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Created November 16, 2012 14:30
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curl.js (0.7.2) + backbone (0.9.2)

Here's one way to use curl.js with backbone

// Backbone.js 0.9.2
// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
// Backbone may be freely distributed under the MIT license.
// For all details and documentation:
// http://backbonejs.org
(function(){
// Initial Setup
// -------------
// Save a reference to the global object (`window` in the browser, `exports`
// on the server).
var root = this;
// Save the previous value of the `Backbone` variable, so that it can be
// restored later on, if `noConflict` is used.
var previousBackbone = root.Backbone;
// Create a local reference to array methods.
var ArrayProto = Array.prototype;
var push = ArrayProto.push;
var slice = ArrayProto.slice;
var splice = ArrayProto.splice;
// The top-level namespace. All public Backbone classes and modules will
// be attached to this. Exported for both CommonJS and the browser.
var Backbone;
if (typeof exports !== 'undefined') {
Backbone = exports;
} else {
Backbone = root.Backbone = {};
}
// Current version of the library. Keep in sync with `package.json`.
Backbone.VERSION = '0.9.2';
// Require Underscore, if we're on the server, and it's not already present.
var _ = root._;
if (!_ && (typeof require !== 'undefined')) _ = require('underscore');
// For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable.
Backbone.$ = root.jQuery || root.Zepto || root.ender;
// Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
// to its previous owner. Returns a reference to this Backbone object.
Backbone.noConflict = function() {
root.Backbone = previousBackbone;
return this;
};
// Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
// will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
// set a `X-Http-Method-Override` header.
Backbone.emulateHTTP = false;
// Turn on `emulateJSON` to support legacy servers that can't deal with direct
// `application/json` requests ... will encode the body as
// `application/x-www-form-urlencoded` instead and will send the model in a
// form param named `model`.
Backbone.emulateJSON = false;
// Backbone.Events
// ---------------
// Regular expression used to split event strings
var eventSplitter = /\s+/;
// A module that can be mixed in to *any object* in order to provide it with
// custom events. You may bind with `on` or remove with `off` callback functions
// to an event; `trigger`-ing an event fires all callbacks in succession.
//
// var object = {};
// _.extend(object, Backbone.Events);
// object.on('expand', function(){ alert('expanded'); });
// object.trigger('expand');
//
var Events = Backbone.Events = {
// Bind one or more space separated events, `events`, to a `callback`
// function. Passing `"all"` will bind the callback to all events fired.
on: function(events, callback, context) {
var calls, event, list;
if (!callback) return this;
events = events.split(eventSplitter);
calls = this._callbacks || (this._callbacks = {});
while (event = events.shift()) {
list = calls[event] || (calls[event] = []);
list.push(callback, context);
}
return this;
},
// Remove one or many callbacks. If `context` is null, removes all callbacks
// with that function. If `callback` is null, removes all callbacks for the
// event. If `events` is null, removes all bound callbacks for all events.
off: function(events, callback, context) {
var event, calls, list, i;
// No events, or removing *all* events.
if (!(calls = this._callbacks)) return this;
if (!(events || callback || context)) {
delete this._callbacks;
return this;
}
events = events ? events.split(eventSplitter) : _.keys(calls);
// Loop through the callback list, splicing where appropriate.
while (event = events.shift()) {
if (!(list = calls[event]) || !(callback || context)) {
delete calls[event];
continue;
}
for (i = list.length - 2; i >= 0; i -= 2) {
if (!(callback && list[i] !== callback || context && list[i + 1] !== context)) {
list.splice(i, 2);
}
}
}
return this;
},
// Trigger one or many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name
// (unless you're listening on `"all"`, which will cause your callback to
// receive the true name of the event as the first argument).
trigger: function(events) {
var event, calls, list, i, length, args, all, rest;
if (!(calls = this._callbacks)) return this;
rest = [];
events = events.split(eventSplitter);
// Fill up `rest` with the callback arguments. Since we're only copying
// the tail of `arguments`, a loop is much faster than Array#slice.
for (i = 1, length = arguments.length; i < length; i++) {
rest[i - 1] = arguments[i];
}
// For each event, walk through the list of callbacks twice, first to
// trigger the event, then to trigger any `"all"` callbacks.
while (event = events.shift()) {
// Copy callback lists to prevent modification.
if (all = calls.all) all = all.slice();
if (list = calls[event]) list = list.slice();
// Execute event callbacks.
if (list) {
for (i = 0, length = list.length; i < length; i += 2) {
list[i].apply(list[i + 1] || this, rest);
}
}
// Execute "all" callbacks.
if (all) {
args = [event].concat(rest);
for (i = 0, length = all.length; i < length; i += 2) {
all[i].apply(all[i + 1] || this, args);
}
}
}
return this;
}
};
// Aliases for backwards compatibility.
Events.bind = Events.on;
Events.unbind = Events.off;
// Backbone.Model
// --------------
// Create a new model, with defined attributes. A client id (`cid`)
// is automatically generated and assigned for you.
var Model = Backbone.Model = function(attributes, options) {
var defaults;
var attrs = attributes || {};
if (options && options.collection) this.collection = options.collection;
this.attributes = {};
this._escapedAttributes = {};
this.cid = _.uniqueId('c');
this.changed = {};
this._changes = {};
this._pending = {};
if (options && options.parse) attrs = this.parse(attrs);
if (defaults = _.result(this, 'defaults')) {
attrs = _.extend({}, defaults, attrs);
}
this.set(attrs, {silent: true});
// Reset change tracking.
this.changed = {};
this._changes = {};
this._pending = {};
this._previousAttributes = _.clone(this.attributes);
this.initialize.apply(this, arguments);
};
// Attach all inheritable methods to the Model prototype.
_.extend(Model.prototype, Events, {
// A hash of attributes whose current and previous value differ.
changed: null,
// A hash of attributes that have changed since the last time `change`
// was called.
_changes: null,
// A hash of attributes that have changed since the last `change` event
// began.
_pending: null,
// A hash of attributes with the current model state to determine if
// a `change` should be recorded within a nested `change` block.
_changing : null,
// The default name for the JSON `id` attribute is `"id"`. MongoDB and
// CouchDB users may want to set this to `"_id"`.
idAttribute: 'id',
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(){},
// Return a copy of the model's `attributes` object.
toJSON: function(options) {
return _.clone(this.attributes);
},
// Proxy `Backbone.sync` by default.
sync: function() {
return Backbone.sync.apply(this, arguments);
},
// Get the value of an attribute.
get: function(attr) {
return this.attributes[attr];
},
// Get the HTML-escaped value of an attribute.
escape: function(attr) {
var html;
if (html = this._escapedAttributes[attr]) return html;
var val = this.get(attr);
return this._escapedAttributes[attr] = _.escape(val == null ? '' : '' + val);
},
// Returns `true` if the attribute contains a value that is not null
// or undefined.
has: function(attr) {
return this.get(attr) != null;
},
// Set a hash of model attributes on the object, firing `"change"` unless
// you choose to silence it.
set: function(key, val, options) {
var attr, attrs;
if (key == null) return this;
// Handle both `"key", value` and `{key: value}` -style arguments.
if (_.isObject(key)) {
attrs = key;
options = val;
} else {
(attrs = {})[key] = val;
}
// Extract attributes and options.
var silent = options && options.silent;
var unset = options && options.unset;
if (attrs instanceof Model) attrs = attrs.attributes;
if (unset) for (attr in attrs) attrs[attr] = void 0;
// Run validation.
if (!this._validate(attrs, options)) return false;
// Check for changes of `id`.
if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
var changing = this._changing;
var now = this.attributes;
var escaped = this._escapedAttributes;
var prev = this._previousAttributes || {};
// For each `set` attribute...
for (attr in attrs) {
val = attrs[attr];
// If the new and current value differ, record the change.
if (!_.isEqual(now[attr], val) || (unset && _.has(now, attr))) {
delete escaped[attr];
this._changes[attr] = true;
}
// Update or delete the current value.
unset ? delete now[attr] : now[attr] = val;
// If the new and previous value differ, record the change. If not,
// then remove changes for this attribute.
if (!_.isEqual(prev[attr], val) || (_.has(now, attr) !== _.has(prev, attr))) {
this.changed[attr] = val;
if (!silent) this._pending[attr] = true;
} else {
delete this.changed[attr];
delete this._pending[attr];
if (!changing) delete this._changes[attr];
}
if (changing && _.isEqual(now[attr], changing[attr])) delete this._changes[attr];
}
// Fire the `"change"` events.
if (!silent) this.change(options);
return this;
},
// Remove an attribute from the model, firing `"change"` unless you choose
// to silence it. `unset` is a noop if the attribute doesn't exist.
unset: function(attr, options) {
options = _.extend({}, options, {unset: true});
return this.set(attr, null, options);
},
// Clear all attributes on the model, firing `"change"` unless you choose
// to silence it.
clear: function(options) {
options = _.extend({}, options, {unset: true});
return this.set(_.clone(this.attributes), options);
},
// Fetch the model from the server. If the server's representation of the
// model differs from its current attributes, they will be overriden,
// triggering a `"change"` event.
fetch: function(options) {
options = options ? _.clone(options) : {};
var model = this;
var success = options.success;
options.success = function(resp, status, xhr) {
if (!model.set(model.parse(resp, xhr), options)) return false;
if (success) success(model, resp, options);
};
return this.sync('read', this, options);
},
// Set a hash of model attributes, and sync the model to the server.
// If the server returns an attributes hash that differs, the model's
// state will be `set` again.
save: function(key, val, options) {
var attrs, current, done;
// Handle both `"key", value` and `{key: value}` -style arguments.
if (key == null || _.isObject(key)) {
attrs = key;
options = val;
} else if (key != null) {
(attrs = {})[key] = val;
}
options = options ? _.clone(options) : {};
// If we're "wait"-ing to set changed attributes, validate early.
if (options.wait) {
if (!this._validate(attrs, options)) return false;
current = _.clone(this.attributes);
}
// Regular saves `set` attributes before persisting to the server.
var silentOptions = _.extend({}, options, {silent: true});
if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) {
return false;
}
// Do not persist invalid models.
if (!attrs && !this._validate(null, options)) return false;
// After a successful server-side save, the client is (optionally)
// updated with the server-side state.
var model = this;
var success = options.success;
options.success = function(resp, status, xhr) {
done = true;
var serverAttrs = model.parse(resp, xhr);
if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
if (!model.set(serverAttrs, options)) return false;
if (success) success(model, resp, options);
};
// Finish configuring and sending the Ajax request.
var xhr = this.sync(this.isNew() ? 'create' : 'update', this, options);
// When using `wait`, reset attributes to original values unless
// `success` has been called already.
if (!done && options.wait) {
this.clear(silentOptions);
this.set(current, silentOptions);
}
return xhr;
},
// Destroy this model on the server if it was already persisted.
// Optimistically removes the model from its collection, if it has one.
// If `wait: true` is passed, waits for the server to respond before removal.
destroy: function(options) {
options = options ? _.clone(options) : {};
var model = this;
var success = options.success;
var destroy = function() {
model.trigger('destroy', model, model.collection, options);
};
options.success = function(resp) {
if (options.wait || model.isNew()) destroy();
if (success) success(model, resp, options);
};
if (this.isNew()) {
options.success();
return false;
}
var xhr = this.sync('delete', this, options);
if (!options.wait) destroy();
return xhr;
},
// Default URL for the model's representation on the server -- if you're
// using Backbone's restful methods, override this to change the endpoint
// that will be called.
url: function() {
var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError();
if (this.isNew()) return base;
return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id);
},
// **parse** converts a response into the hash of attributes to be `set` on
// the model. The default implementation is just to pass the response along.
parse: function(resp, xhr) {
return resp;
},
// Create a new model with identical attributes to this one.
clone: function() {
return new this.constructor(this.attributes);
},
// A model is new if it has never been saved to the server, and lacks an id.
isNew: function() {
return this.id == null;
},
// Call this method to manually fire a `"change"` event for this model and
// a `"change:attribute"` event for each changed attribute.
// Calling this will cause all objects observing the model to update.
change: function(options) {
var changing = this._changing;
var current = this._changing = {};
// Silent changes become pending changes.
for (var attr in this._changes) this._pending[attr] = true;
// Trigger 'change:attr' for any new or silent changes.
var changes = this._changes;
this._changes = {};
// Set the correct state for this._changing values
var triggers = [];
for (var attr in changes) {
current[attr] = this.get(attr);
triggers.push(attr);
}
for (var i=0, l=triggers.length; i < l; i++) {
this.trigger('change:' + triggers[i], this, current[triggers[i]], options);
}
if (changing) return this;
// Continue firing `"change"` events while there are pending changes.
while (!_.isEmpty(this._pending)) {
this._pending = {};
this.trigger('change', this, options);
// Pending and silent changes still remain.
for (var attr in this.changed) {
if (this._pending[attr] || this._changes[attr]) continue;
delete this.changed[attr];
}
this._previousAttributes = _.clone(this.attributes);
}
this._changing = null;
return this;
},
// Determine if the model has changed since the last `"change"` event.
// If you specify an attribute name, determine if that attribute has changed.
hasChanged: function(attr) {
if (attr == null) return !_.isEmpty(this.changed);
return _.has(this.changed, attr);
},
// Return an object containing all the attributes that have changed, or
// false if there are no changed attributes. Useful for determining what
// parts of a view need to be updated and/or what attributes need to be
// persisted to the server. Unset attributes will be set to undefined.
// You can also pass an attributes object to diff against the model,
// determining if there *would be* a change.
changedAttributes: function(diff) {
if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
var val, changed = false, old = this._previousAttributes;
for (var attr in diff) {
if (_.isEqual(old[attr], (val = diff[attr]))) continue;
(changed || (changed = {}))[attr] = val;
}
return changed;
},
// Get the previous value of an attribute, recorded at the time the last
// `"change"` event was fired.
previous: function(attr) {
if (attr == null || !this._previousAttributes) return null;
return this._previousAttributes[attr];
},
// Get all of the attributes of the model at the time of the previous
// `"change"` event.
previousAttributes: function() {
return _.clone(this._previousAttributes);
},
// Check if the model is currently in a valid state. It's only possible to
// get into an *invalid* state if you're using silent changes.
isValid: function(options) {
return !this.validate || !this.validate(this.attributes, options);
},
// Run validation against the next complete set of model attributes,
// returning `true` if all is well. If a specific `error` callback has
// been passed, call that instead of firing the general `"error"` event.
_validate: function(attrs, options) {
if (options && options.silent || !this.validate) return true;
attrs = _.extend({}, this.attributes, attrs);
var error = this.validate(attrs, options);
if (!error) return true;
if (options && options.error) options.error(this, error, options);
this.trigger('error', this, error, options);
return false;
}
});
// Backbone.Collection
// -------------------
// Provides a standard collection class for our sets of models, ordered
// or unordered. If a `comparator` is specified, the Collection will maintain
// its models in sort order, as they're added and removed.
var Collection = Backbone.Collection = function(models, options) {
options || (options = {});
if (options.model) this.model = options.model;
if (options.comparator !== void 0) this.comparator = options.comparator;
this._reset();
this.initialize.apply(this, arguments);
if (models) {
if (options.parse) models = this.parse(models);
this.reset(models, {silent: true, parse: options.parse});
}
};
// Define the Collection's inheritable methods.
_.extend(Collection.prototype, Events, {
// The default model for a collection is just a **Backbone.Model**.
// This should be overridden in most cases.
model: Model,
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(){},
// The JSON representation of a Collection is an array of the
// models' attributes.
toJSON: function(options) {
return this.map(function(model){ return model.toJSON(options); });
},
// Proxy `Backbone.sync` by default.
sync: function() {
return Backbone.sync.apply(this, arguments);
},
// Add a model, or list of models to the set. Pass **silent** to avoid
// firing the `add` event for every new model.
add: function(models, options) {
var i, args, length, model, existing;
var at = options && options.at;
models = _.isArray(models) ? models.slice() : [models];
// Begin by turning bare objects into model references, and preventing
// invalid models from being added.
for (i = 0, length = models.length; i < length; i++) {
if (models[i] = this._prepareModel(models[i], options)) continue;
throw new Error("Can't add an invalid model to a collection");
}
for (i = models.length - 1; i >= 0; i--) {
model = models[i];
existing = model.id != null && this._byId[model.id];
// If a duplicate is found, splice it out and optionally merge it into
// the existing model.
if (existing || this._byCid[model.cid]) {
if (options && options.merge && existing) {
existing.set(model, options);
}
models.splice(i, 1);
continue;
}
// Listen to added models' events, and index models for lookup by
// `id` and by `cid`.
model.on('all', this._onModelEvent, this);
this._byCid[model.cid] = model;
if (model.id != null) this._byId[model.id] = model;
}
// Update `length` and splice in new models.
this.length += models.length;
args = [at != null ? at : this.models.length, 0];
push.apply(args, models);
splice.apply(this.models, args);
// Sort the collection if appropriate.
if (this.comparator && at == null) this.sort({silent: true});
if (options && options.silent) return this;
// Trigger `add` events.
while (model = models.shift()) {
model.trigger('add', model, this, options);
}
return this;
},
// Remove a model, or a list of models from the set. Pass silent to avoid
// firing the `remove` event for every model removed.
remove: function(models, options) {
var i, l, index, model;
options || (options = {});
models = _.isArray(models) ? models.slice() : [models];
for (i = 0, l = models.length; i < l; i++) {
model = this.getByCid(models[i]) || this.get(models[i]);
if (!model) continue;
delete this._byId[model.id];
delete this._byCid[model.cid];
index = this.indexOf(model);
this.models.splice(index, 1);
this.length--;
if (!options.silent) {
options.index = index;
model.trigger('remove', model, this, options);
}
this._removeReference(model);
}
return this;
},
// Add a model to the end of the collection.
push: function(model, options) {
model = this._prepareModel(model, options);
this.add(model, options);
return model;
},
// Remove a model from the end of the collection.
pop: function(options) {
var model = this.at(this.length - 1);
this.remove(model, options);
return model;
},
// Add a model to the beginning of the collection.
unshift: function(model, options) {
model = this._prepareModel(model, options);
this.add(model, _.extend({at: 0}, options));
return model;
},
// Remove a model from the beginning of the collection.
shift: function(options) {
var model = this.at(0);
this.remove(model, options);
return model;
},
// Slice out a sub-array of models from the collection.
slice: function(begin, end) {
return this.models.slice(begin, end);
},
// Get a model from the set by id.
get: function(id) {
if (id == null) return void 0;
return this._byId[id.id != null ? id.id : id];
},
// Get a model from the set by client id.
