Created
October 27, 2020 07:28
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@startuml | |
'''' Declarations for title, caption, etc '''' | |
'''' Declarations to stylize the diagram '''' | |
hide circle | |
skinparam classFontStyle bold | |
skinparam classAttributeIconSize 0 | |
'''' Attributes and methods ''' | |
class BattleshipGame { | |
- inputboard : ArrayList<ArrayList> | |
<<constructor>> BattleshipGame() | |
+playgame(board:board,player:player) | |
} | |
class Board { | |
- virtualboard : ArrayList<ArrayList> | |
- ships : ArrayList<ship> | |
- traps : ArrayList<trap> | |
- potions : ArrayList<potion> | |
<<constructor>> Board(ship:int,trap:int,potion:int) | |
+createboard() : ArrayList<ArrayList> | |
+createships(num:int) | |
+createtraps(num:int) | |
+createpotions(num:int) | |
+isoverlap(temp:potion) : boolean | |
+getship() : ArrayList<ship> | |
+gettrap() : ArrayList<trap> | |
+getpotion() : ArrayList<potion> | |
+getvirtualboard() : ArrayList<ArrayList> | |
+displayboard(board : ArrayList<ArrayList>) | |
} | |
class Player { | |
- live : int | |
- steptaken : int | |
- inputx : int | |
- inputy : int | |
- shipfound : int | |
<<constructor>> Player() | |
+getsteptaken() : int | |
+addstep() | |
+setlive(l:int) | |
+getlive() : int | |
+getshipfound() : int | |
+setshipfound() | |
} | |
class Potion { | |
- y : int | |
- x : int | |
- length : int | |
- isused : boolean | |
<<constructor>> Potion() | |
+gety() : int | |
+sety(y:int) | |
+getx(i:int) : int | |
+getlength() : int | |
+isused() : boolean | |
+setused() | |
} | |
class Ship { | |
-posx : ArrayList<Object> | |
-posy : int | |
-length : int | |
-sunken : boolean | |
<<constructor>> Ship() | |
+setposition(len:int) | |
+setsunken() | |
+getx(i:int) : int | |
+gety() : int | |
+getposx() : ArrayList<Object> | |
+issunken() : boolean | |
+getlength() : int | |
+generateposition(x:int,y:int,len:int) | |
} | |
class Trap { | |
- lives : int | |
- y : int | |
- x : int | |
- reveal : boolean | |
<<constructor>> Trap() | |
+gety() : int | |
+getx(i:int) : int | |
+revealed() | |
+isrevealed() : boolean | |
+getlive() : int | |
+getlength() : int | |
} | |
class ShipRevealPotion { | |
<<constructor>> ShipRevealPotion() | |
+revealship(temp:ArrayList<ship>, board:ArrayList<ArrayList>) | |
} | |
class LifeSaverPotion { | |
<<constructor>> LifeSaverPotion() | |
+ reveal() | |
} | |
class TrapRevealPotion { | |
<<constructor>> TrapRevealPotion() | |
+ revealtrap(temp:board, board:ArrayList<ArrayList>) | |
} | |
BattleshipGame "1" *-- "1" Board | |
BattleshipGame "1" *-- "1" Player | |
Board "1" *-- "20..80" Ship | |
Board "1" *-- "10..30" Trap | |
Board "1" *-- "0..18" Potion | |
Potion <|-- ShipRevealPotion | |
Potion <|-- LifeSaverPotion | |
Potion <|-- TrapRevealPotion | |
@enduml |
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