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Newton's Cradle
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<head> | |
<script src="//cdnjs.cloudflare.com/ajax/libs/d3/4.8.0/d3.min.js"></script> | |
<script src="//unpkg.com/d3-force-bounce"></script> | |
<script src="//unpkg.com/d3-force-constant"></script> | |
<link rel="stylesheet" href="style.css"> | |
</head> | |
<body> | |
<svg id="canvas"> | |
<defs> | |
<radialGradient id="sphere-gradient"> | |
<stop offset="0%" stop-color="slategrey"></stop> | |
<stop offset="100%" stop-color="darkslategrey"></stop> | |
</radialGradient> | |
</defs> | |
</svg> | |
<script src="index.js"></script> | |
</body> |
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const BALL_RADIUS = 20, | |
WIRE_LENGTH = window.innerHeight/ 2, | |
GRAVITY = 0.6; | |
const canvasWidth = window.innerWidth, | |
canvasHeight = window.innerHeight; | |
// DOM nodes | |
const svgCanvas = d3.select('svg#canvas') | |
.attr('width', canvasWidth) | |
.attr('height', canvasHeight), | |
wiresG = svgCanvas.append('g'), | |
ballsG = svgCanvas.append('g'); | |
svgCanvas.append('rect') | |
.attr('x', canvasWidth/2 - 4*BALL_RADIUS - 10) | |
.attr('y', canvasHeight*2/3 - WIRE_LENGTH - 5) | |
.attr('width', BALL_RADIUS*8 + 20) | |
.attr('height', 10) | |
.attr('rx', 5) | |
.attr('ry', 5) | |
.attr('fill', 'slategrey'); | |
const balls = [ | |
{ id: '0', init: { x: canvasWidth/2 - 4*BALL_RADIUS, y: canvasHeight*2/3 } }, | |
{ id: '1', init: { x: canvasWidth/2 - 2*BALL_RADIUS, y: canvasHeight*2/3 } }, | |
{ id: '2', init: { x: canvasWidth/2 - 0*BALL_RADIUS, y: canvasHeight*2/3 } }, | |
{ id: '3', init: { x: canvasWidth/2 + 2*BALL_RADIUS, y: canvasHeight*2/3 } }, | |
{ id: '4', init: { x: canvasWidth/2 + 4*BALL_RADIUS, y: canvasHeight*2/3 } } | |
], | |
anchors = balls.map(ball => ({ | |
id: 'a' + ball.id, | |
fx: ball.init.x, | |
fy: ball.init.y - WIRE_LENGTH | |
})), | |
wires = balls.map(ball => ({ | |
source: ball.id, | |
target: 'a' + ball.id | |
})); | |
// swing it | |
balls[0].init.x -= WIRE_LENGTH; | |
balls[0].init.y -= WIRE_LENGTH; | |
let init = false; | |
const forceSim = d3.forceSimulation() | |
.alphaDecay(0) | |
.velocityDecay(0) | |
.nodes([...balls, ...anchors]) | |
.force('gravity', d3.forceConstant() | |
.strength(GRAVITY) | |
.direction(90) | |
) | |
.force('wires', d3.forceLink(wires) | |
.id(node => node.id) | |
.distance(WIRE_LENGTH) | |
.strength(0.4) | |
) | |
.force('bounce', d3.forceBounce() | |
.radius(node => BALL_RADIUS) | |
) | |
.force('init', () => { | |
if (!init) { | |
balls.forEach((ball) => { | |
ball.x = ball.init.x; | |
ball.y = ball.init.y; | |
ball.vx = 0; | |
ball.vy = 0; | |
}); | |
init = true; | |
} | |
}) | |
.on('tick', () => { ballDigest(); wireDigest(); }); | |
// | |
function ballDigest() { | |
let ball = ballsG.selectAll('circle.ball').data(balls); | |
ball.exit().remove(); | |
ball.merge( | |
ball.enter().append('circle') | |
.classed('ball', true) | |
.attr('r', BALL_RADIUS) | |
.attr('fill', 'url(#sphere-gradient)') | |
.call(d3.drag() | |
.on("start", d => { d.fx = d.x; d.fy = d.y; }) | |
.on("drag", d => { d.fx = d3.event.x; d.fy = d3.event.y; }) | |
.on("end", d => { d.fx = null; d.fy = null; }) | |
) | |
) | |
.attr('cx', d => d.x) | |
.attr('cy', d => d.y); | |
} | |
function wireDigest() { | |
let wire = wiresG.selectAll('line.wire').data(wires); | |
wire.exit().remove(); | |
wire.merge( | |
wire.enter().append('line') | |
.classed('wire', true) | |
.attr('stroke', 'slategrey') | |
.attr('stroke-width', 1) | |
) | |
.attr('x1', d => d.source.x) | |
.attr('y1', d => d.source.y) | |
.attr('x2', d => d.target.x) | |
.attr('y2', d => d.target.y); | |
} |
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body { | |
margin: 0; | |
text-align: center; | |
} | |
.ball { | |
cursor: grab; | |
cursor: -webkit-grab; | |
} | |
.ball:active { | |
cursor: grabbing; | |
cursor: -webkit-grabbing; | |
} |
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