getByCid: function(cid) {
return cid && this._byCid[cid.cid || cid];
},
// Get the model at the given index.
at: function(index) {
return this.models[index];
},
// Return models with matching attributes. Useful for simple cases of `filter`.
where: function(attrs) {
if (_.isEmpty(attrs)) return [];
return this.filter(function(model) {
for (var key in attrs) {
if (attrs[key] !== model.get(key)) return false;
}
return true;
});
},
// Force the collection to re-sort itself. You don't need to call this under
// normal circumstances, as the set will maintain sort order as each item
// is added.
sort: function(options) {
if (!this.comparator) {
throw new Error('Cannot sort a set without a comparator');
}
if (_.isString(this.comparator) || this.comparator.length === 1) {
this.models = this.sortBy(this.comparator, this);
} else {
this.models.sort(_.bind(this.comparator, this));
}
if (!options || !options.silent) this.trigger('reset', this, options);
return this;
},
// Pluck an attribute from each model in the collection.
pluck: function(attr) {
return _.invoke(this.models, 'get', attr);
},
// When you have more items than you want to add or remove individually,
// you can reset the entire set with a new list of models, without firing
// any `add` or `remove` events. Fires `reset` when finished.
reset: function(models, options) {
for (var i = 0, l = this.models.length; i < l; i++) {
this._removeReference(this.models[i]);
}
this._reset();
if (models) this.add(models, _.extend({silent: true}, options));
if (!options || !options.silent) this.trigger('reset', this, options);
return this;
},
// Fetch the default set of models for this collection, resetting the
// collection when they arrive. If `add: true` is passed, appends the
// models to the collection instead of resetting.
fetch: function(options) {
options = options ? _.clone(options) : {};
if (options.parse === void 0) options.parse = true;
var collection = this;
var success = options.success;
options.success = function(resp, status, xhr) {
collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options);
if (success) success(collection, resp, options);
};
return this.sync('read', this, options);
},
// Create a new instance of a model in this collection. Add the model to the
// collection immediately, unless `wait: true` is passed, in which case we
// wait for the server to agree.
create: function(model, options) {
var collection = this;
options = options ? _.clone(options) : {};
model = this._prepareModel(model, options);
if (!model) return false;
if (!options.wait) collection.add(model, options);
var success = options.success;
options.success = function(model, resp, options) {
if (options.wait) collection.add(model, options);
if (success) success(model, resp, options);
};
model.save(null, options);
return model;
},
// **parse** converts a response into a list of models to be added to the
// collection. The default implementation is just to pass it through.
parse: function(resp, xhr) {
return resp;
},
// Create a new collection with an identical list of models as this one.
clone: function() {
return new this.constructor(this.models);
},
// Proxy to _'s chain. Can't be proxied the same way the rest of the
// underscore methods are proxied because it relies on the underscore
// constructor.
chain: function() {
return _(this.models).chain();
},
// Reset all internal state. Called when the collection is reset.
_reset: function(options) {
this.length = 0;
this.models = [];
this._byId = {};
this._byCid = {};
},
// Prepare a model or hash of attributes to be added to this collection.
_prepareModel: function(attrs, options) {
if (attrs instanceof Model) {
if (!attrs.collection) attrs.collection = this;
return attrs;
}
options || (options = {});
options.collection = this;
var model = new this.model(attrs, options);
if (!model._validate(model.attributes, options)) return false;
return model;
},
// Internal method to remove a model's ties to a collection.
_removeReference: function(model) {
if (this === model.collection) delete model.collection;
model.off('all', this._onModelEvent, this);
},
// Internal method called every time a model in the set fires an event.
// Sets need to update their indexes when models change ids. All other
// events simply proxy through. "add" and "remove" events that originate
// in other collections are ignored.
_onModelEvent: function(event, model, collection, options) {
if ((event === 'add' || event === 'remove') && collection !== this) return;
if (event === 'destroy') this.remove(model, options);
if (model && event === 'change:' + model.idAttribute) {
delete this._byId[model.previous(model.idAttribute)];
if (model.id != null) this._byId[model.id] = model;
}
this.trigger.apply(this, arguments);
}
});
// Underscore methods that we want to implement on the Collection.
var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
'max', 'min', 'sortedIndex', 'toArray', 'size', 'first', 'head', 'take',
'initial', 'rest', 'tail', 'last', 'without', 'indexOf', 'shuffle',
'lastIndexOf', 'isEmpty'];
// Mix in each Underscore method as a proxy to `Collection#models`.
_.each(methods, function(method) {
Collection.prototype[method] = function() {
var args = slice.call(arguments);
args.unshift(this.models);
return _[method].apply(_, args);
};
});
// Underscore methods that take a property name as an argument.
var attributeMethods = ['groupBy', 'countBy', 'sortBy'];
// Use attributes instead of properties.
_.each(attributeMethods, function(method) {
Collection.prototype[method] = function(value, context) {
var iterator = _.isFunction(value) ? value : function(model) {
return model.get(value);
};
return _[method](this.models, iterator, context);
};
});
// Backbone.Router
// ---------------
// Routers map faux-URLs to actions, and fire events when routes are
// matched. Creating a new one sets its `routes` hash, if not set statically.
var Router = Backbone.Router = function(options) {
options || (options = {});
if (options.routes) this.routes = options.routes;
this._bindRoutes();
this.initialize.apply(this, arguments);
};
// Cached regular expressions for matching named param parts and splatted
// parts of route strings.
var optionalParam = /\((.*?)\)/g;
var namedParam = /:\w+/g;
var splatParam = /\*\w+/g;
var escapeRegExp = /[-{}[\]+?.,\\^$|#\s]/g;
// Set up all inheritable **Backbone.Router** properties and methods.
_.extend(Router.prototype, Events, {
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(){},
// Manually bind a single named route to a callback. For example:
//
// this.route('search/:query/p:num', 'search', function(query, num) {
// ...
// });
//
route: function(route, name, callback) {
if (!_.isRegExp(route)) route = this._routeToRegExp(route);
if (!callback) callback = this[name];
Backbone.history.route(route, _.bind(function(fragment) {
var args = this._extractParameters(route, fragment);
callback && callback.apply(this, args);
this.trigger.apply(this, ['route:' + name].concat(args));
Backbone.history.trigger('route', this, name, args);
}, this));
return this;
},
// Simple proxy to `Backbone.history` to save a fragment into the history.
navigate: function(fragment, options) {
Backbone.history.navigate(fragment, options);
return this;
},
// Bind all defined routes to `Backbone.history`. We have to reverse the
// order of the routes here to support behavior where the most general
// routes can be defined at the bottom of the route map.
_bindRoutes: function() {
if (!this.routes) return;
var route, routes = _.keys(this.routes);
while ((route = routes.pop()) != null) {
this.route(route, this.routes[route]);
}
},
// Convert a route string into a regular expression, suitable for matching
// against the current location hash.
_routeToRegExp: function(route) {
route = route.replace(escapeRegExp, '\\$&')
.replace(optionalParam, '(?:$1)?')
.replace(namedParam, '([^\/]+)')
.replace(splatParam, '(.*?)');
return new RegExp('^' + route + '$');
},
// Given a route, and a URL fragment that it matches, return the array of
// extracted parameters.
_extractParameters: function(route, fragment) {
return route.exec(fragment).slice(1);
}
});
// Backbone.History
// ----------------
// Handles cross-browser history management, based on URL fragments. If the
// browser does not support `onhashchange`, falls back to polling.
var History = Backbone.History = function() {
this.handlers = [];
_.bindAll(this, 'checkUrl');
// #1653 - Ensure that `History` can be used outside of the browser.
if (typeof window !== 'undefined') {
this.location = window.location;
this.history = window.history;
}
};
// Cached regex for stripping a leading hash/slash and trailing space.
var routeStripper = /^[#\/]|\s+$/g;
// Cached regex for stripping leading and trailing slashes.
var rootStripper = /^\/+|\/+$/g;
// Cached regex for detecting MSIE.
var isExplorer = /msie [\w.]+/;
// Cached regex for removing a trailing slash.
var trailingSlash = /\/$/;
// Has the history handling already been started?
History.started = false;
// Set up all inheritable **Backbone.History** properties and methods.
_.extend(History.prototype, Events, {
// The default interval to poll for hash changes, if necessary, is
// twenty times a second.
interval: 50,
// Gets the true hash value. Cannot use location.hash directly due to bug
// in Firefox where location.hash will always be decoded.
getHash: function(window) {
var match = (window || this).location.href.match(/#(.*)$/);
return match ? match[1] : '';
},
// Get the cross-browser normalized URL fragment, either from the URL,
// the hash, or the override.
getFragment: function(fragment, forcePushState) {
if (fragment == null) {
if (this._hasPushState || !this._wantsHashChange || forcePushState) {
fragment = this.location.pathname;
var root = this.root.replace(trailingSlash, '');
if (!fragment.indexOf(root)) fragment = fragment.substr(root.length);
} else {
fragment = this.getHash();
}
}
return decodeURIComponent(fragment.replace(routeStripper, ''));
},
// Start the hash change handling, returning `true` if the current URL matches
// an existing route, and `false` otherwise.
start: function(options) {
if (History.started) throw new Error("Backbone.history has already been started");
History.started = true;
// Figure out the initial configuration. Do we need an iframe?
// Is pushState desired ... is it available?
this.options = _.extend({}, {root: '/'}, this.options, options);
this.root = this.options.root;
this._wantsHashChange = this.options.hashChange !== false;
this._wantsPushState = !!this.options.pushState;
this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState);
var fragment = this.getFragment();
var docMode = document.documentMode;
var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
// Normalize root to always include a leading and trailing slash.
this.root = ('/' + this.root + '/').replace(rootStripper, '/');
if (oldIE && this._wantsHashChange) {
this.iframe = Backbone.$('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow;
this.navigate(fragment);
}
// Depending on whether we're using pushState or hashes, and whether
// 'onhashchange' is supported, determine how we check the URL state.
if (this._hasPushState) {
Backbone.$(window).bind('popstate', this.checkUrl);
} else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
Backbone.$(window).bind('hashchange', this.checkUrl);
} else if (this._wantsHashChange) {
this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
}
// Determine if we need to change the base url, for a pushState link
// opened by a non-pushState browser.
this.fragment = fragment;
var loc = this.location;
var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root;
// If we've started off with a route from a `pushState`-enabled browser,
// but we're currently in a browser that doesn't support it...
if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
this.fragment = this.getFragment(null, true);
this.location.replace(this.root + this.location.search + '#' + this.fragment);
// Return immediately as browser will do redirect to new url
return true;
// Or if we've started out with a hash-based route, but we're currently
// in a browser where it could be `pushState`-based instead...
} else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
this.fragment = this.getHash().replace(routeStripper, '');
this.history.replaceState({}, document.title, this.root + this.fragment + loc.search);
}
if (!this.options.silent) return this.loadUrl();
},
// Disable Backbone.history, perhaps temporarily. Not useful in a real app,
// but possibly useful for unit testing Routers.
stop: function() {
Backbone.$(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl);
clearInterval(this._checkUrlInterval);
History.started = false;
},
// Add a route to be tested when the fragment changes. Routes added later
// may override previous routes.
route: function(route, callback) {
this.handlers.unshift({route: route, callback: callback});
},
// Checks the current URL to see if it has changed, and if it has,
// calls `loadUrl`, normalizing across the hidden iframe.
checkUrl: function(e) {
var current = this.getFragment();
if (current === this.fragment && this.iframe) {
current = this.getFragment(this.getHash(this.iframe));
}
if (current === this.fragment) return false;
if (this.iframe) this.navigate(current);
this.loadUrl() || this.loadUrl(this.getHash());
},
// Attempt to load the current URL fragment. If a route succeeds with a
// match, returns `true`. If no defined routes matches the fragment,
// returns `false`.
loadUrl: function(fragmentOverride) {
var fragment = this.fragment = this.getFragment(fragmentOverride);
var matched = _.any(this.handlers, function(handler) {
if (handler.route.test(fragment)) {
handler.callback(fragment);
return true;
}
});
return matched;
},
// Save a fragment into the hash history, or replace the URL state if the
// 'replace' option is passed. You are responsible for properly URL-encoding
// the fragment in advance.
//
// The options object can contain `trigger: true` if you wish to have the
// route callback be fired (not usually desirable), or `replace: true`, if
// you wish to modify the current URL without adding an entry to the history.
navigate: function(fragment, options) {
if (!History.started) return false;
if (!options || options === true) options = {trigger: options};
fragment = this.getFragment(fragment || '');
if (this.fragment === fragment) return;
this.fragment = fragment;
var url = this.root + fragment;
// If pushState is available, we use it to set the fragment as a real URL.
if (this._hasPushState) {
this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);
// If hash changes haven't been explicitly disabled, update the hash
// fragment to store history.
} else if (this._wantsHashChange) {
this._updateHash(this.location, fragment, options.replace);
if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {
// Opening and closing the iframe tricks IE7 and earlier to push a
// history entry on hash-tag change. When replace is true, we don't
// want this.
if(!options.replace) this.iframe.document.open().close();
this._updateHash(this.iframe.location, fragment, options.replace);
}
// If you've told us that you explicitly don't want fallback hashchange-
// based history, then `navigate` becomes a page refresh.
} else {
return this.location.assign(url);
}
if (options.trigger) this.loadUrl(fragment);
},
// Update the hash location, either replacing the current entry, or adding
// a new one to the browser history.
_updateHash: function(location, fragment, replace) {
if (replace) {
var href = location.href.replace(/(javascript:|#).*$/, '');
location.replace(href + '#' + fragment);
} else {
// #1649 - Some browsers require that `hash` contains a leading #.
location.hash = '#' + fragment;
}
}
});
// Create the default Backbone.history.
Backbone.history = new History;
// Backbone.View
// -------------
// Creating a Backbone.View creates its initial element outside of the DOM,
// if an existing element is not provided...
var View = Backbone.View = function(options) {
this.cid = _.uniqueId('view');
this._configure(options || {});
this._ensureElement();
this.initialize.apply(this, arguments);
this.delegateEvents();
};
// Cached regex to split keys for `delegate`.
var delegateEventSplitter = /^(\S+)\s*(.*)$/;
// List of view options to be merged as properties.
var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName'];
// Set up all inheritable **Backbone.View** properties and methods.
_.extend(View.prototype, Events, {
// The default `tagName` of a View's element is `"div"`.
tagName: 'div',
// jQuery delegate for element lookup, scoped to DOM elements within the
// current view. This should be prefered to global lookups where possible.
$: function(selector) {
return this.$el.find(selector);
},
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(){},
// **render** is the core function that your view should override, in order
// to populate its element (`this.el`), with the appropriate HTML. The
// convention is for **render** to always return `this`.
render: function() {
return this;
},
// Clean up references to this view in order to prevent latent effects and
// memory leaks.
dispose: function() {
this.undelegateEvents();
if (this.model && this.model.off) this.model.off(null, null, this);
if (this.collection && this.collection.off) this.collection.off(null, null, this);
return this;
},
// Remove this view from the DOM. Note that the view isn't present in the
// DOM by default, so calling this method may be a no-op.
remove: function() {
this.dispose();
this.$el.remove();
return this;
},
// For small amounts of DOM Elements, where a full-blown template isn't
// needed, use **make** to manufacture elements, one at a time.
//
// var el = this.make('li', {'class': 'row'}, this.model.escape('title'));
//
make: function(tagName, attributes, content) {
var el = document.createElement(tagName);
if (attributes) Backbone.$(el).attr(attributes);
if (content != null) Backbone.$(el).html(content);
return el;
},
// Change the view's element (`this.el` property), including event
// re-delegation.
setElement: function(element, delegate) {
if (this.$el) this.undelegateEvents();
this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
this.el = this.$el[0];
if (delegate !== false) this.delegateEvents();
return this;
},
// Set callbacks, where `this.events` is a hash of
//
// *{"event selector": "callback"}*
//
// {
// 'mousedown .title': 'edit',
// 'click .button': 'save'
// 'click .open': function(e) { ... }
// }
//
// pairs. Callbacks will be bound to the view, with `this` set properly.
// Uses event delegation for efficiency.
// Omitting the selector binds the event to `this.el`.
// This only works for delegate-able events: not `focus`, `blur`, and
// not `change`, `submit`, and `reset` in Internet Explorer.
delegateEvents: function(events) {
if (!(events || (events = _.result(this, 'events')))) return;
this.undelegateEvents();
for (var key in events) {
var method = events[key];
if (!_.isFunction(method)) method = this[events[key]];
if (!method) throw new Error('Method "' + events[key] + '" does not exist');
var match = key.match(delegateEventSplitter);
var eventName = match[1], selector = match[2];
method = _.bind(method, this);
eventName += '.delegateEvents' + this.cid;
if (selector === '') {
this.$el.bind(eventName, method);
} else {
this.$el.delegate(selector, eventName, method);
}
}
},
// Clears all callbacks previously bound to the view with `delegateEvents`.
// You usually don't need to use this, but may wish to if you have multiple
// Backbone views attached to the same DOM element.
undelegateEvents: function() {
this.$el.unbind('.delegateEvents' + this.cid);
},
// Performs the initial configuration of a View with a set of options.
// Keys with special meaning *(model, collection, id, className)*, are
// attached directly to the view.
_configure: function(options) {
if (this.options) options = _.extend({}, this.options, options);
_.extend(this, _.pick(options, viewOptions));
this.options = options;
},
// Ensure that the View has a DOM element to render into.
// If `this.el` is a string, pass it through `$()`, take the first
// matching element, and re-assign it to `el`. Otherwise, create
// an element from the `id`, `className` and `tagName` properties.
_ensureElement: function() {
if (!this.el) {
var attrs = _.extend({}, _.result(this, 'attributes'));
if (this.id) attrs.id = _.result(this, 'id');
if (this.className) attrs['class'] = _.result(this, 'className');
this.setElement(this.make(_.result(this, 'tagName'), attrs), false);
} else {
this.setElement(_.result(this, 'el'), false);
}
}
});
// Backbone.sync
// -------------
// Map from CRUD to HTTP for our default `Backbone.sync` implementation.
var methodMap = {
'create': 'POST',
'update': 'PUT',
'delete': 'DELETE',
'read': 'GET'
};
// Override this function to change the manner in which Backbone persists
// models to the server. You will be passed the type of request, and the
// model in question. By default, makes a RESTful Ajax request
// to the model's `url()`. Some possible customizations could be:
//
// * Use `setTimeout` to batch rapid-fire updates into a single request.
// * Send up the models as XML instead of JSON.
// * Persist models via WebSockets instead of Ajax.
