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June 30, 2024 06:12
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An Auspicious Day v0.2.1 (PuzzleScript Script)
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title An Auspicious Day v0.2.1 | |
author arrogant.gamer | |
homepage www.arrogantgamer.com | |
flickscreen 20x10 | |
color_palette proteus_rich | |
======== | |
OBJECTS | |
======== | |
Sky | |
White lightblue lightblue | |
22222 | |
22222 | |
22222 | |
22222 | |
22222 | |
Grass | |
LightGreen Green | |
11101 | |
10000 | |
.01.. | |
..... | |
..... | |
Dirt | |
lightbrown brown darkbrown | |
10000 | |
11111 | |
01211 | |
10211 | |
21212 | |
Ladder | |
lightbrown brown darkbrown grey darkgrey | |
40004 | |
43334 | |
41214 | |
43334 | |
41214 | |
Leaves ( maybe simplify tree model ) | |
pink lightred red | |
.0000 | |
12101 | |
00020 | |
0.00. | |
.01.. | |
Trunk | |
#ee6246 #c05540 pink | |
.1110 | |
.112. | |
.101. | |
.111. | |
11101 | |
Root ( maybe remove root ) | |
#ee6246 #c05540 pink | |
..... | |
..... | |
..... | |
.2011 | |
11..0 | |
Stump ( maybe replace stump with rock ) | |
#ee6246 #c05540 #834538 pink | |
.11.. | |
013.. | |
1101. | |
1111. | |
12102 | |
TallGrass | |
lightgreen yellow | |
..... | |
..... | |
..... | |
.1.1. | |
01001 | |
Flowers | |
lightgreen purple blue | |
..... | |
..... | |
1..2. | |
0.20. | |
0..0. | |
FolkLeft | |
lightgrey grey darkgrey blue lightblue | |
44111 | |
22231 | |
23231 | |
23211 | |
22211 | |
FolkCenter | |
lightgrey grey darkgrey blue lightblue | |
44444 | |
44111 | |
22131 | |
23131 | |
22111 | |
FolkRight | |
lightgrey grey darkgrey blue lightblue | |
41114 | |
41314 | |
41314 | |
21114 | |
21114 | |
BluePlayer | |
lightgrey grey darkgrey blue | |
..... | |
.000. | |
.030. | |
.030. | |
.000. | |
RedPlayer | |
lightgrey grey darkgrey red | |
..... | |
.000. | |
.030. | |
.030. | |
.000. | |
GreenPlayer | |
lightgrey grey darkgrey green | |
..... | |
.000. | |
.030. | |
.030. | |
.000. | |
OrangePlayer | |
lightgrey grey darkgrey orange | |
..... | |
.000. | |
.030. | |
.030. | |
.000. | |
ClosedOracle | |
lightgrey grey darkgrey black | |
.222. | |
.232. | |
.232. | |
.222. | |
.222. | |
OpenOracle | |
lightblue darkgrey | |
00000 | |
00000 | |
01010 | |
01110 | |
01110 | |
OracleCap | |
lightgrey grey darkgrey orange | |
..... | |
..... | |
.222. | |
.2.2. | |
..... | |
Orange | |
orange | |
..0.. | |
..0.. | |
..... | |
..... | |
..... | |
Blue | |
blue | |
..0.. | |
..0.. | |
..... | |
..... | |
..... | |
Red | |
red | |
..0.. | |
..0.. | |
..... | |
..... | |
..... | |
Green | |
green | |
..0.. | |
..0.. | |
..... | |
..... | |
..... | |
OrangeCrystalDOWN | |
orange | |
..... | |
..0.. | |
..0.. | |
..... | |
..... | |
BlueCrystalDOWN | |
blue | |
..... | |
..0.. | |
..0.. | |
..... | |
..... | |
RedCrystalDOWN | |
red | |
..... | |
..0.. | |
..0.. | |
..... | |
..... | |
GreenCrystalDOWN | |
green | |
..... | |
..0.. | |
..0.. | |
..... | |
..... | |
Sun | |
yellow | |
00000 | |
00000 | |
00000 | |
00000 | |
00000 | |
Rock | |
lightgrey grey darkgrey lightgreen green | |
..... | |
.11.. | |
.101. | |
11101 | |
44132 | |
Water | |
lightblue blue darkblue lightgreen | |
11111 | |
11111 | |
11111 | |
11111 | |
11331 | |
Cloud | |
#DDEEFF | |
00000 | |
00000 | |
00000 | |
00000 | |
00000 | |
======= | |
LEGEND | |
======= | |
Background = Sky | |
DirtyCap = OracleCap and Dirt | |
( Oracles ) | |
ClosedOrangeOracle = Sky and OrangeCrystalDown and ClosedOracle | |
OpenOrangeOracle = Orange and OpenOracle | |
ClosedGreenOracle = Sky and GreenCrystalDown and ClosedOracle | |
OpenGreenOracle = Green and OpenOracle | |
ClosedBlueOracle = Sky and BlueCrystalDown and ClosedOracle | |
OpenBlueOracle = Blue and OpenOracle | |
ClosedRedOracle = Sky and RedCrystalDown and ClosedOracle | |
OpenRedOracle = Red and OpenOracle | |
Crystal = Orange or Blue or Red or Green | |
Ↄ = OpenOracle | |
ɷ = OracleCap | |
D = Dirt | |
_ = Dirt and Grass | |
L = Ladder | |
~ = Water and Sky | |
? = Cloud and Sky | |
| = Sky and TallGrass | |
! = Sky and Flowers | |
: = Dirt and TallGrass | |
; = Dirt and Flowers | |
] = Sky and Root and TallGrass | |
@ = Sky and Root | |
