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JS sample for Mr. S
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<!DOCTYPE HTML> | |
<html> | |
<head> | |
<script> | |
var mybutton=function(name_,x_,y_){ | |
this.name = name_; | |
this.x = x_; | |
this.y = y_; | |
this.radius = 10; | |
this.time = 0; | |
this.on_click = function(){ | |
console.log(this.name); | |
}; | |
this.on_update = function(){ | |
this.time += 500; | |
this. x += 10 * Math.sin(this.time / 1000); | |
}; | |
this.on_draw = function(){ | |
context.beginPath(); | |
context.arc(this.x,this.y,this.radius,0,2*Math.PI,false); | |
context.stroke(); | |
}; | |
}; | |
var os = [ | |
new mybutton("one",10,10), | |
new mybutton("two",40,40), | |
]; | |
var context = null; | |
var update = function(){ | |
for(var i in os) | |
os[i].on_update(); | |
}; | |
var draw = function(){ | |
context.clearRect(0,0,500,500); | |
for(var i in os) | |
os[i].on_draw(); | |
}; | |
var update_and_draw = function(){ | |
update(); | |
draw(); | |
}; | |
var click = function(e){ | |
//document.getElementById("ccc").innerHTML=e.layerX; | |
var x = e.layerX; | |
var y = e.layerY; | |
for(var i in os){ | |
var o = os[i]; | |
var dx = x - o.x; | |
var dy = y - o.y; | |
var d = Math.sqrt(dx*dx+dy*dy); | |
if(d <= o.radius) | |
o.on_click(); | |
} | |
}; | |
window.addEventListener("load",function(){ | |
var ddd = document.getElementById("ddd"); | |
ddd.addEventListener("click",click); | |
context = ddd.getContext("2d"); | |
setInterval(update_and_draw,500); | |
}); | |
</script> | |
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | |
<title>無題ドキュメント</title> | |
</head> | |
<body> | |
<canvas id="ddd" width="500" height="500" style="border:solid 1px #F39"> | |
</canvas> | |
<div id="ccc"> | |
</div> | |
</body> | |
</html> |
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