//
// Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
// as `POST`, with a `_method` parameter containing the true HTTP method,
// as well as all requests with the body as `application/x-www-form-urlencoded`
// instead of `application/json` with the model in a param named `model`.
// Useful when interfacing with server-side languages like **PHP** that make
// it difficult to read the body of `PUT` requests.
Backbone.sync = function(method, model, options) {
var type = methodMap[method];
// Default options, unless specified.
_.defaults(options || (options = {}), {
emulateHTTP: Backbone.emulateHTTP,
emulateJSON: Backbone.emulateJSON
});
// Default JSON-request options.
var params = {type: type, dataType: 'json'};
// Ensure that we have a URL.
if (!options.url) {
params.url = _.result(model, 'url') || urlError();
}
// Ensure that we have the appropriate request data.
if (!options.data && model && (method === 'create' || method === 'update')) {
params.contentType = 'application/json';
params.data = JSON.stringify(model);
}
// For older servers, emulate JSON by encoding the request into an HTML-form.
if (options.emulateJSON) {
params.contentType = 'application/x-www-form-urlencoded';
params.data = params.data ? {model: params.data} : {};
}
// For older servers, emulate HTTP by mimicking the HTTP method with `_method`
// And an `X-HTTP-Method-Override` header.
if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE')) {
params.type = 'POST';
if (options.emulateJSON) params.data._method = type;
var beforeSend = options.beforeSend;
options.beforeSend = function(xhr) {
xhr.setRequestHeader('X-HTTP-Method-Override', type);
if (beforeSend) return beforeSend.apply(this, arguments);
};
}
// Don't process data on a non-GET request.
if (params.type !== 'GET' && !options.emulateJSON) {
params.processData = false;
}
var success = options.success;
options.success = function(resp, status, xhr) {
if (success) success(resp, status, xhr);
model.trigger('sync', model, resp, options);
};
var error = options.error;
options.error = function(xhr, status, thrown) {
if (error) error(model, xhr, options);
model.trigger('error', model, xhr, options);
};
// Make the request, allowing the user to override any Ajax options.
return Backbone.ajax(_.extend(params, options));
};
// Set the default implementation of `Backbone.ajax` to proxy through to `$`.
Backbone.ajax = function() {
return Backbone.$.ajax.apply(Backbone.$, arguments);
};
// Helpers
// -------
// Helper function to correctly set up the prototype chain, for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
var extend = function(protoProps, staticProps) {
var parent = this;
var child;
// The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent's constructor.
if (protoProps && _.has(protoProps, 'constructor')) {
child = protoProps.constructor;
} else {
child = function(){ parent.apply(this, arguments); };
}
// Add static properties to the constructor function, if supplied.
_.extend(child, parent, staticProps);
// Set the prototype chain to inherit from `parent`, without calling
// `parent`'s constructor function.
var Surrogate = function(){ this.constructor = child; };
Surrogate.prototype = parent.prototype;
child.prototype = new Surrogate;
// Add prototype properties (instance properties) to the subclass,
// if supplied.
if (protoProps) _.extend(child.prototype, protoProps);
// Set a convenience property in case the parent's prototype is needed
// later.
child.__super__ = parent.prototype;
return child;
};
// Set up inheritance for the model, collection, router, view and history.
Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;
// Throw an error when a URL is needed, and none is supplied.
var urlError = function() {
throw new Error('A "url" property or function must be specified');
};
}).call(this);
<html>
<head>
<title>backbone test</title>
<script src="../curl/src/curl.js" ></script>
<script>
var cjsmCfg, config;
// this syntax will change in 0.8, just fyi.
cjsmCfg = { moduleLoader: 'curl/loader/cjsm11' };
config = {
baseUrl: '',
paths: {
// your paths may vary, of course
'curl': '../curl/src/curl',
'jquery': 'lib/jquery-1.8.2.min',
'lodash': 'lib/lodash-0.9.2',
'underscore': 'lib/lodash-0.9.2' // tricksy!
// this would be nice, but won't be ready until 0.7.3 or 0.7.4:
//'backbone': { location: 'lib/backbone-0.9.2', config: cjsmCfg }
// in 0.8, it could look like this:
//'backbone': { location: 'lib/backbone-0.9.2', transform: 'curl/cjsm11' }
},
packages: [
// for now, only packages allow "local" configs
{ name: 'backbone', location: 'lib', main: 'backbone-0.9.2', config: cjsmCfg }
],
// backbone doesn't look for jquery using cjsm's require(), so we have to
// ensure that it's preloaded:
preloads: ['jquery']
};
// this looks cleaner!
curl(config, ['jquery', 'lodash', 'backbone'], init, error);
function init ($, _, Backbone) {
console.log('$', $);
console.log('_', _);
console.log('Backbone', Backbone);
var Test = Backbone.View.extend({
initialize: function(){
alert(123);
}
});
new Test();
}
function error (err) {
console.warn(err);
}
</script>
</head>
<body>
hi
</body>
</html>
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a||e.body})}}),p.each({scrollLeft:"pageXOffset",scrollTop:"pageYOffset"},function(a,c){var d=/Y/.test(c);p.fn[a]=function(e){return p.access(this,function(a,e,f){var g=da(a);if(f===b)return g?c in g?g[c]:g.document.documentElement[e]:a[e];g?g.scrollTo(d?p(g).scrollLeft():f,d?f:p(g).scrollTop()):a[e]=f},a,e,arguments.length,null)}}),p.each({Height:"height",Width:"width"},function(a,c){p.each({padding:"inner"+a,content:c,"":"outer"+a},function(d,e){p.fn[e]=function(e,f){var g=arguments.length&&(d||typeof e!="boolean"),h=d||(e===!0||f===!0?"margin":"border");return p.access(this,function(c,d,e){var f;return p.isWindow(c)?c.document.documentElement["client"+a]:c.nodeType===9?(f=c.documentElement,Math.max(c.body["scroll"+a],f["scroll"+a],c.body["offset"+a],f["offset"+a],f["client"+a])):e===b?p.css(c,d,e,h):p.style(c,d,e,h)},c,g?e:b,g,null)}})}),a.jQuery=a.$=p,typeof define=="function"&&define.amd&&define.amd.jQuery&&define("jquery",[],function(){return p})})(window);
/*!
* Lo-Dash 0.9.2 <http://lodash.com>
* (c) 2012 John-David Dalton <http://allyoucanleet.com/>
* Based on Underscore.js 1.4.2 <http://underscorejs.org>
* (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
* Available under MIT license <http://lodash.com/license>
*/
;(function(window, undefined) {
/** Detect free variable `exports` */
var freeExports = typeof exports == 'object' && exports;
/** Detect free variable `global` and use it as `window` */
var freeGlobal = typeof global == 'object' && global;
if (freeGlobal.global === freeGlobal) {
window = freeGlobal;
}
/** Used for array and object method references */
var arrayRef = [],
// avoid a Closure Compiler bug by creatively creating an object
objectRef = new function(){};
/** Used to generate unique IDs */
var idCounter = 0;
/** Used internally to indicate various things */
var indicatorObject = objectRef;
/** Used by `cachedContains` as the default size when optimizations are enabled for large arrays */
var largeArraySize = 30;
/** Used to restore the original `_` reference in `noConflict` */
var oldDash = window._;
/** Used to detect template delimiter values that require a with-statement */
var reComplexDelimiter = /[-?+=!~*%&^<>|{(\/]|\[\D|\b(?:delete|in|instanceof|new|typeof|void)\b/;
/** Used to match HTML entities */
var reEscapedHtml = /&(?:amp|lt|gt|quot|#x27);/g;
/** Used to match empty string literals in compiled template source */
var reEmptyStringLeading = /\b__p \+= '';/g,
reEmptyStringMiddle = /\b(__p \+=) '' \+/g,
reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g;
/** Used to match regexp flags from their coerced string values */
var reFlags = /\w*$/;
/** Used to insert the data object variable into compiled template source */
var reInsertVariable = /(?:__e|__t = )\(\s*(?![\d\s"']|this\.)/g;
/** Used to detect if a method is native */
var reNative = RegExp('^' +
(objectRef.valueOf + '')
.replace(/[.*+?^=!:${}()|[\]\/\\]/g, '\\$&')
.replace(/valueOf|for [^\]]+/g, '.+?') + '$'
);
/**
* Used to match ES6 template delimiters
* http://people.mozilla.org/~jorendorff/es6-draft.html#sec-7.8.6
*/
var reEsTemplate = /\$\{((?:(?=\\?)\\?[\s\S])*?)}/g;
/** Used to match "interpolate" template delimiters */
var reInterpolate = /<%=([\s\S]+?)%>/g;
/** Used to ensure capturing order of template delimiters */
var reNoMatch = /($^)/;
/** Used to match HTML characters */
var reUnescapedHtml = /[&<>"']/g;
/** Used to match unescaped characters in compiled string literals */
var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g;
/** Used to fix the JScript [[DontEnum]] bug */
var shadowed = [
'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',
'toLocaleString', 'toString', 'valueOf'
];
/** Used to make template sourceURLs easier to identify */
var templateCounter = 0;
/** Native method shortcuts */
var ceil = Math.ceil,
concat = arrayRef.concat,
floor = Math.floor,
getPrototypeOf = reNative.test(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf,
hasOwnProperty = objectRef.hasOwnProperty,
push = arrayRef.push,
propertyIsEnumerable = objectRef.propertyIsEnumerable,
slice = arrayRef.slice,
toString = objectRef.toString;
/* Native method shortcuts for methods with the same name as other `lodash` methods */
var nativeBind = reNative.test(nativeBind = slice.bind) && nativeBind,
nativeIsArray = reNative.test(nativeIsArray = Array.isArray) && nativeIsArray,
nativeIsFinite = window.isFinite,
nativeIsNaN = window.isNaN,
nativeKeys = reNative.test(nativeKeys = Object.keys) && nativeKeys,
nativeMax = Math.max,
nativeMin = Math.min,
nativeRandom = Math.random;
/** `Object#toString` result shortcuts */
var argsClass = '[object Arguments]',
arrayClass = '[object Array]',
boolClass = '[object Boolean]',
dateClass = '[object Date]',
funcClass = '[object Function]',
numberClass = '[object Number]',
objectClass = '[object Object]',
regexpClass = '[object RegExp]',
stringClass = '[object String]';
/**
* Detect the JScript [[DontEnum]] bug:
*
* In IE < 9 an objects own properties, shadowing non-enumerable ones, are
* made non-enumerable as well.
*/
var hasDontEnumBug;
/** Detect if own properties are iterated after inherited properties (IE < 9) */
var iteratesOwnLast;
/**
* Detect if `Array#shift` and `Array#splice` augment array-like objects
* incorrectly:
*
* Firefox < 10, IE compatibility mode, and IE < 9 have buggy Array `shift()`
* and `splice()` functions that fail to remove the last element, `value[0]`,
* of array-like objects even though the `length` property is set to `0`.
* The `shift()` method is buggy in IE 8 compatibility mode, while `splice()`
* is buggy regardless of mode in IE < 9 and buggy in compatibility mode in IE 9.
*/
var hasObjectSpliceBug = (hasObjectSpliceBug = { '0': 1, 'length': 1 },
arrayRef.splice.call(hasObjectSpliceBug, 0, 1), hasObjectSpliceBug[0]);
/** Detect if an `arguments` object's indexes are non-enumerable (IE < 9) */
var noArgsEnum = true;
(function() {
var props = [];
function ctor() { this.x = 1; }
ctor.prototype = { 'valueOf': 1, 'y': 1 };
for (var prop in new ctor) { props.push(prop); }
for (prop in arguments) { noArgsEnum = !prop; }
hasDontEnumBug = !/valueOf/.test(props);
iteratesOwnLast = props[0] != 'x';
}(1));
/** Detect if an `arguments` object's [[Class]] is unresolvable (Firefox < 4, IE < 9) */
var noArgsClass = !isArguments(arguments);
/** Detect if `Array#slice` cannot be used to convert strings to arrays (Opera < 10.52) */
var noArraySliceOnStrings = slice.call('x')[0] != 'x';
/**
* Detect lack of support for accessing string characters by index:
*
* IE < 8 can't access characters by index and IE 8 can only access
* characters by index on string literals.
*/
var noCharByIndex = ('x'[0] + Object('x')[0]) != 'xx';
/**
* Detect if a node's [[Class]] is unresolvable (IE < 9)
* and that the JS engine won't error when attempting to coerce an object to
* a string without a `toString` property value of `typeof` "function".
*/
try {
var noNodeClass = ({ 'toString': 0 } + '', toString.call(window.document || 0) == objectClass);
} catch(e) { }
/* Detect if `Function#bind` exists and is inferred to be fast (all but V8) */
var isBindFast = nativeBind && /\n|Opera/.test(nativeBind + toString.call(window.opera));
/* Detect if `Object.keys` exists and is inferred to be fast (IE, Opera, V8) */
var isKeysFast = nativeKeys && /^.+$|true/.test(nativeKeys + !!window.attachEvent);
/**
* Detect if sourceURL syntax is usable without erroring:
*
* The JS engine in Adobe products, like InDesign, will throw a syntax error
* when it encounters a single line comment beginning with the `@` symbol.
*
* The JS engine in Narwhal will generate the function `function anonymous(){//}`
* and throw a syntax error.
*
* Avoid comments beginning `@` symbols in IE because they are part of its
* non-standard conditional compilation support.
* http://msdn.microsoft.com/en-us/library/121hztk3(v=vs.94).aspx
*/
try {
var useSourceURL = (Function('//@')(), !window.attachEvent);
} catch(e) { }
/** Used to identify object classifications that `_.clone` supports */
var cloneableClasses = {};
cloneableClasses[argsClass] = cloneableClasses[funcClass] = false;
cloneableClasses[arrayClass] = cloneableClasses[boolClass] = cloneableClasses[dateClass] =
cloneableClasses[numberClass] = cloneableClasses[objectClass] = cloneableClasses[regexpClass] =
cloneableClasses[stringClass] = true;
/** Used to determine if values are of the language type Object */
var objectTypes = {
'boolean': false,
'function': true,
'object': true,
'number': false,
'string': false,
'undefined': false
};
/** Used to escape characters for inclusion in compiled string literals */
var stringEscapes = {
'\\': '\\',
"'": "'",
'\n': 'n',
'\r': 'r',
'\t': 't',
'\u2028': 'u2028',
'\u2029': 'u2029'
};
/*--------------------------------------------------------------------------*/
/**
* The `lodash` function.
*
* @name _
* @constructor
* @category Chaining
* @param {Mixed} value The value to wrap in a `lodash` instance.
* @returns {Object} Returns a `lodash` instance.
*/
function lodash(value) {
// exit early if already wrapped
if (value && value.__wrapped__) {
return value;
}
// allow invoking `lodash` without the `new` operator
if (!(this instanceof lodash)) {
return new lodash(value);
}
this.__wrapped__ = value;
}
/**
* By default, the template delimiters used by Lo-Dash are similar to those in
* embedded Ruby (ERB). Change the following template settings to use alternative
* delimiters.
*
* @static
* @memberOf _
* @type Object
*/
lodash.templateSettings = {
/**
* Used to detect `data` property values to be HTML-escaped.
*
* @static
* @memberOf _.templateSettings
* @type RegExp
*/
'escape': /<%-([\s\S]+?)%>/g,
/**
* Used to detect code to be evaluated.
*
* @static
* @memberOf _.templateSettings
* @type RegExp
*/
'evaluate': /<%([\s\S]+?)%>/g,
/**
* Used to detect `data` property values to inject.
*
* @static
* @memberOf _.templateSettings
* @type RegExp
*/
'interpolate': reInterpolate,
/**
* Used to reference the data object in the template text.
*
* @static
* @memberOf _.templateSettings
* @type String
*/
'variable': ''
};
/*--------------------------------------------------------------------------*/
/**
* The template used to create iterator functions.
*
* @private
* @param {Obect} data The data object used to populate the text.
* @returns {String} Returns the interpolated text.
*/
var iteratorTemplate = template(
// conditional strict mode
'<% if (obj.useStrict) { %>\'use strict\';\n<% } %>' +
// the `iteratee` may be reassigned by the `top` snippet
'var index, value, iteratee = <%= firstArg %>, ' +
// assign the `result` variable an initial value
'result = <%= firstArg %>;\n' +
// exit early if the first argument is falsey
'if (!<%= firstArg %>) return result;\n' +
// add code before the iteration branches
'<%= top %>;\n' +
// array-like iteration:
'<% if (arrayLoop) { %>' +
'var length = iteratee.length; index = -1;\n' +
'if (typeof length == \'number\') {' +
// add support for accessing string characters by index if needed
' <% if (noCharByIndex) { %>\n' +
' if (isString(iteratee)) {\n' +
' iteratee = iteratee.split(\'\')\n' +
' }' +
' <% } %>\n' +
// iterate over the array-like value
' while (++index < length) {\n' +
' value = iteratee[index];\n' +
' <%= arrayLoop %>\n' +
' }\n' +
'}\n' +
'else {' +
// object iteration:
// add support for iterating over `arguments` objects if needed
' <% } else if (noArgsEnum) { %>\n' +
' var length = iteratee.length; index = -1;\n' +
' if (length && isArguments(iteratee)) {\n' +
' while (++index < length) {\n' +
' value = iteratee[index += \'\'];\n' +
' <%= objectLoop %>\n' +
' }\n' +
' } else {' +
' <% } %>' +
// Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1
// (if the prototype or a property on the prototype has been set)
// incorrectly sets a function's `prototype` property [[Enumerable]]
// value to `true`. Because of this Lo-Dash standardizes on skipping
// the the `prototype` property of functions regardless of its
// [[Enumerable]] value.
' <% if (!hasDontEnumBug) { %>\n' +
' var skipProto = typeof iteratee == \'function\' && \n' +
' propertyIsEnumerable.call(iteratee, \'prototype\');\n' +
' <% } %>' +
// iterate own properties using `Object.keys` if it's fast
' <% if (isKeysFast && useHas) { %>\n' +
' var ownIndex = -1,\n' +
' ownProps = objectTypes[typeof iteratee] ? nativeKeys(iteratee) : [],\n' +
' length = ownProps.length;\n\n' +
' while (++ownIndex < length) {\n' +
' index = ownProps[ownIndex];\n' +
' <% if (!hasDontEnumBug) { %>if (!(skipProto && index == \'prototype\')) {\n <% } %>' +
' value = iteratee[index];\n' +
' <%= objectLoop %>\n' +
' <% if (!hasDontEnumBug) { %>}\n<% } %>' +
' }' +
// else using a for-in loop
' <% } else { %>\n' +
' for (index in iteratee) {<%' +
' if (!hasDontEnumBug || useHas) { %>\n if (<%' +
' if (!hasDontEnumBug) { %>!(skipProto && index == \'prototype\')<% }' +
' if (!hasDontEnumBug && useHas) { %> && <% }' +
' if (useHas) { %>hasOwnProperty.call(iteratee, index)<% }' +
' %>) {' +
' <% } %>\n' +
' value = iteratee[index];\n' +
' <%= objectLoop %>;' +
' <% if (!hasDontEnumBug || useHas) { %>\n }<% } %>\n' +
' }' +
' <% } %>' +
// Because IE < 9 can't set the `[[Enumerable]]` attribute of an
// existing property and the `constructor` property of a prototype
// defaults to non-enumerable, Lo-Dash skips the `constructor`
// property when it infers it's iterating over a `prototype` object.
