%40:red | |
STATUSCOLOR=HP%20:lightmagenta | |
# prayer threshold (<= 1/7 of maxHP) | |
STATUSCOLOR=HP%14:lightmagenta&inverse | |
# prayer threshold (< 6 HP) | |
# (exact numbers require a customized version of STATUSCOLORs) | |
# (exact numbers *do* work correctly on nethack.alt.org (NAO)) | |
STATUSCOLOR=HP<6:lightmagenta&inverse | |
# Pw | |
STATUSCOLOR=Pw%100:lightgreen | |
STATUSCOLOR=Pw%80:yellow | |
STATUSCOLOR=Pw%60:orange | |
STATUSCOLOR=Pw%40:red | |
STATUSCOLOR=Pw%20:lightmagenta | |
# encumbrance | |
STATUSCOLOR=Burdened:lightcyan | |
STATUSCOLOR=Stressed:orange | |
STATUSCOLOR=Strained:red | |
STATUSCOLOR=Overtaxed:lightmagenta | |
STATUSCOLOR=Overloaded:lightmagenta | |
# hunger | |
STATUSCOLOR=Satiated:lightcyan | |
STATUSCOLOR=Hungry:orange | |
STATUSCOLOR=Weak:red | |
STATUSCOLOR=Fainting:lightmagenta | |
STATUSCOLOR=Fainted:lightmagenta | |
STATUSCOLOR=Starved:lightmagenta | |
# health conditions | |
STATUSCOLOR=FoodPois:lightmagenta | |
STATUSCOLOR=Ill:lightmagenta | |
STATUSCOLOR=Slime:lightmagenta | |
# mental conditions | |
STATUSCOLOR=Conf:yellow | |
STATUSCOLOR=Hallu:yellow | |
STATUSCOLOR=Stun:yellow | |
# other conditions | |
STATUSCOLOR=Blind:yellow | |
# SporkHack | |
STATUSCOLOR=Slow:lightmagenta | |
############################################################################### | |
# | |
# DUNGEONCOLORs & TRAPCOLORs | |
# ========================== | |
# | |
# | |
# http://nethackwiki.com/wiki/Options#DUNGEONCOLOR | |
# http://nethackwiki.com/wiki/Options#TRAPCOLORS | |
# http://bilious.alt.org/?17 | |
# MOTD/news 2011.10.08 | |
# | |
# colors: 0 black 4 blue 8 "no color" 12 lightblue | |
# 1 red 5 magenta 9 orange 13 lightmagenta | |
# 2 green 6 cyan 10 lightgreen 14 lightcyan | |
# 3 brown 7 gray 11 yellow 15 white | |
# | |
# (black is blue or dark gray, depending on "use_darkgray" option) | |
# | |
# DUNGEONCOLOR order: | |
# solid rock / vertical wall / horizontal wall / upper left corner / upper | |
# right corner / lower left corner / lower right corner / cross wall / | |
# upward T wall / downward T wall / leftward T wall / rightward T wall / no | |
# door / vertical open door / horizontal open door / vertical closed door / | |
# horizontal closed door / iron bars / tree / floor of a room / dark room / | |
# dark corridor / lit corridor / stairs up / stairs down / ladder up / ladder | |
# down / altar / grave / throne / kitchen sink / fountain / pool or moat / | |
# ice / lava / vertical lowered drawbridge / horizontal lowered drawbridge / | |
# vertical raised drawbridge / horizontal raised drawbridge / air / cloud / | |
# under water | |
# | |
# TRAPCOLORS order: | |
# arrow trap / dart trap / falling rock trap / squeaky board / bear trap / | |
# land mine / rolling boulder trap / sleeping gas trap / rust trap / fire | |
# trap / pit / spiked pit / hole / trap door / teleportation trap / level | |
# teleporter / magic portal / web / statue trap / magic trap / anti-magic | |
# field / polymorph trap | |
# | |
#DUNGEONCOLOR= 0 7 7 7 7 7 7 7 7 7 7 7 9 9 9 9 9 6 2 0 0 4 11 13 13 \ | |
# 13 13 13 2 13 12 12 4 6 1 13 13 13 13 6 7 4 | |
#TRAPCOLORS= 6 6 7 3 6 1 7 14 4 9 0 0 2 2 5 13 13 7 15 12 11 10 | |
# | |
# default/original values: | |
# | |
# DUNGEONCOLOR= 0 7 7 7 7 7 7 7 7 7 7 7 7 3 3 3 3 6 2 0 7 7 7 7 7 \ | |
# 3 3 7 7 11 7 4 4 6 1 3 3 3 3 6 7 4 | |
# | |
# TRAPCOLORS= 6 6 7 3 6 1 7 12 4 9 0 0 3 3 5 5 13 7 7 12 12 10 | |
# | |
############################################################################### | |
# | |
# MONSTERCOLORs | |
# ============= | |
# | |
# | |
# http://nethackwiki.com/wiki/Options#MONSTERCOLOR | |
# MOTD/news 2012.12.19 | |
# | |
# colors: black / blue / brown / cyan / gray / green / lightblue / lightcyan | |
# lightgreen / lightmagenta / magenta / orange / red / white / yellow | |
# | |
# (black is blue or dark gray, depending on "use_darkgray" option) | |
# | |
# Note: Monster colors got changed (and will be adjusted over time) to remove | |
# ambiguities and to avoid the far too repetitive use of certain color/symbol | |
# combinations (like "white @"). All vanilla species/uniques are listed. | |
# | |
# Note the end-of-line comments: "# - CLR_[...]" -> old color kept | |
# "# ! CLR_[...]" -> new color assigned | |
# | |
# The new colors explained in a (not quite complete yet) nutshell: | |
# | |
# - Species should be distinguishable without having to use the "what is" or | |
# "far look" commands. This requires new unique color/symbol combinations. | |
# (This is really important for places like Minetown or the Astral Plane, | |
# where one encounters many "white @" in vanilla.) | |
# | |
# - Black and blue should be avoided within the same class, because without | |
# activated "use_darkgray" option, both colors are displayed as blue. | |
# | |
# - Color/symbol combinations already known from vanilla should not be used | |
# to represent different species. A notable exception to this are balrogs | |
# ("magenta &"), now having the appearance of vanilla named/unique demons | |
# (which are lightmagenta now). | |
# | |
# - There are several color patterns for "growth stages", e.g. brown/orange, | |
# red and (light)magenta (gnomes, liches, mimics, ogres, and