& = Dirt and Root | |
^ = Rock | |
i = Rock and Dirt | |
[ = Sky and Trunk and Flowers | |
T = Sky and Trunk | |
/ = Sky and Leaves | |
# = Sky and Leaves | |
\ = Sky and Leaves | |
y = Dirt and Trunk | |
< = Dirt and Leaves | |
% = Dirt and Leaves | |
> = Dirt and Leaves | |
` = Leaves and Trunk and Dirt | |
" = Leaves and Trunk and Dirt | |
' = Leaves and Trunk and Dirt | |
{ = Leaves and Trunk and Sky | |
- = Leaves and Trunk and Sky | |
} = Leaves and Trunk and Sky | |
u = Leaves and Ladder | |
c = Leaves and Sun | |
n = Leaves and Sun | |
m = Leaves and Sun | |
S = Sky and Stump | |
$ = Dirt and Stump | |
* = Sun | |
q = FolkLeft | |
w = FolkCenter | |
e = FolkRight | |
f = FolkCenter and BluePlayer | |
2 = FolkCenter | |
3 = FolkCenter | |
4 = FolkCenter | |
0 = Dirt and Root | |
1 = Dirt and Rock | |
Folk = FolkCenter or FolkLeft or FolkRight | |
. = Background | |
Player = BluePlayer or OrangePlayer or RedPlayer or GreenPlayer | |
+ = BluePlayer | |
BlueToOrange = BluePlayer and Orange and openOracle | |
BlueToRed = BluePlayer and Red and openOracle | |
BlueToGreen = BluePlayer and Green and openOracle | |
OrangeToBlue = OrangePlayer and Blue and openOracle | |
OrangeToRed = OrangePlayer and Red and openOracle | |
OrangeToGreen = OrangePlayer and Green and openOracle | |
RedToOrange = RedPlayer and Orange and openOracle | |
RedToBlue = RedPlayer and Blue and openOracle | |
RedToGreen = RedPlayer and Green and openOracle | |
GreenToOrange = GreenPlayer and Orange and openOracle | |
GreenToRed = GreenPlayer and Red and openOracle | |
GreenToBlue = GreenPlayer and Blue and openOracle | |
P = BluePlayer and FolkCenter | |
O = ClosedOrangeOracle | |
B = ClosedBlueOracle | |
R = ClosedRedOracle | |
G = ClosedGreenOracle | |
RedCollision = Leaves | |
GreenCollision = TallGrass or Water or Flowers | |
OrangeCollision = Trunk or Root or Stump or Sun | |
BlueCollision = ClosedOracle or Rock or Cloud | |
DownCrystals = OrangeCrystalDOWN or BlueCrystalDOWN or RedCrystalDown or GreenCrystalDown | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
(background) | |
Sky, Dirt, openOracle, Ladder, FolkLeft, FolkCenter, FolkRight (9) | |
(background details) ( TODO move graves to the background and rename them ) | |
OrangePlayer, Trunk, Root, Sun, Stump (3) | |
(passable objects) | |
RedPlayer, Leaves, OracleCap, DownCrystals (7) | |
(action layer) | |
GreenPlayer, TallGrass, Flowers, Water (4) | |
(foreground) | |
BluePlayer, ClosedOracle, Rock, Cloud (3) | |
( Crystals ) | |
Orange, Blue, Red, Green, Grass (5) | |
( this looks like 31 objects to me ) | |
====== | |
RULES | |
====== | |
( player can "summon" the crystal into their square ) | |
( but we guard against accidentally destroying crystals this way ) | |
[ no Crystal | Up Player | Crystal ] -> [ | UP Player Crystal | ] | |
[ no Crystal | down Player | Crystal ] -> [ | DOWN Player Crystal | ] | |
( player can't jump, only climb ) | |
[ UP Player no Ladder ] -> [ Player ] | |
[ DOWN Player no Ladder ] -> [ Player ] | |
( since the player may not always be on the same layer, but | |
grass must always be a barrier ) | |
[ > player | grass ] -> [ player | grass ] | |
( I haven't been able to get the player to enter a ladder from above, | |
only horizontally, so this next rule prevents players from climbing | |
up into the sky ) | |
[ UP Player Ladder | Sky ] -> [ Player Ladder | Sky ] | |
( we need gravity for the player: they should fall through anything they | |
do not collide with; but everyone collides with grass ) | |
DOWN [ BluePlayer no Ladder | no Grass no BlueCollision ] -> [ down BluePlayer no Ladder | ] again | |
DOWN [ RedPlayer no Ladder | no Grass no RedCollision ] -> [ down RedPlayer no Ladder | ] again | |
DOWN [ GreenPlayer no Ladder | no Grass no GreenCollision ] -> [ down GreenPlayer no Ladder | ] again | |
DOWN [ OrangePlayer no Ladder | no Grass no OrangeCollision ] -> [ down OrangePlayer no Ladder | ] again | |
( a climbing player can only move up or down ) | |
vertical [ Ladder | left Player | Ladder ] -> [ Ladder | Player | Ladder ] | |
vertical [ Ladder | right Player | Ladder ] -> [ Ladder | Player | Ladder ] | |
