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Just translated comments for the method of adding items to the context menu. List of menu items listed in the line 13. Taken from article http://community.modx-cms.ru/blog/research/9846.html
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<?php | |
switch($modx->event->name){ | |
case 'OnManagerPageInit': | |
$JS = <<<JS | |
<script type="text/javascript"> | |
Ext.onReady(function(){ | |
// Get a tree | |
var tree = Ext.getCmp('modx-resource-tree'); | |
// Describes a rule the allowed child resources | |
var resourcesRules = { | |
modDocument: ['modStaticResource', 'modDocument'] | |
}; | |
// Write functions copying the values of the object, | |
// since we have a problem at the level of reference objects | |
// ie changing one variable is changed and the other, if the object is common | |
var copyObject = function(from){ | |
var to = {}; | |
for(i in from){ | |
to[i] = from[i]; | |
} | |
return to; | |
} | |
// We fix an initial set of classes | |
var classes = copyObject(MODx.config.resource_classes); | |
// Adding the function of changing a set of classes | |
// when creating a context menu | |
tree.on('loadCreateMenus', function(types){ | |
var node = this.getSelectionModel().getSelectedNode() | |
,classKey; | |
if(resourcesRules && node && node.attributes | |
&& (classKey = node.attributes.classKey) | |
&& resourcesRules[classKey] | |
){ | |
for(var i in types){ | |
if(!resourcesRules[classKey].in_array(i)){ | |
delete types[i]; | |
} | |
} | |
} | |
return true; | |
}, tree); | |
// Adding the recovery function set of classes | |
// This function is executed after the formation of the menu because added later | |
// than the basic method of the resource tree | |
tree.on('contextmenu', function(){ | |
MODx.config.resource_classes = copyObject(classes); | |
}); | |
}); | |
</script> | |
JS; | |
$modx->regClientStartupScript($JS, true); | |
break; | |
} | |
?> |
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