Created
September 20, 2011 13:35
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Symbol table example
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#define LEN 80 | |
#define INIT_SIZE 30 | |
typedef struct Entry { | |
void* key; | |
void* value; | |
} Entry; | |
typedef struct SymbolTable { | |
Entry* entries; | |
int size; | |
int total; | |
Entry (*make_entry)(void*, void*); | |
int (*compare)(void*, void*); | |
} SymbolTable; | |
SymbolTable create_symbol_table(Entry (*make_entry_fn)(void*, void*), int (*compare_fn)(void*, void*)) { | |
SymbolTable t; | |
t.entries = (Entry*) malloc(INIT_SIZE * sizeof(Entry)); | |
t.total = 0; | |
t.size = INIT_SIZE; | |
t.make_entry = make_entry_fn; | |
t.compare = compare_fn; | |
return t; | |
} | |
void drop_symbol_table(SymbolTable* t) { | |
free(t->entries); | |
} | |
void add_entry(void* key, void* value, SymbolTable* t) { | |
if (t->total == t->size) { | |
t->size += INIT_SIZE; | |
t->entries = (Entry*) realloc(t->entries, t->size * sizeof(Entry)); | |
} | |
t->entries[ t->total ] = t->make_entry(key, value); | |
t->total += 1; | |
} | |
Entry make_phone(void* name, void* phone) { | |
Entry res; | |
res.key = strdup( (char*)name ); | |
res.value = malloc(sizeof(long)); | |
memcpy( res.value, phone, sizeof(long) ); | |
return res; | |
} | |
int get_entry(void* key, SymbolTable t) { | |
int i; | |
for (i = 0; i < t.total; i += 1) { | |
if (t.compare(key, &t.entries[i]) == 0) return i; | |
} | |
return -1; | |
} | |
int compare_phone(void* m, void* n) { | |
return strcmp((char*) m, (char*) n); | |
} | |
void print_phone(Entry e) { | |
printf("Name: %s, Phone num: %ld\n", (char*) e.key, *((long*) e.value)); | |
} | |
int main() { | |
int i; | |
SymbolTable p = create_symbol_table(make_phone, compare_phone); | |
long num = 123456789; | |
for (i = 0; i < 1000; i += 1) { | |
add_entry("Tung", &num, &p); | |
} | |
for (i = 0; i < 1000; i += 1) { | |
printf("%d: ", i); | |
print_phone(p.entries[0]); | |
} | |
drop_symbol_table(&p); | |
return 0; | |
} |
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