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@utkarshkukreti
Created March 23, 2018 10:00
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var ElmRemoteDev = (function () {
'use strict';
var commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
function unwrapExports (x) {
return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x;
}
function createCommonjsModule(fn, module) {
return module = { exports: {} }, fn(module, module.exports), module.exports;
}
var remotedev = createCommonjsModule(function (module, exports) {
(function webpackUniversalModuleDefinition(root, factory) {
module.exports = factory();
})(commonjsGlobal, function() {
return /******/ (function(modules) { // webpackBootstrap
/******/ // The module cache
/******/ var installedModules = {};
/******/ // The require function
/******/ function __webpack_require__(moduleId) {
/******/ // Check if module is in cache
/******/ if(installedModules[moduleId])
/******/ return installedModules[moduleId].exports;
/******/ // Create a new module (and put it into the cache)
/******/ var module = installedModules[moduleId] = {
/******/ exports: {},
/******/ id: moduleId,
/******/ loaded: false
/******/ };
/******/ // Execute the module function
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
/******/ // Flag the module as loaded
/******/ module.loaded = true;
/******/ // Return the exports of the module
/******/ return module.exports;
/******/ }
/******/ // expose the modules object (__webpack_modules__)
/******/ __webpack_require__.m = modules;
/******/ // expose the module cache
/******/ __webpack_require__.c = installedModules;
/******/ // __webpack_public_path__
/******/ __webpack_require__.p = "";
/******/ // Load entry module and return exports
/******/ return __webpack_require__(0);
/******/ })
/************************************************************************/
/******/ ([
/* 0 */
/***/ function(module, exports, __webpack_require__) {
module.exports = __webpack_require__(9);
/***/ },
/* 1 */
/***/ function(module, exports, __webpack_require__) {
var Emitter = __webpack_require__(11);
if (!Object.create) {
Object.create = __webpack_require__(22);
}
var SCEmitter = function () {
Emitter.call(this);
};
SCEmitter.prototype = Object.create(Emitter.prototype);
SCEmitter.prototype.emit = function (event) {
if (event == 'error' && this.domain) {
// Emit the error on the domain if it has one.
// See https://github.com/joyent/node/blob/ef4344311e19a4f73c031508252b21712b22fe8a/lib/events.js#L78-85
var err = arguments[1];
if (!err) {
err = new Error('Uncaught, unspecified "error" event.');
}
err.domainEmitter = this;
err.domain = this.domain;
err.domainThrown = false;
this.domain.emit('error', err);
}
Emitter.prototype.emit.apply(this, arguments);
};
module.exports.SCEmitter = SCEmitter;
/***/ },
/* 2 */
/***/ function(module, exports, __webpack_require__) {
var cycle = __webpack_require__(12);
var isStrict = (function () { return !this; })();
function AuthTokenExpiredError(message, expiry) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'AuthTokenExpiredError';
this.message = message;
this.expiry = expiry;
} AuthTokenExpiredError.prototype = Object.create(Error.prototype);
function AuthTokenInvalidError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'AuthTokenInvalidError';
this.message = message;
} AuthTokenInvalidError.prototype = Object.create(Error.prototype);
function SilentMiddlewareBlockedError(message, type) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'SilentMiddlewareBlockedError';
this.message = message;
this.type = type;
} SilentMiddlewareBlockedError.prototype = Object.create(Error.prototype);
function InvalidActionError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'InvalidActionError';
this.message = message;
} InvalidActionError.prototype = Object.create(Error.prototype);
function InvalidArgumentsError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'InvalidArgumentsError';
this.message = message;
} InvalidArgumentsError.prototype = Object.create(Error.prototype);
function InvalidOptionsError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'InvalidOptionsError';
this.message = message;
} InvalidOptionsError.prototype = Object.create(Error.prototype);
function InvalidMessageError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'InvalidMessageError';
this.message = message;
} InvalidMessageError.prototype = Object.create(Error.prototype);
function SocketProtocolError(message, code) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'SocketProtocolError';
this.message = message;
this.code = code;
} SocketProtocolError.prototype = Object.create(Error.prototype);
function ServerProtocolError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'ServerProtocolError';
this.message = message;
} ServerProtocolError.prototype = Object.create(Error.prototype);
function HTTPServerError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'HTTPServerError';
this.message = message;
} HTTPServerError.prototype = Object.create(Error.prototype);
function ResourceLimitError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'ResourceLimitError';
this.message = message;
} ResourceLimitError.prototype = Object.create(Error.prototype);
function TimeoutError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'TimeoutError';
this.message = message;
} TimeoutError.prototype = Object.create(Error.prototype);
function BrokerError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'BrokerError';
this.message = message;
} BrokerError.prototype = Object.create(Error.prototype);
function ProcessExitError(message, code) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'ProcessExitError';
this.message = message;
this.code = code;
} ProcessExitError.prototype = Object.create(Error.prototype);
function UnknownError(message) {
if (Error.captureStackTrace && !isStrict) {
Error.captureStackTrace(this, arguments.callee);
} else {
this.stack = (new Error()).stack;
}
this.name = 'UnknownError';
this.message = message;
} UnknownError.prototype = Object.create(Error.prototype);
// Expose all error types
module.exports = {
AuthTokenExpiredError: AuthTokenExpiredError,
AuthTokenInvalidError: AuthTokenInvalidError,
SilentMiddlewareBlockedError: SilentMiddlewareBlockedError,
InvalidActionError: InvalidActionError,
InvalidArgumentsError: InvalidArgumentsError,
InvalidOptionsError: InvalidOptionsError,
InvalidMessageError: InvalidMessageError,
SocketProtocolError: SocketProtocolError,
ServerProtocolError: ServerProtocolError,
HTTPServerError: HTTPServerError,
ResourceLimitError: ResourceLimitError,
TimeoutError: TimeoutError,
BrokerError: BrokerError,
ProcessExitError: ProcessExitError,
UnknownError: UnknownError
};
module.exports.socketProtocolErrorStatuses = {
1001: 'Socket was disconnected',
1002: 'A WebSocket protocol error was encountered',
1003: 'Server terminated socket because it received invalid data',
1005: 'Socket closed without status code',
1006: 'Socket hung up',
1007: 'Message format was incorrect',
1008: 'Encountered a policy violation',
1009: 'Message was too big to process',
1010: 'Client ended the connection because the server did not comply with extension requirements',
1011: 'Server encountered an unexpected fatal condition',
4000: 'Server ping timed out',
4001: 'Client pong timed out',
4002: 'Server failed to sign auth token',
4003: 'Failed to complete handshake',
4004: 'Client failed to save auth token',
4005: 'Did not receive #handshake from client before timeout',
4006: 'Failed to bind socket to message broker',
4007: 'Client connection establishment timed out'
};
module.exports.socketProtocolIgnoreStatuses = {
1000: 'Socket closed normally',
1001: 'Socket hung up'
};
// Properties related to error domains cannot be serialized.
var unserializableErrorProperties = {
domain: 1,
domainEmitter: 1,
domainThrown: 1
};
module.exports.dehydrateError = function (error, includeStackTrace) {
var dehydratedError;
if (typeof error == 'string') {
dehydratedError = error;
} else {
dehydratedError = {
message: error.message
};
if (includeStackTrace) {
dehydratedError.stack = error.stack;
}
for (var i in error) {
if (!unserializableErrorProperties[i]) {
dehydratedError[i] = error[i];
}
}
}
return cycle.decycle(dehydratedError);
};
module.exports.hydrateError = function (error) {
var hydratedError = null;
if (error != null) {
if (typeof error == 'string') {
hydratedError = error;
} else {
hydratedError = new Error(error.message);
for (var i in error) {
if (error.hasOwnProperty(i)) {
hydratedError[i] = error[i];
}
}
}
}
return hydratedError;
};
/***/ },
/* 3 */
/***/ function(module, exports) {
module.exports = pathGetter;
function pathGetter(obj, path) {
if (path !== '$') {
var paths = getPaths(path);
for (var i = 0; i < paths.length; i++) {
path = paths[i].toString().replace(/\\"/g, '"');
obj = obj[path];
}
}
return obj;
}
function getPaths(pathString) {
var regex = /(?:\.(\w+))|(?:\[(\d+)\])|(?:\["((?:[^\\"]|\\.)*)"\])/g;
var matches = [];
var match;
while (match = regex.exec(pathString)) {
matches.push( match[1] || match[2] || match[3] );
}
return matches;
}
/***/ },
/* 4 */
/***/ function(module, exports, __webpack_require__) {
exports.decode = exports.parse = __webpack_require__(19);
exports.encode = exports.stringify = __webpack_require__(20);
/***/ },
/* 5 */
/***/ function(module, exports, __webpack_require__) {
var scErrors = __webpack_require__(2);
var InvalidActionError = scErrors.InvalidActionError;
var Response = function (socket, id) {
this.socket = socket;
this.id = id;
this.sent = false;
};
Response.prototype._respond = function (responseData) {
if (this.sent) {
throw new InvalidActionError('Response ' + this.id + ' has already been sent');
} else {
this.sent = true;
this.socket.send(this.socket.stringify(responseData));
}
};
Response.prototype.end = function (data) {
if (this.id) {
var responseData = {
rid: this.id
};
if (data !== undefined) {
responseData.data = data;
}
this._respond(responseData);
}
};
Response.prototype.error = function (error, data) {
if (this.id) {
var err = scErrors.dehydrateError(error);
var responseData = {
rid: this.id,
error: err
};
if (data !== undefined) {
responseData.data = data;
}
this._respond(responseData);
}
};
Response.prototype.callback = function (error, data) {
if (error) {
this.error(error, data);
} else {
this.end(data);
}
};
module.exports.Response = Response;
/***/ },
/* 6 */
/***/ function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(global, Buffer) {var SCEmitter = __webpack_require__(1).SCEmitter;
var SCChannel = __webpack_require__(21).SCChannel;
var Response = __webpack_require__(5).Response;
var AuthEngine = __webpack_require__(25).AuthEngine;
var SCTransport = __webpack_require__(27).SCTransport;
var querystring = __webpack_require__(4);
var LinkedList = __webpack_require__(18);
var base64 = __webpack_require__(10);
var scErrors = __webpack_require__(2);
var InvalidArgumentsError = scErrors.InvalidArgumentsError;
var InvalidMessageError = scErrors.InvalidMessageError;
var SocketProtocolError = scErrors.SocketProtocolError;
var TimeoutError = scErrors.TimeoutError;
var isBrowser = typeof window != 'undefined';
var SCSocket = function (opts) {
var self = this;
SCEmitter.call(this);
this.id = null;
this.state = this.CLOSED;
this.authState = this.PENDING;
this.signedAuthToken = null;
this.authToken = null;
this.pendingReconnect = false;
this.pendingReconnectTimeout = null;
this.pendingConnectCallback = false;
this.connectTimeout = opts.connectTimeout;
this.ackTimeout = opts.ackTimeout;
this.channelPrefix = opts.channelPrefix || null;
// pingTimeout will be ackTimeout at the start, but it will
// be updated with values provided by the 'connect' event
this.pingTimeout = this.ackTimeout;
var maxTimeout = Math.pow(2, 31) - 1;
var verifyDuration = function (propertyName) {
if (self[propertyName] > maxTimeout) {
throw new InvalidArgumentsError('The ' + propertyName +
' value provided exceeded the maximum amount allowed');
}
};
verifyDuration('connectTimeout');
verifyDuration('ackTimeout');
verifyDuration('pingTimeout');
this._localEvents = {
'connect': 1,
'connectAbort': 1,
'disconnect': 1,
'message': 1,
'error': 1,
'raw': 1,
'fail': 1,
'kickOut': 1,
'subscribe': 1,
'unsubscribe': 1,
'subscribeStateChange': 1,
'authStateChange': 1,
'authenticate': 1,
'deauthenticate': 1,
'removeAuthToken': 1,
'subscribeRequest': 1
};
this.connectAttempts = 0;
this._emitBuffer = new LinkedList();
this._channels = {};
this.options = opts;
this._cid = 1;
this.options.callIdGenerator = function () {
return self._callIdGenerator();
};
if (this.options.autoReconnect) {
if (this.options.autoReconnectOptions == null) {
this.options.autoReconnectOptions = {};
}
// Add properties to the this.options.autoReconnectOptions object.
// We assign the reference to a reconnectOptions variable to avoid repetition.
var reconnectOptions = this.options.autoReconnectOptions;
if (reconnectOptions.initialDelay == null) {
reconnectOptions.initialDelay = 10000;
}
if (reconnectOptions.randomness == null) {
reconnectOptions.randomness = 10000;
}
if (reconnectOptions.multiplier == null) {
reconnectOptions.multiplier = 1.5;
}
if (reconnectOptions.maxDelay == null) {
reconnectOptions.maxDelay = 60000;
}
}
if (this.options.subscriptionRetryOptions == null) {
this.options.subscriptionRetryOptions = {};
}
if (this.options.authEngine) {
this.auth = this.options.authEngine;
} else {
this.auth = new AuthEngine();
}
this.options.path = this.options.path.replace(/\/$/, '') + '/';
this.options.query = opts.query || {};
if (typeof this.options.query == 'string') {
this.options.query = querystring.parse(this.options.query);
}
this.connect();
this._channelEmitter = new SCEmitter();
if (isBrowser) {
var unloadHandler = function () {
self.disconnect();
};
if (global.attachEvent) {
global.attachEvent('onunload', unloadHandler);
} else if (global.addEventListener) {
global.addEventListener('beforeunload', unloadHandler, false);
}
}
};
SCSocket.prototype = Object.create(SCEmitter.prototype);
SCSocket.CONNECTING = SCSocket.prototype.CONNECTING = SCTransport.prototype.CONNECTING;
SCSocket.OPEN = SCSocket.prototype.OPEN = SCTransport.prototype.OPEN;
SCSocket.CLOSED = SCSocket.prototype.CLOSED = SCTransport.prototype.CLOSED;
SCSocket.AUTHENTICATED = SCSocket.prototype.AUTHENTICATED = 'authenticated';
SCSocket.UNAUTHENTICATED = SCSocket.prototype.UNAUTHENTICATED = 'unauthenticated';
SCSocket.PENDING = SCSocket.prototype.PENDING = 'pending';
SCSocket.ignoreStatuses = scErrors.socketProtocolIgnoreStatuses;
SCSocket.errorStatuses = scErrors.socketProtocolErrorStatuses;
SCSocket.prototype._privateEventHandlerMap = {
'#publish': function (data) {
var undecoratedChannelName = this._undecorateChannelName(data.channel);
var isSubscribed = this.isSubscribed(undecoratedChannelName, true);
if (isSubscribed) {
this._channelEmitter.emit(undecoratedChannelName, data.data);
}
},
'#kickOut': function (data) {
var undecoratedChannelName = this._undecorateChannelName(data.channel);
var channel = this._channels[undecoratedChannelName];
if (channel) {
SCEmitter.prototype.emit.call(this, 'kickOut', data.message, undecoratedChannelName);
channel.emit('kickOut', data.message, undecoratedChannelName);
this._triggerChannelUnsubscribe(channel);
}
},
'#setAuthToken': function (data, response) {
var self = this;
if (data) {
var triggerAuthenticate = function (err) {
if (err) {
// This is a non-fatal error, we don't want to close the connection
// because of this but we do want to notify the server and throw an error
// on the client.
