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int grid=7; | |
float size=60; | |
float h_grid=float(grid)/2; | |
boolean[][] drawn; | |
color color_burn(color a, color b) { | |
return color(255-(255-red(b))/red(a)*255,255-(255-green(b))/green(a)*255,255-(255-blue(b))/blue(a)*255); | |
} | |
void setup() { | |
drawn = new boolean[grid+1][grid+1]; | |
// init | |
size(1000,1000); | |
clear(); | |
background(255); | |
colorMode(RGB); | |
// paper texture | |
noiseDetail(10,0.75); | |
loadPixels(); | |
for (int x = 0;x < width;x++) { | |
for (int y = 0;y < height;y++) { | |
float bright = noise(x*0.02, (y-x*0.7)*0.02) * 200 * min(float(min(x, height-x)*4 + height / 4)/height, float(min(y, width-y)*4 + width / 4)/width,1.1); | |
if (random(1.) < 0.25) { bright = bright * random(0.75,1.); } | |
pixels[x+y*width] = color_burn(color(bright),#FEF5E8); | |
} | |
} | |
updatePixels(); | |
translate(width/2,height/2); | |
noStroke(); | |
// links | |
for(int x=0;x<=grid;x++) { | |
for(int y=0;y<=grid;y++) { | |
// colors | |
if (random(1.) > 0.4) { | |
colorMode(HSB); | |
fill(random(255.),120.,200.); | |
} else { | |
colorMode(RGB); | |
fill(0); | |
} | |
boolean dir = random(1.)>.5; | |
int len = floor(random(6.)*random(6.)/6.+.5); | |
if(!drawn[x][y]) { | |
drawn[x][y] = true; | |
int fin = 0; | |
for(int off=0; off < len && !(drawn[min(x+(dir?off+1:0),grid)][min(y+(dir?0:off+1),grid)] | x+(dir?off+1:0) > grid | y+(dir?0:off+1) > grid); off++) { | |
int xx = x+(dir?off:0); | |
int yy = y+(dir?0:off); | |
drawn[min(xx,grid)][min(yy,grid)] = true; | |
fin = off + 1; | |
} | |
int xx = x+(dir?fin:0); | |
int yy = y+(dir?0:fin); | |
beginShape(); | |
vertex((x-h_grid)*size-size/3+random(-(size/10),size/10),(y-h_grid)*size-size/3+random(-(size/10),size/10)); | |
vertex((x-h_grid)*size-size/3+random(-(size/10),size/10),(yy-h_grid)*size+size/3+random(-(size/10),size/10)); | |
vertex((xx-h_grid)*size+size/3+random(-(size/10),size/10),(yy-h_grid)*size+size/3+random(-(size/10),size/10)); | |
vertex((xx-h_grid)*size+size/3+random(-(size/10),size/10),(y-h_grid)*size-size/3+random(-(size/10),size/10)); | |
drawn[min(xx,grid)][min(yy,grid)] = true; | |
endShape(); | |
} | |
} | |
} | |
saveFrame("png.png"); | |
} |
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