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Vasco d'Orey vascoorey

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# VERSION 1.0.4
# Author: @madhavajay
# This currently works for iOS and watchOS in the Simulator and Devices
# Changes
# Using ${TOOLCHAIN} in two places now
# Added double quotes " around paths
# Fixed watchOS Issues
# Instructions iOS
@steipete
steipete / ios-xcode-device-support.sh
Last active October 14, 2024 16:35
Using iOS 15 devices with Xcode 12.5 (instead of Xcode 13)
# The trick is to link the DeviceSupport folder from the beta to the stable version.
# sudo needed if you run the Mac App Store version. Always download the dmg instead... you'll thank me later :)
# Support iOS 15 devices (Xcode 13.0) with Xcode 12.5:
sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/15.0 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
# Then restart Xcode and reconnect your devices. You will need to do that for every beta of future iOS versions
# (A similar approach works for older versions too, just change the version number after DeviceSupport)
@steverichey
steverichey / Iconizer.sh
Last active February 23, 2022 17:40
Create iOS application icons from one PDF file. Requires ImageMagick.
#!/bin/sh
#
# Iconizer shell script by Steve Richey ([email protected])
#
# This is a simple tool to generate all necessary app icon sizes and the JSON file for an *EXISTING* Xcode project from one file.
# To use: specify the path to your vector graphic (PDF format) and the path to your Xcode folder containing Images.xcassets
# Example: sh iconizer.sh MyVectorGraphic.pdf MyXcodeProject
#
# Requires ImageMagick: http://www.imagemagick.org/
@mipstian
mipstian / UICollectionView+ReloadItemsAnimated.h
Created January 19, 2013 10:53
UICollectionView category to disable animation on reloadItemsAtIndexPaths:
#import <UIKit/UIKit.h>
@interface UICollectionView (ReloadItemsAnimated)
- (void)reloadItemsAtIndexPaths:(NSArray *)indexPaths animated:(BOOL)animated;
@end
@tonyarnold
tonyarnold / gist:2995892
Created June 26, 2012 13:52
Deleting all entities in your NSManagedObjectContext using MagicalRecord
NSArray *allEntities = [NSManagedObjectModel MR_defaultManagedObjectModel].entities;
[allEntities enumerateObjectsUsingBlock:^(NSEntityDescription *entityDescription, NSUInteger idx, BOOL *stop) {
[NSClassFromString([entityDescription managedObjectClassName]) MR_truncateAll];
}];