' <% if (hasDontEnumBug) { %>\n\n' +
' var ctor = iteratee.constructor;\n' +
' <% for (var k = 0; k < 7; k++) { %>\n' +
' index = \'<%= shadowed[k] %>\';\n' +
' if (<%' +
' if (shadowed[k] == \'constructor\') {' +
' %>!(ctor && ctor.prototype === iteratee) && <%' +
' } %>hasOwnProperty.call(iteratee, index)) {\n' +
' value = iteratee[index];\n' +
' <%= objectLoop %>\n' +
' }' +
' <% } %>' +
' <% } %>' +
' <% if (arrayLoop || noArgsEnum) { %>\n}<% } %>\n' +
// add code to the bottom of the iteration function
'<%= bottom %>;\n' +
// finally, return the `result`
'return result'
);
/** Reusable iterator options for `assign` and `defaults` */
var assignIteratorOptions = {
'args': 'object, source, guard',
'top':
'for (var argsIndex = 1, argsLength = typeof guard == \'number\' ? 2 : arguments.length; argsIndex < argsLength; argsIndex++) {\n' +
' if ((iteratee = arguments[argsIndex])) {',
'objectLoop': 'result[index] = value',
'bottom': ' }\n}'
};
/**
* Reusable iterator options shared by `forEach`, `forIn`, and `forOwn`.
*/
var forEachIteratorOptions = {
'args': 'collection, callback, thisArg',
'top': 'callback = createCallback(callback, thisArg)',
'arrayLoop': 'if (callback(value, index, collection) === false) return result',
'objectLoop': 'if (callback(value, index, collection) === false) return result'
};
/** Reusable iterator options for `forIn` and `forOwn` */
var forOwnIteratorOptions = {
'arrayLoop': null
};
/*--------------------------------------------------------------------------*/
/**
* Creates a function optimized to search large arrays for a given `value`,
* starting at `fromIndex`, using strict equality for comparisons, i.e. `===`.
*
* @private
* @param {Array} array The array to search.
* @param {Mixed} value The value to search for.
* @param {Number} [fromIndex=0] The index to search from.
* @param {Number} [largeSize=30] The length at which an array is considered large.
* @returns {Boolean} Returns `true` if `value` is found, else `false`.
*/
function cachedContains(array, fromIndex, largeSize) {
fromIndex || (fromIndex = 0);
var length = array.length,
isLarge = (length - fromIndex) >= (largeSize || largeArraySize);
if (isLarge) {
var cache = {},
index = fromIndex - 1;
while (++index < length) {
// manually coerce `value` to a string because `hasOwnProperty`, in some
// older versions of Firefox, coerces objects incorrectly
var key = array[index] + '';
(hasOwnProperty.call(cache, key) ? cache[key] : (cache[key] = [])).push(array[index]);
}
}
return function(value) {
if (isLarge) {
var key = value + '';
return hasOwnProperty.call(cache, key) && indexOf(cache[key], value) > -1;
}
return indexOf(array, value, fromIndex) > -1;
}
}
/**
* Used by `_.max` and `_.min` as the default `callback` when a given
* `collection` is a string value.
*
* @private
* @param {String} value The character to inspect.
* @returns {Number} Returns the code unit of given character.
*/
function charAtCallback(value) {
return value.charCodeAt(0);
}
/**
* Used by `sortBy` to compare transformed `collection` values, stable sorting
* them in ascending order.
*
* @private
* @param {Object} a The object to compare to `b`.
* @param {Object} b The object to compare to `a`.
* @returns {Number} Returns the sort order indicator of `1` or `-1`.
*/
function compareAscending(a, b) {
var ai = a.index,
bi = b.index;
a = a.criteria;
b = b.criteria;
// ensure a stable sort in V8 and other engines
// http://code.google.com/p/v8/issues/detail?id=90
if (a !== b) {
if (a > b || a === undefined) {
return 1;
}
if (a < b || b === undefined) {
return -1;
}
}
return ai < bi ? -1 : 1;
}
/**
* Creates a function that, when called, invokes `func` with the `this`
* binding of `thisArg` and prepends any `partailArgs` to the arguments passed
* to the bound function.
*
* @private
* @param {Function|String} func The function to bind or the method name.
* @param {Mixed} [thisArg] The `this` binding of `func`.
* @param {Array} partialArgs An array of arguments to be partially applied.
* @returns {Function} Returns the new bound function.
*/
function createBound(func, thisArg, partialArgs) {
var isFunc = isFunction(func),
isPartial = !partialArgs,
methodName = func;
// juggle arguments
if (isPartial) {
partialArgs = thisArg;
}
function bound() {
// `Function#bind` spec
// http://es5.github.com/#x15.3.4.5
var args = arguments,
thisBinding = isPartial ? this : thisArg;
if (!isFunc) {
func = thisArg[methodName];
}
if (partialArgs.length) {
args = args.length
? partialArgs.concat(slice.call(args))
: partialArgs;
}
if (this instanceof bound) {
// get `func` instance if `bound` is invoked in a `new` expression
noop.prototype = func.prototype;
thisBinding = new noop;
// mimic the constructor's `return` behavior
// http://es5.github.com/#x13.2.2
var result = func.apply(thisBinding, args);
return isObject(result)
? result
: thisBinding
}
return func.apply(thisBinding, args);
}
return bound;
}
/**
* Produces an iteration callback bound to an optional `thisArg`. If `func` is
* a property name, the callback will return the property value for a given element.
*
* @private
* @param {Function|String} [func=identity|property] The function called per
* iteration or property name to query.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Function} Returns a callback function.
*/
function createCallback(func, thisArg) {
if (!func) {
return identity;
}
if (typeof func != 'function') {
return function(object) {
return object[func];
};
}
if (thisArg !== undefined) {
return function(value, index, object) {
return func.call(thisArg, value, index, object);
};
}
return func;
}
/**
* Creates compiled iteration functions.
*
* @private
* @param {Object} [options1, options2, ...] The compile options object(s).
* useHas - A boolean to specify using `hasOwnProperty` checks in the object loop.
* args - A string of comma separated arguments the iteration function will accept.
* top - A string of code to execute before the iteration branches.
* arrayLoop - A string of code to execute in the array loop.
* objectLoop - A string of code to execute in the object loop.
* bottom - A string of code to execute after the iteration branches.
*
* @returns {Function} Returns the compiled function.
*/
function createIterator() {
var data = {
'arrayLoop': '',
'bottom': '',
'hasDontEnumBug': hasDontEnumBug,
'isKeysFast': isKeysFast,
'objectLoop': '',
'noArgsEnum': noArgsEnum,
'noCharByIndex': noCharByIndex,
'shadowed': shadowed,
'top': '',
'useHas': true
};
// merge options into a template data object
for (var object, index = 0; object = arguments[index]; index++) {
for (var key in object) {
data[key] = object[key];
}
}
var args = data.args;
data.firstArg = /^[^,]+/.exec(args)[0];
// create the function factory
var factory = Function(
'createCallback, hasOwnProperty, isArguments, isString, objectTypes, ' +
'nativeKeys, propertyIsEnumerable',
'return function(' + args + ') {\n' + iteratorTemplate(data) + '\n}'
);
// return the compiled function
return factory(
createCallback, hasOwnProperty, isArguments, isString, objectTypes,
nativeKeys, propertyIsEnumerable
);
}
/**
* Used by `template` to escape characters for inclusion in compiled
* string literals.
*
* @private
* @param {String} match The matched character to escape.
* @returns {String} Returns the escaped character.
*/
function escapeStringChar(match) {
return '\\' + stringEscapes[match];
}
/**
* Used by `escape` to convert characters to HTML entities.
*
* @private
* @param {String} match The matched character to escape.
* @returns {String} Returns the escaped character.
*/
function escapeHtmlChar(match) {
return htmlEscapes[match];
}
/**
* A no-operation function.
*
* @private
*/
function noop() {
// no operation performed
}
/**
* Used by `unescape` to convert HTML entities to characters.
*
* @private
* @param {String} match The matched character to unescape.
* @returns {String} Returns the unescaped character.
*/
function unescapeHtmlChar(match) {
return htmlUnescapes[match];
}
/*--------------------------------------------------------------------------*/
/**
* Assigns own enumerable properties of source object(s) to the `destination`
* object. Subsequent sources will overwrite propery assignments of previous
* sources.
*
* @static
* @memberOf _
* @alias extend
* @category Objects
* @param {Object} object The destination object.
* @param {Object} [source1, source2, ...] The source objects.
* @returns {Object} Returns the destination object.
* @example
*
* _.assign({ 'name': 'moe' }, { 'age': 40 });
* // => { 'name': 'moe', 'age': 40 }
*/
var assign = createIterator(assignIteratorOptions);
/**
* Checks if `value` is an `arguments` object.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is an `arguments` object, else `false`.
* @example
*
* (function() { return _.isArguments(arguments); })(1, 2, 3);
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
function isArguments(value) {
return toString.call(value) == argsClass;
}
// fallback for browsers that can't detect `arguments` objects by [[Class]]
if (noArgsClass) {
isArguments = function(value) {
return value ? hasOwnProperty.call(value, 'callee') : false;
};
}
/**
* Iterates over `object`'s own and inherited enumerable properties, executing
* the `callback` for each property. The `callback` is bound to `thisArg` and
* invoked with three arguments; (value, key, object). Callbacks may exit iteration
* early by explicitly returning `false`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to iterate over.
* @param {Function} callback The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns `object`.
* @example
*
* function Dog(name) {
* this.name = name;
* }
*
* Dog.prototype.bark = function() {
* alert('Woof, woof!');
* };
*
* _.forIn(new Dog('Dagny'), function(value, key) {
* alert(key);
* });
* // => alerts 'name' and 'bark' (order is not guaranteed)
*/
var forIn = createIterator(forEachIteratorOptions, forOwnIteratorOptions, {
'useHas': false
});
/**
* Iterates over an object's own enumerable properties, executing the `callback`
* for each property. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, key, object). Callbacks may exit iteration early by explicitly
* returning `false`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to iterate over.
* @param {Function} callback The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns `object`.
* @example
*
* _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) {
* alert(key);
* });
* // => alerts '0', '1', and 'length' (order is not guaranteed)
*/
var forOwn = createIterator(forEachIteratorOptions, forOwnIteratorOptions);
/**
* A fallback implementation of `isPlainObject` that checks if a given `value`
* is an object created by the `Object` constructor, assuming objects created
* by the `Object` constructor have no inherited enumerable properties and that
* there are no `Object.prototype` extensions.
*
* @private
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if `value` is a plain object, else `false`.
*/
function shimIsPlainObject(value) {
// avoid non-objects and false positives for `arguments` objects
var result = false;
if (!(value && typeof value == 'object') || isArguments(value)) {
return result;
}
// IE < 9 presents DOM nodes as `Object` objects except they have `toString`
// methods that are `typeof` "string" and still can coerce nodes to strings.
// Also check that the constructor is `Object` (i.e. `Object instanceof Object`)
var ctor = value.constructor;
if ((!noNodeClass || !(typeof value.toString != 'function' && typeof (value + '') == 'string')) &&
(!isFunction(ctor) || ctor instanceof ctor)) {
// IE < 9 iterates inherited properties before own properties. If the first
// iterated property is an object's own property then there are no inherited
// enumerable properties.
if (iteratesOwnLast) {
forIn(value, function(value, key, object) {
result = !hasOwnProperty.call(object, key);
return false;
});
return result === false;
}
// In most environments an object's own properties are iterated before
// its inherited properties. If the last iterated property is an object's
// own property then there are no inherited enumerable properties.
forIn(value, function(value, key) {
result = key;
});
return result === false || hasOwnProperty.call(value, result);
}
return result;
}
/**
* A fallback implementation of `Object.keys` that produces an array of the
* given object's own enumerable property names.
*
* @private
* @param {Object} object The object to inspect.
* @returns {Array} Returns a new array of property names.
*/
function shimKeys(object) {
var result = [];
forOwn(object, function(value, key) {
result.push(key);
});
return result;
}
/**
* Used to convert characters to HTML entities:
*
* Though the `>` character is escaped for symmetry, characters like `>` and `/`
* don't require escaping in HTML and have no special meaning unless they're part
* of a tag or an unquoted attribute value.
* http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact")
*/
var htmlEscapes = {
'&': '&amp;',
'<': '&lt;',
'>': '&gt;',
'"': '&quot;',
"'": '&#x27;'
};
/** Used to convert HTML entities to characters */
var htmlUnescapes = invert(htmlEscapes);
/*--------------------------------------------------------------------------*/
/**
* Creates a clone of `value`. If `deep` is `true`, all nested objects will
* also be cloned otherwise they will be assigned by reference. Functions, DOM
* nodes, `arguments` objects, and objects created by constructors other than
* `Object` are **not** cloned.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to clone.
* @param {Boolean} deep A flag to indicate a deep clone.
* @param- {Object} [guard] Internally used to allow this method to work with
* others like `_.map` without using their callback `index` argument for `deep`.
* @param- {Array} [stackA=[]] Internally used to track traversed source objects.
* @param- {Array} [stackB=[]] Internally used to associate clones with their
* source counterparts.
* @returns {Mixed} Returns the cloned `value`.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 },
* { 'name': 'curly', 'age': 60 }
* ];
*
* _.clone({ 'name': 'moe' });
* // => { 'name': 'moe' }
*
* var shallow = _.clone(stooges);
* shallow[0] === stooges[0];
* // => true
*
* var deep = _.clone(stooges, true);
* shallow[0] === stooges[0];
* // => false
*/
function clone(value, deep, guard, stackA, stackB) {
if (value == null) {
return value;
}
if (guard) {
deep = false;
}
// inspect [[Class]]
var isObj = isObject(value);
if (isObj) {
// don't clone `arguments` objects, functions, or non-object Objects
var className = toString.call(value);
if (!cloneableClasses[className] || (noArgsClass && isArguments(value))) {
return value;
}
var isArr = className == arrayClass;
isObj = isArr || (className == objectClass ? isPlainObject(value) : isObj);
}
// shallow clone
if (!isObj || !deep) {
// don't clone functions
return isObj
? (isArr ? slice.call(value) : assign({}, value))
: value;
}
var ctor = value.constructor;
switch (className) {
case boolClass:
case dateClass:
return new ctor(+value);
case numberClass:
case stringClass:
return new ctor(value);
case regexpClass:
return ctor(value.source, reFlags.exec(value));
}
// check for circular references and return corresponding clone
stackA || (stackA = []);
stackB || (stackB = []);
var length = stackA.length;
while (length--) {
if (stackA[length] == value) {
return stackB[length];
}
}
// init cloned object
var result = isArr ? ctor(value.length) : {};
// add the source value to the stack of traversed objects
// and associate it with its clone
stackA.push(value);
stackB.push(result);
// recursively populate clone (susceptible to call stack limits)
(isArr ? forEach : forOwn)(value, function(objValue, key) {
result[key] = clone(objValue, deep, null, stackA, stackB);
});
return result;
}
/**
* Assigns own enumerable properties of source object(s) to the `destination`
* object for all `destination` properties that resolve to `null`/`undefined`.
* Once a property is set, additional defaults of the same property will be
* ignored.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The destination object.
* @param {Object} [default1, default2, ...] The default objects.
* @returns {Object} Returns the destination object.
* @example
*
* var iceCream = { 'flavor': 'chocolate' };
* _.defaults(iceCream, { 'flavor': 'vanilla', 'sprinkles': 'rainbow' });
* // => { 'flavor': 'chocolate', 'sprinkles': 'rainbow' }
*/
var defaults = createIterator(assignIteratorOptions, {
'objectLoop': 'if (result[index] == null) ' + assignIteratorOptions.objectLoop
});
/**
* Creates a sorted array of all enumerable properties, own and inherited,
* of `object` that have function values.
*
* @static
* @memberOf _
* @alias methods
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns a new array of property names that have function values.
* @example
*
* _.functions(_);
* // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...]
*/
function functions(object) {
var result = [];
forIn(object, function(value, key) {
if (isFunction(value)) {
result.push(key);
}
});
return result.sort();
}
/**
* Checks if the specified object `property` exists and is a direct property,
* instead of an inherited property.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to check.
* @param {String} property The property to check for.
* @returns {Boolean} Returns `true` if key is a direct property, else `false`.
* @example
*
* _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b');
* // => true
*/
function has(object, property) {
return object ? hasOwnProperty.call(object, property) : false;
}
/**
* Creates an object composed of the inverted keys and values of the given `object`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to invert.
* @returns {Object} Returns the created inverted object.
* @example
*
* _.invert({ 'first': 'Moe', 'second': 'Larry', 'third': 'Curly' });
* // => { 'Moe': 'first', 'Larry': 'second', 'Curly': 'third' } (order is not guaranteed)
*/
function invert(object) {
var result = {};
forOwn(object, function(value, key) {
result[value] = key;
});
return result;
}
/**
* Checks if `value` is an array.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is an array, else `false`.
* @example
*
* (function() { return _.isArray(arguments); })();
* // => false
*
* _.isArray([1, 2, 3]);
* // => true
*/
var isArray = nativeIsArray || function(value) {
return toString.call(value) == arrayClass;
};
/**
* Checks if `value` is a boolean (`true` or `false`) value.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is a boolean value, else `false`.
* @example
*
* _.isBoolean(null);
* // => false
*/
function isBoolean(value) {
return value === true || value === false || toString.call(value) == boolClass;
}
/**
* Checks if `value` is a date.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is a date, else `false`.
* @example
*
* _.isDate(new Date);
* // => true
*/
function isDate(value) {
return toString.call(value) == dateClass;
}
/**
* Checks if `value` is a DOM element.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is a DOM element, else `false`.
* @example
*
* _.isElement(document.body);
* // => true
*/
function isElement(value) {
return value ? value.nodeType === 1 : false;
}
/**
* Checks if `value` is empty. Arrays, strings, or `arguments` objects with a
* length of `0` and objects with no own enumerable properties are considered
* "empty".