some others). | |
# | |
# - Mummies/zombies share colors with their base races whenever possible, | |
# e.g. gnome G/M/Z are now the only brown species in their classes, and | |
# dwarf h/M/Z are the only red ones. For this to work, the minor kobolds | |
# and kobold M/Z all had to become (light)green. | |
# | |
# - lightblue: Several species that were originally blue use this for better | |
# visibility now, also shock-related and spellcasting species. | |
# | |
# - lightgreen: Used for rather weak/harmless species in their class. | |
# | |
# - lightmagenta: Used for rather strong/dangerous species in their class, | |
# also for all quest leaders/nemeses, and other uniques. | |
# | |
# - orange: This is a new "Beware!" color used for species one wants to deal | |
# with carefully, either because they cause relatively high damage | |
# or have special attacks. | |
# | |
# a | |
MONSTERCOLOR=giant ant:brown # - CLR_BROWN | |
MONSTERCOLOR=killer bee:yellow # - CLR_YELLOW | |
MONSTERCOLOR=soldier ant:orange # ! CLR_BLUE | |
MONSTERCOLOR=fire ant:red # - CLR_RED | |
MONSTERCOLOR=giant beetle:black # - CLR_BLACK | |
MONSTERCOLOR=queen bee:magenta # - CLR_MAGENTA (HI_LORD) | |
# b | |
MONSTERCOLOR=acid blob:green # - CLR_GREEN | |
MONSTERCOLOR=quivering blob:white # - CLR_WHITE | |
MONSTERCOLOR=gelatinous cube:lightcyan # ! CLR_CYAN | |
# c | |
MONSTERCOLOR=chickatrice:orange # ! CLR_BROWN | |
MONSTERCOLOR=cockatrice:yellow # - CLR_YELLOW | |
MONSTERCOLOR=pyrolisk:red # - CLR_RED | |
# d | |
MONSTERCOLOR=jackal:lightgreen # ! CLR_BROWN | |
MONSTERCOLOR=fox:red # - CLR_RED | |
MONSTERCOLOR=coyote:brown # - CLR_BROWN | |
MONSTERCOLOR=werejackal:black # ! CLR_RED | |
MONSTERCOLOR=little dog:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=dog:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=large dog:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=dingo:yellow # - CLR_YELLOW | |
MONSTERCOLOR=wolf:gray # ! CLR_BROWN | |
MONSTERCOLOR=werewolf:black # ! CLR_ORANGE | |
MONSTERCOLOR=warg:orange # ! CLR_BROWN | |
MONSTERCOLOR=winter wolf cub:cyan # - CLR_CYAN | |
MONSTERCOLOR=winter wolf:lightcyan # ! CLR_CYAN | |
MONSTERCOLOR=hell hound pup:magenta # ! CLR_RED | |
MONSTERCOLOR=hell hound:lightmagenta # ! CLR_RED | |
# e | |
MONSTERCOLOR=gas spore:gray # - CLR_GRAY | |
MONSTERCOLOR=floating eye:orange # ! CLR_BLUE | |
MONSTERCOLOR=freezing sphere:white # - CLR_WHITE | |
MONSTERCOLOR=flaming sphere:red # - CLR_RED | |
MONSTERCOLOR=shocking sphere:lightblue # - CLR_BRIGHT_BLUE (HI_ZAP) | |
# f | |
MONSTERCOLOR=kitten:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=housecat:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=jaguar:brown # - CLR_BROWN | |
MONSTERCOLOR=lynx:cyan # - CLR_CYAN | |
MONSTERCOLOR=panther:black # - CLR_BLACK | |
MONSTERCOLOR=large cat:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=tiger:yellow # - CLR_YELLOW | |
# g | |
MONSTERCOLOR=gremlin:green # - CLR_GREEN | |
MONSTERCOLOR=gargoyle:orange # ! CLR_BROWN | |
MONSTERCOLOR=winged gargoyle:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
# h | |
MONSTERCOLOR=hobbit:green # - CLR_GREEN | |
MONSTERCOLOR=dwarf:red # - CLR_RED | |
MONSTERCOLOR=bugbear:brown # - CLR_BROWN | |
MONSTERCOLOR=dwarf lord:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=dwarf king:magenta # - CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=mind flayer:lightmagenta # ! CLR_MAGENTA | |
MONSTERCOLOR=master mind flayer:lightmagenta # ! CLR_MAGENTA | |
# i | |
MONSTERCOLOR=manes:lightgreen # ! CLR_RED | |
MONSTERCOLOR=homunculus:green # - CLR_GREEN | |
MONSTERCOLOR=imp:red # - CLR_RED | |
MONSTERCOLOR=lemure:brown # - CLR_BROWN | |
MONSTERCOLOR=quasit:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=tengu:lightcyan # ! CLR_CYAN | |
# j | |
MONSTERCOLOR=blue jelly:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=spotted jelly:green # - CLR_GREEN | |
MONSTERCOLOR=ochre jelly:orange # ! CLR_BROWN | |
# k | |
MONSTERCOLOR=kobold:lightgreen # ! CLR_BROWN | |
MONSTERCOLOR=large kobold:green # ! CLR_RED | |
MONSTERCOLOR=kobold lord:magenta # - CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=kobold shaman:lightblue # - CLR_BRIGHT_BLUE (HI_ZAP) | |
# l | |
MONSTERCOLOR=leprechaun:green # - CLR_GREEN | |
# m | |
MONSTERCOLOR=small mimic:orange # ! CLR_BROWN | |
MONSTERCOLOR=large mimic:red # - CLR_RED | |
MONSTERCOLOR=giant mimic:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
# n | |
MONSTERCOLOR=wood nymph:green # - CLR_GREEN | |
MONSTERCOLOR=water nymph:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=mountain nymph:orange # ! CLR_BROWN | |
# o | |
MONSTERCOLOR=goblin:gray # - CLR_GRAY | |
MONSTERCOLOR=hobgoblin:brown # - CLR_BROWN | |
MONSTERCOLOR=orc:red # - CLR_RED | |
MONSTERCOLOR=hill orc:yellow # - CLR_YELLOW | |
MONSTERCOLOR=Mordor orc:cyan # ! CLR_BLUE | |
MONSTERCOLOR=Uruk-hai:black # - CLR_BLACK | |
MONSTERCOLOR=orc shaman:lightblue # - CLR_BRIGHT_BLUE (HI_ZAP) | |
MONSTERCOLOR=orc-captain:magenta # - CLR_MAGENTA (HI_LORD) | |
# p | |
MONSTERCOLOR=rock piercer:gray # - CLR_GRAY | |
MONSTERCOLOR=iron piercer:cyan # - CLR_CYAN | |
MONSTERCOLOR=glass piercer:lightcyan # ! CLR_WHITE | |
