-
-
Save udacityandroid/2d4afee7c69adc6df544 to your computer and use it in GitHub Desktop.
/** | |
* This method is called when the plus button is clicked. | |
*/ | |
public void increment(View view) { | |
if (quantity == 100) { | |
// Show an error message as a toast | |
Toast.makeText(this, "You cannot have more than 100 coffees", Toast.LENGTH_SHORT).show(); | |
// Exit this method early because there's nothing left to do | |
return; | |
} | |
quantity = quantity + 1; | |
displayQuantity(quantity); | |
} | |
/** | |
* This method is called when the minus button is clicked. | |
*/ | |
public void decrement(View view) { | |
if (quantity == 1) { | |
// Show an error message as a toast | |
Toast.makeText(this, "You cannot have less than 1 coffee", Toast.LENGTH_SHORT).show(); | |
// Exit this method early because there's nothing left to do | |
return; | |
} | |
quantity = quantity - 1; | |
displayQuantity(quantity); | |
} |
to solve this I preferred to use this code...
if (quantity > 0) { quantity = quantity - 1; } else { Toast.makeText(this, "You cannot have less than 1 coffee", Toast.LENGTH_SHORT).show(); } displayQuantity(quantity);this way solves the problem @tompad2, but as Katherine said, there are many ways of solving these issues
is better to give quantity variable =1
and make if statement start with 1
if (quantity >1 )
so you can't get less than 1 cup
here is another method ( I start with quantity=2)
public void increment (View view) {
if (quantity<100){
quantity++;
display(quantity);
} else {
Toast.makeText(this, "You cannot have more than 100 coffees", Toast.LENGTH_SHORT).show();
return;
}
}
public void decrement (View view) {
if (quantity>=2){
quantity--;
display(quantity);
} else {
Toast.makeText(this, "You cannot have less than 1 coffee", Toast.LENGTH_SHORT).show();
return;
}
}
to solve this I preferred to use this code...
if (quantity > 0) { quantity = quantity - 1; } else { Toast.makeText(this, "You cannot have less than 1 coffee", Toast.LENGTH_SHORT).show(); } displayQuantity(quantity);this way solves the problem @tompad2, but as Katherine said, there are many ways of solving these issues
to solve this I preferred to use this code...
if (quantity > 0) { quantity = quantity - 1; } else { Toast.makeText(this, "You cannot have less than 1 coffee", Toast.LENGTH_SHORT).show(); } displayQuantity(quantity);this way solves the problem @tompad2, but as Katherine said, there are many ways of solving these issues
i also solved this way:
if(quantity == 0){
Toast.makeText(MainActivity.this, "You can not have less than 1 cup of coffee", Toast.LENGTH_SHORT).show();
return;
}
instead of 1 i used 0 ===> Happy Coding
i also solved this way:
if(quantity == 0){
Toast.makeText(MainActivity.this, "You can not have less than 1 cup of coffee", Toast.LENGTH_SHORT).show();
return;
}
instead of 1 i used 0 ===> Happy Coding
Hi ...
@RandomYogi has been noticed that quantity become "0" when rotate the phone ... seems that the class MainActivity re-create... can anyone explain the reason.. to try to avoid thatthanx
Isnt quantity set to 0?? If so... if you start to click decrement when app is just started it would be doing -1....or?
Hi, I think that will work well
//AS quantity =2
// increase quantity by 1
public void increment(View view) {
if (quantity == 100) {
quantity = 100;
Toast toast = Toast.makeText(context, "It isn't available, Try again", Toast.LENGTH_SHORT);
toast.show();
} else {
quantity = quantity + 1;
}
display(quantity);
}
// decrease quantity by 1
public void decrement(View view) {
if (quantity == 1) {
quantity = 1;
Toast.makeText(this, "You cannot have less than 1 coffee", Toast.LENGTH_SHORT).show();
} else {
quantity -= 1;
}
display(quantity);
}
nice code
nice this is nice lecture
This is mine