response.error(err);
self._onSCError(err);
} else {
self._changeToAuthenticatedState(data.token);
response.end();
}
};
this.auth.saveToken(this.options.authTokenName, data.token, {}, triggerAuthenticate);
} else {
response.error(new InvalidMessageError('No token data provided by #setAuthToken event'));
}
},
'#removeAuthToken': function (data, response) {
var self = this;
this.auth.removeToken(this.options.authTokenName, function (err, oldToken) {
if (err) {
// Non-fatal error - Do not close the connection
response.error(err);
self._onSCError(err);
} else {
SCEmitter.prototype.emit.call(self, 'removeAuthToken', oldToken);
self._changeToUnauthenticatedState();
response.end();
}
});
},
'#disconnect': function (data) {
this.transport.close(data.code, data.data);
}
};
SCSocket.prototype._callIdGenerator = function () {
return this._cid++;
};
SCSocket.prototype.getState = function () {
return this.state;
};
SCSocket.prototype.getBytesReceived = function () {
return this.transport.getBytesReceived();
};
SCSocket.prototype.deauthenticate = function (callback) {
var self = this;
this.auth.removeToken(this.options.authTokenName, function (err, oldToken) {
self.emit('#removeAuthToken');
callback && callback(err);
if (err) {
// Non-fatal error - Do not close the connection
self._onSCError(err);
} else {
SCEmitter.prototype.emit.call(self, 'removeAuthToken', oldToken);
self._changeToUnauthenticatedState();
}
});
};
SCSocket.prototype.connect = SCSocket.prototype.open = function () {
var self = this;
if (this.state == this.CLOSED) {
this.pendingReconnect = false;
this.pendingReconnectTimeout = null;
clearTimeout(this._reconnectTimeoutRef);
this.state = this.CONNECTING;
this._changeToPendingAuthState();
if (this.transport) {
this.transport.off();
}
this.transport = new SCTransport(this.auth, this.options);
this.transport.on('open', function (status) {
self.state = self.OPEN;
self._onSCOpen(status);
});
this.transport.on('error', function (err) {
self._onSCError(err);
});
this.transport.on('close', function (code, data) {
self.state = self.CLOSED;
self._onSCClose(code, data);
});
this.transport.on('openAbort', function (code, data) {
self.state = self.CLOSED;
self._onSCClose(code, data, true);
});
this.transport.on('event', function (event, data, res) {
self._onSCEvent(event, data, res);
});
}
};
SCSocket.prototype.reconnect = function () {
this.disconnect();
this.connect();
};
SCSocket.prototype.disconnect = function (code, data) {
code = code || 1000;
if (this.state == this.OPEN) {
var packet = {
code: code,
data: data
};
this.transport.emit('#disconnect', packet);
this.transport.close(code, data);
} else if (this.state == this.CONNECTING) {
this.transport.close(code, data);
} else {
this.pendingReconnect = false;
this.pendingReconnectTimeout = null;
clearTimeout(this._reconnectTimeoutRef);
}
};
SCSocket.prototype._changeToPendingAuthState = function () {
if (this.authState != this.PENDING) {
var oldState = this.authState;
this.authState = this.PENDING;
var stateChangeData = {
oldState: oldState,
newState: this.authState
};
SCEmitter.prototype.emit.call(this, 'authStateChange', stateChangeData);
}
};
SCSocket.prototype._changeToUnauthenticatedState = function () {
if (this.authState != this.UNAUTHENTICATED) {
var oldState = this.authState;
this.authState = this.UNAUTHENTICATED;
this.signedAuthToken = null;
this.authToken = null;
var stateChangeData = {
oldState: oldState,
newState: this.authState
};
SCEmitter.prototype.emit.call(this, 'authStateChange', stateChangeData);
if (oldState == this.AUTHENTICATED) {
SCEmitter.prototype.emit.call(this, 'deauthenticate');
}
SCEmitter.prototype.emit.call(this, 'authTokenChange', this.signedAuthToken);
}
};
SCSocket.prototype._changeToAuthenticatedState = function (signedAuthToken) {
this.signedAuthToken = signedAuthToken;
this.authToken = this._extractAuthTokenData(signedAuthToken);
if (this.authState != this.AUTHENTICATED) {
var oldState = this.authState;
this.authState = this.AUTHENTICATED;
var stateChangeData = {
oldState: oldState,
newState: this.authState,
signedAuthToken: signedAuthToken,
authToken: this.authToken
};
this.processPendingSubscriptions();
SCEmitter.prototype.emit.call(this, 'authStateChange', stateChangeData);
SCEmitter.prototype.emit.call(this, 'authenticate', signedAuthToken);
}
SCEmitter.prototype.emit.call(this, 'authTokenChange', signedAuthToken);
};
SCSocket.prototype.decodeBase64 = function (encodedString) {
var decodedString;
if (typeof Buffer == 'undefined') {
if (global.atob) {
decodedString = global.atob(encodedString);
} else {
decodedString = base64.decode(encodedString);
}
} else {
var buffer = new Buffer(encodedString, 'base64');
decodedString = buffer.toString('utf8');
}
return decodedString;
};
SCSocket.prototype.encodeBase64 = function (decodedString) {
var encodedString;
if (typeof Buffer == 'undefined') {
if (global.btoa) {
encodedString = global.btoa(decodedString);
} else {
encodedString = base64.encode(decodedString);
}
} else {
var buffer = new Buffer(decodedString, 'utf8');
encodedString = buffer.toString('base64');
}
return encodedString;
};
SCSocket.prototype._extractAuthTokenData = function (signedAuthToken) {
var tokenParts = (signedAuthToken || '').split('.');
var encodedTokenData = tokenParts[1];
if (encodedTokenData != null) {
var tokenData = encodedTokenData;
try {
tokenData = this.decodeBase64(tokenData);
return JSON.parse(tokenData);
} catch (e) {
return tokenData;
}
}
return null;
};
SCSocket.prototype.getAuthToken = function () {
return this.authToken;
};
SCSocket.prototype.getSignedAuthToken = function () {
return this.signedAuthToken;
};
// Perform client-initiated authentication by providing an encrypted token string
SCSocket.prototype.authenticate = function (signedAuthToken, callback) {
var self = this;
this._changeToPendingAuthState();
this.emit('#authenticate', signedAuthToken, function (err, authStatus) {
if (authStatus && authStatus.authError) {
authStatus.authError = scErrors.hydrateError(authStatus.authError);
}
if (err) {
self._changeToUnauthenticatedState();
callback && callback(err, authStatus);
} else {
self.auth.saveToken(self.options.authTokenName, signedAuthToken, {}, function (err) {
callback && callback(err, authStatus);
if (err) {
self._changeToUnauthenticatedState();
self._onSCError(err);
} else {
if (authStatus.isAuthenticated) {
self._changeToAuthenticatedState(signedAuthToken);
} else {
self._changeToUnauthenticatedState();
}
}
});
}
});
};
SCSocket.prototype._tryReconnect = function (initialDelay) {
var self = this;
var exponent = this.connectAttempts++;
var reconnectOptions = this.options.autoReconnectOptions;
var timeout;
if (initialDelay == null || exponent > 0) {
var initialTimeout = Math.round(reconnectOptions.initialDelay + (reconnectOptions.randomness || 0) * Math.random());
timeout = Math.round(initialTimeout * Math.pow(reconnectOptions.multiplier, exponent));
} else {
timeout = initialDelay;
}
if (timeout > reconnectOptions.maxDelay) {
timeout = reconnectOptions.maxDelay;
}
clearTimeout(this._reconnectTimeoutRef);
this.pendingReconnect = true;
this.pendingReconnectTimeout = timeout;
this._reconnectTimeoutRef = setTimeout(function () {
self.connect();
}, timeout);
};
SCSocket.prototype._onSCOpen = function (status) {
var self = this;
if (status) {
this.id = status.id;
this.pingTimeout = status.pingTimeout;
this.transport.pingTimeout = this.pingTimeout;
if (status.isAuthenticated) {
this._changeToAuthenticatedState(status.authToken);
} else {
this._changeToUnauthenticatedState();
}
} else {
this._changeToUnauthenticatedState();
}
this.connectAttempts = 0;
if (this.options.autoProcessSubscriptions) {
this.processPendingSubscriptions();
} else {
this.pendingConnectCallback = true;
}
// If the user invokes the callback while in autoProcessSubscriptions mode, it
// won't break anything - The processPendingSubscriptions() call will be a no-op.
SCEmitter.prototype.emit.call(this, 'connect', status, function () {
self.processPendingSubscriptions();
});
this._flushEmitBuffer();
};
SCSocket.prototype._onSCError = function (err) {
var self = this;
// Throw error in different stack frame so that error handling
// cannot interfere with a reconnect action.
setTimeout(function () {
if (self.listeners('error').length < 1) {
throw err;
} else {
SCEmitter.prototype.emit.call(self, 'error', err);
}
}, 0);
};
SCSocket.prototype._suspendSubscriptions = function () {
var channel, newState;
for (var channelName in this._channels) {
if (this._channels.hasOwnProperty(channelName)) {
channel = this._channels[channelName];
if (channel.state == channel.SUBSCRIBED ||
channel.state == channel.PENDING) {
newState = channel.PENDING;
} else {
newState = channel.UNSUBSCRIBED;
}
this._triggerChannelUnsubscribe(channel, newState);
}
}
};
SCSocket.prototype._onSCClose = function (code, data, openAbort) {
var self = this;
this.id = null;
if (this.transport) {
this.transport.off();
}
this.pendingReconnect = false;
this.pendingReconnectTimeout = null;
clearTimeout(this._reconnectTimeoutRef);
this._changeToPendingAuthState();
this._suspendSubscriptions();
// Try to reconnect
// on server ping timeout (4000)
// or on client pong timeout (4001)
// or on close without status (1005)
// or on handshake failure (4003)
// or on socket hung up (1006)
if (this.options.autoReconnect) {
if (code == 4000 || code == 4001 || code == 1005) {
// If there is a ping or pong timeout or socket closes without
// status, don't wait before trying to reconnect - These could happen
// if the client wakes up after a period of inactivity and in this case we
// want to re-establish the connection as soon as possible.
this._tryReconnect(0);
// Codes 4500 and above will be treated as permanent disconnects.
// Socket will not try to auto-reconnect.
} else if (code != 1000 && code < 4500) {
this._tryReconnect();
}
}
if (openAbort) {
SCEmitter.prototype.emit.call(self, 'connectAbort', code, data);
} else {
SCEmitter.prototype.emit.call(self, 'disconnect', code, data);
}
if (!SCSocket.ignoreStatuses[code]) {
var failureMessage;
if (data) {
failureMessage = 'Socket connection failed: ' + data;
} else {
failureMessage = 'Socket connection failed for unknown reasons';
}
var err = new SocketProtocolError(SCSocket.errorStatuses[code] || failureMessage, code);
this._onSCError(err);
}
};
SCSocket.prototype._onSCEvent = function (event, data, res) {
var handler = this._privateEventHandlerMap[event];
if (handler) {
handler.call(this, data, res);
} else {
SCEmitter.prototype.emit.call(this, event, data, function () {
res && res.callback.apply(res, arguments);
});
}
};
SCSocket.prototype.parse = function (message) {
return this.transport.parse(message);
};
SCSocket.prototype.stringify = function (object) {
return this.transport.stringify(object);
};
SCSocket.prototype._flushEmitBuffer = function () {
var currentNode = this._emitBuffer.head;
var nextNode;
while (currentNode) {
nextNode = currentNode.next;
var eventObject = currentNode.data;
currentNode.detach();
this.transport.emitRaw(eventObject);
currentNode = nextNode;
}
};
SCSocket.prototype._handleEventAckTimeout = function (eventObject, eventNode) {
if (eventNode) {
eventNode.detach();
}
var error = new TimeoutError("Event response for '" + eventObject.event + "' timed out");
var callback = eventObject.callback;
if (callback) {
delete eventObject.callback;
callback.call(eventObject, error, eventObject);
}
};
SCSocket.prototype._emit = function (event, data, callback) {
var self = this;
if (this.state == this.CLOSED) {
this.connect();
}
var eventObject = {
event: event,
data: data,
callback: callback
};
var eventNode = new LinkedList.Item();
eventNode.data = eventObject;
eventObject.timeout = setTimeout(function () {
self._handleEventAckTimeout(eventObject, eventNode);
}, this.ackTimeout);
this._emitBuffer.append(eventNode);
if (this.state == this.OPEN) {
this._flushEmitBuffer();
}
};
SCSocket.prototype.send = function (data) {
this.transport.send(data);
};
SCSocket.prototype.emit = function (event, data, callback) {
if (this._localEvents[event] == null) {
this._emit(event, data, callback);
} else {
SCEmitter.prototype.emit.call(this, event, data);
}
};
SCSocket.prototype.publish = function (channelName, data, callback) {
var pubData = {
channel: this._decorateChannelName(channelName),
data: data
};
this.emit('#publish', pubData, callback);
};
SCSocket.prototype._triggerChannelSubscribe = function (channel, subscriptionOptions) {
var channelName = channel.name;
if (channel.state != channel.SUBSCRIBED) {
var oldState = channel.state;
channel.state = channel.SUBSCRIBED;
var stateChangeData = {
channel: channelName,
oldState: oldState,
newState: channel.state,
subscriptionOptions: subscriptionOptions
};
channel.emit('subscribeStateChange', stateChangeData);
channel.emit('subscribe', channelName, subscriptionOptions);
SCEmitter.prototype.emit.call(this, 'subscribeStateChange', stateChangeData);
SCEmitter.prototype.emit.call(this, 'subscribe', channelName, subscriptionOptions);
}
};
SCSocket.prototype._triggerChannelSubscribeFail = function (err, channel, subscriptionOptions) {
var channelName = channel.name;
var meetsAuthRequirements = !channel.waitForAuth || this.authState == this.AUTHENTICATED;
if (channel.state != channel.UNSUBSCRIBED && meetsAuthRequirements) {
channel.state = channel.UNSUBSCRIBED;
channel.emit('subscribeFail', err, channelName, subscriptionOptions);
SCEmitter.prototype.emit.call(this, 'subscribeFail', err, channelName, subscriptionOptions);
}
};
// Cancel any pending subscribe callback
SCSocket.prototype._cancelPendingSubscribeCallback = function (channel) {
if (channel._pendingSubscriptionCid != null) {
this.transport.cancelPendingResponse(channel._pendingSubscriptionCid);
delete channel._pendingSubscriptionCid;
}
};
SCSocket.prototype._decorateChannelName = function (channelName) {
if (this.channelPrefix) {
channelName = this.channelPrefix + channelName;
}
return channelName;
};
SCSocket.prototype._undecorateChannelName = function (decoratedChannelName) {
if (this.channelPrefix && decoratedChannelName.indexOf(this.channelPrefix) == 0) {
return decoratedChannelName.replace(this.channelPrefix, '');
}
return decoratedChannelName;
};
SCSocket.prototype._trySubscribe = function (channel) {
var self = this;
var meetsAuthRequirements = !channel.waitForAuth || this.authState == this.AUTHENTICATED;
// We can only ever have one pending subscribe action at any given time on a channel
if (this.state == this.OPEN && !this.pendingConnectCallback &&
channel._pendingSubscriptionCid == null && meetsAuthRequirements) {
var options = {
noTimeout: true
};
var subscriptionOptions = {
channel: this._decorateChannelName(channel.name)
};
if (channel.waitForAuth) {
options.waitForAuth = true;
subscriptionOptions.waitForAuth = options.waitForAuth;
}
if (channel.data) {
subscriptionOptions.data = channel.data;
}
channel._pendingSubscriptionCid = this.transport.emit(
'#subscribe', subscriptionOptions, options,
function (err) {
delete channel._pendingSubscriptionCid;
if (err) {
self._triggerChannelSubscribeFail(err, channel, subscriptionOptions);
} else {
self._triggerChannelSubscribe(channel, subscriptionOptions);
}
}
);
SCEmitter.prototype.emit.call(this, 'subscribeRequest', channel.name, subscriptionOptions);
}
};
SCSocket.prototype.subscribe = function (channelName, options) {
var channel = this._channels[channelName];
if (!channel) {
channel = new SCChannel(channelName, this, options);
this._channels[channelName] = channel;
} else if (options) {
channel.setOptions(options);
}
if (channel.state == channel.UNSUBSCRIBED) {
channel.state = channel.PENDING;
this._trySubscribe(channel);
}
return channel;
};
SCSocket.prototype._triggerChannelUnsubscribe = function (channel, newState) {
var channelName = channel.name;
var oldState = channel.state;
if (newState) {
channel.state = newState;
} else {
channel.state = channel.UNSUBSCRIBED;
}
this._cancelPendingSubscribeCallback(channel);
if (oldState == channel.SUBSCRIBED) {
var stateChangeData = {
channel: channelName,
oldState: oldState,
newState: channel.state
};
channel.emit('subscribeStateChange', stateChangeData);
channel.emit('unsubscribe', channelName);
SCEmitter.prototype.emit.call(this, 'subscribeStateChange', stateChangeData);
SCEmitter.prototype.emit.call(this, 'unsubscribe', channelName);
}
};
SCSocket.prototype._tryUnsubscribe = function (channel) {
if (this.state == this.OPEN) {
var options = {
noTimeout: true
};
// If there is a pending subscribe action, cancel the callback
this._cancelPendingSubscribeCallback(channel);
// This operation cannot fail because the TCP protocol guarantees delivery
// so long as the connection remains open. If the connection closes,
// the server will automatically unsubscribe the socket and thus complete
// the operation on the server side.