# q | |
MONSTERCOLOR=rothe:brown # - CLR_BROWN | |
MONSTERCOLOR=mumak:orange # ! CLR_GRAY | |
MONSTERCOLOR=leocrotta:red # - CLR_RED | |
MONSTERCOLOR=wumpus:cyan # - CLR_CYAN | |
MONSTERCOLOR=titanothere:gray # - CLR_GRAY | |
MONSTERCOLOR=baluchitherium:magenta # ! CLR_GRAY | |
MONSTERCOLOR=mastodon:black # - CLR_BLACK | |
# r | |
MONSTERCOLOR=sewer rat:lightgreen # ! CLR_BROWN | |
MONSTERCOLOR=giant rat:brown # - CLR_BROWN | |
MONSTERCOLOR=rabid rat:orange # ! CLR_BROWN | |
MONSTERCOLOR=wererat:black # ! CLR_BROWN | |
MONSTERCOLOR=rock mole:gray # - CLR_GRAY | |
MONSTERCOLOR=woodchuck:magenta # ! CLR_BROWN | |
# s | |
MONSTERCOLOR=cave spider:gray # - CLR_GRAY | |
MONSTERCOLOR=centipede:yellow # - CLR_YELLOW | |
MONSTERCOLOR=giant spider:magenta # - CLR_MAGENTA | |
MONSTERCOLOR=scorpion:red # - CLR_RED | |
# t | |
MONSTERCOLOR=lurker above:gray # - CLR_GRAY | |
MONSTERCOLOR=trapper:green # - CLR_GREEN | |
# u | |
MONSTERCOLOR=white unicorn:white # - CLR_WHITE | |
MONSTERCOLOR=gray unicorn:gray # - CLR_GRAY | |
MONSTERCOLOR=black unicorn:black # - CLR_BLACK | |
MONSTERCOLOR=pony:brown # - CLR_BROWN | |
MONSTERCOLOR=horse:red # ! CLR_BROWN | |
MONSTERCOLOR=warhorse:lightmagenta # ! CLR_BROWN | |
# v | |
MONSTERCOLOR=fog cloud:gray # - CLR_GRAY | |
MONSTERCOLOR=dust vortex:brown # - CLR_BROWN | |
MONSTERCOLOR=ice vortex:cyan # - CLR_CYAN | |
MONSTERCOLOR=energy vortex:lightblue # - CLR_BRIGHT_BLUE (HI_ZAP) | |
MONSTERCOLOR=steam vortex:red # ! CLR_BLUE | |
MONSTERCOLOR=fire vortex:yellow # - CLR_YELLOW | |
# w | |
MONSTERCOLOR=baby long worm:brown # - CLR_BROWN | |
MONSTERCOLOR=baby purple worm:magenta # - CLR_MAGENTA | |
MONSTERCOLOR=long worm:red # ! CLR_BROWN | |
MONSTERCOLOR=long worm tail:red # ! CLR_BROWN | |
MONSTERCOLOR=purple worm:lightmagenta # ! CLR_MAGENTA | |
# x | |
MONSTERCOLOR=grid bug:lightblue # ! CLR_MAGENTA | |
MONSTERCOLOR=xan:red # - CLR_RED | |
# y | |
MONSTERCOLOR=yellow light:yellow # - CLR_YELLOW | |
MONSTERCOLOR=black light:black # - CLR_BLACK | |
# z | |
MONSTERCOLOR=zruty:orange # ! CLR_BROWN | |
# A | |
MONSTERCOLOR=couatl:green # - CLR_GREEN | |
MONSTERCOLOR=Aleax:yellow # - CLR_YELLOW | |
MONSTERCOLOR=Angel:white # - CLR_WHITE | |
MONSTERCOLOR=ki-rin:lightblue # ! CLR_YELLOW (HI_GOLD) | |
MONSTERCOLOR=Archon:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
# B | |
MONSTERCOLOR=bat:brown # - CLR_BROWN | |
MONSTERCOLOR=giant bat:red # - CLR_RED | |
MONSTERCOLOR=raven:black # - CLR_BLACK | |
MONSTERCOLOR=vampire bat:magenta # ! CLR_BLACK | |
# C | |
MONSTERCOLOR=plains centaur:brown # - CLR_BROWN | |
MONSTERCOLOR=forest centaur:green # - CLR_GREEN | |
MONSTERCOLOR=mountain centaur:lightcyan # ! CLR_CYAN | |
# D | |
MONSTERCOLOR=baby gray dragon:gray # - CLR_GRAY | |
MONSTERCOLOR=baby silver dragon:lightcyan # - CLR_BRIGHT_CYAN | |
# (DRAGON_SILVER) | |
MONSTERCOLOR=baby red dragon:red # - CLR_RED | |
MONSTERCOLOR=baby white dragon:white # - CLR_WHITE | |
MONSTERCOLOR=baby orange dragon:orange # - CLR_ORANGE | |
MONSTERCOLOR=baby black dragon:black # - CLR_BLACK | |
MONSTERCOLOR=baby blue dragon:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=baby green dragon:green # - CLR_GREEN | |
MONSTERCOLOR=baby yellow dragon:yellow # - CLR_YELLOW | |
MONSTERCOLOR=gray dragon:gray # - CLR_GRAY | |
MONSTERCOLOR=silver dragon:lightcyan # - CLR_BRIGHT_CYAN | |
# (DRAGON_SILVER) | |
MONSTERCOLOR=red dragon:red # - CLR_RED | |
MONSTERCOLOR=white dragon:white # - CLR_WHITE | |
MONSTERCOLOR=orange dragon:orange # - CLR_ORANGE | |
MONSTERCOLOR=black dragon:black # - CLR_BLACK | |
MONSTERCOLOR=blue dragon:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=green dragon:green # - CLR_GREEN | |
MONSTERCOLOR=yellow dragon:yellow # - CLR_YELLOW | |
# E | |
MONSTERCOLOR=stalker:white # - CLR_WHITE | |
MONSTERCOLOR=air elemental:cyan # - CLR_CYAN | |
MONSTERCOLOR=fire elemental:yellow # - CLR_YELLOW | |
MONSTERCOLOR=earth elemental:brown # - CLR_BROWN | |
MONSTERCOLOR=water elemental:lightblue # ! CLR_BLUE | |
# F | |
MONSTERCOLOR=lichen:lightgreen # - CLR_BRIGHT_GREEN | |
MONSTERCOLOR=brown mold:brown # - CLR_BROWN | |
MONSTERCOLOR=yellow mold:yellow # - CLR_YELLOW | |
MONSTERCOLOR=green mold:green # - CLR_GREEN | |
MONSTERCOLOR=red mold:red # - CLR_RED | |
MONSTERCOLOR=shrieker:lightmagenta # ! CLR_MAGENTA | |
MONSTERCOLOR=violet fungus:magenta # - CLR_MAGENTA | |
# G | |
MONSTERCOLOR=gnome:brown # - CLR_BROWN | |
MONSTERCOLOR=gnome lord:red # ! CLR_BLUE | |
MONSTERCOLOR=gnomish wizard:lightblue # - CLR_BRIGHT_BLUE (HI_ZAP) | |
MONSTERCOLOR=gnome king:magenta # - CLR_MAGENTA (HI_LORD) | |
# H | |
MONSTERCOLOR=giant:red # - CLR_RED | |
MONSTERCOLOR=stone giant:gray # - CLR_GRAY | |
MONSTERCOLOR=hill giant:cyan # - CLR_CYAN | |
MONSTERCOLOR=fire giant:yellow # - CLR_YELLOW | |
MONSTERCOLOR=frost giant:white # - CLR_WHITE | |
MONSTERCOLOR=storm giant:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=ettin:brown # - CLR_BROWN | |
MONSTERCOLOR=titan:magenta # - CLR_MAGENTA | |
MONSTERCOLOR=minotaur:orange # ! CLR_BROWN | |
# I | |
# J | |
MONSTERCOLOR=jabberwock:orange # - CLR_ORANGE | |
# K | |
MONSTERCOLOR=Keystone Kop:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=Kop Sergeant:red # ! CLR_BLUE | |
