Created
May 20, 2020 21:21
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Attributes function patch for Cue
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func (v Value) Attributes() map[string]Attribute { | |
attrs := map[string]Attribute{} | |
// return empty | |
if v.path == nil || v.path.attrs == nil { | |
return attrs | |
} | |
// collect attribues | |
for _, a := range v.path.attrs.attr { | |
A := Attribute{internal.ParseAttrBody(token.NoPos, a.body())} | |
attrs[a.key()] = A | |
} | |
return attrs | |
} |
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This should actually be returning a cue.Value, and when it does, it will be added into Cue.