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@utilForever
Created October 22, 2017 15:53
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Rvalue reference, move semantics, std::move example
#include <iostream>
#include <algorithm>
class A
{
public:
// Simple constructor that initializes the resource.
explicit A(size_t length)
: mLength(length), mData(new int[length])
{
std::cout << "A(size_t). length = "
<< mLength << "." << std::endl;
}
// Destructor.
~A()
{
std::cout << "~A(). length = " << mLength << ".";
if (mData != NULL) {
std::cout << " Deleting resource.";
delete[] mData; // Delete the resource.
}
std::cout << std::endl;
}
// Copy constructor.
A(const A& other)
: mLength(other.mLength), mData(new int[other.mLength])
{
std::cout << "A(const A&). length = "
<< other.mLength << ". Copying resource." << std::endl;
std::copy(other.mData, other.mData + mLength, mData);
}
// Copy assignment operator.
A& operator=(const A& other)
{
std::cout << "operator=(const A&). length = "
<< other.mLength << ". Copying resource." << std::endl;
if (this != &other) {
delete[] mData; // Free the existing resource.
mLength = other.mLength;
mData = new int[mLength];
std::copy(other.mData, other.mData + mLength, mData);
}
return *this;
}
// Move constructor.
A(A&& other) : mData(NULL), mLength(0)
{
std::cout << "A(A&&). length = "
<< other.mLength << ". Moving resource.\n";
// Copy the data pointer and its length from the
// source object.
mData = other.mData;
mLength = other.mLength;
// Release the data pointer from the source object so that
// the destructor does not free the memory multiple times.
other.mData = NULL;
other.mLength = 0;
}
// Move assignment operator.
A& operator=(A&& other)
{
std::cout << "operator=(A&&). length = "
<< other.mLength << "." << std::endl;
if (this != &other) {
// Free the existing resource.
delete[] mData;
// Copy the data pointer and its length from the
// source object.
mData = other.mData;
mLength = other.mLength;
// Release the data pointer from the source object so that
// the destructor does not free the memory multiple times.
other.mData = NULL;
other.mLength = 0;
}
return *this;
}
// Retrieves the length of the data resource.
size_t Length() const
{
return mLength;
}
private:
size_t mLength; // The length of the resource.
int* mData; // The resource.
};
#include <vector>
int main()
{
std::vector<A> v;
A aObj(25); // lvalue
v.push_back(std::move(aObj)); //calls push_back(T&&)
std::cout << aObj.Length() << "\n";
// Create a vector object and add a few elements to it.
v.push_back(A(25));
v.push_back(A(75));
// Insert a new element into the second position of the vector.
v.insert(v.begin() + 1, A(50));
return 0;
}
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