MONSTERCOLOR=Kop Lieutenant:cyan # - CLR_CYAN | |
MONSTERCOLOR=Kop Kaptain:magenta # - CLR_MAGENTA (HI_LORD) | |
# L | |
MONSTERCOLOR=lich:orange # ! CLR_BROWN | |
MONSTERCOLOR=demilich:red # - CLR_RED | |
MONSTERCOLOR=master lich:magenta # - CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=arch-lich:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
# M | |
MONSTERCOLOR=kobold mummy:lightgreen # ! CLR_BROWN | |
MONSTERCOLOR=gnome mummy:brown # ! CLR_RED | |
MONSTERCOLOR=orc mummy:gray # - CLR_GRAY | |
MONSTERCOLOR=dwarf mummy:red # - CLR_RED | |
MONSTERCOLOR=elf mummy:green # - CLR_GREEN | |
MONSTERCOLOR=human mummy:white # ! CLR_GRAY | |
MONSTERCOLOR=ettin mummy:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=giant mummy:lightcyan # ! CLR_CYAN | |
# N | |
MONSTERCOLOR=red naga hatchling:red # - CLR_RED | |
MONSTERCOLOR=black naga hatchling:black # - CLR_BLACK | |
MONSTERCOLOR=golden naga hatchling:yellow # - CLR_YELLOW (HI_GOLD) | |
MONSTERCOLOR=guardian naga hatchling:green # - CLR_GREEN | |
MONSTERCOLOR=red naga:red # - CLR_RED | |
MONSTERCOLOR=black naga:black # - CLR_BLACK | |
MONSTERCOLOR=golden naga:yellow # - CLR_YELLOW (HI_GOLD) | |
MONSTERCOLOR=guardian naga:green # - CLR_GREEN | |
# O | |
MONSTERCOLOR=ogre:brown # - CLR_BROWN | |
MONSTERCOLOR=ogre lord:red # - CLR_RED | |
MONSTERCOLOR=ogre king:magenta # - CLR_MAGENTA (HI_LORD) | |
# P | |
MONSTERCOLOR=gray ooze:gray # - CLR_GRAY | |
MONSTERCOLOR=brown pudding:brown # - CLR_BROWN | |
MONSTERCOLOR=black pudding:black # - CLR_BLACK | |
MONSTERCOLOR=green slime:green # - CLR_GREEN | |
# Q | |
MONSTERCOLOR=quantum mechanic:cyan # - CLR_CYAN | |
# R | |
MONSTERCOLOR=rust monster:orange # ! CLR_BROWN | |
MONSTERCOLOR=disenchanter:lightblue # ! CLR_BLUE | |
# S | |
MONSTERCOLOR=garter snake:green # - CLR_GREEN | |
MONSTERCOLOR=snake:brown # - CLR_BROWN | |
MONSTERCOLOR=water moccasin:red # - CLR_RED | |
MONSTERCOLOR=pit viper:black # ! CLR_BLUE | |
MONSTERCOLOR=python:lightmagenta # ! CLR_MAGENTA | |
MONSTERCOLOR=cobra:lightblue # ! CLR_BLUE | |
# T | |
MONSTERCOLOR=troll:brown # - CLR_BROWN | |
MONSTERCOLOR=ice troll:white # - CLR_WHITE | |
MONSTERCOLOR=rock troll:cyan # - CLR_CYAN | |
MONSTERCOLOR=water troll:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=Olog-hai:magenta # - CLR_MAGENTA (HI_LORD) | |
# U | |
MONSTERCOLOR=umber hulk:orange # ! CLR_BROWN | |
# V | |
MONSTERCOLOR=vampire:red # - CLR_RED | |
MONSTERCOLOR=vampire lord:lightblue # ! CLR_BLUE | |
# W | |
MONSTERCOLOR=barrow wight:gray # - CLR_GRAY | |
MONSTERCOLOR=wraith:black # - CLR_BLACK | |
MONSTERCOLOR=Nazgul:magenta # - CLR_MAGENTA (HI_LORD) | |
# X | |
MONSTERCOLOR=xorn:orange # ! CLR_BROWN | |
# Y | |
MONSTERCOLOR=monkey:gray # - CLR_GRAY | |
MONSTERCOLOR=ape:brown # - CLR_BROWN | |
MONSTERCOLOR=owlbear:orange # ! CLR_BROWN | |
MONSTERCOLOR=yeti:white # - CLR_WHITE | |
MONSTERCOLOR=carnivorous ape:black # - CLR_BLACK | |
MONSTERCOLOR=sasquatch:magenta # ! CLR_GRAY | |
# Z | |
MONSTERCOLOR=kobold zombie:lightgreen # ! CLR_BROWN | |
MONSTERCOLOR=gnome zombie:brown # - CLR_BROWN | |
MONSTERCOLOR=orc zombie:gray # - CLR_GRAY | |
MONSTERCOLOR=dwarf zombie:red # - CLR_RED | |
MONSTERCOLOR=elf zombie:green # - CLR_GREEN | |
MONSTERCOLOR=human zombie:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=ettin zombie:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=giant zombie:lightcyan # ! CLR_CYAN | |
MONSTERCOLOR=ghoul:black # - CLR_BLACK | |
MONSTERCOLOR=skeleton:magenta # ! CLR_WHITE | |
# @ | |
MONSTERCOLOR=human:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=wererat (human):black # ! CLR_BROWN | |
MONSTERCOLOR=werejackal (human):black # ! CLR_RED | |
MONSTERCOLOR=werewolf (human):black # ! CLR_ORANGE | |
MONSTERCOLOR=elf:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=Woodland-elf:green # - CLR_GREEN | |
MONSTERCOLOR=Green-elf:lightgreen # - CLR_BRIGHT_GREEN | |
MONSTERCOLOR=Grey-elf:gray # - CLR_GRAY | |
MONSTERCOLOR=elf-lord:lightblue # - CLR_BRIGHT_BLUE | |
MONSTERCOLOR=Elvenking:magenta # - CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=doppelganger:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=nurse:white # - CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=shopkeeper:yellow # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=guard:orange # ! CLR_BLUE | |
MONSTERCOLOR=prisoner:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=aligned priest:brown # ! CLR_WHITE | |
MONSTERCOLOR=high priest:lightmagenta # ! CLR_WHITE | |
MONSTERCOLOR=soldier:gray # - CLR_GRAY | |
MONSTERCOLOR=sergeant:red # - CLR_RED | |
MONSTERCOLOR=lieutenant:green # - CLR_GREEN | |
MONSTERCOLOR=captain:lightblue # ! CLR_BLUE | |
MONSTERCOLOR=watchman:cyan # ! CLR_GRAY | |
MONSTERCOLOR=watch captain:lightcyan # ! CLR_GREEN | |
# " " | |
MONSTERCOLOR=ghost:white # ! CLR_GRAY | |
MONSTERCOLOR=shade:black # - CLR_BLACK | |
# ' | |
MONSTERCOLOR=straw golem:lightgreen # ! CLR_YELLOW | |
MONSTERCOLOR=paper golem:white # - CLR_WHITE (HI_PAPER) | |
MONSTERCOLOR=rope golem:orange # ! CLR_BROWN | |
MONSTERCOLOR=gold golem:yellow # - CLR_YELLOW (HI_GOLD) | |
MONSTERCOLOR=leather golem:black # ! CLR_BROWN (HI_LEATHER) | |
MONSTERCOLOR=wood golem:brown # - CLR_BROWN (HI_WOOD) | |