( OPENING / CLOSING ORACLES ) | |
[ Action Player | ClosedOrangeOracle ] -> [ Player | OpenOrangeOracle ] | |
late vertical [ OpenOrangeOracle | ] -> [ OpenOrangeOracle | OracleCap ] | |
[ Action Player | OpenOrangeOracle ] -> [ Player | ClosedOrangeOracle ] | |
late vertical [ ClosedOrangeOracle | OracleCap ] -> [ ClosedOrangeOracle | Sky ] | |
[ Action Player | ClosedBlueOracle ] -> [ Player | OpenBlueOracle ] | |
late vertical [ OpenBlueOracle | ] -> [ OpenBlueOracle | OracleCap ] | |
[ Action Player | OpenBlueOracle ] -> [ Player | ClosedBlueOracle ] | |
late vertical [ ClosedBlueOracle | OracleCap ] -> [ ClosedBlueOracle | Sky ] | |
[ Action Player | ClosedRedOracle ] -> [ Player | OpenRedOracle ] | |
late vertical [ OpenRedOracle | ] -> [ OpenRedOracle | OracleCap ] | |
[ Action Player | OpenRedOracle ] -> [ Player | ClosedRedOracle ] | |
late vertical [ ClosedRedOracle | OracleCap ] -> [ ClosedRedOracle | Sky ] | |
[ Action Player | ClosedGreenOracle ] -> [ Player | OpenGreenOracle ] | |
late vertical [ OpenGreenOracle | ] -> [ OpenGreenOracle | OracleCap ] | |
[ Action Player | OpenGreenOracle ] -> [ Player | ClosedGreenOracle ] | |
late vertical [ ClosedGreenOracle | OracleCap ] -> [ ClosedGreenOracle | Sky ] | |
late [ DirtyCap ] -> [ _ ] ( clean up the damn dirty cap ) | |
( crystals should follow player and other crystals ) | |
[ Crystal | > Player ] -> [ > Crystal | > Player ] | |
[ perpendicular Player | Crystal ] -> [ perpendicular Player | < Crystal ] | |
([ Crystal | > Player ] -> [ > Crystal | > Player ] | |
[ Crystal | > Player | Ladder ] -> [ | | Player Ladder Crystal ]) | |
( crystals should act on one another ) | |
( Caylay table ) | |
( ) | |
( B G R O ) | |
( B B G R O ) | |
( G G B O R ) | |
( R R O B G ) | |
( O O R G B ) | |
late horizontal [ Crystal | Blue ] -> [ Crystal | ] | |
late horizontal [ Orange | Orange ] -> [ Blue | ] | |
late horizontal [ Red | Red ] -> [ Blue | ] | |
late horizontal [ Green | Green ] -> [ Blue | ] | |
late horizontal [ Red | Orange ] -> [ Green | ] | |
late horizontal [ Red | Green ] -> [ Orange | ] | |
late horizontal [ Orange | Green ] -> [ Red | ] | |
( swapping crystals ) | |
[ action BluePlayer Orange no OrangeCollision ] -> [ OrangePlayer Blue ] | |
[ action BluePlayer Red no RedCollision ] -> [ RedPlayer Blue ] | |
[ action BluePlayer Green no GreenCollision ] -> [ GreenPlayer Blue ] | |
[ action OrangePlayer Green no GreenCollision ] -> [ GreenPlayer Orange ] | |
[ action OrangePlayer Red no RedCollision ] -> [ RedPlayer Orange ] | |
[ action OrangePlayer Blue no BlueCollision ] -> [ BluePlayer Orange ] | |
[ action RedPlayer Green no GreenCollision ] -> [ GreenPlayer Red ] | |
[ action RedPlayer Orange no OrangeCollision ] -> [ OrangePlayer Red ] | |
[ action RedPlayer Blue no BlueCollision ] -> [ BluePlayer Red ] | |
[ action GreenPlayer Orange no OrangeCollision ] -> [ OrangePlayer Green ] | |
[ action GreenPlayer Red no RedCollision ] -> [ RedPlayer Green ] | |
[ action GreenPlayer Blue no BlueCollision ] -> [ BluePlayer Green ] | |
[ action Player ] -> [ Player ] | |
down [ Player Folk ] [ Player | ... | rock ] -> [ Player Folk ] [ Player | ... | action rock ] | |
( speaking to dudes acts as a checkpoint ) | |
down [ action rock sky ] -> checkpoint | |
down [ action rock | 0 | 0 | 0 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Something feels different. The sky? Do you feel it? | |
down [ action rock | 0 | 0 | 0 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message That rock up ahead was blocking the path, so we built a ladder. | |
down [ action rock | 0 | 0 | 0 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message The oracle who stands over there once had a brilliant green gem. | |
down [ action rock | 0 | 0 | 1 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message That ladder is broken... I guess your journey ends here. | |
down [ action rock | 0 | 0 | 1 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message You... you passed behind that rock? How!? | |
down [ action rock | 0 | 0 | 1 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message We once met a red Oracle. She could walk in the branches of trees. | |
