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ESPHOME custom light that provides color temperature support to RGBW lights. This differs from the original (see link in the code) by mapping the RGBW from the
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#include "esphome.h" | |
enum mode {RGB, White}; | |
// Constants | |
const float maxMired = 500; | |
const float minMired = 153; | |
/** | |
* Map a RGBW Light into a tunable color / RGB Light | |
* | |
* Lane Roberts | |
* | |
* derived from: | |
* https://gist.github.com/madjam002/31cc88640efa370630fed6914fa4eb7f | |
* https://gist.github.com/triphoppingman/76153ddf58072b10e229e9147b2bdf72 | |
*/ | |
class CustomRGBWLight : public Component, public LightOutput { | |
public: | |
CustomRGBWLight( | |
FloatOutput *red, | |
FloatOutput *green, | |
FloatOutput *blue, | |
FloatOutput *white | |
) { | |
red_output = red; | |
green_output = green; | |
blue_output = blue; | |
white_output = white; | |
// Create initial state | |
colorTemp_ = -1.0f; | |
brightness_ = -1.0f; | |
mode_ = White; | |
// default scaling | |
cr = 1; | |
br = 0; | |
cg = 0.6; | |
bg = 0; | |
cb = -1.5; | |
bb = 0.5; | |
cw = -0.7; | |
bw = 1; | |
} | |
/** | |
* Constructor with scaling provided. | |
*/ | |
CustomRGBWLight( | |
FloatOutput *red, | |
FloatOutput *green, | |
FloatOutput *blue, | |
FloatOutput *white, | |
float _br, | |
float _cr, | |
float _bg, | |
float _cg, | |
float _bb, | |
float _cb, | |
float _bw, | |
float _cw | |
) { | |
red_output = red; | |
green_output = green; | |
blue_output = blue; | |
white_output = white; | |
// Create initial state | |
colorTemp_ = -1.0f; | |
brightness_ = -1.0f; | |
mode_ = White; | |
// Configured scaling | |
cr = _cr; | |
br = _br; | |
cg = _cg; | |
bg = _bg; | |
cb = _cb; | |
bb = _bb; | |
cw = _cw; | |
bw = _bw; | |
} | |
/** | |
* Get the traits for this light | |
*/ | |
LightTraits get_traits() override { | |
auto traits = LightTraits(); | |
traits.set_supports_brightness(true); | |
traits.set_supports_rgb(true); | |
traits.set_supports_rgb_white_value(false); | |
traits.set_supports_color_temperature(true); | |
traits.set_min_mireds(minMired); // home assistant minimum 153 | |
traits.set_max_mireds(maxMired); // home assistant maximum 500 | |
return traits; | |
} | |
/** | |
* Write the state to this light | |
*/ | |
void write_state(LightState *state) override { | |
float colorTemp, brightness; | |
state->current_values_as_brightness(&brightness); | |
colorTemp = state->current_values.get_color_temperature(); | |
float red, green, blue, cwhite, wwhite; | |
state->current_values_as_rgbww(&red, &green, &blue, &cwhite, &wwhite); | |
// Switch modes if rgb values have been sent or if color temp value has been sent | |
if (colorTemp != colorTemp_) | |
{ | |
mode_ = White; | |
} | |
else if (red != oldRed || green != oldGreen || blue != oldBlue) | |
{ | |
mode_ = RGB; | |
} | |
if (brightness != brightness_ && (cwhite > 0.0f || wwhite > 0.0f)) | |
{ | |
mode_ = White; | |
} | |
// ESP_LOGD("custom", " CWhite: %.2f | WWhite: %.2f ", cwhite, wwhite); | |
if(mode_ == White) { | |
// Normalize the colorTemp | |
float xaxis = (colorTemp - minMired) / (maxMired - minMired); // Varies from 0 to 1 as it moves from MIN to MAX | |
// Place the rgb values on three lines | |
float red = std::min(std::max((cr * xaxis + br) * brightness,0.0f), 1.0f); | |
float green = std::min(std::max((cg * xaxis + bg) * brightness,0.0f), 1.0f); | |
float blue = std::min(std::max((cb * xaxis + bb) * brightness,0.0f), 1.0f); | |
float white = std::min(std::max((cw * xaxis + bw) * brightness,0.0f), 1.0f); | |
this->red_output->set_level(red); | |
this->green_output->set_level(green); | |
this->blue_output->set_level(blue); | |
this->white_output->set_level(white); | |
// Store this | |
colorTemp_ = colorTemp; | |
} else { | |
this->red_output->set_level(red); | |
this->green_output->set_level(green); | |
this->blue_output->set_level(blue); | |
this->white_output->set_level(0); | |
} | |
this->oldRed = red; | |
this->oldGreen = green; | |
this->oldBlue = blue; | |
brightness_ = brightness; | |
} | |
protected: | |
FloatOutput *red_output; | |
FloatOutput *green_output; | |
FloatOutput *blue_output; | |
FloatOutput *white_output; | |
float oldRed; | |
float oldGreen; | |
float oldBlue; | |
float colorTemp_; | |
float brightness_; | |
mode mode_; | |
// red intercept and scale | |
float br; | |
float cr; | |
// green intercept and scale | |
float bg; | |
float cg; | |
// blue intercept and scale | |
float bb; | |
float cb; | |
// white intercept and scale | |
float bw; | |
float cw; | |
}; |
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@panchomira I am no longer using these bulbs, and esphome is no longer compatible with this class.