MONSTERCOLOR=flesh golem:red # - CLR_RED | |
MONSTERCOLOR=clay golem:lightblue # ! CLR_BROWN | |
MONSTERCOLOR=stone golem:gray # - CLR_GRAY | |
MONSTERCOLOR=glass golem:lightcyan # ! CLR_CYAN | |
MONSTERCOLOR=iron golem:cyan # - CLR_CYAN (HI_METAL) | |
# & | |
MONSTERCOLOR=water demon:blue # - CLR_BLUE | |
MONSTERCOLOR=horned devil:brown # - CLR_BROWN | |
MONSTERCOLOR=succubus:green # ! CLR_GRAY | |
MONSTERCOLOR=incubus:green # ! CLR_GRAY | |
MONSTERCOLOR=erinys:cyan # ! CLR_RED | |
MONSTERCOLOR=barbed devil:red # - CLR_RED | |
MONSTERCOLOR=marilith:orange # ! CLR_RED | |
MONSTERCOLOR=vrock:red # - CLR_RED | |
MONSTERCOLOR=hezrou:red # - CLR_RED | |
MONSTERCOLOR=bone devil:gray # - CLR_GRAY | |
MONSTERCOLOR=ice devil:white # - CLR_WHITE | |
MONSTERCOLOR=nalfeshnee:lightblue # ! CLR_RED | |
MONSTERCOLOR=pit fiend:black # ! CLR_RED | |
MONSTERCOLOR=balrog:magenta # ! CLR_RED | |
MONSTERCOLOR=mail daemon:lightmagenta # ! CLR_BRIGHT_BLUE | |
MONSTERCOLOR=djinni:yellow # - CLR_YELLOW | |
MONSTERCOLOR=sandestin:lightcyan # ! CLR_GRAY | |
# ; | |
MONSTERCOLOR=jellyfish:lightgreen # ! CLR_BLUE | |
MONSTERCOLOR=piranha:red # - CLR_RED | |
MONSTERCOLOR=shark:gray # - CLR_GRAY | |
MONSTERCOLOR=giant eel:lightcyan # ! CLR_CYAN | |
MONSTERCOLOR=electric eel:lightblue # - CLR_BRIGHT_BLUE | |
MONSTERCOLOR=kraken:lightmagenta # ! CLR_RED | |
# : | |
MONSTERCOLOR=newt:yellow # - CLR_YELLOW | |
MONSTERCOLOR=gecko:lightgreen # ! CLR_GREEN | |
MONSTERCOLOR=iguana:brown # - CLR_BROWN | |
MONSTERCOLOR=baby crocodile:red # ! CLR_BROWN | |
MONSTERCOLOR=lizard:green # - CLR_GREEN | |
MONSTERCOLOR=chameleon:lightcyan # ! CLR_BROWN | |
MONSTERCOLOR=crocodile:lightmagenta # ! CLR_BROWN | |
MONSTERCOLOR=salamander:orange # - CLR_ORANGE | |
# quest guardians | |
MONSTERCOLOR=student:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=chieftain:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=neanderthal:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=attendant:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=page:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=abbot:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=acolyte:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=hunter:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=thug:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=ninja:black # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=roshi:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=guide:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=warrior:orange # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=apprentice:orange # ! CLR_WHITE (HI_DOMESTIC) | |
# quest leaders | |
MONSTERCOLOR=Lord Carnarvon:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Pelias:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Shaman Karnov:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Hippocrates:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=King Arthur:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Grand Master:lightmagenta # ! CLR_BLACK | |
MONSTERCOLOR=Arch Priest:lightmagenta # ! CLR_WHITE | |
MONSTERCOLOR=Orion:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Master of Thieves:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Lord Sato:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Twoflower:lightmagenta # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=Norn:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Neferet the Green:lightmagenta # ! CLR_GREEN | |
# quest nemeses | |
MONSTERCOLOR=Minion of Huhetotl:lightmagenta # ! CLR_RED | |
MONSTERCOLOR=Thoth Amon:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Chromatic Dragon:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Cyclops:lightmagenta # ! CLR_GRAY | |
MONSTERCOLOR=Ixoth:lightmagenta # ! CLR_RED | |
MONSTERCOLOR=Master Kaen:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Nalzok:lightmagenta # ! CLR_RED | |
MONSTERCOLOR=Scorpius:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Master Assassin:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Ashikaga Takauji:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
# Master of Thieves -> quest leaders | |
MONSTERCOLOR=Lord Surtur:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Dark One:lightmagenta # ! CLR_BLACK | |
# roles | |
MONSTERCOLOR=archeologist:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=barbarian:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=caveman:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=cavewoman:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=healer:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=knight:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=monk:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=priest:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=priestess:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=ranger:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=rogue:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=samurai:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=tourist:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=valkyrie:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