down [ action rock | 0 | 0 | 1 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Orange oracles were keyed to wood. They are all grey now... | |
down [ action rock | 0 | 1 | 0 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message If you get really stuck, press 'r' to go back to a checkpoint. | |
down [ action rock | 0 | 1 | 0 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Vibrations. When the gems come together, they fuse into new gems. | |
down [ action rock | 0 | 1 | 0 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message With the right pair of gems, an oracle could go anywhere. | |
down [ action rock | 0 | 1 | 0 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Our oracle tried to teach us... but we could never understand gem fusion. | |
down [ action rock | 0 | 1 | 1 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Oracles, with the right gems, never feel stuck. | |
down [ action rock | 0 | 1 | 1 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message It must be nice... | |
down [ action rock | 0 | 1 | 1 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message We blue folk once lived in the sky... now we are trapped here by our ignorance. | |
down [ action rock | 0 | 1 | 1 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Our blue gem is the identity. | |
down [ action rock | 1 | 0 | 0 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message A gem is its own negative image. | |
down [ action rock | 1 | 0 | 0 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Don't rush to fuse gems: go as far as you can with what you have. | |
down [ action rock | 1 | 0 | 0 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message The other side of this valley is a sacred place. | |
down [ action rock | 1 | 0 | 0 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message That's it for now... this is as far as it goes! | |
down [ action rock | 1 | 0 | 1 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Something has happened to the oracles... I think? | |
down [ action rock | 1 | 0 | 1 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message I came here long ago. It is quite, and I like that. | |
down [ action rock | 1 | 0 | 1 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message We are the people of the sky. Never forget. | |
down [ action rock | 1 | 0 | 1 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Meditating here, I realized... gems are trigon symmetries! | |
down [ action rock | 1 | 1 | 0 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message You can go down and get stuck... but, | |
down [ action rock | 1 | 1 | 0 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message I wonder if there is a way to go up, and get stuck? | |
down [ action rock | 1 | 1 | 0 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Do you like my garden? It needs space to grow. | |
============== | |
WINCONDITIONS | |
============== | |
======= | |
LEVELS | |
======= | |
message The oracles' gems have faded... | |
message today is an auspicious day | |
............................................................................................................................................................................................................_DDLDDD..D__............................................................................................................................ | |
..........................................................................................................................................................................................................??D:DLD_??..D..**......................................................................................................................... | |
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...........................................................................................................................................................................................................\#-/.........................................................................................................................DLLD........ | |
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