*
* @static
* @memberOf _
* @category Objects
* @param {Array|Object|String} value The value to inspect.
* @returns {Boolean} Returns `true` if the `value` is empty, else `false`.
* @example
*
* _.isEmpty([1, 2, 3]);
* // => false
*
* _.isEmpty({});
* // => true
*
* _.isEmpty('');
* // => true
*/
function isEmpty(value) {
var result = true;
if (!value) {
return result;
}
var className = toString.call(value),
length = value.length;
if ((className == arrayClass || className == stringClass ||
className == argsClass || (noArgsClass && isArguments(value))) ||
(className == objectClass && typeof length == 'number' && isFunction(value.splice))) {
return !length;
}
forOwn(value, function() {
return (result = false);
});
return result;
}
/**
* Performs a deep comparison between two values to determine if they are
* equivalent to each other.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} a The value to compare.
* @param {Mixed} b The other value to compare.
* @param- {Object} [stackA=[]] Internally used track traversed `a` objects.
* @param- {Object} [stackB=[]] Internally used track traversed `b` objects.
* @returns {Boolean} Returns `true` if the values are equvalent, else `false`.
* @example
*
* var moe = { 'name': 'moe', 'luckyNumbers': [13, 27, 34] };
* var clone = { 'name': 'moe', 'luckyNumbers': [13, 27, 34] };
*
* moe == clone;
* // => false
*
* _.isEqual(moe, clone);
* // => true
*/
function isEqual(a, b, stackA, stackB) {
// exit early for identical values
if (a === b) {
// treat `+0` vs. `-0` as not equal
return a !== 0 || (1 / a == 1 / b);
}
// a strict comparison is necessary because `null == undefined`
if (a == null || b == null) {
return a === b;
}
// compare [[Class]] names
var className = toString.call(a);
if (className != toString.call(b)) {
return false;
}
switch (className) {
case boolClass:
case dateClass:
// coerce dates and booleans to numbers, dates to milliseconds and booleans
// to `1` or `0`, treating invalid dates coerced to `NaN` as not equal
return +a == +b;
case numberClass:
// treat `NaN` vs. `NaN` as equal
return a != +a
? b != +b
// but treat `+0` vs. `-0` as not equal
: (a == 0 ? (1 / a == 1 / b) : a == +b);
case regexpClass:
case stringClass:
// coerce regexes to strings (http://es5.github.com/#x15.10.6.4)
// treat string primitives and their corresponding object instances as equal
return a == b + '';
}
// exit early, in older browsers, if `a` is array-like but not `b`
var isArr = className == arrayClass || className == argsClass;
if (noArgsClass && !isArr && (isArr = isArguments(a)) && !isArguments(b)) {
return false;
}
if (!isArr) {
// unwrap any `lodash` wrapped values
if (a.__wrapped__ || b.__wrapped__) {
return isEqual(a.__wrapped__ || a, b.__wrapped__ || b);
}
// exit for functions and DOM nodes
if (className != objectClass || (noNodeClass && (
(typeof a.toString != 'function' && typeof (a + '') == 'string') ||
(typeof b.toString != 'function' && typeof (b + '') == 'string')))) {
return false;
}
var ctorA = a.constructor,
ctorB = b.constructor;
// non `Object` object instances with different constructors are not equal
if (ctorA != ctorB && !(
isFunction(ctorA) && ctorA instanceof ctorA &&
isFunction(ctorB) && ctorB instanceof ctorB
)) {
return false;
}
}
// assume cyclic structures are equal
// the algorithm for detecting cyclic structures is adapted from ES 5.1
// section 15.12.3, abstract operation `JO` (http://es5.github.com/#x15.12.3)
stackA || (stackA = []);
stackB || (stackB = []);
var length = stackA.length;
while (length--) {
if (stackA[length] == a) {
return stackB[length] == b;
}
}
var index = -1,
result = true,
size = 0;
// add `a` and `b` to the stack of traversed objects
stackA.push(a);
stackB.push(b);
// recursively compare objects and arrays (susceptible to call stack limits)
if (isArr) {
// compare lengths to determine if a deep comparison is necessary
size = a.length;
result = size == b.length;
if (result) {
// deep compare the contents, ignoring non-numeric properties
while (size--) {
if (!(result = isEqual(a[size], b[size], stackA, stackB))) {
break;
}
}
}
return result;
}
// deep compare objects
for (var key in a) {
if (hasOwnProperty.call(a, key)) {
// count the number of properties.
size++;
// deep compare each property value.
if (!(hasOwnProperty.call(b, key) && isEqual(a[key], b[key], stackA, stackB))) {
return false;
}
}
}
// ensure both objects have the same number of properties
for (key in b) {
// The JS engine in Adobe products, like InDesign, has a bug that causes
// `!size--` to throw an error so it must be wrapped in parentheses.
// https://github.com/documentcloud/underscore/issues/355
if (hasOwnProperty.call(b, key) && !(size--)) {
// `size` will be `-1` if `b` has more properties than `a`
return false;
}
}
// handle JScript [[DontEnum]] bug
if (hasDontEnumBug) {
while (++index < 7) {
key = shadowed[index];
if (hasOwnProperty.call(a, key) &&
!(hasOwnProperty.call(b, key) && isEqual(a[key], b[key], stackA, stackB))) {
return false;
}
}
}
return true;
}
/**
* Checks if `value` is, or can be coerced to, a finite number.
*
* Note: This is not the same as native `isFinite`, which will return true for
* booleans and empty strings. See http://es5.github.com/#x15.1.2.5.
*
* @deprecated
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is a finite number, else `false`.
* @example
*
* _.isFinite(-101);
* // => true
*
* _.isFinite('10');
* // => true
*
* _.isFinite(true);
* // => false
*
* _.isFinite('');
* // => false
*
* _.isFinite(Infinity);
* // => false
*/
function isFinite(value) {
return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value));
}
/**
* Checks if `value` is a function.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is a function, else `false`.
* @example
*
* _.isFunction(_);
* // => true
*/
function isFunction(value) {
return typeof value == 'function';
}
// fallback for older versions of Chrome and Safari
if (isFunction(/x/)) {
isFunction = function(value) {
return toString.call(value) == funcClass;
};
}
/**
* Checks if `value` is the language type of Object.
* (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(1);
* // => false
*/
function isObject(value) {
// check if the value is the ECMAScript language type of Object
// http://es5.github.com/#x8
// and avoid a V8 bug
// http://code.google.com/p/v8/issues/detail?id=2291
return value ? objectTypes[typeof value] : false;
}
/**
* Checks if `value` is `NaN`.
*
* Note: This is not the same as native `isNaN`, which will return true for
* `undefined` and other values. See http://es5.github.com/#x15.1.2.4.
*
* @deprecated
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is `NaN`, else `false`.
* @example
*
* _.isNaN(NaN);
* // => true
*
* _.isNaN(new Number(NaN));
* // => true
*
* isNaN(undefined);
* // => true
*
* _.isNaN(undefined);
* // => false
*/
function isNaN(value) {
// `NaN` as a primitive is the only value that is not equal to itself
// (perform the [[Class]] check first to avoid errors with some host objects in IE)
return toString.call(value) == numberClass && value != +value
}
/**
* Checks if `value` is `null`.
*
* @deprecated
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is `null`, else `false`.
* @example
*
* _.isNull(null);
* // => true
*
* _.isNull(undefined);
* // => false
*/
function isNull(value) {
return value === null;
}
/**
* Checks if `value` is a number.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is a number, else `false`.
* @example
*
* _.isNumber(8.4 * 5);
* // => true
*/
function isNumber(value) {
return toString.call(value) == numberClass;
}
/**
* Checks if a given `value` is an object created by the `Object` constructor.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if `value` is a plain object, else `false`.
* @example
*
* function Stooge(name, age) {
* this.name = name;
* this.age = age;
* }
*
* _.isPlainObject(new Stooge('moe', 40));
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'name': 'moe', 'age': 40 });
* // => true
*/
var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) {
if (!(value && typeof value == 'object')) {
return false;
}
var valueOf = value.valueOf,
objProto = typeof valueOf == 'function' && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto);
return objProto
? value == objProto || (getPrototypeOf(value) == objProto && !isArguments(value))
: shimIsPlainObject(value);
};
/**
* Checks if `value` is a regular expression.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is a regular expression, else `false`.
* @example
*
* _.isRegExp(/moe/);
* // => true
*/
function isRegExp(value) {
return toString.call(value) == regexpClass;
}
/**
* Checks if `value` is a string.
*
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is a string, else `false`.
* @example
*
* _.isString('moe');
* // => true
*/
function isString(value) {
return toString.call(value) == stringClass;
}
/**
* Checks if `value` is `undefined`.
*
* @deprecated
* @static
* @memberOf _
* @category Objects
* @param {Mixed} value The value to check.
* @returns {Boolean} Returns `true` if the `value` is `undefined`, else `false`.
* @example
*
* _.isUndefined(void 0);
* // => true
*/
function isUndefined(value) {
return value === undefined;
}
/**
* Creates an array composed of the own enumerable property names of `object`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns a new array of property names.
* @example
*
* _.keys({ 'one': 1, 'two': 2, 'three': 3 });
* // => ['one', 'two', 'three'] (order is not guaranteed)
*/
var keys = !nativeKeys ? shimKeys : function(object) {
// avoid iterating over the `prototype` property
return typeof object == 'function' && propertyIsEnumerable.call(object, 'prototype')
? shimKeys(object)
: (isObject(object) ? nativeKeys(object) : []);
};
/**
* Merges enumerable properties of the source object(s) into the `destination`
* object. Subsequent sources will overwrite propery assignments of previous
* sources.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The destination object.
* @param {Object} [source1, source2, ...] The source objects.
* @param- {Object} [indicator] Internally used to indicate that the `stack`
* argument is an array of traversed objects instead of another source object.
* @param- {Array} [stackA=[]] Internally used to track traversed source objects.
* @param- {Array} [stackB=[]] Internally used to associate values with their
* source counterparts.
* @returns {Object} Returns the destination object.
* @example
*
* var stooges = [
* { 'name': 'moe' },
* { 'name': 'larry' }
* ];
*
* var ages = [
* { 'age': 40 },
* { 'age': 50 }
* ];
*
* _.merge(stooges, ages);
* // => [{ 'name': 'moe', 'age': 40 }, { 'name': 'larry', 'age': 50 }]
*/
function merge(object, source, indicator) {
var args = arguments,
index = 0,
length = 2,
stackA = args[3],
stackB = args[4];
if (indicator !== indicatorObject) {
stackA = [];
stackB = [];
// work with `_.reduce` by only using its callback `accumulator` and `value` arguments
if (typeof indicator != 'number') {
length = args.length;
}
}
while (++index < length) {
forOwn(args[index], function(source, key) {
var found, isArr, value;
if (source && ((isArr = isArray(source)) || isPlainObject(source))) {
// avoid merging previously merged cyclic sources
var stackLength = stackA.length;
while (stackLength--) {
found = stackA[stackLength] == source;
if (found) {
break;
}
}
if (found) {
object[key] = stackB[stackLength];
}
else {
// add `source` and associated `value` to the stack of traversed objects
stackA.push(source);
stackB.push(value = (value = object[key], isArr)
? (isArray(value) ? value : [])
: (isPlainObject(value) ? value : {})
);
// recursively merge objects and arrays (susceptible to call stack limits)
object[key] = merge(value, source, indicatorObject, stackA, stackB);
}
} else if (source != null) {
object[key] = source;
}
});
}
return object;
}
/**
* Creates a shallow clone of `object` excluding the specified properties.
* Property names may be specified as individual arguments or as arrays of
* property names. If `callback` is passed, it will be executed for each property
* in the `object`, omitting the properties `callback` returns truthy for. The
* `callback` is bound to `thisArg` and invoked with three arguments; (value, key, object).
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The source object.
* @param {Function|String} callback|[prop1, prop2, ...] The properties to omit
* or the function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns an object without the omitted properties.
* @example
*
* _.omit({ 'name': 'moe', 'age': 40, 'userid': 'moe1' }, 'userid');
* // => { 'name': 'moe', 'age': 40 }
*
* _.omit({ 'name': 'moe', '_hint': 'knucklehead', '_seed': '96c4eb' }, function(value, key) {
* return key.charAt(0) == '_';
* });
* // => { 'name': 'moe' }
*/
function omit(object, callback, thisArg) {
var isFunc = typeof callback == 'function',
result = {};
if (isFunc) {
callback = createCallback(callback, thisArg);
} else {
var props = concat.apply(arrayRef, arguments);
}
forIn(object, function(value, key, object) {
if (isFunc
? !callback(value, key, object)
: indexOf(props, key, 1) < 0
) {
result[key] = value;
}
});
return result;
}
/**
* Creates a two dimensional array of the given object's key-value pairs,
* i.e. `[[key1, value1], [key2, value2]]`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns new array of key-value pairs.
* @example
*
* _.pairs({ 'moe': 30, 'larry': 40, 'curly': 50 });
* // => [['moe', 30], ['larry', 40], ['curly', 50]] (order is not guaranteed)
*/
function pairs(object) {
var result = [];
forOwn(object, function(value, key) {
result.push([key, value]);
});
return result;
}
/**
* Creates a shallow clone of `object` composed of the specified properties.
* Property names may be specified as individual arguments or as arrays of
* property names. If `callback` is passed, it will be executed for each property
* in the `object`, picking the properties `callback` returns truthy for. The
* `callback` is bound to `thisArg` and invoked with three arguments; (value, key, object).
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The source object.
* @param {Function|String} callback|[prop1, prop2, ...] The properties to pick
* or the function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns an object composed of the picked properties.
* @example
*
* _.pick({ 'name': 'moe', 'age': 40, 'userid': 'moe1' }, 'name', 'age');
* // => { 'name': 'moe', 'age': 40 }
*
* _.pick({ 'name': 'moe', '_hint': 'knucklehead', '_seed': '96c4eb' }, function(value, key) {
* return key.charAt(0) != '_';
* });
* // => { 'name': 'moe' }
*/
function pick(object, callback, thisArg) {
var result = {};
if (typeof callback != 'function') {
var index = 0,
props = concat.apply(arrayRef, arguments),
length = props.length;
while (++index < length) {
var key = props[index];
if (key in object) {
result[key] = object[key];
}
}
} else {
callback = createCallback(callback, thisArg);
forIn(object, function(value, key, object) {
if (callback(value, key, object)) {
result[key] = value;
}
});
}
return result;
}
/**
* Creates an array composed of the own enumerable property values of `object`.
*
* @static
* @memberOf _
* @category Objects
* @param {Object} object The object to inspect.
* @returns {Array} Returns a new array of property values.
* @example
*
* _.values({ 'one': 1, 'two': 2, 'three': 3 });
* // => [1, 2, 3]
*/
function values(object) {
var result = [];
forOwn(object, function(value) {
result.push(value);
});
return result;
}
/*--------------------------------------------------------------------------*/
/**
* Checks if a given `target` element is present in a `collection` using strict
* equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used
* as the offset from the end of the collection.
*
* @static
* @memberOf _
* @alias include
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Mixed} target The value to check for.
* @param {Number} [fromIndex=0] The index to search from.
* @returns {Boolean} Returns `true` if the `target` element is found, else `false`.
* @example
*
* _.contains([1, 2, 3], 1);
* // => true
*
* _.contains([1, 2, 3], 1, 2);
* // => false
*
* _.contains({ 'name': 'moe', 'age': 40 }, 'moe');
* // => true
*
* _.contains('curly', 'ur');
* // => true
*/
function contains(collection, target, fromIndex) {
var index = -1,
length = collection ? collection.length : 0,
result = false;
fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0;
if (typeof length == 'number') {
result = (isString(collection)
? collection.indexOf(target, fromIndex)
: indexOf(collection, target, fromIndex)
) > -1;
} else {
forEach(collection, function(value) {
if (++index >= fromIndex) {
return !(result = value === target);
}
});
}
return result;
}
/**
* Creates an object composed of keys returned from running each element of
* `collection` through a `callback`. The corresponding value of each key is
* the number of times the key was returned by `callback`. The `callback` is
* bound to `thisArg` and invoked with three arguments; (value, index|key, collection).
* The `callback` argument may also be the name of a property to count by (e.g. 'length').
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|String} callback|property The function called per iteration
* or property name to count by.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); });
* // => { '4': 1, '6': 2 }
*
* _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math);
* // => { '4': 1, '6': 2 }
*
* _.countBy(['one', 'two', 'three'], 'length');
* // => { '3': 2, '5': 1 }
*/
function countBy(collection, callback, thisArg) {
var result = {};
callback = createCallback(callback, thisArg);
forEach(collection, function(value, key, collection) {
key = callback(value, key, collection);
(hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1);
});
return result;
}
/**
* Checks if the `callback` returns a truthy value for **all** elements of a
* `collection`. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, index|key, collection).
*
* @static
* @memberOf _
* @alias all
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Boolean} Returns `true` if all elements pass the callback check,
* else `false`.
* @example
*
* _.every([true, 1, null, 'yes'], Boolean);
* // => false
*/
function every(collection, callback, thisArg) {
var result = true;
callback = createCallback(callback, thisArg);
if (isArray(collection)) {
var index = -1,
length = collection.length;
while (++index < length) {
if (!(result = !!callback(collection[index], index, collection))) {
break;
}
}
} else {
forEach(collection, function(value, index, collection) {
return (result = !!callback(value, index, collection));
});
}
return result;
}
/**
* Examines each element in a `collection`, returning an array of all elements
* the `callback` returns truthy for. The `callback` is bound to `thisArg` and
* invoked with three arguments; (value, index|key, collection).
*
* @static
* @memberOf _
* @alias select
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of elements that passed the callback check.
* @example
*
* var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });
* // => [2, 4, 6]
*/
function filter(collection, callback, thisArg) {
var result = [];
callback = createCallback(callback, thisArg);
if (isArray(collection)) {
var index = -1,
length = collection.length;
while (++index < length) {
var value = collection[index];
if (callback(value, index, collection)) {
result.push(value);
}
}
} else {
forEach(collection, function(value, index, collection) {
if (callback(value, index, collection)) {
result.push(value);
}
});
}
return result;
}
/**
* Examines each element in a `collection`, returning the first one the `callback`
* returns truthy for. The function returns as soon as it finds an acceptable
* element, and does not iterate over the entire `collection`. The `callback` is
* bound to `thisArg` and invoked with three arguments; (value, index|key, collection).
*
* @static
* @memberOf _
* @alias detect
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} callback The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the element that passed the callback check,
* else `undefined`.
