Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000| //https://gist.github.com/col000r/6658520 | |
| //but all the hard work done by mstevenson: https://gist.github.com/mstevenson/4050130 | |
| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| public class ShuffleBag<T> : ICollection<T>, IList<T> | |
| { | |
| private List<T> data = new List<T> (); |
| using UnityEngine; | |
| using System.Collections; | |
| public class MonoBehaviourSingleton<T> : MonoBehaviour | |
| where T : Component | |
| { | |
| private static T _instance; | |
| public static T Instance { | |
| get { | |
| if (_instance == null) { |
| using System; | |
| using UnityEngine; | |
| using UnityEditor; | |
| public class CreateQuadMesh : Editor { | |
| [MenuItem("Assets/Create/Quad Mesh", false, 10000)] | |
| public static void Create () | |
| { | |
| Mesh mesh = BuildQuad (1, 1); |
| using UnityEngine; | |
| using System.Collections; | |
| public class Reticle : MonoBehaviour | |
| { | |
| public Texture2D reticle; | |
| void Awake () | |
| { | |
| // Set up reticle |
| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| public class PolyPri : MonoBehaviour | |
| { | |
| void Start () | |
| { | |
| MeshFilter[] myMeshs = FindObjectsOfType (typeof(MeshFilter)) as MeshFilter[]; |
| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| public delegate void InputKeyDelegate (KeyCode key); | |
| public delegate void InputAxisDelegate (string name,float value); | |
| public class InputEvents : MonoBehaviour | |
| { |
| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| /// <summary> | |
| /// Debugging tools | |
| /// </summary> | |
| public static class Instruments | |
| { | |
| static string stopwatchName; |
| using UnityEngine; | |
| using UnityEditor; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| public class FindReferences : EditorWindow, ISerializationCallbackReceiver | |
| { | |
| List<string> displayedRefs = new List<string>(); |
| import os | |
| from os.path import expanduser | |
| import glob | |
| from clarifai import rest | |
| from clarifai.client import ClarifaiApi | |
| app = ClarifaiApi() | |
| directory = expanduser('~/pictures/clarifai/') | |
| txts=glob.glob1(directory, "*.tx?") | |
| jpgs=glob.glob1(directory, "*.JPG") | |
| txts = [suffix.replace('.JPG.txt', '.JPG') for suffix in txts] |
Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000