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Python Hexgrid
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import math | |
def calculate_polygons(startx, starty, endx, endy, radius): | |
""" | |
Calculate a grid of hexagon coordinates of the given radius | |
given lower-left and upper-right coordinates | |
Returns a list of lists containing 6 tuples of x, y point coordinates | |
These can be used to construct valid regular hexagonal polygons | |
You will probably want to use projected coordinates for this | |
""" | |
# calculate side length given radius | |
sl = (2 * radius) * math.tan(math.pi / 6) | |
# calculate radius for a given side-length | |
# (a * (math.cos(math.pi / 6) / math.sin(math.pi / 6)) / 2) | |
# see http://www.calculatorsoup.com/calculators/geometry-plane/polygon.php | |
# calculate coordinates of the hexagon points | |
# sin(30) | |
p = sl * 0.5 | |
b = sl * math.cos(math.radians(30)) | |
w = b * 2 | |
h = 2 * sl | |
# offset start and end coordinates by hex widths and heights to guarantee coverage | |
startx = startx - w | |
starty = starty - h | |
endx = endx + w | |
endy = endy + h | |
origx = startx | |
origy = starty | |
# offsets for moving along and up rows | |
xoffset = b | |
yoffset = 3 * p | |
polygons = [] | |
row = 1 | |
counter = 0 | |
while starty < endy: | |
if row % 2 == 0: | |
startx = origx + xoffset | |
else: | |
startx = origx | |
while startx < endx: | |
p1x = startx | |
p1y = starty + p | |
p2x = startx | |
p2y = starty + (3 * p) | |
p3x = startx + b | |
p3y = starty + h | |
p4x = startx + w | |
p4y = starty + (3 * p) | |
p5x = startx + w | |
p5y = starty + p | |
p6x = startx + b | |
p6y = starty | |
poly = [ | |
(p1x, p1y), | |
(p2x, p2y), | |
(p3x, p3y), | |
(p4x, p4y), | |
(p5x, p5y), | |
(p6x, p6y), | |
(p1x, p1y)] | |
polygons.append(poly) | |
counter += 1 | |
startx += w | |
starty += yoffset | |
row += 1 | |
return polygons |
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thanks @urschrei, I'm still having trouble getting 0.5.0 to install (see updated Colab notebook). I'll go ahead with the Gist code - thanks again.