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Created June 14, 2016 14:00
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WWDC 16 Session Note template
# WWDC 2016 Session notes
This documents contains a complete list of all iOS related WWDC 16 sessions.
Please use this template to add your entries:
```
__Brief Description__:
__Link to Notes__: <If applicable: Please add your notes in a seperate file in this folder (e.g. 402_what's_new_in_swift.md) and link it from here>
__Watched by:__ <atYourName, atAnotherName>
__Valuable for XING__:
* [ ] User Value
* [ ] Developer Value
---
```
## 402 - What's new in Swift
## 401 - What's New in Xcode App Signing
## 201 - Internationalization Best Practices
## 202 - What's New in Accessibility
## 601 - Go Live with ReplayKit
## 801 - Inclusive App Design
## 701 - Introducing Apple File System
## 403 - Swift API Design Guidelines
## 501 - Advances in iOS Photography
## 702 - Using Store Kit for In-App Purchases with Swift 3
## 204 - iMessage Apps and Stickers, Part 1
## 703 - Apple Pay on the Web
## 404 - Getting Started with Swift
## 205 - What's New in Cocoa Touch
## 602 - Adopting Metal, Part 1
## 704 - What's New with Wallet and Apple Pay
## 603 - Adopting Metal, Part 2
## 502 - Getting Published in Apple News
## 301 - Introducing Expanded Subscriptions in iTunes Connect
## 705 - How iOS Security Really Works
## 405 - What's New in LLVM
## 706 - What's New in Security
## 302 - Introducing Search Ads
## 803 - Typography and Fonts
## 707 - Introduction to Notifications
## 503 - Advances in AVFoundation Playback
## 209 - Getting the Most Out of HealthKit
## 406 - Optimizing App Startup Time
## 708 - Advanced Notifications
## 407 - Auditing Your Apps for Accessibility
## 303 - What's New in Apple Device Management
## 604 - What's New in Metal, Part 1
## 408 - Introducing Swift Playgrounds
## 304 - Best Practices for Building Apps Used in Business and Education
## 605 - What's New in Metal, Part 2
## 213 - Improving Existing Apps with Modern Best Practices
## 409 - Advanced Testing and Continuous Integration
## 606 - Advanced Metal Shader Optimization
## 504 - What's New in HTTP Live Streaming
## 709 - Engineering Privacy for Your Users
## 214 - Extending your App with Safari App Extensions
## 410 - Visual Debugging with Xcode
## 216 - Advances in UIKit Animations and Transitions
## 217 - Introducing SiriKit
## 607 - Controlling Game Input for Apple TV
## 710 - What's New in HomeKit
## 410 - System Trace in Depth
## 219 - What's New in UICollectionView in iOS 10
## 608 - What's New in GameplayKit
## 221 - Optimizing On-Demand Resources
## 220 - Leveraging Touch Input on iOS
## 412 - Thread Sanitizer and Static Analysis
## 711 - NSURLSession: New Features and Best Practices
## 222 - Making Apps Adaptive, Part 1
## 505 - Live Photo Editing and RAW Processing with Core Image
## 223 - Making the Most of Search APIs
## 609 - Advances in SceneKit Rendering
## 225 - Extending Your Apps with SiriKit
## 413 - Introduction to Xcode
## 224 - iMessage Apps and Stickers, Part 2
## 712 - Working with Wide Color
## 713 - Health and Fitness with Core Motion
## 714 - Networking for the Modern Internet
## 226 - What's New with CloudKit
## 715 - Neural Networks and Accelerate
## 716 - Core Location Best Practices
## 228 - A Peek at 3D Touch
## 414 - Using and Extending the Xcode Source Editor
## 610 - What's New in SpriteKit
## 230 - Enhancing VoIP Apps with CallKit
## 415 - Going Server-side with Swift Open Source
## 233 - Making Apps Adaptive, Part 2
## 232 - What's New in International User Interfaces
## 231 - CloudKit Best Practices
## 242 - What's New in Core Data
## 234 - What's New in ResearchKit
## 611 - What's New in Game Center
## 719 - Optimizing I/O for Performance and Battery Life
## 416 - Understanding Swift Performance
## 305 - What's New in iTunes Connect
## 240 - Increase Usage of Your App With Proactive Suggestions
## 507 - Delivering an Exceptional Audio Experience
## 417 - Debugging Tips and Tricks
## 237 - Getting Started with CareKit
## 418 - Using Time Profiler in Instruments
## 236 - What's New in Auto Layout
## 238 - Measurements and Units
## 720 - Concurrent Programming With GCD in Swift 3
## 419 - Protocol and Value Oriented Programming in UIKit Apps
## 420 - Optimizing Web Content in Your App
## 721 - Unified Logging and Activity Tracing
## 508 - Using Apple News Format to Create Rich and Responsive Stories
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