* @example
*
* var even = _.find([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });
* // => 2
*/
function find(collection, callback, thisArg) {
var result;
callback = createCallback(callback, thisArg);
forEach(collection, function(value, index, collection) {
if (callback(value, index, collection)) {
result = value;
return false;
}
});
return result;
}
/**
* Iterates over a `collection`, executing the `callback` for each element in
* the `collection`. The `callback` is bound to `thisArg` and invoked with three
* arguments; (value, index|key, collection). Callbacks may exit iteration early
* by explicitly returning `false`.
*
* @static
* @memberOf _
* @alias each
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} callback The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array|Object|String} Returns `collection`.
* @example
*
* _([1, 2, 3]).forEach(alert).join(',');
* // => alerts each number and returns '1,2,3'
*
* _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, alert);
* // => alerts each number (order is not guaranteed)
*/
var forEach = createIterator(forEachIteratorOptions);
/**
* Creates an object composed of keys returned from running each element of
* `collection` through a `callback`. The corresponding value of each key is an
* array of elements passed to `callback` that returned the key. The `callback`
* is bound to `thisArg` and invoked with three arguments; (value, index|key, collection).
* The `callback` argument may also be the name of a property to group by (e.g. 'length').
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|String} callback|property The function called per iteration
* or property name to group by.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Object} Returns the composed aggregate object.
* @example
*
* _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); });
* // => { '4': [4.2], '6': [6.1, 6.4] }
*
* _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math);
* // => { '4': [4.2], '6': [6.1, 6.4] }
*
* _.groupBy(['one', 'two', 'three'], 'length');
* // => { '3': ['one', 'two'], '5': ['three'] }
*/
function groupBy(collection, callback, thisArg) {
var result = {};
callback = createCallback(callback, thisArg);
forEach(collection, function(value, key, collection) {
key = callback(value, key, collection);
(hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value);
});
return result;
}
/**
* Invokes the method named by `methodName` on each element in the `collection`,
* returning an array of the results of each invoked method. Additional arguments
* will be passed to each invoked method. If `methodName` is a function it will
* be invoked for, and `this` bound to, each element in the `collection`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|String} methodName The name of the method to invoke or
* the function invoked per iteration.
* @param {Mixed} [arg1, arg2, ...] Arguments to invoke the method with.
* @returns {Array} Returns a new array of the results of each invoked method.
* @example
*
* _.invoke([[5, 1, 7], [3, 2, 1]], 'sort');
* // => [[1, 5, 7], [1, 2, 3]]
*
* _.invoke([123, 456], String.prototype.split, '');
* // => [['1', '2', '3'], ['4', '5', '6']]
*/
function invoke(collection, methodName) {
var args = slice.call(arguments, 2),
isFunc = typeof methodName == 'function',
result = [];
forEach(collection, function(value) {
result.push((isFunc ? methodName : value[methodName]).apply(value, args));
});
return result;
}
/**
* Creates an array of values by running each element in the `collection`
* through a `callback`. The `callback` is bound to `thisArg` and invoked with
* three arguments; (value, index|key, collection).
*
* @static
* @memberOf _
* @alias collect
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of the results of each `callback` execution.
* @example
*
* _.map([1, 2, 3], function(num) { return num * 3; });
* // => [3, 6, 9]
*
* _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; });
* // => [3, 6, 9] (order is not guaranteed)
*/
function map(collection, callback, thisArg) {
var index = -1,
length = collection ? collection.length : 0,
result = Array(typeof length == 'number' ? length : 0);
callback = createCallback(callback, thisArg);
if (isArray(collection)) {
while (++index < length) {
result[index] = callback(collection[index], index, collection);
}
} else {
forEach(collection, function(value, key, collection) {
result[++index] = callback(value, key, collection);
});
}
return result;
}
/**
* Retrieves the maximum value of an `array`. If `callback` is passed,
* it will be executed for each value in the `array` to generate the
* criterion by which the value is ranked. The `callback` is bound to
* `thisArg` and invoked with three arguments; (value, index, collection).
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the maximum value.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 },
* { 'name': 'curly', 'age': 60 }
* ];
*
* _.max(stooges, function(stooge) { return stooge.age; });
* // => { 'name': 'curly', 'age': 60 };
*/
function max(collection, callback, thisArg) {
var computed = -Infinity,
index = -1,
length = collection ? collection.length : 0,
result = computed;
if (callback || !isArray(collection)) {
callback = !callback && isString(collection)
? charAtCallback
: createCallback(callback, thisArg);
forEach(collection, function(value, index, collection) {
var current = callback(value, index, collection);
if (current > computed) {
computed = current;
result = value;
}
});
} else {
while (++index < length) {
if (collection[index] > result) {
result = collection[index];
}
}
}
return result;
}
/**
* Retrieves the minimum value of an `array`. If `callback` is passed,
* it will be executed for each value in the `array` to generate the
* criterion by which the value is ranked. The `callback` is bound to `thisArg`
* and invoked with three arguments; (value, index, collection).
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the minimum value.
* @example
*
* _.min([10, 5, 100, 2, 1000]);
* // => 2
*/
function min(collection, callback, thisArg) {
var computed = Infinity,
index = -1,
length = collection ? collection.length : 0,
result = computed;
if (callback || !isArray(collection)) {
callback = !callback && isString(collection)
? charAtCallback
: createCallback(callback, thisArg);
forEach(collection, function(value, index, collection) {
var current = callback(value, index, collection);
if (current < computed) {
computed = current;
result = value;
}
});
} else {
while (++index < length) {
if (collection[index] < result) {
result = collection[index];
}
}
}
return result;
}
/**
* Retrieves the value of a specified property from all elements in
* the `collection`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {String} property The property to pluck.
* @returns {Array} Returns a new array of property values.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 },
* { 'name': 'curly', 'age': 60 }
* ];
*
* _.pluck(stooges, 'name');
* // => ['moe', 'larry', 'curly']
*/
function pluck(collection, property) {
var result = [];
forEach(collection, function(value) {
result.push(value[property]);
});
return result;
}
/**
* Boils down a `collection` to a single value. The initial state of the
* reduction is `accumulator` and each successive step of it should be returned
* by the `callback`. The `callback` is bound to `thisArg` and invoked with 4
* arguments; for arrays they are (accumulator, value, index|key, collection).
*
* @static
* @memberOf _
* @alias foldl, inject
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} callback The function called per iteration.
* @param {Mixed} [accumulator] Initial value of the accumulator.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the accumulated value.
* @example
*
* var sum = _.reduce([1, 2, 3], function(memo, num) { return memo + num; });
* // => 6
*/
function reduce(collection, callback, accumulator, thisArg) {
var noaccum = arguments.length < 3;
callback = createCallback(callback, thisArg);
forEach(collection, function(value, index, collection) {
accumulator = noaccum
? (noaccum = false, value)
: callback(accumulator, value, index, collection)
});
return accumulator;
}
/**
* The right-associative version of `_.reduce`.
*
* @static
* @memberOf _
* @alias foldr
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} callback The function called per iteration.
* @param {Mixed} [accumulator] Initial value of the accumulator.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Mixed} Returns the accumulated value.
* @example
*
* var list = [[0, 1], [2, 3], [4, 5]];
* var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []);
* // => [4, 5, 2, 3, 0, 1]
*/
function reduceRight(collection, callback, accumulator, thisArg) {
var iteratee = collection,
length = collection ? collection.length : 0,
noaccum = arguments.length < 3;
if (typeof length != 'number') {
var props = keys(collection);
length = props.length;
} else if (noCharByIndex && isString(collection)) {
iteratee = collection.split('');
}
forEach(collection, function(value, index, collection) {
index = props ? props[--length] : --length;
accumulator = noaccum
? (noaccum = false, iteratee[index])
: callback.call(thisArg, accumulator, iteratee[index], index, collection);
});
return accumulator;
}
/**
* The opposite of `_.filter`, this method returns the values of a
* `collection` that `callback` does **not** return truthy for.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of elements that did **not** pass the
* callback check.
* @example
*
* var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; });
* // => [1, 3, 5]
*/
function reject(collection, callback, thisArg) {
callback = createCallback(callback, thisArg);
return filter(collection, function(value, index, collection) {
return !callback(value, index, collection);
});
}
/**
* Creates an array of shuffled `array` values, using a version of the
* Fisher-Yates shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to shuffle.
* @returns {Array} Returns a new shuffled collection.
* @example
*
* _.shuffle([1, 2, 3, 4, 5, 6]);
* // => [4, 1, 6, 3, 5, 2]
*/
function shuffle(collection) {
var index = -1,
result = Array(collection ? collection.length : 0);
forEach(collection, function(value) {
var rand = floor(nativeRandom() * (++index + 1));
result[index] = result[rand];
result[rand] = value;
});
return result;
}
/**
* Gets the size of the `collection` by returning `collection.length` for arrays
* and array-like objects or the number of own enumerable properties for objects.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to inspect.
* @returns {Number} Returns `collection.length` or number of own enumerable properties.
* @example
*
* _.size([1, 2]);
* // => 2
*
* _.size({ 'one': 1, 'two': 2, 'three': 3 });
* // => 3
*
* _.size('curly');
* // => 5
*/
function size(collection) {
var length = collection ? collection.length : 0;
return typeof length == 'number' ? length : keys(collection).length;
}
/**
* Checks if the `callback` returns a truthy value for **any** element of a
* `collection`. The function returns as soon as it finds passing value, and
* does not iterate over the entire `collection`. The `callback` is bound to
* `thisArg` and invoked with three arguments; (value, index|key, collection).
*
* @static
* @memberOf _
* @alias any
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Boolean} Returns `true` if any element passes the callback check,
* else `false`.
* @example
*
* _.some([null, 0, 'yes', false]);
* // => true
*/
function some(collection, callback, thisArg) {
var result;
callback = createCallback(callback, thisArg);
if (isArray(collection)) {
var index = -1,
length = collection.length;
while (++index < length) {
if ((result = callback(collection[index], index, collection))) {
break;
}
}
} else {
forEach(collection, function(value, index, collection) {
return !(result = callback(value, index, collection));
});
}
return !!result;
}
/**
* Creates an array, stable sorted in ascending order by the results of
* running each element of `collection` through a `callback`. The `callback`
* is bound to `thisArg` and invoked with three arguments; (value, index|key, collection).
* The `callback` argument may also be the name of a property to sort by (e.g. 'length').
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Function|String} callback|property The function called per iteration
* or property name to sort by.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of sorted elements.
* @example
*
* _.sortBy([1, 2, 3], function(num) { return Math.sin(num); });
* // => [3, 1, 2]
*
* _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math);
* // => [3, 1, 2]
*
* _.sortBy(['larry', 'brendan', 'moe'], 'length');
* // => ['moe', 'larry', 'brendan']
*/
function sortBy(collection, callback, thisArg) {
var result = [];
callback = createCallback(callback, thisArg);
forEach(collection, function(value, index, collection) {
result.push({
'criteria': callback(value, index, collection),
'index': index,
'value': value
});
});
var length = result.length;
result.sort(compareAscending);
while (length--) {
result[length] = result[length].value;
}
return result;
}
/**
* Converts the `collection`, to an array.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to convert.
* @returns {Array} Returns the new converted array.
* @example
*
* (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4);
* // => [2, 3, 4]
*/
function toArray(collection) {
if (collection && typeof collection.length == 'number') {
return (noArraySliceOnStrings ? isString(collection) : typeof collection == 'string')
? collection.split('')
: slice.call(collection);
}
return values(collection);
}
/**
* Examines each element in a `collection`, returning an array of all elements
* that contain the given `properties`.
*
* @static
* @memberOf _
* @category Collections
* @param {Array|Object|String} collection The collection to iterate over.
* @param {Object} properties The object of property values to filter by.
* @returns {Array} Returns a new array of elements that contain the given `properties`.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 },
* { 'name': 'curly', 'age': 60 }
* ];
*
* _.where(stooges, { 'age': 40 });
* // => [{ 'name': 'moe', 'age': 40 }]
*/
function where(collection, properties) {
var props = keys(properties);
return filter(collection, function(object) {
var length = props.length;
while (length--) {
var result = object[props[length]] === properties[props[length]];
if (!result) {
break;
}
}
return !!result;
});
}
/*--------------------------------------------------------------------------*/
/**
* Creates an array with all falsey values of `array` removed. The values
* `false`, `null`, `0`, `""`, `undefined` and `NaN` are all falsey.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to compact.
* @returns {Array} Returns a new filtered array.
* @example
*
* _.compact([0, 1, false, 2, '', 3]);
* // => [1, 2, 3]
*/
function compact(array) {
var index = -1,
length = array ? array.length : 0,
result = [];
while (++index < length) {
var value = array[index];
if (value) {
result.push(value);
}
}
return result;
}
/**
* Creates an array of `array` elements not present in the other arrays
* using strict equality for comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to process.
* @param {Array} [array1, array2, ...] Arrays to check.
* @returns {Array} Returns a new array of `array` elements not present in the
* other arrays.
* @example
*
* _.difference([1, 2, 3, 4, 5], [5, 2, 10]);
* // => [1, 3, 4]
*/
function difference(array) {
var index = -1,
length = array ? array.length : 0,
flattened = concat.apply(arrayRef, arguments),
contains = cachedContains(flattened, length),
result = [];
while (++index < length) {
var value = array[index];
if (!contains(value)) {
result.push(value);
}
}
return result;
}
/**
* Gets the first element of the `array`. Pass `n` to return the first `n`
* elements of the `array`.
*
* @static
* @memberOf _
* @alias head, take
* @category Arrays
* @param {Array} array The array to query.
* @param {Number} [n] The number of elements to return.
* @param- {Object} [guard] Internally used to allow this method to work with
* others like `_.map` without using their callback `index` argument for `n`.
* @returns {Mixed} Returns the first element or an array of the first `n`
* elements of `array`.
* @example
*
* _.first([5, 4, 3, 2, 1]);
* // => 5
*/
function first(array, n, guard) {
if (array) {
return (n == null || guard) ? array[0] : slice.call(array, 0, n);
}
}
/**
* Flattens a nested array (the nesting can be to any depth). If `shallow` is
* truthy, `array` will only be flattened a single level.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to compact.
* @param {Boolean} shallow A flag to indicate only flattening a single level.
* @returns {Array} Returns a new flattened array.
* @example
*
* _.flatten([1, [2], [3, [[4]]]]);
* // => [1, 2, 3, 4];
*
* _.flatten([1, [2], [3, [[4]]]], true);
* // => [1, 2, 3, [[4]]];
*/
function flatten(array, shallow) {
var index = -1,
length = array ? array.length : 0,
result = [];
while (++index < length) {
var value = array[index];
// recursively flatten arrays (susceptible to call stack limits)
if (isArray(value)) {
push.apply(result, shallow ? value : flatten(value));
} else {
result.push(value);
}
}
return result;
}
/**
* Gets the index at which the first occurrence of `value` is found using
* strict equality for comparisons, i.e. `===`. If the `array` is already
* sorted, passing `true` for `fromIndex` will run a faster binary search.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to search.
* @param {Mixed} value The value to search for.
* @param {Boolean|Number} [fromIndex=0] The index to search from or `true` to
* perform a binary search on a sorted `array`.
* @returns {Number} Returns the index of the matched value or `-1`.
* @example
*
* _.indexOf([1, 2, 3, 1, 2, 3], 2);
* // => 1
*
* _.indexOf([1, 2, 3, 1, 2, 3], 2, 3);
* // => 4
*
* _.indexOf([1, 1, 2, 2, 3, 3], 2, true);
* // => 2
*/
function indexOf(array, value, fromIndex) {
var index = -1,
length = array ? array.length : 0;
if (typeof fromIndex == 'number') {
index = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0) - 1;
} else if (fromIndex) {
index = sortedIndex(array, value);
return array[index] === value ? index : -1;
}
while (++index < length) {
if (array[index] === value) {
return index;
}
}
return -1;
}
/**
* Gets all but the last element of `array`. Pass `n` to exclude the last `n`
* elements from the result.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to query.
* @param {Number} [n=1] The number of elements to exclude.
* @param- {Object} [guard] Internally used to allow this method to work with
* others like `_.map` without using their callback `index` argument for `n`.
* @returns {Array} Returns all but the last element or `n` elements of `array`.
* @example
*
* _.initial([3, 2, 1]);
* // => [3, 2]
*/
function initial(array, n, guard) {
return array
? slice.call(array, 0, -((n == null || guard) ? 1 : n))
: [];
}
/**
* Computes the intersection of all the passed-in arrays using strict equality
* for comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} [array1, array2, ...] Arrays to process.
* @returns {Array} Returns a new array of unique elements, in order, that are
* present in **all** of the arrays.
* @example
*
* _.intersection([1, 2, 3], [101, 2, 1, 10], [2, 1]);
* // => [1, 2]
*/
function intersection(array) {
var args = arguments,
argsLength = args.length,
cache = {},
result = [];
forEach(array, function(value) {
if (indexOf(result, value) < 0) {
var length = argsLength;
while (--length) {
if (!(cache[length] || (cache[length] = cachedContains(args[length])))(value)) {
return;
}
}
result.push(value);
}
});
return result;
}
/**
* Gets the last element of the `array`. Pass `n` to return the last `n`
* elements of the `array`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to query.
* @param {Number} [n] The number of elements to return.
* @param- {Object} [guard] Internally used to allow this method to work with
* others like `_.map` without using their callback `index` argument for `n`.
* @returns {Mixed} Returns the last element or an array of the last `n`
* elements of `array`.
* @example
*
* _.last([3, 2, 1]);
* // => 1
*/
function last(array, n, guard) {
if (array) {
var length = array.length;
return (n == null || guard) ? array[length - 1] : slice.call(array, -n || length);
}
}
/**
* Gets the index at which the last occurrence of `value` is found using strict
* equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used
* as the offset from the end of the collection.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to search.
* @param {Mixed} value The value to search for.
* @param {Number} [fromIndex=array.length-1] The index to search from.
* @returns {Number} Returns the index of the matched value or `-1`.
* @example
*
* _.lastIndexOf([1, 2, 3, 1, 2, 3], 2);
* // => 4
*
* _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3);
* // => 1
*/
function lastIndexOf(array, value, fromIndex) {
var index = array ? array.length : 0;
if (typeof fromIndex == 'number') {
index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1;
}
while (index--) {
if (array[index] === value) {
return index;
}
}
return -1;
}
/**
* Creates an object composed from arrays of `keys` and `values`. Pass either
* a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]`, or
* two arrays, one of `keys` and one of corresponding `values`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} keys The array of keys.
* @param {Array} [values=[]] The array of values.