var decoratedChannelName = this._decorateChannelName(channel.name);
this.transport.emit('#unsubscribe', decoratedChannelName, options);
}
};
SCSocket.prototype.unsubscribe = function (channelName) {
var channel = this._channels[channelName];
if (channel) {
if (channel.state != channel.UNSUBSCRIBED) {
this._triggerChannelUnsubscribe(channel);
this._tryUnsubscribe(channel);
}
}
};
SCSocket.prototype.channel = function (channelName, options) {
var currentChannel = this._channels[channelName];
if (!currentChannel) {
currentChannel = new SCChannel(channelName, this, options);
this._channels[channelName] = currentChannel;
}
return currentChannel;
};
SCSocket.prototype.destroyChannel = function (channelName) {
var channel = this._channels[channelName];
channel.unwatch();
channel.unsubscribe();
delete this._channels[channelName];
};
SCSocket.prototype.subscriptions = function (includePending) {
var subs = [];
var channel, includeChannel;
for (var channelName in this._channels) {
if (this._channels.hasOwnProperty(channelName)) {
channel = this._channels[channelName];
if (includePending) {
includeChannel = channel && (channel.state == channel.SUBSCRIBED ||
channel.state == channel.PENDING);
} else {
includeChannel = channel && channel.state == channel.SUBSCRIBED;
}
if (includeChannel) {
subs.push(channelName);
}
}
}
return subs;
};
SCSocket.prototype.isSubscribed = function (channelName, includePending) {
var channel = this._channels[channelName];
if (includePending) {
return !!channel && (channel.state == channel.SUBSCRIBED ||
channel.state == channel.PENDING);
}
return !!channel && channel.state == channel.SUBSCRIBED;
};
SCSocket.prototype.processPendingSubscriptions = function () {
var self = this;
this.pendingConnectCallback = false;
for (var i in this._channels) {
if (this._channels.hasOwnProperty(i)) {
(function (channel) {
if (channel.state == channel.PENDING) {
self._trySubscribe(channel);
}
})(this._channels[i]);
}
}
};
SCSocket.prototype.watch = function (channelName, handler) {
if (typeof handler != 'function') {
throw new InvalidArgumentsError('No handler function was provided');
}
this._channelEmitter.on(channelName, handler);
};
SCSocket.prototype.unwatch = function (channelName, handler) {
if (handler) {
this._channelEmitter.removeListener(channelName, handler);
} else {
this._channelEmitter.removeAllListeners(channelName);
}
};
SCSocket.prototype.watchers = function (channelName) {
return this._channelEmitter.listeners(channelName);
};
module.exports = SCSocket;
/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()), __webpack_require__(7).Buffer));
/***/ },
/* 7 */
/***/ function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(Buffer, global) {/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <[email protected]> <http://feross.org>
* @license MIT
*/
var base64 = __webpack_require__(30);
var ieee754 = __webpack_require__(31);
var isArray = __webpack_require__(32);
exports.Buffer = Buffer;
exports.SlowBuffer = SlowBuffer;
exports.INSPECT_MAX_BYTES = 50;
Buffer.poolSize = 8192; // not used by this implementation
var rootParent = {};
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* Due to various browser bugs, sometimes the Object implementation will be used even
* when the browser supports typed arrays.
*
* Note:
*
* - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
*
* - Safari 5-7 lacks support for changing the `Object.prototype.constructor` property
* on objects.
*
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
*
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
* incorrect length in some situations.
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
* get the Object implementation, which is slower but behaves correctly.
*/
Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
? global.TYPED_ARRAY_SUPPORT
: typedArraySupport();
function typedArraySupport () {
function Bar () {}
try {
var arr = new Uint8Array(1);
arr.foo = function () { return 42 };
arr.constructor = Bar;
return arr.foo() === 42 && // typed array instances can be augmented
arr.constructor === Bar && // constructor can be set
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
} catch (e) {
return false
}
}
function kMaxLength () {
return Buffer.TYPED_ARRAY_SUPPORT
? 0x7fffffff
: 0x3fffffff
}
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*/
function Buffer (arg) {
if (!(this instanceof Buffer)) {
// Avoid going through an ArgumentsAdaptorTrampoline in the common case.
if (arguments.length > 1) return new Buffer(arg, arguments[1])
return new Buffer(arg)
}
if (!Buffer.TYPED_ARRAY_SUPPORT) {
this.length = 0;
this.parent = undefined;
}
// Common case.
if (typeof arg === 'number') {
return fromNumber(this, arg)
}
// Slightly less common case.
if (typeof arg === 'string') {
return fromString(this, arg, arguments.length > 1 ? arguments[1] : 'utf8')
}
// Unusual.
return fromObject(this, arg)
}
function fromNumber (that, length) {
that = allocate(that, length < 0 ? 0 : checked(length) | 0);
if (!Buffer.TYPED_ARRAY_SUPPORT) {
for (var i = 0; i < length; i++) {
that[i] = 0;
}
}
return that
}
function fromString (that, string, encoding) {
if (typeof encoding !== 'string' || encoding === '') encoding = 'utf8';
// Assumption: byteLength() return value is always < kMaxLength.
var length = byteLength(string, encoding) | 0;
that = allocate(that, length);
that.write(string, encoding);
return that
}
function fromObject (that, object) {
if (Buffer.isBuffer(object)) return fromBuffer(that, object)
if (isArray(object)) return fromArray(that, object)
if (object == null) {
throw new TypeError('must start with number, buffer, array or string')
}
if (typeof ArrayBuffer !== 'undefined') {
if (object.buffer instanceof ArrayBuffer) {
return fromTypedArray(that, object)
}
if (object instanceof ArrayBuffer) {
return fromArrayBuffer(that, object)
}
}
if (object.length) return fromArrayLike(that, object)
return fromJsonObject(that, object)
}
function fromBuffer (that, buffer) {
var length = checked(buffer.length) | 0;
that = allocate(that, length);
buffer.copy(that, 0, 0, length);
return that
}
function fromArray (that, array) {
var length = checked(array.length) | 0;
that = allocate(that, length);
for (var i = 0; i < length; i += 1) {
that[i] = array[i] & 255;
}
return that
}
// Duplicate of fromArray() to keep fromArray() monomorphic.
function fromTypedArray (that, array) {
var length = checked(array.length) | 0;
that = allocate(that, length);
// Truncating the elements is probably not what people expect from typed
// arrays with BYTES_PER_ELEMENT > 1 but it's compatible with the behavior
// of the old Buffer constructor.
for (var i = 0; i < length; i += 1) {
that[i] = array[i] & 255;
}
return that
}
function fromArrayBuffer (that, array) {
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Return an augmented `Uint8Array` instance, for best performance
array.byteLength;
that = Buffer._augment(new Uint8Array(array));
} else {
// Fallback: Return an object instance of the Buffer class
that = fromTypedArray(that, new Uint8Array(array));
}
return that
}
function fromArrayLike (that, array) {
var length = checked(array.length) | 0;
that = allocate(that, length);
for (var i = 0; i < length; i += 1) {
that[i] = array[i] & 255;
}
return that
}
// Deserialize { type: 'Buffer', data: [1,2,3,...] } into a Buffer object.
// Returns a zero-length buffer for inputs that don't conform to the spec.
function fromJsonObject (that, object) {
var array;
var length = 0;
if (object.type === 'Buffer' && isArray(object.data)) {
array = object.data;
length = checked(array.length) | 0;
}
that = allocate(that, length);
for (var i = 0; i < length; i += 1) {
that[i] = array[i] & 255;
}
return that
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
Buffer.prototype.__proto__ = Uint8Array.prototype;
Buffer.__proto__ = Uint8Array;
} else {
// pre-set for values that may exist in the future
Buffer.prototype.length = undefined;
Buffer.prototype.parent = undefined;
}
function allocate (that, length) {
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Return an augmented `Uint8Array` instance, for best performance
that = Buffer._augment(new Uint8Array(length));
that.__proto__ = Buffer.prototype;
} else {
// Fallback: Return an object instance of the Buffer class
that.length = length;
that._isBuffer = true;
}
var fromPool = length !== 0 && length <= Buffer.poolSize >>> 1;
if (fromPool) that.parent = rootParent;
return that
}
function checked (length) {
// Note: cannot use `length < kMaxLength` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= kMaxLength()) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength().toString(16) + ' bytes')
}
return length | 0
}
function SlowBuffer (subject, encoding) {
if (!(this instanceof SlowBuffer)) return new SlowBuffer(subject, encoding)
var buf = new Buffer(subject, encoding);
delete buf.parent;
return buf
}
Buffer.isBuffer = function isBuffer (b) {
return !!(b != null && b._isBuffer)
};
Buffer.compare = function compare (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
throw new TypeError('Arguments must be Buffers')
}
if (a === b) return 0
var x = a.length;
var y = b.length;
var i = 0;
var len = Math.min(x, y);
while (i < len) {
if (a[i] !== b[i]) break
++i;
}
if (i !== len) {
x = a[i];
y = b[i];
}
if (x < y) return -1
if (y < x) return 1
return 0
};
Buffer.isEncoding = function isEncoding (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'raw':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
};
Buffer.concat = function concat (list, length) {
if (!isArray(list)) throw new TypeError('list argument must be an Array of Buffers.')