MONSTERCOLOR=wizard:lightcyan # ! CLR_WHITE (HI_DOMESTIC) | |
# uniques | |
MONSTERCOLOR=Vlad the Impaler:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Oracle:lightblue # - CLR_BRIGHT_BLUE (HI_ZAP) | |
MONSTERCOLOR=Medusa:lightgreen # - CLR_BRIGHT_GREEN | |
MONSTERCOLOR=Croesus:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Wizard of Yendor:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Juiblex:lightgreen # - CLR_BRIGHT_GREEN | |
MONSTERCOLOR=Yeenoghu:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Orcus:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Geryon:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Dispater:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Baalzebub:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Asmodeus:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Demogorgon:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Death:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Pestilence:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
MONSTERCOLOR=Famine:lightmagenta # ! CLR_MAGENTA (HI_LORD) | |
######################################################################################################### | |
# | |
# MSGTYPEs | |
# ======== | |
# | |
# | |
# http://nethackwiki.com/wiki/Options#MSGTYPE | |
# http://bilious.alt.org/?397 | |
# http://alt.org/nethack/forum/read.php?1,267 [2010-09-22] | |
# | |
# MSGTYPE=(hide|norep|show|stop) "<text>" | |
# | |
# annoying message spam: various | |
MSGTYPE=hide "With * effort you move the boulder." # boulder pushing | |
MSGTYPE=hide "* moves the boulder." # boulder pushing (while riding) | |
MSGTYPE=hide "[HP+*=*]" # hp_notify healing | |
MSGTYPE=hide "You caitiff!" # knight's code of conduct | |
MSGTYPE=hide "Your armor is rather cumbersome..." # monk wearing body armor | |
MSGTYPE=hide "You displaced *." # pet displacement | |
# annoying message spam: artifacts | |
#MSGTYPE=hide "The fiery blade *" # Fire Brand | |
#MSGTYPE=hide "The ice-cold blade *" # Frost Brand | |
#MSGTYPE=hide "The magic-absorbing blade *!" # Magicbane | |
#MSGTYPE=hide "The massive hammer hits*" # Mjollnir | |
#MSGTYPE=hide "* draws the life from *!" # Staff of Aesculapius / Stormbringer | |
MSGTYPE=hide "* begins to glow brilliantly!" # Sunsword (wielding) | |
MSGTYPE=hide "* stops glowing." # Sunsword (unwielding) | |
# annoying message spam: displacement/invisibility | |
MSGTYPE=hide "* tries to touch you and misses!" | |
MSGTYPE=hide "* * wildly and misses!" | |
MSGTYPE=hide "* attacks a spot beside you." | |
MSGTYPE=hide "* strikes at empty water!" | |
MSGTYPE=hide "* strikes at thin air!" | |
MSGTYPE=hide "* * wildly!" | |
MSGTYPE=hide "* smiles * at your *displaced image..." | |
MSGTYPE=hide "* strikes at your *displaced image and misses you!" | |
MSGTYPE=hide "* reaches towards your distorted image." | |
MSGTYPE=hide "* is fooled by water reflections and misses!" | |
# annoying message spam: pudding farming | |
# (activate these only temporarily during farming) | |
#MSGTYPE=hide "The dungeon acoustics noticeably change." | |
#MSGTYPE=hide "You hear a gurgling noise." | |
#MSGTYPE=hide "You hear a slow drip." | |
#MSGTYPE=hide "You hear a wolf howling at the moon." | |
#MSGTYPE=hide "You hear bubbling water." | |
#MSGTYPE=hide "You hear someone counting money." | |
#MSGTYPE=hide "You hear someone cursing shoplifters." | |
#MSGTYPE=hide "You hear the chime of a cash register." | |
#MSGTYPE=hide "You hear the footsteps of a guard on patrol." | |
#MSGTYPE=hide "You hear the splashing of a naiad." | |
#MSGTYPE=hide "You hear water falling on coins." | |
#MSGTYPE=hide "The * pudding turns to flee!" | |
#MSGTYPE=hide "The * pudding divides as you hit it!" | |
#MSGTYPE=hide "It divides as you hit it!" | |
#MSGTYPE=hide "Your * is not affected." | |
#MSGTYPE=hide "Your * looks completely corroded." | |
#MSGTYPE=hide "Your * feels completely corroded." | |
#MSGTYPE=hide "You attack thin air." | |
# amulet of strangulation | |
MSGTYPE=stop "It constricts your throat!" | |
MSGTYPE=stop "You find it hard to breathe." | |
MSGTYPE=stop "Your * is becoming constricted." | |
MSGTYPE=stop "You're gasping for air." | |
MSGTYPE=stop "Your blood is having trouble reaching your brain." | |
MSGTYPE=stop "You can no longer breathe." | |
MSGTYPE=stop "The pressure on your * increases." | |
MSGTYPE=stop "You're turning blue." | |
MSGTYPE=stop "Your consciousness is fading." | |
MSGTYPE=stop "You suffocate." | |
# dangerous items in monster hands | |
MSGTYPE=stop "* picks up *chickatrice corpse*" | |
MSGTYPE=stop "* wields *chickatrice corpse*" | |
MSGTYPE=stop "* swings *chickatrice corpse*" | |
MSGTYPE=stop "* picks up *cockatrice corpse*" | |
MSGTYPE=stop "* wields *cockatrice corpse*" | |
MSGTYPE=stop "* swings *cockatrice corpse*" | |
MSGTYPE=stop "* picks up *Tsurugi of Muramasa*" | |
MSGTYPE=stop "* wields *Tsurugi of Muramasa*" | |
MSGTYPE=stop "* swings *Tsurugi of Muramasa*" | |
MSGTYPE=stop "* picks up *Vorpal Blade*" | |
MSGTYPE=stop "* wields *Vorpal Blade*" | |
MSGTYPE=stop "* swings *Vorpal Blade*" | |
# bullwhip | |
MSGTYPE=stop "* flicks a bullwhip towards your *!" | |
MSGTYPE=stop "* wraps around * you're wielding!" | |