* @returns {Object} Returns an object composed of the given keys and
* corresponding values.
* @example
*
* _.object(['moe', 'larry', 'curly'], [30, 40, 50]);
* // => { 'moe': 30, 'larry': 40, 'curly': 50 }
*/
function object(keys, values) {
var index = -1,
length = keys ? keys.length : 0,
result = {};
while (++index < length) {
var key = keys[index];
if (values) {
result[key] = values[index];
} else {
result[key[0]] = key[1];
}
}
return result;
}
/**
* Creates an array of numbers (positive and/or negative) progressing from
* `start` up to but not including `stop`. This method is a port of Python's
* `range()` function. See http://docs.python.org/library/functions.html#range.
*
* @static
* @memberOf _
* @category Arrays
* @param {Number} [start=0] The start of the range.
* @param {Number} end The end of the range.
* @param {Number} [step=1] The value to increment or descrement by.
* @returns {Array} Returns a new range array.
* @example
*
* _.range(10);
* // => [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
*
* _.range(1, 11);
* // => [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
*
* _.range(0, 30, 5);
* // => [0, 5, 10, 15, 20, 25]
*
* _.range(0, -10, -1);
* // => [0, -1, -2, -3, -4, -5, -6, -7, -8, -9]
*
* _.range(0);
* // => []
*/
function range(start, end, step) {
start = +start || 0;
step = +step || 1;
if (end == null) {
end = start;
start = 0;
}
// use `Array(length)` so V8 will avoid the slower "dictionary" mode
// http://www.youtube.com/watch?v=XAqIpGU8ZZk#t=16m27s
var index = -1,
length = nativeMax(0, ceil((end - start) / step)),
result = Array(length);
while (++index < length) {
result[index] = start;
start += step;
}
return result;
}
/**
* The opposite of `_.initial`, this method gets all but the first value of
* `array`. Pass `n` to exclude the first `n` values from the result.
*
* @static
* @memberOf _
* @alias drop, tail
* @category Arrays
* @param {Array} array The array to query.
* @param {Number} [n=1] The number of elements to exclude.
* @param- {Object} [guard] Internally used to allow this method to work with
* others like `_.map` without using their callback `index` argument for `n`.
* @returns {Array} Returns all but the first value or `n` values of `array`.
* @example
*
* _.rest([3, 2, 1]);
* // => [2, 1]
*/
function rest(array, n, guard) {
return array
? slice.call(array, (n == null || guard) ? 1 : n)
: [];
}
/**
* Uses a binary search to determine the smallest index at which the `value`
* should be inserted into `array` in order to maintain the sort order of the
* sorted `array`. If `callback` is passed, it will be executed for `value` and
* each element in `array` to compute their sort ranking. The `callback` is
* bound to `thisArg` and invoked with one argument; (value). The `callback`
* argument may also be the name of a property to order by.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to iterate over.
* @param {Mixed} value The value to evaluate.
* @param {Function|String} [callback=identity|property] The function called
* per iteration or property name to order by.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Number} Returns the index at which the value should be inserted
* into `array`.
* @example
*
* _.sortedIndex([20, 30, 50], 40);
* // => 2
*
* _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x');
* // => 2
*
* var dict = {
* 'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 }
* };
*
* _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {
* return dict.wordToNumber[word];
* });
* // => 2
*
* _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) {
* return this.wordToNumber[word];
* }, dict);
* // => 2
*/
function sortedIndex(array, value, callback, thisArg) {
var low = 0,
high = array ? array.length : low;
// explicitly reference `identity` for better engine inlining
callback = callback ? createCallback(callback, thisArg) : identity;
value = callback(value);
while (low < high) {
var mid = (low + high) >>> 1;
callback(array[mid]) < value
? low = mid + 1
: high = mid;
}
return low;
}
/**
* Computes the union of the passed-in arrays using strict equality for
* comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} [array1, array2, ...] Arrays to process.
* @returns {Array} Returns a new array of unique values, in order, that are
* present in one or more of the arrays.
* @example
*
* _.union([1, 2, 3], [101, 2, 1, 10], [2, 1]);
* // => [1, 2, 3, 101, 10]
*/
function union() {
return uniq(concat.apply(arrayRef, arguments));
}
/**
* Creates a duplicate-value-free version of the `array` using strict equality
* for comparisons, i.e. `===`. If the `array` is already sorted, passing `true`
* for `isSorted` will run a faster algorithm. If `callback` is passed, each
* element of `array` is passed through a callback` before uniqueness is computed.
* The `callback` is bound to `thisArg` and invoked with three arguments; (value, index, array).
*
* @static
* @memberOf _
* @alias unique
* @category Arrays
* @param {Array} array The array to process.
* @param {Boolean} [isSorted=false] A flag to indicate that the `array` is already sorted.
* @param {Function} [callback=identity] The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a duplicate-value-free array.
* @example
*
* _.uniq([1, 2, 1, 3, 1]);
* // => [1, 2, 3]
*
* _.uniq([1, 1, 2, 2, 3], true);
* // => [1, 2, 3]
*
* _.uniq([1, 2, 1.5, 3, 2.5], function(num) { return Math.floor(num); });
* // => [1, 2, 3]
*
* _.uniq([1, 2, 1.5, 3, 2.5], function(num) { return this.floor(num); }, Math);
* // => [1, 2, 3]
*/
function uniq(array, isSorted, callback, thisArg) {
var index = -1,
length = array ? array.length : 0,
result = [],
seen = result;
// juggle arguments
if (typeof isSorted == 'function') {
thisArg = callback;
callback = isSorted;
isSorted = false;
}
// init value cache for large arrays
var isLarge = !isSorted && length > 74;
if (isLarge) {
var cache = {};
}
if (callback) {
seen = [];
callback = createCallback(callback, thisArg);
}
while (++index < length) {
var value = array[index],
computed = callback ? callback(value, index, array) : value;
if (isLarge) {
// manually coerce `computed` to a string because `hasOwnProperty`, in
// some older versions of Firefox, coerces objects incorrectly
seen = hasOwnProperty.call(cache, computed + '') ? cache[computed] : (cache[computed] = []);
}
if (isSorted
? !index || seen[seen.length - 1] !== computed
: indexOf(seen, computed) < 0
) {
if (callback || isLarge) {
seen.push(computed);
}
result.push(value);
}
}
return result;
}
/**
* Creates an array with all occurrences of the passed values removed using
* strict equality for comparisons, i.e. `===`.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} array The array to filter.
* @param {Mixed} [value1, value2, ...] Values to remove.
* @returns {Array} Returns a new filtered array.
* @example
*
* _.without([1, 2, 1, 0, 3, 1, 4], 0, 1);
* // => [2, 3, 4]
*/
function without(array) {
var index = -1,
length = array ? array.length : 0,
contains = cachedContains(arguments, 1, 20),
result = [];
while (++index < length) {
var value = array[index];
if (!contains(value)) {
result.push(value);
}
}
return result;
}
/**
* Groups the elements of each array at their corresponding indexes. Useful for
* separate data sources that are coordinated through matching array indexes.
* For a matrix of nested arrays, `_.zip.apply(...)` can transpose the matrix
* in a similar fashion.
*
* @static
* @memberOf _
* @category Arrays
* @param {Array} [array1, array2, ...] Arrays to process.
* @returns {Array} Returns a new array of grouped elements.
* @example
*
* _.zip(['moe', 'larry', 'curly'], [30, 40, 50], [true, false, false]);
* // => [['moe', 30, true], ['larry', 40, false], ['curly', 50, false]]
*/
function zip(array) {
var index = -1,
length = array ? max(pluck(arguments, 'length')) : 0,
result = Array(length);
while (++index < length) {
result[index] = pluck(arguments, index);
}
return result;
}
/*--------------------------------------------------------------------------*/
/**
* Creates a function that is restricted to executing `func` only after it is
* called `n` times. The `func` is executed with the `this` binding of the
* created function.
*
* @static
* @memberOf _
* @category Functions
* @param {Number} n The number of times the function must be called before
* it is executed.
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new restricted function.
* @example
*
* var renderNotes = _.after(notes.length, render);
* _.forEach(notes, function(note) {
* note.asyncSave({ 'success': renderNotes });
* });
* // `renderNotes` is run once, after all notes have saved
*/
function after(n, func) {
if (n < 1) {
return func();
}
return function() {
if (--n < 1) {
return func.apply(this, arguments);
}
};
}
/**
* Creates a function that, when called, invokes `func` with the `this`
* binding of `thisArg` and prepends any additional `bind` arguments to those
* passed to the bound function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to bind.
* @param {Mixed} [thisArg] The `this` binding of `func`.
* @param {Mixed} [arg1, arg2, ...] Arguments to be partially applied.
* @returns {Function} Returns the new bound function.
* @example
*
* var func = function(greeting) {
* return greeting + ' ' + this.name;
* };
*
* func = _.bind(func, { 'name': 'moe' }, 'hi');
* func();
* // => 'hi moe'
*/
function bind(func, thisArg) {
// use `Function#bind` if it exists and is fast
// (in V8 `Function#bind` is slower except when partially applied)
return isBindFast || (nativeBind && arguments.length > 2)
? nativeBind.call.apply(nativeBind, arguments)
: createBound(func, thisArg, slice.call(arguments, 2));
}
/**
* Binds methods on `object` to `object`, overwriting the existing method.
* If no method names are provided, all the function properties of `object`
* will be bound.
*
* @static
* @memberOf _
* @category Functions
* @param {Object} object The object to bind and assign the bound methods to.
* @param {String} [methodName1, methodName2, ...] Method names on the object to bind.
* @returns {Object} Returns `object`.
* @example
*
* var buttonView = {
* 'label': 'lodash',
* 'onClick': function() { alert('clicked: ' + this.label); }
* };
*
* _.bindAll(buttonView);
* jQuery('#lodash_button').on('click', buttonView.onClick);
* // => When the button is clicked, `this.label` will have the correct value
*/
function bindAll(object) {
var funcs = arguments,
index = funcs.length > 1 ? 0 : (funcs = functions(object), -1),
length = funcs.length;
while (++index < length) {
var key = funcs[index];
object[key] = bind(object[key], object);
}
return object;
}
/**
* Creates a function that is the composition of the passed functions,
* where each function consumes the return value of the function that follows.
* In math terms, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`.
* Each function is executed with the `this` binding of the composed function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} [func1, func2, ...] Functions to compose.
* @returns {Function} Returns the new composed function.
* @example
*
* var greet = function(name) { return 'hi: ' + name; };
* var exclaim = function(statement) { return statement + '!'; };
* var welcome = _.compose(exclaim, greet);
* welcome('moe');
* // => 'hi: moe!'
*/
function compose() {
var funcs = arguments;
return function() {
var args = arguments,
length = funcs.length;
while (length--) {
args = [funcs[length].apply(this, args)];
}
return args[0];
};
}
/**
* Creates a function that will delay the execution of `func` until after
* `wait` milliseconds have elapsed since the last time it was invoked. Pass
* `true` for `immediate` to cause debounce to invoke `func` on the leading,
* instead of the trailing, edge of the `wait` timeout. Subsequent calls to
* the debounced function will return the result of the last `func` call.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to debounce.
* @param {Number} wait The number of milliseconds to delay.
* @param {Boolean} immediate A flag to indicate execution is on the leading
* edge of the timeout.
* @returns {Function} Returns the new debounced function.
* @example
*
* var lazyLayout = _.debounce(calculateLayout, 300);
* jQuery(window).on('resize', lazyLayout);
*/
function debounce(func, wait, immediate) {
var args,
result,
thisArg,
timeoutId;
function delayed() {
timeoutId = null;
if (!immediate) {
result = func.apply(thisArg, args);
}
}
return function() {
var isImmediate = immediate && !timeoutId;
args = arguments;
thisArg = this;
clearTimeout(timeoutId);
timeoutId = setTimeout(delayed, wait);
if (isImmediate) {
result = func.apply(thisArg, args);
}
return result;
};
}
/**
* Executes the `func` function after `wait` milliseconds. Additional arguments
* will be passed to `func` when it is invoked.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to delay.
* @param {Number} wait The number of milliseconds to delay execution.
* @param {Mixed} [arg1, arg2, ...] Arguments to invoke the function with.
* @returns {Number} Returns the `setTimeout` timeout id.
* @example
*
* var log = _.bind(console.log, console);
* _.delay(log, 1000, 'logged later');
* // => 'logged later' (Appears after one second.)
*/
function delay(func, wait) {
var args = slice.call(arguments, 2);
return setTimeout(function() { func.apply(undefined, args); }, wait);
}
/**
* Defers executing the `func` function until the current call stack has cleared.
* Additional arguments will be passed to `func` when it is invoked.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to defer.
* @param {Mixed} [arg1, arg2, ...] Arguments to invoke the function with.
* @returns {Number} Returns the `setTimeout` timeout id.
* @example
*
* _.defer(function() { alert('deferred'); });
* // returns from the function before `alert` is called
*/
function defer(func) {
var args = slice.call(arguments, 1);
return setTimeout(function() { func.apply(undefined, args); }, 1);
}
/**
* Creates a function that, when called, invokes `object[methodName]` and
* prepends any additional `lateBind` arguments to those passed to the bound
* function. This method differs from `_.bind` by allowing bound functions to
* reference methods that will be redefined or don't yet exist.
*
* @static
* @memberOf _
* @category Functions
* @param {Object} object The object the method belongs to.
* @param {String} methodName The method name.
* @param {Mixed} [arg1, arg2, ...] Arguments to be partially applied.
* @returns {Function} Returns the new bound function.
* @example
*
* var object = {
* 'name': 'moe',
* 'greet': function(greeting) {
* return greeting + ' ' + this.name;
* }
* };
*
* var func = _.lateBind(object, 'greet', 'hi');
* func();
* // => 'hi moe'
*
* object.greet = function(greeting) {
* return greeting + ', ' + this.name + '!';
* };
*
* func();
* // => 'hi, moe!'
*/
function lateBind(object, methodName) {
return createBound(methodName, object, slice.call(arguments, 2));
}
/**
* Creates a function that memoizes the result of `func`. If `resolver` is
* passed, it will be used to determine the cache key for storing the result
* based on the arguments passed to the memoized function. By default, the first
* argument passed to the memoized function is used as the cache key. The `func`
* is executed with the `this` binding of the memoized function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to have its output memoized.
* @param {Function} [resolver] A function used to resolve the cache key.
* @returns {Function} Returns the new memoizing function.
* @example
*
* var fibonacci = _.memoize(function(n) {
* return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2);
* });
*/
function memoize(func, resolver) {
var cache = {};
return function() {
var key = resolver ? resolver.apply(this, arguments) : arguments[0];
return hasOwnProperty.call(cache, key)
? cache[key]
: (cache[key] = func.apply(this, arguments));
};
}
/**
* Creates a function that is restricted to execute `func` once. Repeat calls to
* the function will return the value of the first call. The `func` is executed
* with the `this` binding of the created function.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new restricted function.
* @example
*
* var initialize = _.once(createApplication);
* initialize();
* initialize();
* // Application is only created once.
*/
function once(func) {
var result,
ran = false;
return function() {
if (ran) {
return result;
}
ran = true;
result = func.apply(this, arguments);
// clear the `func` variable so the function may be garbage collected
func = null;
return result;
};
}
/**
* Creates a function that, when called, invokes `func` with any additional
* `partial` arguments prepended to those passed to the new function. This
* method is similar to `bind`, except it does **not** alter the `this` binding.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to partially apply arguments to.
* @param {Mixed} [arg1, arg2, ...] Arguments to be partially applied.
* @returns {Function} Returns the new partially applied function.
* @example
*
* var greet = function(greeting, name) { return greeting + ': ' + name; };
* var hi = _.partial(greet, 'hi');
* hi('moe');
* // => 'hi: moe'
*/
function partial(func) {
return createBound(func, slice.call(arguments, 1));
}
/**
* Creates a function that, when executed, will only call the `func`
* function at most once per every `wait` milliseconds. If the throttled
* function is invoked more than once during the `wait` timeout, `func` will
* also be called on the trailing edge of the timeout. Subsequent calls to the
* throttled function will return the result of the last `func` call.
*
* @static
* @memberOf _
* @category Functions
* @param {Function} func The function to throttle.
* @param {Number} wait The number of milliseconds to throttle executions to.
* @returns {Function} Returns the new throttled function.
* @example
*
* var throttled = _.throttle(updatePosition, 100);
* jQuery(window).on('scroll', throttled);
*/
function throttle(func, wait) {
var args,
result,
thisArg,
timeoutId,
lastCalled = 0;
function trailingCall() {
lastCalled = new Date;
timeoutId = null;
result = func.apply(thisArg, args);
}
return function() {
var now = new Date,
remaining = wait - (now - lastCalled);
args = arguments;
thisArg = this;
if (remaining <= 0) {
clearTimeout(timeoutId);
lastCalled = now;
result = func.apply(thisArg, args);
}
else if (!timeoutId) {
timeoutId = setTimeout(trailingCall, remaining);
}
return result;
};
}
/**
* Creates a function that passes `value` to the `wrapper` function as its
* first argument. Additional arguments passed to the function are appended
* to those passed to the `wrapper` function. The `wrapper` is executed with
* the `this` binding of the created function.
*
* @static
* @memberOf _
* @category Functions
* @param {Mixed} value The value to wrap.
* @param {Function} wrapper The wrapper function.
* @returns {Function} Returns the new function.
* @example
*
* var hello = function(name) { return 'hello ' + name; };
* hello = _.wrap(hello, function(func) {
* return 'before, ' + func('moe') + ', after';
* });
* hello();
* // => 'before, hello moe, after'
*/
function wrap(value, wrapper) {
return function() {
var args = [value];
push.apply(args, arguments);
return wrapper.apply(this, args);
};
}
/*--------------------------------------------------------------------------*/
/**
* Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their
* corresponding HTML entities.
*
* @static
* @memberOf _
* @category Utilities
* @param {String} string The string to escape.
* @returns {String} Returns the escaped string.
* @example
*
* _.escape('Moe, Larry & Curly');
* // => "Moe, Larry &amp; Curly"
*/
function escape(string) {
return string == null ? '' : (string + '').replace(reUnescapedHtml, escapeHtmlChar);
}
/**
* This function returns the first argument passed to it.
*
* Note: It is used throughout Lo-Dash as a default callback.
*
* @static
* @memberOf _
* @category Utilities
* @param {Mixed} value Any value.
* @returns {Mixed} Returns `value`.
* @example
*
* var moe = { 'name': 'moe' };
* moe === _.identity(moe);
* // => true
*/
function identity(value) {
return value;
}
/**
* Adds functions properties of `object` to the `lodash` function and chainable
* wrapper.
