Created
October 3, 2009 11:25
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window.onload = function() { | |
Raphael.fn.hex = function(center, radius) { | |
var degrees = [0, 60, 120, 180, 240, 300]; | |
var path = ""; | |
for(var i = 0; i < degrees.length; i++) { | |
if (i == 0) { | |
path += "M"; | |
} else { | |
path += "L"; | |
} | |
var cos = Math.cos(degrees[i]*Math.PI/180); | |
var sin = Math.sin(degrees[i]*Math.PI/180); | |
path += (center.x + Math.round(cos*radius)) + " "; | |
path += (center.y + Math.round(sin*radius)); | |
} | |
path += "Z"; | |
var p = this.path({stroke: 'green', 'fill': 'white'}, path); | |
p.node.onmouseover = function() { p.attr('fill', 'blue');}; | |
p.node.onmouseout = function() { p.attr('fill', 'white');}; | |
}; | |
Raphael.fn.hexBoard = function(center, radius, size) { | |
var paper = this; | |
var __hexBoard = function(center, radius, size, csize) { | |
if (csize < size) { | |
var degrees = [0, 60, 120, 180, 240, 300]; | |
var r = radius*1.72; | |
for(var i = 0; i < degrees.length; i++) { | |
var cos = Math.cos(degrees[i]*Math.PI/180); | |
var sin = Math.sin(degrees[i]*Math.PI/180); | |
var c = {x: center.x + Math.round(sin*r), y: center.y + Math.round(cos*r)}; | |
paper.hex(c, radius); | |
__hexBoard(c, radius, size, csize + 1); | |
} | |
} | |
} | |
paper.hex(center, radius); | |
__hexBoard(center, radius, size, 1); | |
} | |
var paper = Raphael('canvas', 700, 500); | |
var radius = 30; | |
var center = {x: 300, y: 250}; | |
paper.hexBoard(center, radius, 5); | |
}; |
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