if (list.length === 0) {
return new Buffer(0)
}
var i;
if (length === undefined) {
length = 0;
for (i = 0; i < list.length; i++) {
length += list[i].length;
}
}
var buf = new Buffer(length);
var pos = 0;
for (i = 0; i < list.length; i++) {
var item = list[i];
item.copy(buf, pos);
pos += item.length;
}
return buf
};
function byteLength (string, encoding) {
if (typeof string !== 'string') string = '' + string;
var len = string.length;
if (len === 0) return 0
// Use a for loop to avoid recursion
var loweredCase = false;
for (;;) {
switch (encoding) {
case 'ascii':
case 'binary':
// Deprecated
case 'raw':
case 'raws':
return len
case 'utf8':
case 'utf-8':
return utf8ToBytes(string).length
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2
case 'hex':
return len >>> 1
case 'base64':
return base64ToBytes(string).length
default:
if (loweredCase) return utf8ToBytes(string).length // assume utf8
encoding = ('' + encoding).toLowerCase();
loweredCase = true;
}
}
}
Buffer.byteLength = byteLength;
function slowToString (encoding, start, end) {
var loweredCase = false;
start = start | 0;
end = end === undefined || end === Infinity ? this.length : end | 0;
if (!encoding) encoding = 'utf8';
if (start < 0) start = 0;
if (end > this.length) end = this.length;
if (end <= start) return ''
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'binary':
return binarySlice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase();
loweredCase = true;
}
}
}
Buffer.prototype.toString = function toString () {
var length = this.length | 0;
if (length === 0) return ''
if (arguments.length === 0) return utf8Slice(this, 0, length)
return slowToString.apply(this, arguments)
};
Buffer.prototype.equals = function equals (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return true
return Buffer.compare(this, b) === 0
};
Buffer.prototype.inspect = function inspect () {
var str = '';
var max = exports.INSPECT_MAX_BYTES;
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ');
if (this.length > max) str += ' ... ';
}
return '<Buffer ' + str + '>'
};
Buffer.prototype.compare = function compare (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return 0
return Buffer.compare(this, b)
};
Buffer.prototype.indexOf = function indexOf (val, byteOffset) {
if (byteOffset > 0x7fffffff) byteOffset = 0x7fffffff;
else if (byteOffset < -0x80000000) byteOffset = -0x80000000;
byteOffset >>= 0;
if (this.length === 0) return -1
if (byteOffset >= this.length) return -1
// Negative offsets start from the end of the buffer
if (byteOffset < 0) byteOffset = Math.max(this.length + byteOffset, 0);
if (typeof val === 'string') {
if (val.length === 0) return -1 // special case: looking for empty string always fails
return String.prototype.indexOf.call(this, val, byteOffset)
}
if (Buffer.isBuffer(val)) {
return arrayIndexOf(this, val, byteOffset)
}
if (typeof val === 'number') {
if (Buffer.TYPED_ARRAY_SUPPORT && Uint8Array.prototype.indexOf === 'function') {
return Uint8Array.prototype.indexOf.call(this, val, byteOffset)
}
return arrayIndexOf(this, [ val ], byteOffset)
}
function arrayIndexOf (arr, val, byteOffset) {
var foundIndex = -1;
for (var i = 0; byteOffset + i < arr.length; i++) {
if (arr[byteOffset + i] === val[foundIndex === -1 ? 0 : i - foundIndex]) {
if (foundIndex === -1) foundIndex = i;
if (i - foundIndex + 1 === val.length) return byteOffset + foundIndex
} else {
foundIndex = -1;
}
}
return -1
}
throw new TypeError('val must be string, number or Buffer')
};
// `get` is deprecated
Buffer.prototype.get = function get (offset) {
console.log('.get() is deprecated. Access using array indexes instead.');
return this.readUInt8(offset)
};
// `set` is deprecated
Buffer.prototype.set = function set (v, offset) {
console.log('.set() is deprecated. Access using array indexes instead.');
return this.writeUInt8(v, offset)
};
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0;
var remaining = buf.length - offset;
if (!length) {
length = remaining;
} else {
length = Number(length);
if (length > remaining) {
length = remaining;
}
}
// must be an even number of digits
var strLen = string.length;
if (strLen % 2 !== 0) throw new Error('Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2;
}
for (var i = 0; i < length; i++) {
var parsed = parseInt(string.substr(i * 2, 2), 16);
if (isNaN(parsed)) throw new Error('Invalid hex string')
buf[offset + i] = parsed;
}
return i
}
function utf8Write (buf, string, offset, length) {
return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}
function asciiWrite (buf, string, offset, length) {
return blitBuffer(asciiToBytes(string), buf, offset, length)
}
function binaryWrite (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
return blitBuffer(base64ToBytes(string), buf, offset, length)
}
function ucs2Write (buf, string, offset, length) {
return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}
Buffer.prototype.write = function write (string, offset, length, encoding) {
// Buffer#write(string)
if (offset === undefined) {
encoding = 'utf8';
length = this.length;
offset = 0;
// Buffer#write(string, encoding)
} else if (length === undefined && typeof offset === 'string') {
encoding = offset;
length = this.length;
offset = 0;
// Buffer#write(string, offset[, length][, encoding])
} else if (isFinite(offset)) {
offset = offset | 0;
if (isFinite(length)) {
length = length | 0;
if (encoding === undefined) encoding = 'utf8';
} else {
encoding = length;
length = undefined;
}
// legacy write(string, encoding, offset, length) - remove in v0.13
} else {
var swap = encoding;
encoding = offset;
offset = length | 0;
length = swap;
}
var remaining = this.length - offset;
if (length === undefined || length > remaining) length = remaining;
if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
throw new RangeError('attempt to write outside buffer bounds')
}
if (!encoding) encoding = 'utf8';
var loweredCase = false;
for (;;) {
switch (encoding) {
case 'hex':
return hexWrite(this, string, offset, length)
case 'utf8':
case 'utf-8':
return utf8Write(this, string, offset, length)
case 'ascii':
return asciiWrite(this, string, offset, length)
case 'binary':
return binaryWrite(this, string, offset, length)
case 'base64':
// Warning: maxLength not taken into account in base64Write
return base64Write(this, string, offset, length)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return ucs2Write(this, string, offset, length)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = ('' + encoding).toLowerCase();
loweredCase = true;
}
}
};
Buffer.prototype.toJSON = function toJSON () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
};
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
end = Math.min(buf.length, end);
var res = [];
var i = start;
while (i < end) {
var firstByte = buf[i];
var codePoint = null;
var bytesPerSequence = (firstByte > 0xEF) ? 4
: (firstByte > 0xDF) ? 3
: (firstByte > 0xBF) ? 2
: 1;
if (i + bytesPerSequence <= end) {
var secondByte, thirdByte, fourthByte, tempCodePoint;
switch (bytesPerSequence) {
case 1:
if (firstByte < 0x80) {
codePoint = firstByte;
}
break
case 2:
secondByte = buf[i + 1];
if ((secondByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F);
if (tempCodePoint > 0x7F) {
codePoint = tempCodePoint;
}
}
break
case 3:
secondByte = buf[i + 1];
thirdByte = buf[i + 2];
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F);
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
codePoint = tempCodePoint;
}
}
break
case 4:
secondByte = buf[i + 1];
thirdByte = buf[i + 2];
fourthByte = buf[i + 3];
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F);
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
codePoint = tempCodePoint;
}
}
}
}
if (codePoint === null) {
// we did not generate a valid codePoint so insert a
// replacement char (U+FFFD) and advance only 1 byte
codePoint = 0xFFFD;
bytesPerSequence = 1;
} else if (codePoint > 0xFFFF) {
// encode to utf16 (surrogate pair dance)
codePoint -= 0x10000;
res.push(codePoint >>> 10 & 0x3FF | 0xD800);
codePoint = 0xDC00 | codePoint & 0x3FF;
}
res.push(codePoint);
i += bytesPerSequence;
}
return decodeCodePointsArray(res)
}
// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000;
function decodeCodePointsArray (codePoints) {
var len = codePoints.length;
if (len <= MAX_ARGUMENTS_LENGTH) {
return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
}
// Decode in chunks to avoid "call stack size exceeded".
var res = '';
var i = 0;
while (i < len) {
res += String.fromCharCode.apply(
String,
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
);
}
return res
}
function asciiSlice (buf, start, end) {
var ret = '';
end = Math.min(buf.length, end);
for (var i = start; i < end; i++) {
ret += String.fromCharCode(buf[i] & 0x7F);
}
return ret
}
function binarySlice (buf, start, end) {
var ret = '';
end = Math.min(buf.length, end);
for (var i = start; i < end; i++) {
ret += String.fromCharCode(buf[i]);
}
return ret
}
function hexSlice (buf, start, end) {
var len = buf.length;
if (!start || start < 0) start = 0;
if (!end || end < 0 || end > len) end = len;
var out = '';
for (var i = start; i < end; i++) {
out += toHex(buf[i]);
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end);
var res = '';
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256);
}
return res
}
Buffer.prototype.slice = function slice (start, end) {
var len = this.length;
start = ~~start;
end = end === undefined ? len : ~~end;
if (start < 0) {
start += len;
if (start < 0) start = 0;
} else if (start > len) {
start = len;
}
if (end < 0) {
end += len;
if (end < 0) end = 0;
} else if (end > len) {
end = len;
}
if (end < start) end = start;
var newBuf;
if (Buffer.TYPED_ARRAY_SUPPORT) {
newBuf = Buffer._augment(this.subarray(start, end));
} else {
var sliceLen = end - start;
newBuf = new Buffer(sliceLen, undefined);
for (var i = 0; i < sliceLen; i++) {
newBuf[i] = this[i + start];
}
}
if (newBuf.length) newBuf.parent = this.parent || this;
return newBuf
};
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
offset = offset | 0;
byteLength = byteLength | 0;
if (!noAssert) checkOffset(offset, byteLength, this.length);
var val = this[offset];
var mul = 1;
var i = 0;
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul;
}
return val
};
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
offset = offset | 0;
byteLength = byteLength | 0;
if (!noAssert) {
checkOffset(offset, byteLength, this.length);
}
var val = this[offset + --byteLength];
var mul = 1;
while (byteLength > 0 && (mul *= 0x100)) {
val += this[offset + --byteLength] * mul;
}
return val
};
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
if (!noAssert) checkOffset(offset, 1, this.length);
return this[offset]
};
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 2, this.length);
return this[offset] | (this[offset + 1] << 8)
};
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 2, this.length);
return (this[offset] << 8) | this[offset + 1]
};
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 4, this.length);
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
};
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 4, this.length);
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
};
Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
offset = offset | 0;
byteLength = byteLength | 0;
if (!noAssert) checkOffset(offset, byteLength, this.length);
var val = this[offset];
var mul = 1;
var i = 0;
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul;
}
mul *= 0x80;
if (val >= mul) val -= Math.pow(2, 8 * byteLength);
return val
};
Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
offset = offset | 0;
byteLength = byteLength | 0;
if (!noAssert) checkOffset(offset, byteLength, this.length);
var i = byteLength;
var mul = 1;
var val = this[offset + --i];
while (i > 0 && (mul *= 0x100)) {
val += this[offset + --i] * mul;
}
mul *= 0x80;
if (val >= mul) val -= Math.pow(2, 8 * byteLength);
return val
};
Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
if (!noAssert) checkOffset(offset, 1, this.length);
if (!(this[offset] & 0x80)) return (this[offset])
return ((0xff - this[offset] + 1) * -1)
};
Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 2, this.length);
var val = this[offset] | (this[offset + 1] << 8);
return (val & 0x8000) ? val | 0xFFFF0000 : val
};
Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 2, this.length);
var val = this[offset + 1] | (this[offset] << 8);
return (val & 0x8000) ? val | 0xFFFF0000 : val
};
Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 4, this.length);
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
};
Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 4, this.length);
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
};
Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 4, this.length);
return ieee754.read(this, offset, true, 23, 4)
};
Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 4, this.length);
return ieee754.read(this, offset, false, 23, 4)
};
Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 8, this.length);
return ieee754.read(this, offset, true, 52, 8)
};
Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
if (!noAssert) checkOffset(offset, 8, this.length);
return ieee754.read(this, offset, false, 52, 8)
};
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
if (value > max || value < min) throw new RangeError('value is out of bounds')
if (offset + ext > buf.length) throw new RangeError('index out of range')
}
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
value = +value;
offset = offset | 0;
byteLength = byteLength | 0;
if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0);
var mul = 1;
var i = 0;
this[offset] = value & 0xFF;
while (++i < byteLength && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF;
}
return offset + byteLength
};
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
value = +value;
offset = offset | 0;
byteLength = byteLength | 0;
if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0);
var i = byteLength - 1;
var mul = 1;
this[offset + i] = value & 0xFF;
while (--i >= 0 && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF;
}
return offset + byteLength
};
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0);
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value);
this[offset] = (value & 0xff);
return offset + 1
};
function objectWriteUInt16 (buf, value, offset, littleEndian) {
if (value < 0) value = 0xffff + value + 1;
for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
(littleEndian ? i : 1 - i) * 8;
}
}
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value & 0xff);
this[offset + 1] = (value >>> 8);
} else {
objectWriteUInt16(this, value, offset, true);
}
return offset + 2
};
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 8);
this[offset + 1] = (value & 0xff);
} else {
objectWriteUInt16(this, value, offset, false);
}
return offset + 2
};
function objectWriteUInt32 (buf, value, offset, littleEndian) {
if (value < 0) value = 0xffffffff + value + 1;
for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff;
}
}
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset + 3] = (value >>> 24);
this[offset + 2] = (value >>> 16);
this[offset + 1] = (value >>> 8);
this[offset] = (value & 0xff);
} else {
objectWriteUInt32(this, value, offset, true);
}
return offset + 4
};
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 24);
this[offset + 1] = (value >>> 16);
this[offset + 2] = (value >>> 8);
this[offset + 3] = (value & 0xff);
} else {
objectWriteUInt32(this, value, offset, false);
}
return offset + 4
};
Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) {
var limit = Math.pow(2, 8 * byteLength - 1);
checkInt(this, value, offset, byteLength, limit - 1, -limit);
}
var i = 0;
var mul = 1;
var sub = value < 0 ? 1 : 0;
this[offset] = value & 0xFF;
while (++i < byteLength && (mul *= 0x100)) {
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF;
}
return offset + byteLength
};
Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) {
var limit = Math.pow(2, 8 * byteLength - 1);
checkInt(this, value, offset, byteLength, limit - 1, -limit);
}
var i = byteLength - 1;
var mul = 1;
var sub = value < 0 ? 1 : 0;
this[offset + i] = value & 0xFF;
while (--i >= 0 && (mul *= 0x100)) {
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF;
}
return offset + byteLength
};
Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80);
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value);
if (value < 0) value = 0xff + value + 1;
this[offset] = (value & 0xff);
return offset + 1
};
Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value & 0xff);
this[offset + 1] = (value >>> 8);
} else {
objectWriteUInt16(this, value, offset, true);
}
return offset + 2
};
Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 8);
this[offset + 1] = (value & 0xff);
} else {
objectWriteUInt16(this, value, offset, false);
}
return offset + 2
};
Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value & 0xff);
this[offset + 1] = (value >>> 8);
this[offset + 2] = (value >>> 16);
this[offset + 3] = (value >>> 24);
} else {
objectWriteUInt32(this, value, offset, true);
}
return offset + 4
};
Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
value = +value;
offset = offset | 0;
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
if (value < 0) value = 0xffffffff + value + 1;
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 24);
this[offset + 1] = (value >>> 16);
this[offset + 2] = (value >>> 8);
this[offset + 3] = (value & 0xff);
} else {
objectWriteUInt32(this, value, offset, false);
}
return offset + 4
};
function checkIEEE754 (buf, value, offset, ext, max, min) {
if (value > max || value < min) throw new RangeError('value is out of bounds')
if (offset + ext > buf.length) throw new RangeError('index out of range')
if (offset < 0) throw new RangeError('index out of range')
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38);
}
ieee754.write(buf, value, offset, littleEndian, 23, 4);
return offset + 4
}
Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
};
Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
};
function writeDouble (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308);
}
ieee754.write(buf, value, offset, littleEndian, 52, 8);
return offset + 8
}
Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
};
Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
};
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
if (!start) start = 0;
if (!end && end !== 0) end = this.length;
if (targetStart >= target.length) targetStart = target.length;
if (!targetStart) targetStart = 0;
if (end > 0 && end < start) end = start;
// Copy 0 bytes; we're done
if (end === start) return 0
if (target.length === 0 || this.length === 0) return 0
// Fatal error conditions
if (targetStart < 0) {
throw new RangeError('targetStart out of bounds')
}
if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
if (end < 0) throw new RangeError('sourceEnd out of bounds')
// Are we oob?
if (end > this.length) end = this.length;
if (target.length - targetStart < end - start) {
end = target.length - targetStart + start;
}
var len = end - start;
var i;
if (this === target && start < targetStart && targetStart < end) {
// descending copy from end
for (i = len - 1; i >= 0; i--) {
target[i + targetStart] = this[i + start];
}
} else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
// ascending copy from start
for (i = 0; i < len; i++) {
target[i + targetStart] = this[i + start];
}
} else {
target._set(this.subarray(start, start + len), targetStart);
}
return len
};
// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function fill (value, start, end) {
if (!value) value = 0;
if (!start) start = 0;
if (!end) end = this.length;
if (end < start) throw new RangeError('end < start')
// Fill 0 bytes; we're done
if (end === start) return
if (this.length === 0) return
if (start < 0 || start >= this.length) throw new RangeError('start out of bounds')
if (end < 0 || end > this.length) throw new RangeError('end out of bounds')
var i;
if (typeof value === 'number') {
for (i = start; i < end; i++) {
this[i] = value;
}
} else {
var bytes = utf8ToBytes(value.toString());
var len = bytes.length;
for (i = start; i < end; i++) {
this[i] = bytes[i % len];
}
}
return this
};
/**
* Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
* Added in Node 0.12. Only available in browsers that support ArrayBuffer.