*
* @static
* @memberOf _
* @category Utilities
* @param {Object} object The object of function properties to add to `lodash`.
* @example
*
* _.mixin({
* 'capitalize': function(string) {
* return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase();
* }
* });
*
* _.capitalize('larry');
* // => 'Larry'
*
* _('curly').capitalize();
* // => 'Curly'
*/
function mixin(object) {
forEach(functions(object), function(methodName) {
var func = lodash[methodName] = object[methodName];
lodash.prototype[methodName] = function() {
var args = [this.__wrapped__];
push.apply(args, arguments);
var result = func.apply(lodash, args);
if (this.__chain__) {
result = new lodash(result);
result.__chain__ = true;
}
return result;
};
});
}
/**
* Reverts the '_' variable to its previous value and returns a reference to
* the `lodash` function.
*
* @static
* @memberOf _
* @category Utilities
* @returns {Function} Returns the `lodash` function.
* @example
*
* var lodash = _.noConflict();
*/
function noConflict() {
window._ = oldDash;
return this;
}
/**
* Produces a random number between `min` and `max` (inclusive). If only one
* argument is passed, a number between `0` and the given number will be returned.
*
* @static
* @memberOf _
* @category Utilities
* @param {Number} [min=0] The minimum possible value.
* @param {Number} [max=1] The maximum possible value.
* @returns {Number} Returns a random number.
* @example
*
* _.random(0, 5);
* // => a number between 1 and 5
*
* _.random(5);
* // => also a number between 1 and 5
*/
function random(min, max) {
if (min == null && max == null) {
max = 1;
}
min = +min || 0;
if (max == null) {
max = min;
min = 0;
}
return min + floor(nativeRandom() * ((+max || 0) - min + 1));
}
/**
* Resolves the value of `property` on `object`. If `property` is a function
* it will be invoked and its result returned, else the property value is
* returned. If `object` is falsey, then `null` is returned.
*
* @deprecated
* @static
* @memberOf _
* @category Utilities
* @param {Object} object The object to inspect.
* @param {String} property The property to get the value of.
* @returns {Mixed} Returns the resolved value.
* @example
*
* var object = {
* 'cheese': 'crumpets',
* 'stuff': function() {
* return 'nonsense';
* }
* };
*
* _.result(object, 'cheese');
* // => 'crumpets'
*
* _.result(object, 'stuff');
* // => 'nonsense'
*/
function result(object, property) {
// based on Backbone's private `getValue` function
// https://github.com/documentcloud/backbone/blob/0.9.2/backbone.js#L1419-1424
var value = object ? object[property] : null;
return isFunction(value) ? object[property]() : value;
}
/**
* A micro-templating method that handles arbitrary delimiters, preserves
* whitespace, and correctly escapes quotes within interpolated code.
*
* Note: In the development build `_.template` utilizes sourceURLs for easier
* debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl
*
* Note: Lo-Dash may be used in Chrome extensions by either creating a `lodash csp`
* build and avoiding `_.template` use, or loading Lo-Dash in a sandboxed page.
* See http://developer.chrome.com/trunk/extensions/sandboxingEval.html
*
* @static
* @memberOf _
* @category Utilities
* @param {String} text The template text.
* @param {Obect} data The data object used to populate the text.
* @param {Object} options The options object.
* escape - The "escape" delimiter regexp.
* evaluate - The "evaluate" delimiter regexp.
* interpolate - The "interpolate" delimiter regexp.
* sourceURL - The sourceURL of the template's compiled source.
* variable - The data object variable name.
*
* @returns {Function|String} Returns a compiled function when no `data` object
* is given, else it returns the interpolated text.
* @example
*
* // using a compiled template
* var compiled = _.template('hello <%= name %>');
* compiled({ 'name': 'moe' });
* // => 'hello moe'
*
* var list = '<% _.forEach(people, function(name) { %><li><%= name %></li><% }); %>';
* _.template(list, { 'people': ['moe', 'larry', 'curly'] });
* // => '<li>moe</li><li>larry</li><li>curly</li>'
*
* // using the "escape" delimiter to escape HTML in data property values
* _.template('<b><%- value %></b>', { 'value': '<script>' });
* // => '<b>&lt;script&gt;</b>'
*
* // using the ES6 delimiter as an alternative to the default "interpolate" delimiter
* _.template('hello ${ name }', { 'name': 'curly' });
* // => 'hello curly'
*
* // using the internal `print` function in "evaluate" delimiters
* _.template('<% print("hello " + epithet); %>!', { 'epithet': 'stooge' });
* // => 'hello stooge!'
*
* // using custom template delimiters
* _.templateSettings = {
* 'interpolate': /{{([\s\S]+?)}}/g
* };
*
* _.template('hello {{ name }}!', { 'name': 'mustache' });
* // => 'hello mustache!'
*
* // using the `sourceURL` option to specify a custom sourceURL for the template
* var compiled = _.template('hello <%= name %>', null, { 'sourceURL': '/basic/greeting.jst' });
* compiled(data);
* // => find the source of "greeting.jst" under the Sources tab or Resources panel of the web inspector
*
* // using the `variable` option to ensure a with-statement isn't used in the compiled template
* var compiled = _.template('hello <%= data.name %>!', null, { 'variable': 'data' });
* compiled.source;
* // => function(data) {
* var __t, __p = '', __e = _.escape;
* __p += 'hello ' + ((__t = ( data.name )) == null ? '' : __t) + '!';
* return __p;
* }
*
* // using the `source` property to inline compiled templates for meaningful
* // line numbers in error messages and a stack trace
* fs.writeFileSync(path.join(cwd, 'jst.js'), '\
* var JST = {\
* "main": ' + _.template(mainText).source + '\
* };\
* ');
*/
function template(text, data, options) {
// based on John Resig's `tmpl` implementation
// http://ejohn.org/blog/javascript-micro-templating/
// and Laura Doktorova's doT.js
// https://github.com/olado/doT
text || (text = '');
options || (options = {});
var isEvaluating,
result,
settings = lodash.templateSettings,
index = 0,
interpolate = options.interpolate || settings.interpolate || reNoMatch,
source = "__p += '",
variable = options.variable || settings.variable,
hasVariable = variable;
// compile regexp to match each delimiter
var reDelimiters = RegExp(
(options.escape || settings.escape || reNoMatch).source + '|' +
interpolate.source + '|' +
(interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +
(options.evaluate || settings.evaluate || reNoMatch).source + '|$'
, 'g');
text.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {
interpolateValue || (interpolateValue = esTemplateValue);
// escape characters that cannot be included in string literals
source += text.slice(index, offset).replace(reUnescapedString, escapeStringChar);
// replace delimiters with snippets
source +=
escapeValue ? "' +\n__e(" + escapeValue + ") +\n'" :
evaluateValue ? "';\n" + evaluateValue + ";\n__p += '" :
interpolateValue ? "' +\n((__t = (" + interpolateValue + ")) == null ? '' : __t) +\n'" : '';
isEvaluating || (isEvaluating = evaluateValue || reComplexDelimiter.test(escapeValue || interpolateValue));
index = offset + match.length;
});
source += "';\n";
// if `variable` is not specified and the template contains "evaluate"
// delimiters, wrap a with-statement around the generated code to add the
// data object to the top of the scope chain
if (!hasVariable) {
variable = 'obj';
if (isEvaluating) {
source = 'with (' + variable + ') {\n' + source + '\n}\n';
}
else {
// avoid a with-statement by prepending data object references to property names
var reDoubleVariable = RegExp('(\\(\\s*)' + variable + '\\.' + variable + '\\b', 'g');
source = source
.replace(reInsertVariable, '$&' + variable + '.')
.replace(reDoubleVariable, '$1__d');
}
}
// cleanup code by stripping empty strings
source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)
.replace(reEmptyStringMiddle, '$1')
.replace(reEmptyStringTrailing, '$1;');
// frame code as the function body
source = 'function(' + variable + ') {\n' +
(hasVariable ? '' : variable + ' || (' + variable + ' = {});\n') +
'var __t, __p = \'\', __e = _.escape' +
(isEvaluating
? ', __j = Array.prototype.join;\n' +
'function print() { __p += __j.call(arguments, \'\') }\n'
: (hasVariable ? '' : ', __d = ' + variable + '.' + variable + ' || ' + variable) + ';\n'
) +
source +
'return __p\n}';
// use a sourceURL for easier debugging
// http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl
var sourceURL = useSourceURL
? '\n//@ sourceURL=' + (options.sourceURL || '/lodash/template/source[' + (templateCounter++) + ']')
: '';
try {
result = Function('_', 'return ' + source + sourceURL)(lodash);
} catch(e) {
e.source = source;
throw e;
}
if (data) {
return result(data);
}
// provide the compiled function's source via its `toString` method, in
// supported environments, or the `source` property as a convenience for
// inlining compiled templates during the build process
result.source = source;
return result;
}
/**
* Executes the `callback` function `n` times, returning an array of the results
* of each `callback` execution. The `callback` is bound to `thisArg` and invoked
* with one argument; (index).
*
* @static
* @memberOf _
* @category Utilities
* @param {Number} n The number of times to execute the callback.
* @param {Function} callback The function called per iteration.
* @param {Mixed} [thisArg] The `this` binding of `callback`.
* @returns {Array} Returns a new array of the results of each `callback` execution.
* @example
*
* var diceRolls = _.times(3, _.partial(_.random, 1, 6));
* // => [3, 6, 4]
*
* _.times(3, function(n) { mage.castSpell(n); });
* // => calls `mage.castSpell(n)` three times, passing `n` of `0`, `1`, and `2` respectively
*
* _.times(3, function(n) { this.cast(n); }, mage);
* // => also calls `mage.castSpell(n)` three times
*/
function times(n, callback, thisArg) {
n = +n || 0;
var index = -1,
result = Array(n);
while (++index < n) {
result[index] = callback.call(thisArg, index);
}
return result;
}
/**
* The opposite of `_.escape`, this method converts the HTML entities
* `&amp;`, `&lt;`, `&gt;`, `&quot;`, and `&#x27;` in `string` to their
* corresponding characters.
*
* @static
* @memberOf _
* @category Utilities
* @param {String} string The string to unescape.
* @returns {String} Returns the unescaped string.
* @example
*
* _.unescape('Moe, Larry &amp; Curly');
* // => "Moe, Larry & Curly"
*/
function unescape(string) {
return string == null ? '' : (string + '').replace(reEscapedHtml, unescapeHtmlChar);
}
/**
* Generates a unique id. If `prefix` is passed, the id will be appended to it.
*
* @static
* @memberOf _
* @category Utilities
* @param {String} [prefix] The value to prefix the id with.
* @returns {Number|String} Returns a numeric id if no prefix is passed, else
* a string id may be returned.
* @example
*
* _.uniqueId('contact_');
* // => 'contact_104'
*/
function uniqueId(prefix) {
var id = idCounter++;
return prefix ? prefix + id : id;
}
/*--------------------------------------------------------------------------*/
/**
* Wraps the value in a `lodash` wrapper object.
*
* @static
* @memberOf _
* @category Chaining
* @param {Mixed} value The value to wrap.
* @returns {Object} Returns the wrapper object.
* @example
*
* var stooges = [
* { 'name': 'moe', 'age': 40 },
* { 'name': 'larry', 'age': 50 },
* { 'name': 'curly', 'age': 60 }
* ];
*
* var youngest = _.chain(stooges)
* .sortBy(function(stooge) { return stooge.age; })
* .map(function(stooge) { return stooge.name + ' is ' + stooge.age; })
* .first()
* .value();
* // => 'moe is 40'
*/
function chain(value) {
value = new lodash(value);
value.__chain__ = true;
return value;
}
/**
* Invokes `interceptor` with the `value` as the first argument, and then
* returns `value`. The purpose of this method is to "tap into" a method chain,
* in order to perform operations on intermediate results within the chain.
*
* @static
* @memberOf _
* @category Chaining
* @param {Mixed} value The value to pass to `interceptor`.
* @param {Function} interceptor The function to invoke.
* @returns {Mixed} Returns `value`.
* @example
*
* _.chain([1, 2, 3, 200])
* .filter(function(num) { return num % 2 == 0; })
* .tap(alert)
* .map(function(num) { return num * num })
* .value();
* // => // [2, 200] (alerted)
* // => [4, 40000]
*/
function tap(value, interceptor) {
interceptor(value);
return value;
}
/**
* Enables method chaining on the wrapper object.
*
* @name chain
* @deprecated
* @memberOf _
* @category Chaining
* @returns {Mixed} Returns the wrapper object.
* @example
*
* _([1, 2, 3]).value();
* // => [1, 2, 3]
*/
function wrapperChain() {
this.__chain__ = true;
return this;
}
/**
* Extracts the wrapped value.
*
* @name value
* @memberOf _
* @category Chaining
* @returns {Mixed} Returns the wrapped value.
* @example
*
* _([1, 2, 3]).value();
* // => [1, 2, 3]
*/
function wrapperValue() {
return this.__wrapped__;
}
/*--------------------------------------------------------------------------*/
/**
* The semantic version number.
*
* @static
* @memberOf _
* @type String
*/
lodash.VERSION = '0.9.2';
// assign static methods
lodash.assign = assign;
lodash.after = after;
lodash.bind = bind;
lodash.bindAll = bindAll;
lodash.chain = chain;
lodash.clone = clone;
lodash.compact = compact;
lodash.compose = compose;
lodash.contains = contains;
lodash.countBy = countBy;
lodash.debounce = debounce;
lodash.defaults = defaults;
lodash.defer = defer;
lodash.delay = delay;
lodash.difference = difference;
lodash.escape = escape;
lodash.every = every;
lodash.filter = filter;
lodash.find = find;
lodash.first = first;
lodash.flatten = flatten;
lodash.forEach = forEach;
lodash.forIn = forIn;
lodash.forOwn = forOwn;
lodash.functions = functions;
lodash.groupBy = groupBy;
lodash.has = has;
lodash.identity = identity;
lodash.indexOf = indexOf;
lodash.initial = initial;
lodash.intersection = intersection;
lodash.invert = invert;
lodash.invoke = invoke;
lodash.isArguments = isArguments;
lodash.isArray = isArray;
lodash.isBoolean = isBoolean;
lodash.isDate = isDate;
lodash.isElement = isElement;
lodash.isEmpty = isEmpty;
lodash.isEqual = isEqual;
lodash.isFinite = isFinite;
lodash.isFunction = isFunction;
lodash.isNaN = isNaN;
lodash.isNull = isNull;
lodash.isNumber = isNumber;
lodash.isObject = isObject;
lodash.isPlainObject = isPlainObject;
lodash.isRegExp = isRegExp;
lodash.isString = isString;
lodash.isUndefined = isUndefined;
lodash.keys = keys;
lodash.last = last;
lodash.lastIndexOf = lastIndexOf;
lodash.lateBind = lateBind;
lodash.map = map;
lodash.max = max;
lodash.memoize = memoize;
lodash.merge = merge;
lodash.min = min;
lodash.mixin = mixin;
lodash.noConflict = noConflict;
lodash.object = object;
lodash.omit = omit;
lodash.once = once;
lodash.pairs = pairs;
lodash.partial = partial;
lodash.pick = pick;
lodash.pluck = pluck;
lodash.random = random;
lodash.range = range;
lodash.reduce = reduce;
lodash.reduceRight = reduceRight;
lodash.reject = reject;
lodash.rest = rest;
lodash.result = result;
lodash.shuffle = shuffle;
lodash.size = size;
lodash.some = some;
lodash.sortBy = sortBy;
lodash.sortedIndex = sortedIndex;
lodash.tap = tap;
lodash.template = template;
lodash.throttle = throttle;
lodash.times = times;
lodash.toArray = toArray;
lodash.unescape = unescape;
lodash.union = union;
lodash.uniq = uniq;
lodash.uniqueId = uniqueId;
lodash.values = values;
lodash.where = where;
lodash.without = without;
lodash.wrap = wrap;
lodash.zip = zip;
// assign aliases
lodash.all = every;
lodash.any = some;
lodash.collect = map;
lodash.detect = find;
lodash.drop = rest;
lodash.each = forEach;
lodash.extend = assign;
lodash.foldl = reduce;
lodash.foldr = reduceRight;
lodash.head = first;
lodash.include = contains;
lodash.inject = reduce;
lodash.methods = functions;
lodash.select = filter;
lodash.tail = rest;
lodash.take = first;
lodash.unique = uniq;
// add pseudo private property to be used and removed during the build process
lodash._iteratorTemplate = iteratorTemplate;
/*--------------------------------------------------------------------------*/
// add all static functions to `lodash.prototype`
mixin(lodash);
// add `lodash.prototype.chain` after calling `mixin()` to avoid overwriting
// it with the wrapped `lodash.chain`
lodash.prototype.chain = wrapperChain;
lodash.prototype.value = wrapperValue;
// add all mutator Array functions to the wrapper.
forEach(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(methodName) {
var func = arrayRef[methodName];
lodash.prototype[methodName] = function() {
var value = this.__wrapped__;
func.apply(value, arguments);
// avoid array-like object bugs with `Array#shift` and `Array#splice` in
// Firefox < 10 and IE < 9
if (hasObjectSpliceBug && value.length === 0) {
delete value[0];
}
if (this.__chain__) {
value = new lodash(value);
value.__chain__ = true;
}
return value;
};
});
// add all accessor Array functions to the wrapper.
forEach(['concat', 'join', 'slice'], function(methodName) {
var func = arrayRef[methodName];
lodash.prototype[methodName] = function() {
var value = this.__wrapped__,
result = func.apply(value, arguments);
if (this.__chain__) {
result = new lodash(result);
result.__chain__ = true;
}
return result;
};
});
/*--------------------------------------------------------------------------*/
// expose Lo-Dash
// some AMD build optimizers, like r.js, check for specific condition patterns like the following:
if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {
// Expose Lo-Dash to the global object even when an AMD loader is present in
// case Lo-Dash was injected by a third-party script and not intended to be
// loaded as a module. The global assignment can be reverted in the Lo-Dash
// module via its `noConflict()` method.
window._ = lodash;
// define as an anonymous module so, through path mapping, it can be
// referenced as the "underscore" module
define(function() {
return lodash;
});
}
// check for `exports` after `define` in case a build optimizer adds an `exports` object
else if (freeExports) {
// in Node.js or RingoJS v0.8.0+
if (typeof module == 'object' && module && module.exports == freeExports) {
(module.exports = lodash)._ = lodash;
}
// in Narwhal or RingoJS v0.7.0-
else {
freeExports._ = lodash;
}
}
else {
// in a browser or Rhino
window._ = lodash;
}
}(this));
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