Created
April 22, 2014 13:57
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animations
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var a; | |
var button; | |
var canvas0; | |
var b; | |
var button; | |
var canvas1; | |
var name = "hugging"; | |
var name2 = "bearhead"; | |
var totalframes = 56; | |
var totalframes2 = 42; | |
function preload() { | |
a = new Animation(totalframes); | |
a.preload(name);//which animation | |
b = new Animation(totalframes2); | |
b.preload(name2); | |
} | |
function setup(){ | |
canvas0 = createCanvas(500,400); | |
canvas0.position(50,50); | |
//background(255); | |
button = createHTML("<button type=\"button\">play</button>"); | |
button.position(300,500); | |
button.mousePressed(drawing); | |
canvas1 = createCanvas(500,400); | |
canvas1.position(550,50); | |
//background(255); | |
button = createHTML("<button type=\"button\">play</button>"); | |
button.position(600,500); | |
button.mousePressed(drawing2); | |
} | |
function draw(){ | |
context(canvas0); | |
clear(); | |
//if () | |
background(255); | |
a.display(); | |
a.next();//pass to the next image | |
context(canvas1); | |
clear(); | |
//if () | |
background(255); | |
b.display(); | |
b.next();//pass to the next image | |
} | |
function drawing(){ //how it draws | |
a.playing = !a.playing; //false then go back to the first drawing | |
a.imageIndex = 1; //go to the first image | |
} | |
function drawing2(){ //how it draws | |
b.playing = !b.playing; //false then go back to the first drawing | |
b.imageIndex = 1; //go to the first image | |
} | |
function Animation(_framex){ //description | |
var framex = _framex;//number of frames for the individual animations | |
this.maxImages = framex; | |
this.imageIndex = 1; | |
this.bear=[]; | |
this.playing = false; | |
} | |
Animation.prototype.preload = function(_test) { //load this array of images | |
var test = _test; | |
for (var i = 0; i < this.maxImages; i++){ | |
this.bear[i] = loadImage( test + (i)+ ".png"); //test1 allows for a different animation | |
} | |
} | |
Animation.prototype.next = function() { //go through this loop | |
if (this.playing) { | |
this.imageIndex = (this.imageIndex + 1)% this.maxImages; | |
} | |
} | |
Animation.prototype.display = function() { //display like this | |
image(this.bear[this.imageIndex], 100, 15, 300, 350); | |
} |
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<html> | |
<head> | |
<title>I love you SOOOOOO much</title> | |
<script language="javascript" type="text/javascript" src="sharon.js"></script> | |
<script language="javascript" type="text/javascript" src="http://cdnjs.cloudflare.com/ajax/libs/p5.js/0.2.7/p5.min.js"></script> | |
</head> | |
<body> | |
<img src="backgroundcomic.jpg" width="1241" height="642"> | |
</body> | |
</html> |
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