*/
Buffer.prototype.toArrayBuffer = function toArrayBuffer () {
if (typeof Uint8Array !== 'undefined') {
if (Buffer.TYPED_ARRAY_SUPPORT) {
return (new Buffer(this)).buffer
} else {
var buf = new Uint8Array(this.length);
for (var i = 0, len = buf.length; i < len; i += 1) {
buf[i] = this[i];
}
return buf.buffer
}
} else {
throw new TypeError('Buffer.toArrayBuffer not supported in this browser')
}
};
// HELPER FUNCTIONS
// ================
var BP = Buffer.prototype;
/**
* Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
*/
Buffer._augment = function _augment (arr) {
arr.constructor = Buffer;
arr._isBuffer = true;
// save reference to original Uint8Array set method before overwriting
arr._set = arr.set;
// deprecated
arr.get = BP.get;
arr.set = BP.set;
arr.write = BP.write;
arr.toString = BP.toString;
arr.toLocaleString = BP.toString;
arr.toJSON = BP.toJSON;
arr.equals = BP.equals;
arr.compare = BP.compare;
arr.indexOf = BP.indexOf;
arr.copy = BP.copy;
arr.slice = BP.slice;
arr.readUIntLE = BP.readUIntLE;
arr.readUIntBE = BP.readUIntBE;
arr.readUInt8 = BP.readUInt8;
arr.readUInt16LE = BP.readUInt16LE;
arr.readUInt16BE = BP.readUInt16BE;
arr.readUInt32LE = BP.readUInt32LE;
arr.readUInt32BE = BP.readUInt32BE;
arr.readIntLE = BP.readIntLE;
arr.readIntBE = BP.readIntBE;
arr.readInt8 = BP.readInt8;
arr.readInt16LE = BP.readInt16LE;
arr.readInt16BE = BP.readInt16BE;
arr.readInt32LE = BP.readInt32LE;
arr.readInt32BE = BP.readInt32BE;
arr.readFloatLE = BP.readFloatLE;
arr.readFloatBE = BP.readFloatBE;
arr.readDoubleLE = BP.readDoubleLE;
arr.readDoubleBE = BP.readDoubleBE;
arr.writeUInt8 = BP.writeUInt8;
arr.writeUIntLE = BP.writeUIntLE;
arr.writeUIntBE = BP.writeUIntBE;
arr.writeUInt16LE = BP.writeUInt16LE;
arr.writeUInt16BE = BP.writeUInt16BE;
arr.writeUInt32LE = BP.writeUInt32LE;
arr.writeUInt32BE = BP.writeUInt32BE;
arr.writeIntLE = BP.writeIntLE;
arr.writeIntBE = BP.writeIntBE;
arr.writeInt8 = BP.writeInt8;
arr.writeInt16LE = BP.writeInt16LE;
arr.writeInt16BE = BP.writeInt16BE;
arr.writeInt32LE = BP.writeInt32LE;
arr.writeInt32BE = BP.writeInt32BE;
arr.writeFloatLE = BP.writeFloatLE;
arr.writeFloatBE = BP.writeFloatBE;
arr.writeDoubleLE = BP.writeDoubleLE;
arr.writeDoubleBE = BP.writeDoubleBE;
arr.fill = BP.fill;
arr.inspect = BP.inspect;
arr.toArrayBuffer = BP.toArrayBuffer;
return arr
};
var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g;
function base64clean (str) {
// Node strips out invalid characters like \n and \t from the string, base64-js does not
str = stringtrim(str).replace(INVALID_BASE64_RE, '');
// Node converts strings with length < 2 to ''
if (str.length < 2) return ''
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
while (str.length % 4 !== 0) {
str = str + '=';
}
return str
}
function stringtrim (str) {
if (str.trim) return str.trim()
return str.replace(/^\s+|\s+$/g, '')
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (string, units) {
units = units || Infinity;
var codePoint;
var length = string.length;
var leadSurrogate = null;
var bytes = [];
for (var i = 0; i < length; i++) {
codePoint = string.charCodeAt(i);
// is surrogate component
if (codePoint > 0xD7FF && codePoint < 0xE000) {
// last char was a lead
if (!leadSurrogate) {
// no lead yet
if (codePoint > 0xDBFF) {
// unexpected trail
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
continue
} else if (i + 1 === length) {
// unpaired lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
continue
}
// valid lead
leadSurrogate = codePoint;
continue
}
// 2 leads in a row
if (codePoint < 0xDC00) {
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
leadSurrogate = codePoint;
continue
}
// valid surrogate pair
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000;
} else if (leadSurrogate) {
// valid bmp char, but last char was a lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
}
leadSurrogate = null;
// encode utf8
if (codePoint < 0x80) {
if ((units -= 1) < 0) break
bytes.push(codePoint);
} else if (codePoint < 0x800) {
if ((units -= 2) < 0) break
bytes.push(
codePoint >> 0x6 | 0xC0,
codePoint & 0x3F | 0x80
);
} else if (codePoint < 0x10000) {
if ((units -= 3) < 0) break
bytes.push(
codePoint >> 0xC | 0xE0,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
);
} else if (codePoint < 0x110000) {
if ((units -= 4) < 0) break
bytes.push(
codePoint >> 0x12 | 0xF0,
codePoint >> 0xC & 0x3F | 0x80,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
);
} else {
throw new Error('Invalid code point')
}
}
return bytes
}
function asciiToBytes (str) {
var byteArray = [];
for (var i = 0; i < str.length; i++) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF);
}
return byteArray
}
function utf16leToBytes (str, units) {
var c, hi, lo;
var byteArray = [];
for (var i = 0; i < str.length; i++) {
if ((units -= 2) < 0) break
c = str.charCodeAt(i);
hi = c >> 8;
lo = c % 256;
byteArray.push(lo);
byteArray.push(hi);
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(base64clean(str))
}
function blitBuffer (src, dst, offset, length) {
for (var i = 0; i < length; i++) {
if ((i + offset >= dst.length) || (i >= src.length)) break
dst[i + offset] = src[i];
}
return i
}
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7).Buffer, (function() { return this; }())));
/***/ },
/* 8 */
/***/ function(module, exports) {
exports.__esModule = true;
var defaultSocketOptions = exports.defaultSocketOptions = {
secure: true,
hostname: 'remotedev.io',
port: 443,
autoReconnect: true,
autoReconnectOptions: {
randomness: 60000
}
};
/***/ },
/* 9 */
/***/ function(module, exports, __webpack_require__) {
exports.__esModule = true;
exports.send = undefined;
exports.extractState = extractState;
exports.generateId = generateId;
exports.start = start;
exports.connect = connect;
exports.connectViaExtension = connectViaExtension;
var _jsan = __webpack_require__(13);
var _socketclusterClient = __webpack_require__(24);
var _socketclusterClient2 = _interopRequireDefault(_socketclusterClient);
var _rnHostDetect = __webpack_require__(!(function webpackMissingModule() { var e = new Error("Cannot find module \"rn-host-detect\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()));
var _rnHostDetect2 = _interopRequireDefault(_rnHostDetect);
var _constants = __webpack_require__(8);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var socket = undefined;
var channel = undefined;
var listeners = {};
function extractState(message) {
if (!message || !message.state) return undefined;
if (typeof message.state === 'string') return (0, _jsan.parse)(message.state);
return message.state;
}
function generateId() {
return Math.random().toString(36).substr(2);
}
function handleMessages(message) {
if (!message.payload) message.payload = message.action;
Object.keys(listeners).forEach(function (id) {
if (message.instanceId && id !== message.instanceId) return;
if (typeof listeners[id] === 'function') listeners[id](message);else listeners[id].forEach(function (fn) {
fn(message);
});
});
}
function watch() {
if (channel) return;
socket.emit('login', 'master', function (err, channelName) {
if (err) {
console.log(err);return;
}
channel = socket.subscribe(channelName);
channel.watch(handleMessages);
socket.on(channelName, handleMessages);
});
}
function connectToServer(options) {
if (socket) return;
var socketOptions = undefined;
if (options.port) {
socketOptions = {
port: options.port,
hostname: (0, _rnHostDetect2.default)(options.hostname || 'localhost'),
secure: !!options.secure
};
} else socketOptions = _constants.defaultSocketOptions;
socket = _socketclusterClient2.default.connect(socketOptions);
watch();
}
function start(options) {
if (options) {
if (options.port && !options.hostname) {
options.hostname = 'localhost';
}
}
connectToServer(options);
}
function transformAction(action, config) {
if (action.action) return action;
var liftedAction = { timestamp: Date.now() };
if (action) {
if (config.getActionType) liftedAction.action = config.getActionType(action);else {
if (typeof action === 'string') liftedAction.action = { type: action };else if (!action.type) liftedAction.action = { type: 'update' };else liftedAction.action = action;
}
} else {
liftedAction.action = { type: action };
}
return liftedAction;
}
function _send(action, state, options, type, instanceId) {
start(options);
setTimeout(function () {
var message = {
payload: state ? (0, _jsan.stringify)(state) : '',
action: type === 'ACTION' ? (0, _jsan.stringify)(transformAction(action, options)) : action,
type: type || 'ACTION',
id: socket.id,
instanceId: instanceId,
name: options.name
};
socket.emit(socket.id ? 'log' : 'log-noid', message);
}, 0);
}
exports.send = _send;
function connect() {
var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
var id = generateId(options.instanceId);
start(options);
return {
init: function init(state, action) {
_send(action || {}, state, options, 'INIT', id);
},
subscribe: function subscribe(listener) {
if (!listener) return undefined;
if (!listeners[id]) listeners[id] = [];
listeners[id].push(listener);
return function unsubscribe() {
var index = listeners[id].indexOf(listener);
listeners[id].splice(index, 1);
};
},
unsubscribe: function unsubscribe() {
delete listeners[id];
},
send: function send(action, payload) {
if (action) {
_send(action, payload, options, 'ACTION', id);
} else {
_send(undefined, payload, options, 'STATE', id);
}
},
error: function error(payload) {
socket.emit({ type: 'ERROR', payload: payload, id: socket.id, instanceId: id });
}
};
}
function connectViaExtension(options) {
if (options && options.remote || typeof window === 'undefined' || !window.devToolsExtension) {
return connect(options);
}
return window.devToolsExtension.connect(options);
}
exports.default = { connect: connect, connectViaExtension: connectViaExtension, send: _send, extractState: extractState, generateId: generateId };
/***/ },
/* 10 */
/***/ function(module, exports, __webpack_require__) {
var __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(module, global) {/*! http://mths.be/base64 v0.1.0 by @mathias | MIT license */
(function(root) {
// Detect free variables `exports`.
var freeExports = typeof exports == 'object' && exports;
// Detect free variable `module`.
var freeModule = typeof module == 'object' && module &&
module.exports == freeExports && module;
// Detect free variable `global`, from Node.js or Browserified code, and use
// it as `root`.
var freeGlobal = typeof global == 'object' && global;
if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
root = freeGlobal;
}
/*--------------------------------------------------------------------------*/
var InvalidCharacterError = function(message) {
this.message = message;
};
InvalidCharacterError.prototype = new Error;
InvalidCharacterError.prototype.name = 'InvalidCharacterError';
var error = function(message) {
// Note: the error messages used throughout this file match those used by
// the native `atob`/`btoa` implementation in Chromium.
throw new InvalidCharacterError(message);
};
var TABLE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
// http://whatwg.org/html/common-microsyntaxes.html#space-character
var REGEX_SPACE_CHARACTERS = /[\t\n\f\r ]/g;
// `decode` is designed to be fully compatible with `atob` as described in the
// HTML Standard. http://whatwg.org/html/webappapis.html#dom-windowbase64-atob
// The optimized base64-decoding algorithm used is based on @atk’s excellent
// implementation. https://gist.github.com/atk/1020396
var decode = function(input) {
input = String(input)
.replace(REGEX_SPACE_CHARACTERS, '');
var length = input.length;
if (length % 4 == 0) {
input = input.replace(/==?$/, '');
length = input.length;
}
if (
length % 4 == 1 ||
// http://whatwg.org/C#alphanumeric-ascii-characters
/[^+a-zA-Z0-9/]/.test(input)
) {
error(
'Invalid character: the string to be decoded is not correctly encoded.'
);
}
var bitCounter = 0;
var bitStorage;
var buffer;
var output = '';
var position = -1;
while (++position < length) {
buffer = TABLE.indexOf(input.charAt(position));
bitStorage = bitCounter % 4 ? bitStorage * 64 + buffer : buffer;
// Unless this is the first of a group of 4 characters…
if (bitCounter++ % 4) {
// …convert the first 8 bits to a single ASCII character.
output += String.fromCharCode(
0xFF & bitStorage >> (-2 * bitCounter & 6)
);
}
}
return output;
};
// `encode` is designed to be fully compatible with `btoa` as described in the
// HTML Standard: http://whatwg.org/html/webappapis.html#dom-windowbase64-btoa
var encode = function(input) {
input = String(input);
if (/[^\0-\xFF]/.test(input)) {
// Note: no need to special-case astral symbols here, as surrogates are
// matched, and the input is supposed to only contain ASCII anyway.
error(
'The string to be encoded contains characters outside of the ' +
'Latin1 range.'
);
}
var padding = input.length % 3;
var output = '';
var position = -1;
var a;
var b;
var c;
var buffer;
// Make sure any padding is handled outside of the loop.
var length = input.length - padding;
while (++position < length) {
// Read three bytes, i.e. 24 bits.
a = input.charCodeAt(position) << 16;
b = input.charCodeAt(++position) << 8;
c = input.charCodeAt(++position);
buffer = a + b + c;
// Turn the 24 bits into four chunks of 6 bits each, and append the
// matching character for each of them to the output.
output += (
TABLE.charAt(buffer >> 18 & 0x3F) +
TABLE.charAt(buffer >> 12 & 0x3F) +
TABLE.charAt(buffer >> 6 & 0x3F) +
TABLE.charAt(buffer & 0x3F)
);
}
if (padding == 2) {
a = input.charCodeAt(position) << 8;
b = input.charCodeAt(++position);
buffer = a + b;
output += (
TABLE.charAt(buffer >> 10) +
TABLE.charAt((buffer >> 4) & 0x3F) +
TABLE.charAt((buffer << 2) & 0x3F) +
'='
);
} else if (padding == 1) {
buffer = input.charCodeAt(position);
output += (
TABLE.charAt(buffer >> 2) +
TABLE.charAt((buffer << 4) & 0x3F) +
'=='
);
}
return output;
};
var base64 = {
'encode': encode,
'decode': decode,
'version': '0.1.0'
};
// Some AMD build optimizers, like r.js, check for specific condition patterns
// like the following:
{
!(__WEBPACK_AMD_DEFINE_RESULT__ = function() {
return base64;
}.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));
}
}(this));
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(29)(module), (function() { return this; }())));
/***/ },
/* 11 */
/***/ function(module, exports) {
/**
* Expose `Emitter`.
*/
module.exports = Emitter;
/**
* Initialize a new `Emitter`.
*
* @api public
*/
function Emitter(obj) {
if (obj) return mixin(obj);
}
/**
* Mixin the emitter properties.
*
* @param {Object} obj
* @return {Object}
* @api private
*/
function mixin(obj) {
for (var key in Emitter.prototype) {
obj[key] = Emitter.prototype[key];
}
return obj;
}
/**
* Listen on the given `event` with `fn`.
*
* @param {String} event
* @param {Function} fn
* @return {Emitter}
* @api public
*/
Emitter.prototype.on =
Emitter.prototype.addEventListener = function(event, fn){
this._callbacks = this._callbacks || {};
(this._callbacks['$' + event] = this._callbacks['$' + event] || [])
.push(fn);
return this;
};
/**
* Adds an `event` listener that will be invoked a single
* time then automatically removed.
