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Create an ASCII STL file from a THREE.js mesh that can be saved save from browser and 3D printed
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/* | |
Paul Kaplan, @ifitdidntwork | |
Create an ASCII STL file from a THREE.js mesh | |
that can be saved save from browser and 3D printed | |
-------------------------------------------------- | |
See further explanation here: | |
http://buildaweso.me/project/2013/2/25/converting-threejs-objects-to-stl-files | |
-------------------------------------------------- | |
Saving the file out of the browser is done using FileSaver.js | |
find that here: https://github.com/eligrey/FileSaver.js | |
*/ | |
function stringifyVertex(vec){ | |
return "vertex "+vec.x+" "+vec.y+" "+vec.z+" \n"; | |
} | |
// Given a THREE.Geometry, create an STL string | |
function generateSTL(geometry){ | |
var vertices = geometry.vertices; | |
var tris = geometry.faces; | |
var stl = "solid pixel\n"; | |
for(var i = 0; i<tris.length; i++){ | |
stl += ("facet normal "+stringifyVector( tris[i].normal )+" \n"); | |
stl += ("outer loop \n"); | |
stl += stringifyVertex( vertices[ tris[i].a ]); | |
stl += stringifyVertex( vertices[ tris[i].b ]); | |
stl += stringifyVertex( vertices[ tris[i].c ]); | |
stl += ("endloop \n"); | |
stl += ("endfacet \n"); | |
} | |
stl += ("endsolid"); | |
return stl | |
} | |
// Use FileSaver.js 'saveAs' function to save the string | |
function saveSTL( geometry, name ){ | |
var stlString = generateSTL( geometry ); | |
var blob = new Blob([stlString], {type: 'text/plain'}); | |
saveAs(blob, name + '.stl'); | |
} |
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