Created
October 11, 2025 06:53
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import React, { useState, useEffect, useCallback } from 'react'; | |
function StateCitySelector() { | |
// State initialization | |
const [states, setStates] = useState([]); | |
const [selectedState, setSelectedState] = useState(''); | |
const [cities, setCities] = useState([]); | |
const [selectedCity, setSelectedCity] = useState(''); | |
// Loading state management (mimics Svelte's implicit $effect.pending()) | |
const [isLoadingStates, setIsLoadingStates] = useState(true); | |
const [isLoadingCities, setIsLoadingCities] = useState(false); | |
// 1. EFFECT: Fetch initial states on mount (Svelte's top-level await) | |
useEffect(() => { | |
const fetchInitialStates = async () => { | |
try { | |
const initialStates = await getStates(); | |
setStates(initialStates); | |
// Auto-select the first state | |
if (initialStates.length > 0) { | |
setSelectedState(initialStates[0]); | |
} | |
} catch (error) { | |
console.error('Error fetching states:', error); | |
} finally { | |
setIsLoadingStates(false); | |
} | |
}; | |
fetchInitialStates(); | |
}, []); // Run only once | |
// 2. EFFECT: Fetch cities whenever selectedState changes (Svelte's $derived/await) | |
useEffect(() => { | |
if (!selectedState) { | |
setCities([]); | |
setSelectedCity(''); | |
return; | |
} | |
const fetchCities = async (state) => { | |
let isCurrent = true; // Cleanup flag | |
setIsLoadingCities(true); | |
setCities([]); | |
try { | |
const newCities = await getCities(state); | |
if (isCurrent) { | |
setCities(newCities); | |
// Auto-select the first city | |
setSelectedCity(newCities.length > 0 ? newCities[0] : ''); | |
} | |
} catch (error) { | |
console.error(`Error fetching cities for ${state}:`, error); | |
} finally { | |
if (isCurrent) { | |
setIsLoadingCities(false); | |
} | |
} | |
}; | |
fetchCities(selectedState); | |
// Cleanup function | |
return () => { | |
isCurrent = false; | |
}; | |
}, [selectedState]); // Reruns when selectedState changes | |
// Handlers | |
const handleStateChange = useCallback((event) => { | |
setSelectedState(event.target.value); | |
}, []); | |
const handleCityChange = useCallback((event) => { | |
setSelectedCity(event.target.value); | |
}, []); | |
// Render logic | |
if (isLoadingStates) { | |
return <p>Loading initial data...</p>; | |
} | |
return ( | |
<div> | |
{/* State Select */} | |
<select value={selectedState} onChange={handleStateChange}> | |
{states.map((state) => ( | |
<option key={state} value={state}> | |
{state} | |
</option> | |
))} | |
</select> | |
{/* City Select */} | |
<select | |
value={selectedCity} | |
onChange={handleCityChange} | |
// Disabled when cities are loading or no state is selected | |
disabled={isLoadingCities || !selectedState} | |
> | |
{/* Conditional content for loading */} | |
{isLoadingCities && <option value="" disabled>Loading cities...</option>} | |
{!isLoadingCities && cities.map((city) => ( | |
<option key={city} value={city}> | |
{city} | |
</option> | |
))} | |
</select> | |
<p>Selection: {selectedCity || 'N/A'}, {selectedState || 'N/A'}</p> | |
</div> | |
); | |
} | |
export default StateCitySelector; |
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