*
* @param {String} event
* @param {Function} fn
* @return {Emitter}
* @api public
*/
Emitter.prototype.once = function(event, fn){
function on() {
this.off(event, on);
fn.apply(this, arguments);
}
on.fn = fn;
this.on(event, on);
return this;
};
/**
* Remove the given callback for `event` or all
* registered callbacks.
*
* @param {String} event
* @param {Function} fn
* @return {Emitter}
* @api public
*/
Emitter.prototype.off =
Emitter.prototype.removeListener =
Emitter.prototype.removeAllListeners =
Emitter.prototype.removeEventListener = function(event, fn){
this._callbacks = this._callbacks || {};
// all
if (0 == arguments.length) {
this._callbacks = {};
return this;
}
// specific event
var callbacks = this._callbacks['$' + event];
if (!callbacks) return this;
// remove all handlers
if (1 == arguments.length) {
delete this._callbacks['$' + event];
return this;
}
// remove specific handler
var cb;
for (var i = 0; i < callbacks.length; i++) {
cb = callbacks[i];
if (cb === fn || cb.fn === fn) {
callbacks.splice(i, 1);
break;
}
}
return this;
};
/**
* Emit `event` with the given args.
*
* @param {String} event
* @param {Mixed} ...
* @return {Emitter}
*/
Emitter.prototype.emit = function(event){
this._callbacks = this._callbacks || {};
var args = [].slice.call(arguments, 1)
, callbacks = this._callbacks['$' + event];
if (callbacks) {
callbacks = callbacks.slice(0);
for (var i = 0, len = callbacks.length; i < len; ++i) {
callbacks[i].apply(this, args);
}
}
return this;
};
/**
* Return array of callbacks for `event`.
*
* @param {String} event
* @return {Array}
* @api public
*/
Emitter.prototype.listeners = function(event){
this._callbacks = this._callbacks || {};
return this._callbacks['$' + event] || [];
};
/**
* Check if this emitter has `event` handlers.
*
* @param {String} event
* @return {Boolean}
* @api public
*/
Emitter.prototype.hasListeners = function(event){
return !! this.listeners(event).length;
};
/***/ },
/* 12 */
/***/ function(module, exports) {
/*
cycle.js
2013-02-19
Public Domain.
NO WARRANTY EXPRESSED OR IMPLIED. USE AT YOUR OWN RISK.
This code should be minified before deployment.
See http://javascript.crockford.com/jsmin.html
USE YOUR OWN COPY. IT IS EXTREMELY UNWISE TO LOAD CODE FROM SERVERS YOU DO
NOT CONTROL.
*/
/*jslint evil: true, regexp: true */
/*members $ref, apply, call, decycle, hasOwnProperty, length, prototype, push,
retrocycle, stringify, test, toString
*/
var cycle = exports;
cycle.decycle = function decycle(object) {
// Make a deep copy of an object or array, assuring that there is at most
// one instance of each object or array in the resulting structure. The
// duplicate references (which might be forming cycles) are replaced with
// an object of the form
// {$ref: PATH}
// where the PATH is a JSONPath string that locates the first occurance.
// So,
// var a = [];
// a[0] = a;
// return JSON.stringify(JSON.decycle(a));
// produces the string '[{"$ref":"$"}]'.
// JSONPath is used to locate the unique object. $ indicates the top level of
// the object or array. [NUMBER] or [STRING] indicates a child member or
// property.
var objects = [], // Keep a reference to each unique object or array
paths = []; // Keep the path to each unique object or array
return (function derez(value, path) {
// The derez recurses through the object, producing the deep copy.
var i, // The loop counter
name, // Property name
nu; // The new object or array
// typeof null === 'object', so go on if this value is really an object but not
// one of the weird builtin objects.
if (typeof value === 'object' && value !== null &&
!(value instanceof Boolean) &&
!(value instanceof Date) &&
!(value instanceof Number) &&
!(value instanceof RegExp) &&
!(value instanceof String)) {
// If the value is an object or array, look to see if we have already
// encountered it. If so, return a $ref/path object. This is a hard way,
// linear search that will get slower as the number of unique objects grows.
for (i = 0; i < objects.length; i += 1) {
if (objects[i] === value) {
return {$ref: paths[i]};
}
}
// Otherwise, accumulate the unique value and its path.
objects.push(value);
paths.push(path);
// If it is an array, replicate the array.
if (Object.prototype.toString.apply(value) === '[object Array]') {
nu = [];
for (i = 0; i < value.length; i += 1) {
nu[i] = derez(value[i], path + '[' + i + ']');
}
} else {
// If it is an object, replicate the object.
nu = {};
for (name in value) {
if (Object.prototype.hasOwnProperty.call(value, name)) {
nu[name] = derez(value[name],
path + '[' + JSON.stringify(name) + ']');
}
}
}
return nu;
}
return value;
}(object, '$'));
};
cycle.retrocycle = function retrocycle($) {
// Restore an object that was reduced by decycle. Members whose values are
// objects of the form
// {$ref: PATH}
// are replaced with references to the value found by the PATH. This will
// restore cycles. The object will be mutated.
// The eval function is used to locate the values described by a PATH. The
// root object is kept in a $ variable. A regular expression is used to
// assure that the PATH is extremely well formed. The regexp contains nested
// * quantifiers. That has been known to have extremely bad performance
// problems on some browsers for very long strings. A PATH is expected to be
// reasonably short. A PATH is allowed to belong to a very restricted subset of
// Goessner's JSONPath.
// So,
// var s = '[{"$ref":"$"}]';
// return JSON.retrocycle(JSON.parse(s));
// produces an array containing a single element which is the array itself.
var px =
/^\$(?:\[(?:\d+|\"(?:[^\\\"\u0000-\u001f]|\\([\\\"\/bfnrt]|u[0-9a-zA-Z]{4}))*\")\])*$/;
(function rez(value) {
// The rez function walks recursively through the object looking for $ref
// properties. When it finds one that has a value that is a path, then it
// replaces the $ref object with a reference to the value that is found by
// the path.
var i, item, name, path;
if (value && typeof value === 'object') {
if (Object.prototype.toString.apply(value) === '[object Array]') {
for (i = 0; i < value.length; i += 1) {
item = value[i];
if (item && typeof item === 'object') {
path = item.$ref;
if (typeof path === 'string' && px.test(path)) {
value[i] = eval(path);
} else {
rez(item);
}
}
}
} else {
for (name in value) {
if (typeof value[name] === 'object') {
item = value[name];
if (item) {
path = item.$ref;
if (typeof path === 'string' && px.test(path)) {
value[name] = eval(path);
} else {
rez(item);
}
}
}
}
}
}
}($));
return $;
};
/***/ },
/* 13 */
/***/ function(module, exports, __webpack_require__) {
module.exports = __webpack_require__(15);
/***/ },
/* 14 */
/***/ function(module, exports, __webpack_require__) {
var pathGetter = __webpack_require__(3);
var utils = __webpack_require__(16);
// Based on https://github.com/douglascrockford/JSON-js/blob/master/cycle.js
exports.decycle = function decycle(object, options, replacer) {
var objects = [], // Keep a reference to each unique object or array
paths = []; // Keep the path to each unique object or array
return (function derez(_value, path, key) {
// The derez recurses through the object, producing the deep copy.
var i, // The loop counter
name, // Property name
nu; // The new object or array
// typeof null === 'object', so go on if this value is really an object but not
// one of the weird builtin objects.
var value = replacer ? replacer(key || '', _value) : _value;
if (options.date && value instanceof Date) {
return {$jsan: 'd' + value.getTime()};
}
if (options.regex && value instanceof RegExp) {
return {$jsan: 'r' + utils.getRegexFlags(value) + ',' + value.source};
}
if (options['function'] && typeof value === 'function') {
return {$jsan: 'f' + utils.stringifyFunction(value, options['function'])}
}
if (options['undefined'] && value === undefined) {
return {$jsan: 'u'}
}
if (options['error'] && value instanceof Error) {
return {$jsan: 'e' + value.message}
}
if (value && typeof value.toJSON === 'function') {
value = value.toJSON();
}
if (typeof value === 'object' && value !== null &&
!(value instanceof Boolean) &&
!(value instanceof Date) &&
!(value instanceof Number) &&
!(value instanceof RegExp) &&
!(value instanceof String) &&
!(value instanceof Error)) {
// If the value is an object or array, look to see if we have already
// encountered it. If so, return a $ref/path object. This is a hard way,
// linear search that will get slower as the number of unique objects grows.
for (i = 0; i < objects.length; i += 1) {
if (objects[i] === value) {
return {$jsan: paths[i]};
}
}
// Otherwise, accumulate the unique value and its path.
objects.push(value);
paths.push(path);
// If it is an array, replicate the array.
if (Object.prototype.toString.apply(value) === '[object Array]') {
nu = [];
for (i = 0; i < value.length; i += 1) {
nu[i] = derez(value[i], path + '[' + i + ']', i);
}
} else {
// If it is an object, replicate the object.
nu = {};
for (name in value) {
if (Object.prototype.hasOwnProperty.call(value, name)) {
var nextPath = /^\w+$/.test(name) ?
'.' + name :
'[' + JSON.stringify(name) + ']';
nu[name] = name === '$jsan' ? [derez(value[name], path + nextPath)] : derez(value[name], path + nextPath, name);
}
}
}
return nu;
}
return value;
}(object, '$'));
};
exports.retrocycle = function retrocycle($) {
(function rez(value) {
// The rez function walks recursively through the object looking for $jsan
// properties. When it finds one that has a value that is a path, then it
// replaces the $jsan object with a reference to the value that is found by
// the path.
var i, item, name;
if (value && typeof value === 'object') {
if (Object.prototype.toString.apply(value) === '[object Array]') {
for (i = 0; i < value.length; i += 1) {
item = value[i];
if (item && typeof item === 'object') {
if (item.$jsan) {
value[i] = utils.restore(item.$jsan, $);
} else {
rez(item);
}
}
}
} else {
for (name in value) {
if (name === '$jsan') {
value[name] = value[name][0];
}
if (typeof value[name] === 'object') {
item = value[name];
if (item && typeof item === 'object') {
if (item.$jsan) {
value[name] = utils.restore(item.$jsan, $);
} else {
rez(item);
}
}
}
}
}
}
}($));
return $;
};
/***/ },
/* 15 */
/***/ function(module, exports, __webpack_require__) {
var cycle = __webpack_require__(14);
exports.stringify = function stringify(value, replacer, space, _options) {
if (arguments.length < 4) {
try {
if (arguments.length === 1) {
return JSON.stringify(value);
} else {
return JSON.stringify.apply(JSON, arguments);
}
} catch (e) {}
}
var options = _options || false;
if (typeof options === 'boolean') {
options = {
'date': options,
'function': options,
'regex': options,
'undefined': options,
'error': options
};
}
var decycled = cycle.decycle(value, options, replacer);
if (arguments.length === 1) {
return JSON.stringify(decycled);
} else {
return JSON.stringify(decycled, replacer, space);
}
};
exports.parse = function parse(text, reviver) {
var needsRetrocycle = /"\$jsan"/.test(text);
var parsed;
if (arguments.length === 1) {
parsed = JSON.parse(text);
} else {
parsed = JSON.parse(text, reviver);
}
if (needsRetrocycle) {
parsed = cycle.retrocycle(parsed);
}
return parsed;
};
/***/ },
/* 16 */
/***/ function(module, exports, __webpack_require__) {
var pathGetter = __webpack_require__(3);
exports.getRegexFlags = function getRegexFlags(regex) {
var flags = '';
if (regex.ignoreCase) flags += 'i';
if (regex.global) flags += 'g';
if (regex.multiline) flags += 'm';
return flags;
};
exports.stringifyFunction = function stringifyFunction(fn, customToString) {
if (typeof customToString === 'function') {
return customToString(fn);
}
var str = fn.toString();
var match = str.match(/^[^{]*{|^[^=]*=>/);
var start = match ? match[0] : '<function> ';
var end = str[str.length - 1] === '}' ? '}' : '';
return start.replace(/\r\n|\n/g, ' ').replace(/\s+/g, ' ') + ' /* ... */ ' + end;
};
exports.restore = function restore(obj, root) {
var type = obj[0];
var rest = obj.slice(1);
switch(type) {
case '$':
return pathGetter(root, obj);
case 'r':
var comma = rest.indexOf(',');
var flags = rest.slice(0, comma);
var source = rest.slice(comma + 1);
return RegExp(source, flags);
case 'd':
return new Date(+rest);
case 'f':
var fn = function() { throw new Error("can't run jsan parsed function") };
fn.toString = function() { return rest; };
return fn;
case 'u':
return undefined;
case 'e':
var error = new Error(rest);
error.stack = 'Stack is unavailable for jsan parsed errors';
return error;
default:
console.warn('unknown type', obj);
return obj;
}
};
/***/ },
/* 17 */
/***/ function(module, exports) {
/**
* Constants.
*/
var errorMessage;
errorMessage = 'An argument without append, prepend, ' +
'or detach methods was given to `List';
/**
* Creates a new List: A linked list is a bit like an Array, but
* knows nothing about how many items are in it, and knows only about its
* first (`head`) and last (`tail`) items. Each item (e.g. `head`, `tail`,
* &c.) knows which item comes before or after it (its more like the
* implementation of the DOM in JavaScript).
* @global
* @private
* @constructor
* @class Represents an instance of List.
*/
function List(/*items...*/) {
if (arguments.length) {
return List.from(arguments);
}
}
var ListPrototype;
ListPrototype = List.prototype;
/**
* Creates a new list from the arguments (each a list item) passed in.
* @name List.of
* @param {...ListItem} [items] - Zero or more items to attach.
* @returns {list} - A new instance of List.
*/
List.of = function (/*items...*/) {
return List.from.call(this, arguments);
};
/**
* Creates a new list from the given array-like object (each a list item)
* passed in.
* @name List.from
* @param {ListItem[]} [items] - The items to append.
* @returns {list} - A new instance of List.
*/
List.from = function (items) {
var list = new this(), length, iterator, item;
if (items && (length = items.length)) {
iterator = -1;
while (++iterator < length) {
item = items[iterator];
if (item !== null && item !== undefined) {
list.append(item);
}
}
}
return list;
};
/**
* List#head
* Default to `null`.
*/
ListPrototype.head = null;
/**
* List#tail
* Default to `null`.
*/
ListPrototype.tail = null;
/**
* Returns the list's items as an array. This does *not* detach the items.
* @name List#toArray
* @returns {ListItem[]} - An array of (still attached) ListItems.
*/
ListPrototype.toArray = function () {
var item = this.head,
result = [];
while (item) {
result.push(item);
item = item.next;
}
return result;
};
/**
* Prepends the given item to the list: Item will be the new first item
* (`head`).
* @name List#prepend
* @param {ListItem} item - The item to prepend.
* @returns {ListItem} - An instance of ListItem (the given item).