MSGTYPE=stop "* yanks * from your *!" | |
MSGTYPE=stop "* yanks * to the *!" | |
MSGTYPE=stop "* snatches *!" | |
# (potential) drowning attack | |
MSGTYPE=stop "The couatl swings itself around you!" | |
MSGTYPE=stop "The electric eel swings itself around you!" | |
MSGTYPE=stop "The giant eel swings itself around you!" | |
MSGTYPE=stop "The kraken swings itself around you!" | |
MSGTYPE=stop "The python grabs you!" | |
# food poisoning | |
MSGTYPE=stop "Ulch - that * was tainted*!" | |
# hunger | |
MSGTYPE=stop "You feel hungry." | |
MSGTYPE=stop "You are beginning to feel hungry." | |
MSGTYPE=stop "You are getting the munchies." # hallu | |
MSGTYPE=stop "You feel weak now." | |
MSGTYPE=stop "You still have the munchies." # hallu | |
MSGTYPE=stop "You feel weak." | |
MSGTYPE=stop "You are beginning to feel weak." | |
MSGTYPE=stop "The munchies are interfering with your motor capabilities." # hallu | |
MSGTYPE=stop "* needs food, badly!" | |
MSGTYPE=stop "You only feel hungry now." | |
MSGTYPE=stop "You now have a lesser case of the munchies." # hallu | |
MSGTYPE=stop "You faint from lack of food." | |
MSGTYPE=stop "You regain consciousness." | |
MSGTYPE=stop "You die from starvation." | |
MSGTYPE=stop "You die from hunger and exhaustion." | |
# illness | |
MSGTYPE=stop "You feel deathly sick." | |
MSGTYPE=stop "You feel even worse." | |
MSGTYPE=stop "You feel much worse." | |
MSGTYPE=stop "You feel somewhat better." | |
MSGTYPE=stop "What a relief!" | |
MSGTYPE=stop "You die from your illness." | |
# (potential) inventory cursing | |
MSGTYPE=stop "You feel a malignant aura surround you." | |
MSGTYPE=stop "You feel a malignant aura surround the magic-absorbing blade." | |
# (master) mind flayer (these can get quite annoying) | |
MSGTYPE=stop "You sense a faint wave of psychic energy." | |
MSGTYPE=stop "A wave of psychic energy pours over you!" | |
MSGTYPE=stop "It locks on to your *!" | |
MSGTYPE=stop "* concentrates." | |
MSGTYPE=stop "* tentacles suck you!" | |
MSGTYPE=stop "You don't seem harmed." | |
MSGTYPE=stop "Your helmet blocks the attack to your head." | |
MSGTYPE=stop "Your brain is eaten!" | |
MSGTYPE=stop "Your last thought fades away." | |
MSGTYPE=stop "Unfortunately your brain is still gone." | |
# near-death | |
MSGTYPE=stop "You hear the howling of the CwnAnnwn..." | |
MSGTYPE=stop "You hear the wailing of the Banshee..." | |
MSGTYPE=stop "*, all your powers will be lost..." | |
MSGTYPE=stop "*, your life force is running out." | |
MSGTYPE=stop "* is about to die." | |
MSGTYPE=stop "You die..." | |
# skill training | |
MSGTYPE=stop "You feel more confident in your *skills." | |
MSGTYPE=stop "You are now more skilled in *." | |
MSGTYPE=stop "You are now most skilled in *." | |
# sliming | |
MSGTYPE=stop "You don't feel very well." | |
MSGTYPE=stop "You suck in some slime and don't feel very well." | |
MSGTYPE=stop "You are turning a little green." | |
MSGTYPE=stop "Your limbs are getting oozy." | |
MSGTYPE=stop "Your skin begins to peel away." | |
MSGTYPE=stop "You are turning into a green slime." | |
MSGTYPE=stop "You are turning into *." # hallu | |
MSGTYPE=stop "You have become a green slime." | |
MSGTYPE=stop "You have become *." # hallu | |
# stoning | |
MSGTYPE=stop "You are slowing down." | |
MSGTYPE=stop "Your limbs are stiffening." | |
MSGTYPE=stop "Your limbs have turned to stone." | |
MSGTYPE=stop "You have turned to stone." | |
MSGTYPE=stop "You are a statue." | |
# theft attack (incomplete) | |
MSGTYPE=stop "* stole *." # steal() | |
MSGTYPE=stop "* stole *!" # stealamulet() | |
# vibrating square | |
MSGTYPE=stop "You feel a strange vibration beneath *." | |
MSGTYPE=stop "You feel a strange vibration under your *." | |
# vomiting | |
MSGTYPE=stop "You are feeling mildly nauseated." | |
MSGTYPE=stop "You feel slightly confused." | |
MSGTYPE=stop "You can't seem to think straight." | |
MSGTYPE=stop "You feel incredibly sick." | |
MSGTYPE=stop "You suddenly vomit!" | |
# Wizard of Yendor | |
MSGTYPE=stop "You feel vaguely nervous." | |
MSGTYPE=stop "You notice a black glow surrounding you." | |
MSGTYPE=stop "A voice booms out..." | |
MSGTYPE=stop "So thou thought thou couldst * me, fool." | |
#-------------------------------------------------------------------------------------------------------- | |
# | |
# various properties | |
# | |
# aggravate monster | |
MSGTYPE=stop "You feel less attractive." # sit.c gremlin | |
# automatic searching | |
MSGTYPE=stop "You feel perceptive!" # attrib.c level++ | |
MSGTYPE=stop "You feel less perceptive!" # attrib.c level-- | |
MSGTYPE=stop "You feel unaware!" # attrib.c level-- (monk) | |
# charisma | |
MSGTYPE=stop "You feel charismatic!" # attrib.c a_cha++ | |
MSGTYPE=stop "You feel very charismatic!" # attrib.c a_cha++ (>1) | |
MSGTYPE=stop "You feel repulsive!" # attrib.c a_cha-- | |
MSGTYPE=stop "You feel very repulsive!" # attrib.c a_cha-- (>1) | |
# cold resistance | |
MSGTYPE=stop "You feel warm!" # attrib.c level++ | |
MSGTYPE=stop "You feel cooler!" # attrib.c level-- | |
MSGTYPE=stop "You feel full of hot air." # eat.c eat_mon | |
MSGTYPE=stop "You feel cooler." # sit.c gremlin | |
# constitution | |
MSGTYPE=stop "You feel tough!" # attrib.c a_con++ | |
