Created
December 11, 2020 09:05
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cmake_minimum_required(VERSION 3.0.0) | |
project(Testing VERSION 0.1.0) | |
# definations | |
add_compile_definitions( | |
_NDEBUG | |
_CRT_SECURE_NO_WARNINGS | |
_CRT_NON_CONFORMING_SWPRINTFS | |
GTASA | |
GTAGAME_NAME="San Andreas" | |
GTAGAME_ABBR="SA" | |
GTAGAME_ABBRLOW="sa" | |
GTAGAME_PROTAGONISTNAME="CJ" | |
GTAGAME_CITYNAME="San Andreas" | |
_LA_SUPPORT | |
PLUGIN_SGV_10US) | |
include_directories($ENV{PLUGIN_SDK_DIR}/shared | |
$ENV{PLUGIN_SDK_DIR}/shared/comp | |
$ENV{PLUGIN_SDK_DIR}/shared/comp/plugins | |
$ENV{PLUGIN_SDK_DIR}/shared/extender | |
$ENV{PLUGIN_SDK_DIR}/shared/game | |
$ENV{PLUGIN_SDK_DIR}/shared/extensions | |
$ENV{PLUGIN_SDK_DIR}/shared/extensions/scripting | |
$ENV{PLUGIN_SDK_DIR}/plugin_sa | |
$ENV{PLUGIN_SDK_DIR}/plugin_sa/game_sa | |
$ENV{PLUGIN_SDK_DIR}/plugin_sa/game_sa/rw | |
$ENV{PLUGIN_SDK_DIR}/plugin_sa/game_sa/meta | |
$ENV{PLUGIN_SDK_DIR}/output/lib | |
) | |
link_directories(${PROJECT_NAME} $ENV{PLUGIN_SDK_DIR}/output/lib) | |
add_library(${PROJECT_NAME} SHARED CreateCar.cpp) | |
# Include libraries depending on build type | |
target_link_libraries( | |
${PROJECT_NAME} $<$<CONFIG:Debug>:plugin_d.lib> | |
$<$<CONFIG:Release>:plugin.lib> | |
) | |
# Set the output directory for the dll or asi | |
# $<0:> makes it so build specific dirs ( Debug, Release) aren't created | |
set_target_properties(${PROJECT_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "../bin/$<0:>/") | |
set_target_properties(${PROJECT_NAME} PROPERTIES SUFFIX ".asi") | |
# Set MT flags for VC++ | |
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MT") | |
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd") | |
set(CPACK_PROJECT_NAME ${PROJECT_NAME}) | |
set(CPACK_PROJECT_VERSION ${PROJECT_VERSION}) | |
include(CPack) |
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