*/
ListPrototype.prepend = function (item) {
if (!item) {
return false;
}
if (!item.append || !item.prepend || !item.detach) {
throw new Error(errorMessage + '#prepend`.');
}
var self, head;
// Cache self.
self = this;
// If self has a first item, defer prepend to the first items prepend
// method, and return the result.
head = self.head;
if (head) {
return head.prepend(item);
}
// ...otherwise, there is no `head` (or `tail`) item yet.
// Detach the prependee.
item.detach();
// Set the prependees parent list to reference self.
item.list = self;
// Set self's first item to the prependee, and return the item.
self.head = item;
return item;
};
/**
* Appends the given item to the list: Item will be the new last item (`tail`)
* if the list had a first item, and its first item (`head`) otherwise.
* @name List#append
* @param {ListItem} item - The item to append.
* @returns {ListItem} - An instance of ListItem (the given item).
*/
ListPrototype.append = function (item) {
if (!item) {
return false;
}
if (!item.append || !item.prepend || !item.detach) {
throw new Error(errorMessage + '#append`.');
}
var self, head, tail;
// Cache self.
self = this;
// If self has a last item, defer appending to the last items append
// method, and return the result.
tail = self.tail;
if (tail) {
return tail.append(item);
}
// If self has a first item, defer appending to the first items append
// method, and return the result.
head = self.head;
if (head) {
return head.append(item);
}
// ...otherwise, there is no `tail` or `head` item yet.
// Detach the appendee.
item.detach();
// Set the appendees parent list to reference self.
item.list = self;
// Set self's first item to the appendee, and return the item.
self.head = item;
return item;
};
/**
* Creates a new ListItem: A linked list item is a bit like DOM node:
* It knows only about its "parent" (`list`), the item before it (`prev`),
* and the item after it (`next`).
* @global
* @private
* @constructor
* @class Represents an instance of ListItem.
*/
function ListItem() {}
List.Item = ListItem;
var ListItemPrototype = ListItem.prototype;
ListItemPrototype.next = null;
ListItemPrototype.prev = null;
ListItemPrototype.list = null;
/**
* Detaches the item operated on from its parent list.
* @name ListItem#detach
* @returns {ListItem} - The item operated on.
*/
ListItemPrototype.detach = function () {
// Cache self, the parent list, and the previous and next items.
var self = this,
list = self.list,
prev = self.prev,
next = self.next;
// If the item is already detached, return self.
if (!list) {
return self;
}
// If self is the last item in the parent list, link the lists last item
// to the previous item.
if (list.tail === self) {
list.tail = prev;
}
// If self is the first item in the parent list, link the lists first item
// to the next item.
if (list.head === self) {
list.head = next;
}
// If both the last and first items in the parent list are the same,
// remove the link to the last item.
if (list.tail === list.head) {
list.tail = null;
}
// If a previous item exists, link its next item to selfs next item.
if (prev) {
prev.next = next;
}
// If a next item exists, link its previous item to selfs previous item.
if (next) {
next.prev = prev;
}
// Remove links from self to both the next and previous items, and to the
// parent list.
self.prev = self.next = self.list = null;
// Return self.
return self;
};
/**
* Prepends the given item *before* the item operated on.
* @name ListItem#prepend
* @param {ListItem} item - The item to prepend.
* @returns {ListItem} - The item operated on, or false when that item is not
* attached.
*/
ListItemPrototype.prepend = function (item) {
if (!item || !item.append || !item.prepend || !item.detach) {
throw new Error(errorMessage + 'Item#prepend`.');
}
// Cache self, the parent list, and the previous item.
var self = this,
list = self.list,
prev = self.prev;
// If self is detached, return false.
if (!list) {
return false;
}
// Detach the prependee.
item.detach();
// If self has a previous item...
if (prev) {
// ...link the prependees previous item, to selfs previous item.
item.prev = prev;
// ...link the previous items next item, to self.
prev.next = item;
}
// Set the prependees next item to self.
item.next = self;
// Set the prependees parent list to selfs parent list.
item.list = list;
// Set the previous item of self to the prependee.
self.prev = item;
// If self is the first item in the parent list, link the lists first item
// to the prependee.
if (self === list.head) {
list.head = item;
}
// If the the parent list has no last item, link the lists last item to
// self.
if (!list.tail) {
list.tail = self;
}
// Return the prependee.
return item;
};
/**
* Appends the given item *after* the item operated on.
* @name ListItem#append
* @param {ListItem} item - The item to append.
* @returns {ListItem} - The item operated on, or false when that item is not
* attached.
*/
ListItemPrototype.append = function (item) {
// If item is falsey, return false.
if (!item || !item.append || !item.prepend || !item.detach) {
throw new Error(errorMessage + 'Item#append`.');
}
// Cache self, the parent list, and the next item.
var self = this,
list = self.list,
next = self.next;
// If self is detached, return false.
if (!list) {
return false;
}
// Detach the appendee.
item.detach();
// If self has a next item...
if (next) {
// ...link the appendees next item, to selfs next item.
item.next = next;
// ...link the next items previous item, to the appendee.
next.prev = item;
}
// Set the appendees previous item to self.
item.prev = self;
// Set the appendees parent list to selfs parent list.
item.list = list;
// Set the next item of self to the appendee.
self.next = item;
// If the the parent list has no last item or if self is the parent lists
// last item, link the lists last item to the appendee.
if (self === list.tail || !list.tail) {
list.tail = item;
}
// Return the appendee.
return item;
};
/**
* Expose `List`.
*/
module.exports = List;
/***/ },
/* 18 */
/***/ function(module, exports, __webpack_require__) {
module.exports = __webpack_require__(17);
/***/ },
/* 19 */
/***/ function(module, exports) {
// If obj.hasOwnProperty has been overridden, then calling
// obj.hasOwnProperty(prop) will break.
// See: https://github.com/joyent/node/issues/1707
function hasOwnProperty(obj, prop) {
return Object.prototype.hasOwnProperty.call(obj, prop);
}
module.exports = function(qs, sep, eq, options) {
sep = sep || '&';
eq = eq || '=';
var obj = {};
if (typeof qs !== 'string' || qs.length === 0) {
return obj;
}
var regexp = /\+/g;
qs = qs.split(sep);
var maxKeys = 1000;
if (options && typeof options.maxKeys === 'number') {
maxKeys = options.maxKeys;
}
var len = qs.length;
// maxKeys <= 0 means that we should not limit keys count
if (maxKeys > 0 && len > maxKeys) {
len = maxKeys;
}
for (var i = 0; i < len; ++i) {
var x = qs[i].replace(regexp, '%20'),
idx = x.indexOf(eq),
kstr, vstr, k, v;
if (idx >= 0) {
kstr = x.substr(0, idx);
vstr = x.substr(idx + 1);
} else {
kstr = x;
vstr = '';
}
k = decodeURIComponent(kstr);
v = decodeURIComponent(vstr);
if (!hasOwnProperty(obj, k)) {
obj[k] = v;
} else if (Array.isArray(obj[k])) {
obj[k].push(v);
} else {
obj[k] = [obj[k], v];
}
}
return obj;
};
/***/ },
/* 20 */
/***/ function(module, exports) {
var stringifyPrimitive = function(v) {
switch (typeof v) {
case 'string':
return v;
case 'boolean':
return v ? 'true' : 'false';
case 'number':
return isFinite(v) ? v : '';
default:
return '';
}
};
module.exports = function(obj, sep, eq, name) {
sep = sep || '&';
eq = eq || '=';
if (obj === null) {
obj = undefined;
}
if (typeof obj === 'object') {
return Object.keys(obj).map(function(k) {
var ks = encodeURIComponent(stringifyPrimitive(k)) + eq;
if (Array.isArray(obj[k])) {
return obj[k].map(function(v) {
return ks + encodeURIComponent(stringifyPrimitive(v));
}).join(sep);
} else {
return ks + encodeURIComponent(stringifyPrimitive(obj[k]));
}
}).join(sep);
}
if (!name) return '';
return encodeURIComponent(stringifyPrimitive(name)) + eq +
encodeURIComponent(stringifyPrimitive(obj));
};
/***/ },
/* 21 */
/***/ function(module, exports, __webpack_require__) {
var SCEmitter = __webpack_require__(1).SCEmitter;
var SCChannel = function (name, client, options) {
SCEmitter.call(this);
this.PENDING = 'pending';
this.SUBSCRIBED = 'subscribed';
this.UNSUBSCRIBED = 'unsubscribed';
this.name = name;
this.state = this.UNSUBSCRIBED;
this.client = client;
this.options = options || {};
this.setOptions(this.options);
};
SCChannel.prototype = Object.create(SCEmitter.prototype);
SCChannel.prototype.setOptions = function (options) {
if (!options) {
options = {};
}
this.waitForAuth = options.waitForAuth || false;
if (options.data !== undefined) {
this.data = options.data;
}
};
SCChannel.prototype.getState = function () {
return this.state;
};
SCChannel.prototype.subscribe = function (options) {
this.client.subscribe(this.name, options);
};
SCChannel.prototype.unsubscribe = function () {
this.client.unsubscribe(this.name);
};
SCChannel.prototype.isSubscribed = function (includePending) {
return this.client.isSubscribed(this.name, includePending);
};
SCChannel.prototype.publish = function (data, callback) {
this.client.publish(this.name, data, callback);
};
SCChannel.prototype.watch = function (handler) {
this.client.watch(this.name, handler);
};
SCChannel.prototype.unwatch = function (handler) {
this.client.unwatch(this.name, handler);
};
SCChannel.prototype.watchers = function () {
return this.client.watchers(this.name);
};
SCChannel.prototype.destroy = function () {
this.client.destroyChannel(this.name);
};
module.exports.SCChannel = SCChannel;
/***/ },
/* 22 */
/***/ function(module, exports) {
module.exports.create = (function () {
function F() {}
return function (o) {
if (arguments.length != 1) {
throw new Error('Object.create implementation only accepts one parameter.');
}
F.prototype = o;
return new F();
}
})();
/***/ },
/* 23 */
/***/ function(module, exports) {
/* WEBPACK VAR INJECTION */(function(global) {var base64Chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
module.exports.parse = function (input) {
if (input == null) {
return null;
}
var message = input.toString();
try {
return JSON.parse(message);
} catch (err) {}
return message;
};
var arrayBufferToBase64 = function (arraybuffer) {
var bytes = new Uint8Array(arraybuffer);
var len = bytes.length;
var base64 = '';
for (var i = 0; i < len; i += 3) {
base64 += base64Chars[bytes[i] >> 2];
base64 += base64Chars[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)];
base64 += base64Chars[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)];
base64 += base64Chars[bytes[i + 2] & 63];
}
if ((len % 3) === 2) {
base64 = base64.substring(0, base64.length - 1) + '=';
} else if (len % 3 === 1) {
base64 = base64.substring(0, base64.length - 2) + '==';
}
return base64;
};
var isOwnDescendant = function (object, ancestors) {
return ancestors.indexOf(object) > -1;
};
var convertBuffersToBase64 = function (object, ancestors) {
if (!ancestors) {
ancestors = [];
}
if (isOwnDescendant(object, ancestors)) {
throw new Error('Cannot traverse circular structure');
}
var newAncestors = ancestors.concat([object]);
if (global.ArrayBuffer && object instanceof global.ArrayBuffer) {
object = {
base64: true,
data: arrayBufferToBase64(object)
};
} else if (global.Buffer && object instanceof global.Buffer) {
object = {
base64: true,
data: object.toString('base64')
};
} else if (object instanceof Array) {
for (var i in object) {
if (object.hasOwnProperty(i)) {
object[i] = convertBuffersToBase64(object[i], newAncestors);
}
}
} else if (object instanceof Object) {
for (var j in object) {
if (object.hasOwnProperty(j)) {
object[j] = convertBuffersToBase64(object[j], newAncestors);
}
}
}
return object;
};
module.exports.stringify = function (object) {
var base64Object = convertBuffersToBase64(object);
return JSON.stringify(base64Object);
};
/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())));
/***/ },
/* 24 */
/***/ function(module, exports, __webpack_require__) {
var SCSocket = __webpack_require__(6);
var SCSocketCreator = __webpack_require__(26);
module.exports.SCSocketCreator = SCSocketCreator;
module.exports.SCSocket = SCSocket;
module.exports.SCEmitter = __webpack_require__(1).SCEmitter;
module.exports.connect = function (options) {
return SCSocketCreator.connect(options);
};
module.exports.destroy = function (options) {
return SCSocketCreator.destroy(options);
};
module.exports.version = '5.0.3';
/***/ },
/* 25 */
/***/ function(module, exports) {
/* WEBPACK VAR INJECTION */(function(global) {var AuthEngine = function () {
this._internalStorage = {};
};
AuthEngine.prototype._isLocalStorageEnabled = function () {
var err;
try {
// Some browsers will throw an error here if localStorage is disabled.
global.localStorage;
// Safari, in Private Browsing Mode, looks like it supports localStorage but all calls to setItem
// throw QuotaExceededError. We're going to detect this and avoid hard to debug edge cases.
