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cmake_minimum_required(VERSION 3.0.0) | |
project(Testing VERSION 0.1.0) | |
# definations | |
add_compile_definitions( | |
_NDEBUG | |
_CRT_SECURE_NO_WARNINGS | |
_CRT_NON_CONFORMING_SWPRINTFS | |
GTASA | |
GTAGAME_NAME="San Andreas" |
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/* | |
RC Vehicle script | |
Author: Grinch_ | |
*/ | |
SCRIPT_START | |
{ | |
SCRIPT_NAME RC_FTW | |
///////////////////////////////////////////////////////////// | |
// CONSTS |
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// by Junior_Djjr - MixMods.com.br | |
// You need: https://forum.mixmods.com.br/f141-gta3script-cleo/t5206-como-criar-scripts-com-cleoplus | |
SCRIPT_START | |
{ | |
LVAR_INT scplayer iCurLocal iNewLocal iCarrecIndex pString i bShowedMoneyInfo hPlane | |
LVAR_FLOAT x y z a x2 y2 sizeX sizeY planeX planeY planeZ | |
CONST_INT LOCAL_LS 0 | |
CONST_INT LOCAL_SF 1 | |
CONST_INT LOCAL_LV 2 |
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#include <Windows.h> | |
#include <stdio.h> | |
void(*LoadObjectData)(const char*) = (void(*)(const char*))0x5B5360; | |
void Thread(void *param) | |
{ | |
Sleep(3000); | |
HMODULE hModule = GetModuleHandle(NULL); | |
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#define TRAM_MODEL 449 | |
#define DRIVER_MODEL 253 | |
#define DISTANCE_RANGE 10 | |
#define TRAM_WAIT_TIME 10000 // 10 seconds | |
#define DEBUG_STUFF | |
#ifdef DEBUG_STUFF// Only add in debug build | |
#include <fstream> | |
#include "CSprite.h" |
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SCRIPT_START | |
{ | |
/* | |
Functional Clock | |
Author: Grinch_ | |
*/ | |
SCRIPT_NAME FCLOCK | |
CONST_INT hour_tick_model 14730 | |
CONST_INT min_tick_model 14729 |
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import PySimpleGUI as sg | |
import struct, re, sys, webbrowser | |
############################################### | |
sg.theme('Material 2') | |
sg.theme_input_background_color("White") | |
sg.theme_input_text_color("Black") | |
sg.theme_text_color("Black") | |
############################################### | |
# Format |
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#include "plugin.h" | |
#include <iostream> | |
using namespace plugin; | |
struct Mouse | |
{ | |
unsigned int x, y; | |
unsigned int wheelDelta; | |
char k1, k2, k3, k4, k5; |
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import dearpygui.dearpygui as dpg | |
from scipy.spatial.transform import Rotation | |
############################################### | |
# Constants | |
VIEWPORT_HEIGHT :int = 500 | |
VIEWPORT_WIDTH :int = 900 | |
VIEWPORT_TITLE :str = "IPL 2 PAWN" | |
INPUT_TEXT : str = "" | |
OUTPUT_TEXT : str = "" |
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SCRIPT_START | |
{ | |
NOP | |
LVAR_INT sc_player , sc_car , door,sc_char ,car_stay , blip,should_break | |
LVAR_FLOAT x, y ,z , distance,car_x car_y car_z,speed | |
car_stay = 0 | |
should_break = 0 | |
speed = 20.0 | |
GET_PLAYER_CHAR 0 sc_player |
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