Created
November 14, 2019 16:54
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C++ Windows: fixing stupidity of `CRITICAL_SECTION`. Bringing back C++ standards to non-standard broken class.
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#pragma once | |
#ifndef CRITICAL_SECTION_GUARD_H_ | |
#define CRITICAL_SECTION_GUARD_H_ | |
#include <windows.h> | |
// (c) 2019 <[email protected]> | |
// Released under BSD-3 clause. | |
class CriticalSectionGuard { | |
private: | |
CRITICAL_SECTION *_mutexPtr; | |
public: | |
CriticalSectionGuard(CRITICAL_SECTION *mutex) | |
: _mutexPtr(mutex) | |
{ | |
EnterCriticalSection( _mutexPtr ); | |
} | |
~CriticalSectionGuard() | |
{ | |
LeaveCriticalSection( _mutexPtr ); | |
} | |
}; | |
class CriticalSectionRAII { | |
private: | |
CRITICAL_SECTION _mutex; | |
public: | |
CriticalSectionRAII() { InitializeCriticalSection( &_mutex ); } | |
~CriticalSectionRAII() { DeleteCriticalSection( &_mutex ); } | |
operator CRITICAL_SECTION*() { return &_mutex; } | |
// CRITICAL_SECTION* operator&() { return &_mutex; } // Enable it with caution. Backward compatibility is a trap ;) | |
}; | |
#endif |
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