global.localStorage.setItem('__scLocalStorageTest', 1);
global.localStorage.removeItem('__scLocalStorageTest');
} catch (e) {
err = e;
}
return !err;
};
AuthEngine.prototype.saveToken = function (name, token, options, callback) {
if (this._isLocalStorageEnabled() && global.localStorage) {
global.localStorage.setItem(name, token);
} else {
this._internalStorage[name] = token;
}
callback && callback(null, token);
};
AuthEngine.prototype.removeToken = function (name, callback) {
var token;
this.loadToken(name, function (err, authToken) {
token = authToken;
});
if (this._isLocalStorageEnabled() && global.localStorage) {
global.localStorage.removeItem(name);
}
delete this._internalStorage[name];
callback && callback(null, token);
};
AuthEngine.prototype.loadToken = function (name, callback) {
var token;
if (this._isLocalStorageEnabled() && global.localStorage) {
token = global.localStorage.getItem(name);
} else {
token = this._internalStorage[name] || null;
}
callback(null, token);
};
module.exports.AuthEngine = AuthEngine;
/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())));
/***/ },
/* 26 */
/***/ function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(global) {var SCSocket = __webpack_require__(6);
var _connections = {};
function getMultiplexId(options) {
var protocolPrefix = options.secure ? 'https://' : 'http://';
var queryString = '';
if (options.query) {
if (typeof options.query == 'string') {
queryString = options.query;
} else {
var queryArray = [];
var queryMap = options.query;
for (var key in queryMap) {
if (queryMap.hasOwnProperty(key)) {
queryArray.push(key + '=' + queryMap[key]);
}
}
if (queryArray.length) {
queryString = '?' + queryArray.join('&');
}
}
}
return protocolPrefix + options.hostname + ':' + options.port + options.path + queryString;
}
function isUrlSecure() {
return global.location && location.protocol == 'https:';
}
function getPort(options, isSecureDefault) {
var isSecure = options.secure == null ? isSecureDefault : options.secure;
return options.port || (global.location && location.port ? location.port : isSecure ? 443 : 80);
}
function connect(options) {
options = options || {};
var isSecureDefault = isUrlSecure();
var opts = {
port: getPort(options, isSecureDefault),
hostname: global.location && location.hostname,
path: '/socketcluster/',
secure: isSecureDefault,
autoReconnect: true,
autoProcessSubscriptions: true,
connectTimeout: 20000,
ackTimeout: 10000,
timestampRequests: false,
timestampParam: 't',
authEngine: null,
authTokenName: 'socketCluster.authToken',
binaryType: 'arraybuffer',
multiplex: true
};
for (var i in options) {
if (options.hasOwnProperty(i)) {
opts[i] = options[i];
}
}
var multiplexId = getMultiplexId(opts);
if (opts.multiplex === false) {
return new SCSocket(opts);
}
if (_connections[multiplexId]) {
_connections[multiplexId].connect();
} else {
_connections[multiplexId] = new SCSocket(opts);
}
return _connections[multiplexId];
}
function destroy(options) {
options = options || {};
var isSecureDefault = isUrlSecure();
var opts = {
port: getPort(options, isSecureDefault),
hostname: global.location && location.hostname,
path: '/socketcluster/',
secure: isSecureDefault
};
for (var i in options) {
if (options.hasOwnProperty(i)) {
opts[i] = options[i];
}
}
var multiplexId = getMultiplexId(opts);
delete _connections[multiplexId];
}
module.exports = {
connect: connect,
destroy: destroy
};
/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())));
/***/ },
/* 27 */
/***/ function(module, exports, __webpack_require__) {
var SCEmitter = __webpack_require__(1).SCEmitter;
var formatter = __webpack_require__(23);
var Response = __webpack_require__(5).Response;
var querystring = __webpack_require__(4);
var WebSocket = __webpack_require__(28);
var scErrors = __webpack_require__(2);
var TimeoutError = scErrors.TimeoutError;
var SCTransport = function (authEngine, options) {
this.state = this.CLOSED;
this.auth = authEngine;
this.options = options;
this.connectTimeout = options.connectTimeout;
this.pingTimeout = options.ackTimeout;
this.callIdGenerator = options.callIdGenerator;
this._pingTimeoutTicker = null;
this._callbackMap = {};
this.open();
};
SCTransport.prototype = Object.create(SCEmitter.prototype);
SCTransport.CONNECTING = SCTransport.prototype.CONNECTING = 'connecting';
SCTransport.OPEN = SCTransport.prototype.OPEN = 'open';
SCTransport.CLOSED = SCTransport.prototype.CLOSED = 'closed';
SCTransport.prototype.uri = function () {
var query = this.options.query || {};
var schema = this.options.secure ? 'wss' : 'ws';
var port = '';
if (this.options.port && (('wss' == schema && this.options.port != 443)
|| ('ws' == schema && this.options.port != 80))) {
port = ':' + this.options.port;
}
if (this.options.timestampRequests) {
query[this.options.timestampParam] = (new Date()).getTime();
}
query = querystring.stringify(query);
if (query.length) {
query = '?' + query;
}
return schema + '://' + this.options.hostname + port + this.options.path + query;
};
SCTransport.prototype.open = function () {
var self = this;
this.state = this.CONNECTING;
var uri = this.uri();
var wsSocket = new WebSocket(uri, null, this.options);
wsSocket.binaryType = this.options.binaryType;
this.socket = wsSocket;
wsSocket.onopen = function () {
self._onOpen();
};
wsSocket.onclose = function (event) {
self._onClose(event.code, event.reason);
};
wsSocket.onmessage = function (message, flags) {
self._onMessage(message.data);
};
wsSocket.onerror = function (error) {
// The onclose event will be called automatically after the onerror event
// if the socket is connected - Otherwise, if it's in the middle of
// connecting, we want to close it manually with a 1006 - This is necessary
// to prevent inconsistent behavior when running the client in Node.js
// vs in a browser.
if (self.state === self.CONNECTING) {
self._onClose(1006);
}
};
this._connectTimeoutRef = setTimeout(function () {
self._onClose(4007);
self.socket.close(4007);
}, this.connectTimeout);
};
SCTransport.prototype._onOpen = function () {
var self = this;
clearTimeout(this._connectTimeoutRef);
this._resetPingTimeout();
this._handshake(function (err, status) {
if (err) {
self._onError(err);
self._onClose(4003);
self.socket.close(4003);
} else {
self.state = self.OPEN;
SCEmitter.prototype.emit.call(self, 'open', status);
self._resetPingTimeout();
}
});
};
SCTransport.prototype._handshake = function (callback) {
var self = this;
this.auth.loadToken(this.options.authTokenName, function (err, token) {
if (err) {
callback(err);
} else {
// Don't wait for this.state to be 'open'.
// The underlying WebSocket (this.socket) is already open.
var options = {
force: true
};
self.emit('#handshake', {
authToken: token
}, options, function (err, status) {
if (status) {
// Add the token which was used as part of authentication attempt
// to the status object.
status.authToken = token;
if (status.authError) {
status.authError = scErrors.hydrateError(status.authError);
}
}
callback(err, status);
});
}
});
};
SCTransport.prototype._onClose = function (code, data) {
delete this.socket.onopen;
delete this.socket.onclose;
delete this.socket.onmessage;
delete this.socket.onerror;
clearTimeout(this._connectTimeoutRef);
if (this.state == this.OPEN) {
this.state = this.CLOSED;
SCEmitter.prototype.emit.call(this, 'close', code, data);
} else if (this.state == this.CONNECTING) {
this.state = this.CLOSED;
SCEmitter.prototype.emit.call(this, 'openAbort', code, data);
}
};
SCTransport.prototype._onMessage = function (message) {
SCEmitter.prototype.emit.call(this, 'event', 'message', message);
// If ping
if (message == '#1') {
this._resetPingTimeout();
if (this.socket.readyState == this.socket.OPEN) {
this.socket.send('#2');
}
} else {
var obj;
try {
obj = this.parse(message);
} catch (err) {
obj = message;
}
var event = obj.event;
if (event) {
var response = new Response(this, obj.cid);
SCEmitter.prototype.emit.call(this, 'event', event, obj.data, response);
} else if (obj.rid != null) {
var eventObject = this._callbackMap[obj.rid];
if (eventObject) {
clearTimeout(eventObject.timeout);
delete this._callbackMap[obj.rid];
if (eventObject.callback) {
var rehydratedError = scErrors.hydrateError(obj.error);
eventObject.callback(rehydratedError, obj.data);
}
}
} else {
SCEmitter.prototype.emit.call(this, 'event', 'raw', obj);
}
}
};
SCTransport.prototype._onError = function (err) {
SCEmitter.prototype.emit.call(this, 'error', err);
};
SCTransport.prototype._resetPingTimeout = function () {
var self = this;
var now = (new Date()).getTime();
clearTimeout(this._pingTimeoutTicker);
this._pingTimeoutTicker = setTimeout(function () {
self._onClose(4000);
self.socket.close(4000);
}, this.pingTimeout);
};
SCTransport.prototype.getBytesReceived = function () {
return this.socket.bytesReceived;
};
SCTransport.prototype.close = function (code, data) {
code = code || 1000;
if (this.state == this.OPEN) {
var packet = {
code: code,
data: data
};
this.emit('#disconnect', packet);
this._onClose(code, data);
this.socket.close(code);
} else if (this.state == this.CONNECTING) {
this._onClose(code, data);
this.socket.close(code);
}
};
SCTransport.prototype.emitRaw = function (eventObject) {
eventObject.cid = this.callIdGenerator();
if (eventObject.callback) {
this._callbackMap[eventObject.cid] = eventObject;
}
var simpleEventObject = {
event: eventObject.event,
data: eventObject.data,
cid: eventObject.cid
};
this.sendObject(simpleEventObject);
return eventObject.cid;
};
SCTransport.prototype._handleEventAckTimeout = function (eventObject) {
var errorMessage = "Event response for '" + eventObject.event + "' timed out";
var error = new TimeoutError(errorMessage);
if (eventObject.cid) {
delete this._callbackMap[eventObject.cid];
}
var callback = eventObject.callback;
delete eventObject.callback;
callback.call(eventObject, error, eventObject);
};
// The last two optional arguments (a and b) can be options and/or callback
SCTransport.prototype.emit = function (event, data, a, b) {
var self = this;
var callback, options;
if (b) {
options = a;
callback = b;
} else {
if (a instanceof Function) {
options = {};
callback = a;
} else {
options = a;
}
}
var eventObject = {
event: event,
data: data,
callback: callback
};
if (callback && !options.noTimeout) {
eventObject.timeout = setTimeout(function () {
self._handleEventAckTimeout(eventObject);
}, this.options.ackTimeout);
}
var cid = null;
if (this.state == this.OPEN || options.force) {
cid = this.emitRaw(eventObject);
}
return cid;
};
SCTransport.prototype.cancelPendingResponse = function (cid) {
delete this._callbackMap[cid];
};
SCTransport.prototype.parse = function (message) {
return formatter.parse(message);
};
SCTransport.prototype.stringify = function (object) {
return formatter.stringify(object);
};
SCTransport.prototype.send = function (data) {
if (this.socket.readyState != this.socket.OPEN) {
this._onClose(1005);
} else {
this.socket.send(data);
}
};
SCTransport.prototype.sendObject = function (object) {
var str, formatError;
try {
str = this.stringify(object);
} catch (err) {
formatError = err;
this._onError(formatError);
}
if (!formatError) {
this.send(str);
}
};
module.exports.SCTransport = SCTransport;
/***/ },
/* 28 */
/***/ function(module, exports) {
/**
* Module dependencies.
*/
var global = typeof window != 'undefined' && window || (function() { return this; })();
/**
* WebSocket constructor.
*/
var WebSocket = global.WebSocket || global.MozWebSocket;
/**
* Module exports.
*/
module.exports = WebSocket ? ws : null;
/**
* WebSocket constructor.
*
* The third `opts` options object gets ignored in web browsers, since it's
* non-standard, and throws a TypeError if passed to the constructor.
* See: https://github.com/einaros/ws/issues/227
*
* @param {String} uri
* @param {Array} protocols (optional)
* @param {Object} opts (optional)
* @api public
*/
function ws(uri, protocols, opts) {
var instance;
if (protocols) {
instance = new WebSocket(uri, protocols);
} else {
instance = new WebSocket(uri);
}
return instance;
}
if (WebSocket) ws.prototype = WebSocket.prototype;
/***/ },
/* 29 */
/***/ function(module, exports) {
module.exports = function(module) {
if(!module.webpackPolyfill) {
module.deprecate = function() {};
module.paths = [];
// module.parent = undefined by default
module.children = [];
module.webpackPolyfill = 1;
}
return module;
};
/***/ },
/* 30 */
/***/ function(module, exports, __webpack_require__) {
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
(function (exports) {
var Arr = (typeof Uint8Array !== 'undefined')
? Uint8Array
: Array;
var PLUS = '+'.charCodeAt(0);
var SLASH = '/'.charCodeAt(0);
var NUMBER = '0'.charCodeAt(0);
var LOWER = 'a'.charCodeAt(0);
var UPPER = 'A'.charCodeAt(0);
var PLUS_URL_SAFE = '-'.charCodeAt(0);
var SLASH_URL_SAFE = '_'.charCodeAt(0);
function decode (elt) {
var code = elt.charCodeAt(0);
if (code === PLUS ||
code === PLUS_URL_SAFE)
return 62 // '+'
if (code === SLASH ||
code === SLASH_URL_SAFE)
return 63 // '/'
if (code < NUMBER)
return -1 //no match
if (code < NUMBER + 10)
return code - NUMBER + 26 + 26
if (code < UPPER + 26)
return code - UPPER
if (code < LOWER + 26)
return code - LOWER + 26
}
function b64ToByteArray (b64) {
var i, j, l, tmp, placeHolders, arr;
if (b64.length % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
var len = b64.length;
placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0;
// base64 is 4/3 + up to two characters of the original data
arr = new Arr(b64.length * 3 / 4 - placeHolders);
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? b64.length - 4 : b64.length;
var L = 0;
function push (v) {
arr[L++] = v;
}
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3));
push((tmp & 0xFF0000) >> 16);
push((tmp & 0xFF00) >> 8);
push(tmp & 0xFF);
}
if (placeHolders === 2) {
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4);
push(tmp & 0xFF);
} else if (placeHolders === 1) {
tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2);
push((tmp >> 8) & 0xFF);
push(tmp & 0xFF);
}
return arr
}
function uint8ToBase64 (uint8) {
var i,
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
output = "",
temp, length;
function encode (num) {
return lookup.charAt(num)
}
function tripletToBase64 (num) {
return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
}
// go through the array every three bytes, we'll deal with trailing stuff later
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]);
output += tripletToBase64(temp);
}
// pad the end with zeros, but make sure to not forget the extra bytes
switch (extraBytes) {
case 1:
temp = uint8[uint8.length - 1];
output += encode(temp >> 2);
output += encode((temp << 4) & 0x3F);
output += '==';
break
case 2:
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]);
output += encode(temp >> 10);
output += encode((temp >> 4) & 0x3F);
output += encode((temp << 2) & 0x3F);
output += '=';
break
}
return output
}
exports.toByteArray = b64ToByteArray;
exports.fromByteArray = uint8ToBase64;
}( exports));
/***/ },
/* 31 */
/***/ function(module, exports) {
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m;
var eLen = nBytes * 8 - mLen - 1;
var eMax = (1 << eLen) - 1;
var eBias = eMax >> 1;
var nBits = -7;
var i = isLE ? (nBytes - 1) : 0;
var d = isLE ? -1 : 1;
var s = buffer[offset + i];
i += d;
e = s & ((1 << (-nBits)) - 1);
s >>= (-nBits);
nBits += eLen;
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
m = e & ((1 << (-nBits)) - 1);
e >>= (-nBits);
nBits += mLen;
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
if (e === 0) {
e = 1 - eBias;
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity)
} else {
m = m + Math.pow(2, mLen);
e = e - eBias;
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
};
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c;
var eLen = nBytes * 8 - mLen - 1;
var eMax = (1 << eLen) - 1;
var eBias = eMax >> 1;
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0);
var i = isLE ? 0 : (nBytes - 1);
var d = isLE ? 1 : -1;
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
value = Math.abs(value);
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0;
e = eMax;
} else {
e = Math.floor(Math.log(value) / Math.LN2);
if (value * (c = Math.pow(2, -e)) < 1) {
e--;
c *= 2;
}
if (e + eBias >= 1) {
value += rt / c;
} else {
value += rt * Math.pow(2, 1 - eBias);
}
if (value * c >= 2) {
e++;
c /= 2;
}
if (e + eBias >= eMax) {
m = 0;
e = eMax;
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen);
e = e + eBias;
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
e = 0;
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
e = (e << mLen) | m;
eLen += mLen;
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
buffer[offset + i - d] |= s * 128;
};
/***/ },
/* 32 */
/***/ function(module, exports) {
var toString = {}.toString;
module.exports = Array.isArray || function (arr) {
return toString.call(arr) == '[object Array]';
};
/***/ }
/******/ ])
});
});
var RemoteDev = unwrapExports(remotedev);
const remotedev$1 = RemoteDev.connectViaExtension();
var index = {
send: (msg, model) => {
const action = msg;
const state = model;
remotedev$1.send(action, state);
},
};
return index;
}());
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