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simple platformer. run python a.py mapfile
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import pygame as pg,sys | |
pg.init() | |
w=pg.display.set_mode((100,)*2) | |
o=list(open(sys.argv[1]).read().replace("\n","")) | |
px=py=50 | |
j=0 | |
k=pg.key.get_pressed | |
t=lambda x,y:o[x/5+y/5*20] | |
z=lambda i:min(95,max(0,i)) | |
while True: | |
f=pg.time.get_ticks() | |
for i,e in enumerate(o):pg.draw.rect(w,(255,)*3 if e=='#' else (0,)*3,pg.Rect(i%20*5,i/20*5,5,5)) | |
pg.event.pump() | |
if k()[pg.K_w]and j==0 and t(px,py+6)=='#':j=20 | |
if k()[pg.K_a]and(px%5>0 or(t(px-5,py)!='#'and t(px-5,py+5)!='#')):px=z(px-1) | |
if k()[pg.K_d]and(px%5>0 or(t(px+5,py)!='#'and t(px+5,py+5)!='#')):px=z(px+1) | |
if j>0 and (py%5>0 or (t(px,py-5)!='#'and t(px+4,py-5)!='#')): | |
py=z(py-1) | |
j-=1 | |
else: | |
j=0 | |
if py%5<4 or(t(px,py+6)!='#'and t(px+4,py+6)!='#'):py=z(py+1) | |
pg.draw.rect(w,(200,)*3,pg.Rect(px,py,5,6)) | |
pg.display.flip() | |
d=pg.time.get_ticks()-f | |
pg.time.delay(16-d) |
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Hey nice work. You should come to http://golf.shinh.org/ and golf with us there!