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December 17, 2015 09:48
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Glitch jpeg, test perl code.
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use CFE::Image::SimpleGlitch; | |
my $sg = new CFE::Image::SimpleGlitch(); | |
for(1..100){ | |
$sg->load( 'in.jpg' )->do_glitch($ARGV[0])->write( "out$_.jpg" ); | |
} |
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package CFE::Image::SimpleGlitch; | |
use Mouse; | |
use File::Slurp; | |
has raw => ( | |
is => "rw", | |
); | |
sub load { | |
my ($self, $filename) = @_; | |
my $_raw = read_file($filename) or die "load file error: $filename"; | |
$self->raw($_raw); | |
return $self; | |
} | |
sub write{ | |
my ($self, $filename) = @_; | |
write_file($filename, $self->raw) or die "write file error: $filename"; | |
return $self; | |
} | |
sub get_random_str{ | |
my ($self, $num) = @_; | |
my @char_tmp = ('a'..'z','A'..'Z','0'..'9'); | |
my $char_tmp_len = scalar(@char_tmp); | |
my $str = ''; | |
for(1..$num){ | |
$str .= $char_tmp[ int(rand $char_tmp_len) ]; | |
} | |
return $str; | |
} | |
sub glitch_type_a { | |
my ($self, $raw, $max_jump_window_param, $random_param) = @_; | |
my $max_jump_window = length($raw) * $max_jump_window_param; | |
my $offset = 100; | |
while(1){ | |
my $total_len = length($raw); | |
$offset += int(rand $max_jump_window); | |
$offset = $total_len if($offset > $total_len); | |
# cut head and tail. | |
my $head = substr($raw, 0, $offset); | |
my $tail = substr($raw, $offset, $total_len-$offset); | |
# generate padding | |
my $padding = $self->get_random_str( int(rand $random_param) ); | |
# connect | |
$raw = $head . $padding . $tail; | |
last if($total_len <= $offset); | |
} | |
return $raw; | |
} | |
sub do_glitch { | |
my ($self, $type) = @_; | |
$type ||= int(rand 5)+1; | |
my $raw = $self->raw; | |
if($type==1){ | |
$raw =~ s/a/b/g; #thanks shimpei! | |
}elsif($type==2){ | |
$raw = $self->glitch_type_a($raw, 3 / 4, 10000); | |
}elsif($type==3){ | |
$raw = $self->glitch_type_a($raw, 3 / 4, 100); | |
}elsif($type==4){ | |
$raw = $self->glitch_type_a($raw, 1 / 10, 5); | |
}elsif($type==5){ | |
$raw = $self->glitch_type_a($raw, 1 / 2, 50000); | |
}elsif($type==6){ | |
$raw = $self->glitch_type_a($raw, 1 / 100, 2); | |
}else{ | |
die "not implement type call. $type" ; | |
} | |
$self->raw($raw); | |
return $self; | |
} | |
1; |
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