/MainActivity.java Secret
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IMPORTANT: Remember to add your package name before you copy and paste this java code into the JustJava app's MainActivity.java file.
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/** | |
* IMPORTANT: Make sure you are using the correct package name. | |
* This example uses the package name: | |
* package com.example.android.justjava | |
* If you get an error when copying this code into Android studio, update it to match teh package name found | |
* in the project's AndroidManifest.xml file. | |
**/ | |
package com.example.android.justjava; | |
import android.os.Bundle; | |
import android.support.v7.app.AppCompatActivity; | |
import android.view.View; | |
import android.widget.TextView; | |
/** | |
* This app displays an order form to order coffee. | |
*/ | |
public class MainActivity extends AppCompatActivity { | |
@Override | |
protected void onCreate(Bundle savedInstanceState) { | |
super.onCreate(savedInstanceState); | |
setContentView(R.layout.activity_main); | |
} | |
/** | |
* This method is called when the order button is clicked. | |
*/ | |
public void submitOrder(View view) { | |
display(1); | |
} | |
/** | |
* This method displays the given quantity value on the screen. | |
*/ | |
private void display(int number) { | |
TextView quantityTextView = (TextView) findViewById(R.id.quantity_text_view); | |
quantityTextView.setText("" + number); | |
} | |
} |
fun main()
{
mood == "happy" && weather == "Sunny" -> "go for a walk"
else -> "Stay home and read."
if else->
whatShouldIDoToday("sad")
}
Create a program that suggests an activity based on various parameters.
- Start in a new file with a main function.
- From main(), create a function, whatShouldIDoToday().
- Let the function have three parameters.
mood: a required string parameter
weather: a string parameter that defaults to "sunny"
temperature: an Integer parameter that defaults to 24 (Celsius). - Use a when construct to return some activities based on combinations of conditions. For example:
mood == "happy" && weather == "Sunny" -> "go for a walk"
else -> "Stay home and read." - Copy/paste your finished function into REPL, and call it with combinations of arguments. For example:
whatShouldIDoToday("sad")
Stay home and read.
fun describe(obj: Any): String =when(mood == "happy" && weather == "Sunny" -> "go for a walk")
{
mood -> "happy"
"sunny" -> "Go for a walk"
weather -> "Stay home and read."
else -> whatShouldIDoToday("Sad")
}
fun main() {
println(describe(happy))
println(describe("sunny"))
println(describe(weather))
println(describe("WhatShouldIDoToday"))
}
//The output is //
Go for a walk
Stay home and read.
Sad
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Modify activity_main.xml to add this Button XML attribute.
android:onClick = "submitOrder"
Replace entire MainActivity.java file with the file provided in the link to the code.
Run app on device.
What happens when you click on the Button?
Solution
I still didn't get the answer of the question ? Help Help