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Basic Emacs Keybindings with JavaFX
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/** | |
* Copyright (C) 2015 uphy.jp | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
package jp.uphy.javafx.console; | |
import javafx.scene.control.TextInputControl; | |
import javafx.scene.input.KeyCode; | |
import javafx.scene.input.KeyEvent; | |
/** | |
* @author uphy | |
*/ | |
class KeyBindingUtils { | |
static void installEmacsKeyBinding(TextInputControl textInputControl) { | |
textInputControl.addEventHandler(KeyEvent.KEY_PRESSED, e -> { | |
if (e.isControlDown()) { | |
switch (e.getCode()) { | |
case F: | |
textInputControl.fireEvent(new KeyEvent(KeyEvent.KEY_PRESSED, "", "", KeyCode.RIGHT, false, false, false, false)); | |
e.consume(); | |
break; | |
case B: | |
textInputControl.fireEvent(new KeyEvent(KeyEvent.KEY_PRESSED, "", "", KeyCode.LEFT, false, false, false, false)); | |
e.consume(); | |
break; | |
case N: | |
textInputControl.fireEvent(new KeyEvent(KeyEvent.KEY_PRESSED, "", "", KeyCode.DOWN, false, false, false, false)); | |
e.consume(); | |
break; | |
case P: | |
textInputControl.fireEvent(new KeyEvent(KeyEvent.KEY_PRESSED, "", "", KeyCode.UP, false, false, false, false)); | |
e.consume(); | |
break; | |
case E: | |
textInputControl.fireEvent(new KeyEvent(KeyEvent.KEY_PRESSED, "", "", KeyCode.END, false, false, false, false)); | |
e.consume(); | |
break; | |
case A: | |
textInputControl.fireEvent(new KeyEvent(KeyEvent.KEY_PRESSED, "", "", KeyCode.HOME, false, false, false, false)); | |
e.consume(); | |
break; | |
case K: | |
textInputControl.fireEvent(new KeyEvent(KeyEvent.KEY_PRESSED, "", "", KeyCode.END, true, false, false, false)); | |
textInputControl.fireEvent(new KeyEvent(KeyEvent.KEY_RELEASED, "", "", KeyCode.END, true, false, false, false)); | |
textInputControl.copy(); | |
textInputControl.fireEvent(new KeyEvent(KeyEvent.KEY_PRESSED, "", "", KeyCode.DELETE, true, false, false, false)); | |
e.consume(); | |
break; | |
case Y: | |
textInputControl.paste(); | |
e.consume(); | |
break; | |
} | |
} else if (e.isAltDown()) { | |
switch (e.getCode()) { | |
case W: | |
textInputControl.copy(); | |
e.consume(); | |
break; | |
} | |
} | |
}); | |
} | |
} |
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