Generates a comprehensive markdown report of your Claude Code / Claude Desktop configuration on macOS — including installed skills, agents, MCP servers, backup configs, session analytics, and an AI usage profile.
Open Terminal and paste this:
Generates a comprehensive markdown report of your Claude Code / Claude Desktop configuration on macOS — including installed skills, agents, MCP servers, backup configs, session analytics, and an AI usage profile.
Open Terminal and paste this:
| type Cell = 0 | 1; | |
| type Grid = Cell[][]; | |
| // Utility to transpose a matrix (swap rows and columns) | |
| const transpose = <T>(grid: T[][]): T[][] => | |
| grid[0].map((_, i) => grid.map(row => row[i])); | |
| // Create a function to get neighboring cells of a given coordinate | |
| const neighbors = (grid: Grid) => ([x, y]: [number, number]): [number, number][] => | |
| [-1, 0, 1] |
This formula ensures that each logo will occupy the same area, making them appear visually identical in size.
| // Conway's Game of Life in functional TypeScript | |
| // Game board size | |
| const ROWS = 10; | |
| const COLS = 10; | |
| // Game board represented as 2D array | |
| type Board = boolean[][]; | |
| // Create empty board |
| const _ = require("lodash/fp") | |
| const sample = Array.from({ length: 90000 }).map((_, i) => i) | |
| var nativeStart | |
| var nativeDuration | |
| ;(() => { | |
| nativeStart = process.hrtime.bigint() | |
| for (let x = 0; x <= 10000; x++) { | |
| sample.map((n) => n * 2) |
| 'use strict'; | |
| const MD5 = (str) => { | |
| const currentNick = M(V(Y(X(str), 8 * str.length))); | |
| return currentNick.toLowerCase(); | |
| }; | |
| /** | |
| * @param {string} b | |
| * @return {?} | |
| */ | |
| function M(b) { |
| query OrgTeams($org: String!) { | |
| organization(login: $org) { | |
| teams(first: 100) { | |
| pageInfo { | |
| endCursor | |
| hasNextPage | |
| } | |
| nodes { | |
| name | |
| } |
| function boardGet(arr, i, j) { | |
| if (i < 0 || j < 0 || i >= arr.length || j >= arr[i].length) { | |
| return 0 | |
| } | |
| return arr[i][j] | |
| } | |
| function countNeighbors(board, i, j) { | |
| return ( |
| function conwaysGameOfLife(board) { | |
| var newBoard = [] | |
| for (var i = 0; i < board.length; i++) { | |
| newBoard.push([]) | |
| for (var j = 0; j < board[i].length; j++) { | |
| newBoard[i].push(0) | |
| } | |
| } | |
| for (var i = 0; i < board.length; i++) { |