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@vico93
Created March 31, 2018 01:56
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My Minecraft (Java) profile for DS4Windows 116
<?xml version="1.0" encoding="utf-8"?>
<!-- DS4Windows Configuration Data. 30/03/2018 22:49:25 -->
<DS4Windows>
<flushHIDQueue>False</flushHIDQueue>
<touchToggle>True</touchToggle>
<idleDisconnectTimeout>300</idleDisconnectTimeout>
<Color>0,96,0</Color>
<RumbleBoost>100</RumbleBoost>
<ledAsBatteryIndicator>False</ledAsBatteryIndicator>
<FlashType>0</FlashType>
<flashBatteryAt>0</flashBatteryAt>
<touchSensitivity>100</touchSensitivity>
<LowColor>255,0,0</LowColor>
<ChargingColor>255,255,255</ChargingColor>
<FlashColor>255,255,255</FlashColor>
<touchpadJitterCompensation>True</touchpadJitterCompensation>
<lowerRCOn>False</lowerRCOn>
<tapSensitivity>0</tapSensitivity>
<doubleTap>False</doubleTap>
<scrollSensitivity>0</scrollSensitivity>
<LeftTriggerMiddle>0</LeftTriggerMiddle>
<RightTriggerMiddle>0</RightTriggerMiddle>
<TouchpadInvert>0</TouchpadInvert>
<L2AntiDeadZone>0</L2AntiDeadZone>
<R2AntiDeadZone>0</R2AntiDeadZone>
<L2MaxZone>100</L2MaxZone>
<R2MaxZone>100</R2MaxZone>
<ButtonMouseSensitivity>25</ButtonMouseSensitivity>
<Rainbow>0</Rainbow>
<LSDeadZone>0</LSDeadZone>
<RSDeadZone>0</RSDeadZone>
<LSAntiDeadZone>0</LSAntiDeadZone>
<RSAntiDeadZone>0</RSAntiDeadZone>
<LSMaxZone>100</LSMaxZone>
<RSMaxZone>100</RSMaxZone>
<LSRotation>0</LSRotation>
<RSRotation>0</RSRotation>
<SXDeadZone>0.02</SXDeadZone>
<SZDeadZone>0.02</SZDeadZone>
<SXMaxZone>100</SXMaxZone>
<SZMaxZone>100</SZMaxZone>
<SXAntiDeadZone>0</SXAntiDeadZone>
<SZAntiDeadZone>0</SZAntiDeadZone>
<Sensitivity>0.5|0.5|0.5|0.5|0.5|0.5</Sensitivity>
<ChargingType>2</ChargingType>
<MouseAcceleration>True</MouseAcceleration>
<LaunchProgram>
</LaunchProgram>
<DinputOnly>False</DinputOnly>
<StartTouchpadOff>False</StartTouchpadOff>
<UseTPforControls>False</UseTPforControls>
<UseSAforMouse>False</UseSAforMouse>
<SATriggers>-1</SATriggers>
<TouchDisInvTriggers>-1</TouchDisInvTriggers>
<GyroSensitivity>100</GyroSensitivity>
<GyroSensVerticalScale>100</GyroSensVerticalScale>
<GyroInvert>0</GyroInvert>
<GyroTriggerTurns>True</GyroTriggerTurns>
<GyroSmoothingWeight>50</GyroSmoothingWeight>
<GyroSmoothing>False</GyroSmoothing>
<GyroMouseHAxis>0</GyroMouseHAxis>
<LSCurve>0</LSCurve>
<RSCurve>0</RSCurve>
<ProfileActions>
</ProfileActions>
<BTPollRate>4</BTPollRate>
<LSOutputCurveMode>linear</LSOutputCurveMode>
<RSOutputCurveMode>linear</RSOutputCurveMode>
<L2OutputCurveMode>linear</L2OutputCurveMode>
<R2OutputCurveMode>linear</R2OutputCurveMode>
<SXOutputCurveMode>linear</SXOutputCurveMode>
<SZOutputCurveMode>linear</SZOutputCurveMode>
<TrackballMode>True</TrackballMode>
<TrackballFriction>10</TrackballFriction>
<Control>
<Button>
<RXNeg>Mouse Left</RXNeg>
<RXPos>Mouse Right</RXPos>
<RYNeg>Mouse Up</RYNeg>
<RYPos>Mouse Down</RYPos>
<Square>Right Mouse Button</Square>
<Circle>Middle Mouse Button</Circle>
<Cross>Left Mouse Button</Cross>
</Button>
<Key>
<LXNeg>65</LXNeg>
<LXPos>68</LXPos>
<LYNeg>87</LYNeg>
<LYPos>83</LYPos>
<L1>160</L1>
<L2>162</L2>
<R1>164</R1>
<R2>32</R2>
<Triangle>69</Triangle>
<DpadUp>38</DpadUp>
<DpadRight>39</DpadRight>
<DpadDown>40</DpadDown>
<DpadLeft>37</DpadLeft>
<PS>27</PS>
<Share>188</Share>
<Options>77</Options>
</Key>
<KeyType>
<LXNeg>ScanCode</LXNeg>
<LXPos>ScanCode</LXPos>
<LYNeg>ScanCode</LYNeg>
<LYPos>ScanCode</LYPos>
<L1>ScanCode</L1>
<R1>ScanCode</R1>
<R2>ScanCode</R2>
<Triangle>ScanCode</Triangle>
<DpadUp>ScanCode</DpadUp>
<DpadRight>ScanCode</DpadRight>
<DpadDown>ScanCode</DpadDown>
<DpadLeft>ScanCode</DpadLeft>
<Share>ScanCode</Share>
<Options>ScanCode</Options>
</KeyType>
</Control>
<ShiftControl />
</DS4Windows>
@MikeScythe
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Works well
Can you make looking around smoother? It would make this perfect

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