Created
November 23, 2019 17:17
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hungarian stuff
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| #include <cstdint> | |
| #include <cstddef> | |
| #include <cstdio> | |
| #include <cstring> | |
| class someClass { | |
| private: | |
| uint32_t m_iSomeField; | |
| public: | |
| someClass(uint32_t iSomeField); | |
| uint32_t getSomeField() const { return m_iSomeField; } | |
| void setSomeField(uint32_t iv) { m_iSomeField = iv; } | |
| }; | |
| someClass::someClass(uint32_t iSomeField) : m_iSomeField(iSomeField) {} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <cstdint> | |
| #include <cstddef> | |
| #include <cstdio> | |
| #include <cstring> | |
| class someClass { | |
| private: | |
| uint32_t m_SomeField; | |
| public: | |
| someClass(uint32_t someField); | |
| uint32_t getSomeField() const { return m_SomeField; } | |
| void setSomeField(uint32_t v) { m_SomeField = v; } | |
| }; | |
| someClass::someClass(uint32_t someField) : m_SomeField(someField) {} |
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