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@TheRealMJP
TheRealMJP / Tex2DCatmullRom.hlsl
Last active December 30, 2024 10:01
An HLSL function for sampling a 2D texture with Catmull-Rom filtering, using 9 texture samples instead of 16
// The following code is licensed under the MIT license: https://gist.github.com/TheRealMJP/bc503b0b87b643d3505d41eab8b332ae
// Samples a texture with Catmull-Rom filtering, using 9 texture fetches instead of 16.
// See http://vec3.ca/bicubic-filtering-in-fewer-taps/ for more details
float4 SampleTextureCatmullRom(in Texture2D<float4> tex, in SamplerState linearSampler, in float2 uv, in float2 texSize)
{
// We're going to sample a a 4x4 grid of texels surrounding the target UV coordinate. We'll do this by rounding
// down the sample location to get the exact center of our "starting" texel. The starting texel will be at
// location [1, 1] in the grid, where [0, 0] is the top left corner.
float2 samplePos = uv * texSize;
@henrik
henrik / rules.md
Last active May 23, 2022 12:31
Sandi Metz' four rules from Ruby Rogues episode 87. Listen or read the transcript: http://rubyrogues.com/087-rr-book-clubpractical-object-oriented-design-in-ruby-with-sandi-metz/
  1. Your class can be no longer than 100 lines of code.
  2. Your methods can be no longer than five lines of code.
  3. You can pass no more than four parameters and you can’t just make it one big hash.
  4. When a call comes into your Rails controller, you can only instantiate one object to do whatever it is that needs to be done. And your view can only know about one instance variable.

You can break these rules if you can talk your pair into agreeing with you.