Seeing this when running an HTML5 Godot game?
This is a simple no-cache Python 3 gamedev-friendly webserver which runs on port 4443.
Run with
python3 gamedevweb.py
<?php | |
define('E_FATAL', E_ERROR | E_USER_ERROR | E_PARSE | E_CORE_ERROR | | |
E_COMPILE_ERROR | E_RECOVERABLE_ERROR); | |
define('ENV', 'dev'); | |
//Custom error handling vars | |
define('DISPLAY_ERRORS', TRUE); | |
define('ERROR_REPORTING', E_ALL | E_STRICT); |