MSGTYPE=stop "You feel very tough!" # attrib.c a_con++ (>1) | |
MSGTYPE=stop "You feel fragile!" # attrib.c a_con-- | |
MSGTYPE=stop "You feel very fragile!" # attrib.c a_con-- (>1) | |
MSGTYPE=stop "You must be leading a healthy life-style." # attrib.c exe_con | |
MSGTYPE=stop "You haven't been watching your health." # attrib.c abu_con | |
# dexterity | |
MSGTYPE=stop "You feel agile!" # attrib.c a_dex++ | |
MSGTYPE=stop "You feel very agile!" # attrib.c a_dex++ (>1) | |
MSGTYPE=stop "You feel clumsy!" # attrib.c a_dex-- | |
MSGTYPE=stop "You feel very clumsy!" # attrib.c a_dex-- (>1) | |
MSGTYPE=stop "You must have been working on your reflexes." # attrib.c exe_dex | |
MSGTYPE=stop "You haven't been working on reflexes lately." # attrib.c abu_dex | |
# disintegration resistance | |
MSGTYPE=stop "You feel very firm." # eat.c eat_mon | |
MSGTYPE=stop "You feel totally together, man." # eat.c eat_mon (hallu) | |
# fire resistance | |
MSGTYPE=stop "You feel cool!" # attrib.c level++ | |
MSGTYPE=stop "You feel warmer!" # attrib.c level-- | |
MSGTYPE=stop "You feel a momentary chill." # eat.c eat_mon | |
MSGTYPE=stop "You be chillin'." # eat.c eat_mon (hallu) | |
MSGTYPE=stop "You feel warmer." # sit.c gremlin | |
# intelligence | |
MSGTYPE=stop "You feel smart!" # attrib.c a_int++ | |
MSGTYPE=stop "You feel very smart!" # attrib.c a_int++ (>1) | |
MSGTYPE=stop "You feel stupid!" # attrib.c a_int-- | |
MSGTYPE=stop "You feel very stupid!" # attrib.c a_int-- (>1) | |
# invisibility | |
MSGTYPE=stop "You feel paranoid." # sit.c gremlin | |
# lycanthropy | |
MSGTYPE=stop "You feel feverish." # mhitu.c mon_hit (werefoo) | |
MSGTYPE=stop "You feel purified." # were.c diverse | |
# poison resistance | |
MSGTYPE=stop "You feel healthy!" # attrib.c level++ | |
MSGTYPE=stop "You feel hardy!" # attrib.c level++ (tourist) | |
MSGTYPE=stop "You feel less healthy!" # attrib.c level-- | |
MSGTYPE=stop "You feel less hardy!" # attrib.c level-- (tourist) | |
MSGTYPE=stop "You feel healthy." # eat.c eat_mon | |
MSGTYPE=stop "You feel especially healthy." # eat.c eat_mon (already) | |
MSGTYPE=stop "You feel a little sick!" # sit.c gremlin | |
# protection | |
MSGTYPE=stop "You feel vulnerable." # sit.c gremlin | |
# see invisible | |
MSGTYPE=stop "You thought you saw something!" # sit.c gremlin | |
MSGTYPE=stop "You tawt you taw a puttie tat!" # sit.c gremlin (hallu) | |
MSGTYPE=stop "Your vision becomes clear." # sit.c throne | |
# shock resistance | |
MSGTYPE=stop "You feel insulated!" # attrib.c level++ | |
MSGTYPE=stop "You feel conductive!" # attrib.c level-- | |
MSGTYPE=stop "Your health currently feels amplified!" # eat.c eat_mon | |
MSGTYPE=stop "You feel grounded in reality." # eat.c eat_mon (hallu) | |
# sleep resistance | |
MSGTYPE=stop "You feel awake!" # attrib.c level++ | |
MSGTYPE=stop "You feel tired!" # attrib.c level-- | |
MSGTYPE=stop "You feel wide awake." # eat.c eat_mon | |
# speed | |
MSGTYPE=stop "You feel quick!" # attrib.c level++ | |
MSGTYPE=stop "You feel slow!" # attrib.c level-- | |
MSGTYPE=stop "You seem faster." # eat.c eat_mon (Q) | |
MSGTYPE=stop "You seem slower." # eat.c eat_mon (Q) | |
MSGTYPE=stop "You feel slower." # sit.c gremlin | |
# stealth | |
MSGTYPE=stop "You feel stealthy!" # attrib.c level++ | |
MSGTYPE=stop "You feel less stealthy!" # attrib.c level-- | |
MSGTYPE=stop "You feel clumsy." # sit.c gremlin | |
# strength | |
MSGTYPE=stop "You feel strong!" # attrib.c a_str++ | |
MSGTYPE=stop "You feel very strong!" # attrib.c a_str++ (>1) | |
MSGTYPE=stop "You feel weak!" # attrib.c a_str-- | |
MSGTYPE=stop "You feel very weak!" # attrib.c a_str-- (>1) | |
MSGTYPE=stop "You must have been exercising." # attrib.c exe_str | |
MSGTYPE=stop "You must have been abusing your body." # attrib.c abu_str | |
# telepathy | |
MSGTYPE=stop "You feel a strange mental acuity." # eat.c eat_mon | |
MSGTYPE=stop "You feel in touch with the cosmos." # eat.c eat_mon (hallu) | |
MSGTYPE=stop "Your senses fail!" # sit.c gremlin | |
# teleportitis | |
MSGTYPE=stop "You feel very jumpy." # eat.c eat_mon | |
MSGTYPE=stop "You feel diffuse." # eat.c eat_mon (hallu) | |
MSGTYPE=stop "You feel less jumpy." # sit.c gremlin | |
# teleport control | |
MSGTYPE=stop "You feel controlled!" # attrib.c level++ | |
MSGTYPE=stop "You feel uncontrolled!" # attrib.c level-- | |
MSGTYPE=stop "You feel in control of yourself." # eat.c eat_mon | |
MSGTYPE=stop "You feel centered in your personal space." # eat.c eat_mon (hallu) | |
# warning | |
MSGTYPE=stop "You feel sensitive!" # attrib.c level++ | |
MSGTYPE=stop "You feel less sensitive!" # attrib.c level-- | |
# wisdom | |
MSGTYPE=stop "You feel wise!" # attrib.c a_wis++ | |
MSGTYPE=stop "You feel very wise!" # attrib.c a_wis++ (>1) | |
MSGTYPE=stop "You feel foolish!" # attrib.c a_wis-- | |
MSGTYPE=stop "You feel very foolish!" # attrib.c a_wis-- (>1) | |
MSGTYPE=stop "You must have been very observant." # attrib.c exe_wis | |
MSGTYPE=stop "You haven't been paying attention." # attrib.c abu_wis | |
######################################################################################################### |
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