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December 3, 2023 11:00
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Day 3
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#!/usr/bin/env python3 | |
from typing import List, Tuple | |
LEFT_RIGHT_DIRECTIONS = tuple(range(-1, 2)) | |
CENTRAL_DIRECTIONS = tuple(i for i in range(-1, 2) if i != 0) | |
with open("input.txt", "r") as f: | |
matrix = [line.strip() for line in f] | |
n, m = len(matrix), len(matrix[0]) | |
total_sum = 0 | |
def find_the_symbol(i: int, j: int, n: int, matrix: List[str], directions: Tuple[int, ...]) -> bool: | |
for di in directions: | |
if 0 <= i + di < n and not matrix[i + di][j].isnumeric() and matrix[i + di][j] != ".": | |
return True | |
return False | |
for i in range(n): | |
j = 0 | |
while j < m: | |
if matrix[i][j].isnumeric(): | |
number = int(matrix[i][j]) | |
jj = j + 1 | |
has_symbols = False | |
if j > 0: | |
has_symbols = find_the_symbol(i, j - 1, n, matrix, LEFT_RIGHT_DIRECTIONS) | |
if not has_symbols: | |
has_symbols = find_the_symbol(i, j, n, matrix, CENTRAL_DIRECTIONS) | |
while jj < m and matrix[i][jj].isnumeric(): | |
number = number * 10 + int(matrix[i][jj]) | |
if not has_symbols: | |
has_symbols = find_the_symbol(i, jj, n, matrix, CENTRAL_DIRECTIONS) | |
jj += 1 | |
if not has_symbols and jj < m: | |
has_symbols = find_the_symbol(i, jj, n, matrix, LEFT_RIGHT_DIRECTIONS) | |
if has_symbols: | |
total_sum += number | |
j = jj | |
else: | |
j += 1 | |
print(total_sum) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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#!/usr/bin/env python3 | |
from typing import List, Optional, Tuple | |
LEFT_RIGHT_DIRECTIONS = tuple(range(-1, 2)) | |
CENTRAL_DIRECTIONS = tuple(i for i in range(-1, 2) if i != 0) | |
ALL_DIRECTIONS = tuple((i, j,) for i in range(-1, 2) for j in range(-1, 2) if i != 0 or j != 0) | |
with open("input.txt", "r") as f: | |
matrix = [line.strip() for line in f] | |
n, m = len(matrix), len(matrix[0]) | |
total_sum = 0 | |
def find_gear_part(i: int, j: int, n: int, matrix: List[str], directions: Tuple[int, ...]) -> Optional[Tuple[int, int]]: | |
for di in directions: | |
if 0 <= i + di < n and matrix[i + di][j] == "*": | |
return (i + di, j, ) | |
return None | |
for i in range(n): | |
j = 0 | |
while j < m: | |
if matrix[i][j].isnumeric(): | |
used = {(i, j, ), } | |
number = int(matrix[i][j]) | |
jj = j + 1 | |
asterisk_coordinates = None | |
if j > 0: | |
asterisk_coordinates = find_gear_part(i, j - 1, n, matrix, LEFT_RIGHT_DIRECTIONS) | |
if not asterisk_coordinates: | |
asterisk_coordinates = find_gear_part(i, j, n, matrix, CENTRAL_DIRECTIONS) | |
while jj < m and matrix[i][jj].isnumeric(): | |
used.add((i, jj, )) | |
number = number * 10 + int(matrix[i][jj]) | |
if not asterisk_coordinates: | |
asterisk_coordinates = find_gear_part(i, jj, n, matrix, CENTRAL_DIRECTIONS) | |
jj += 1 | |
if not asterisk_coordinates and jj < m: | |
asterisk_coordinates = find_gear_part(i, jj, n, matrix, LEFT_RIGHT_DIRECTIONS) | |
if asterisk_coordinates: | |
number_position = None | |
for di, dj in ALL_DIRECTIONS: | |
if 0 <= asterisk_coordinates[0] + di < n and \ | |
0 <= asterisk_coordinates[1] + dj < m and \ | |
not (asterisk_coordinates[0] + di, asterisk_coordinates[1] + dj, ) in used and \ | |
matrix[asterisk_coordinates[0] + di][asterisk_coordinates[1] + dj].isnumeric(): | |
number_position = (asterisk_coordinates[0] + di, asterisk_coordinates[1] + dj, ) | |
break | |
if number_position: | |
i2, j2 = number_position | |
while j2 > 0 and matrix[i2][j2 - 1].isnumeric(): | |
j2 -= 1 | |
new_number = int(matrix[i2][j2]) | |
j2 += 1 | |
while j2 < m and matrix[i2][j2].isnumeric(): | |
new_number = new_number * 10 + int(matrix[i2][j2]) | |
j2 += 1 | |
total_sum += number * new_number | |
j = jj | |
else: | |
j += 1 | |
print(total_sum >> 1) |
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