Created
September 14, 2011 17:32
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Generate noise with canvas.
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// Big up to Jeffrey Way for this noise generator (http://net.tutsplus.com/tutorials/javascript-ajax/how-to-generate-noise-with-canvas/) | |
function generateNoise(opacity) { | |
if (!!!document.createElement('canvas').getContext) { | |
return false; | |
} | |
var canvas = document.createElement("canvas"), | |
ctx = canvas.getContext('2d'), | |
x, y, | |
number, | |
opacity = opacity || .2; | |
canvas.width = 250; | |
canvas.height = 250; | |
for(x = 0; x < canvas.width; x++) { | |
for(y = 0; y < canvas.height; y++) { | |
number = Math.floor(Math.random() * 40); | |
ctx.fillStyle = "rgba(" + number + "," + number + "," + number + "," + opacity + ")"; | |
ctx.fillRect(x, y, 1, 1); | |
} | |
} | |
return canvas.toDataURL("image/png"); | |
} |
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jsfiddle'd: http://jsfiddle.net/LbF5a/