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February 25, 2018 17:55
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local data = love.image.newImageData("Alloy_curses_12x12.png") | |
data:mapPixel(function(x,y,r,g,b,a) | |
if r == 255 and b == 255 and g ~= 255 then | |
r,g,b,a = 0,0,0,0 | |
end | |
return r,g,b,a | |
end) | |
local img = love.graphics.newImage(data) | |
local spritebatch = love.graphics.newSpriteBatch(img, 87*25, "stream") | |
local quads = {} | |
for x = 0, 255 do | |
local i,j = 1+(x%16), math.floor(x/16) | |
quads[x] = love.graphics.newQuad(i*12, j*12, 12, 12, img:getWidth(), img:getHeight()) | |
end | |
local random = math.random | |
local map = {} | |
local smap = {} | |
local old = {} | |
for i=0,86 do | |
map[i] = {} | |
smap[i] = {} | |
old[i] = {} | |
for j=0,24 do | |
map[i][j] = random(255) | |
old[i][j] = random(255) | |
spritebatch:setColor(255,255,255) | |
smap[i][j] = spritebatch:add(quads[map[i][j]], i*12, j*12) | |
end | |
end | |
love.draw = function() | |
for i=0,86 do | |
for j=0,24 do | |
if map[i][j] ~= old[i][j] then | |
old[i][j] = map[i][j] | |
spritebatch:setColor(255,255,255) | |
spritebatch:set(smap[i][j], quads[map[i][j]], i*12, j*12) | |
end | |
end | |
end | |
love.graphics.setColor(255,255,255,255) | |
love.graphics.draw(spritebatch) | |
love.graphics.print("FPS:"..love.timer.getFPS(),0,love.graphics.getHeight()-16) | |
end | |
love.update = function() | |
if love.keyboard.isDown(" ") then | |
for i=0,86 do | |
for j=0,24 do | |
map[i][j] = math.random(255) | |
end | |
end | |
end | |
end |
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