Created
          January 29, 2018 01:22 
        
      - 
      
- 
        Save villares/0473807e7139643f4fbd198dbc9c2e7c to your computer and use it in GitHub Desktop. 
    Template for creating a looping animation in Processing.py – my take on https://github.com/golanlevin/LoopTemplates/blob/master/animgif_processingpy/animgif_processingpy.pyde
  
        
  
    
      This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
      Learn more about bidirectional Unicode characters
    
  
  
    
  | """ | |
| Python template for creating a looping animation in Processing.py. | |
| When you press the 'F' key, this program will export a series of images | |
| into a "frames" directory located in its sketch folder. | |
| These can then be combined into an animated gif. | |
| Known to work with Processing 3.3.6 | |
| Prof. Golan Levin, January 2018 | |
| """ | |
| #=================================================== | |
| # Global variables. | |
| myNickname = "nickname" | |
| nFramesInLoop = 120 | |
| nElapsedFrames = 0 | |
| bRecording = False | |
| #=================================================== | |
| def setup(): | |
| global bRecording | |
| global nElapsedFrames | |
| size(500, 200) | |
| bRecording = False | |
| nElapsedFrames = 0 | |
| #=================================================== | |
| def keyPressed(): | |
| global bRecording | |
| global nElapsedFrames | |
| if key == 'f' or key == 'F': | |
| bRecording = True | |
| nElapsedFrames = 0 | |
| #=================================================== | |
| def draw(): | |
| global bRecording | |
| global nElapsedFrames | |
| global myNickname | |
| # Compute a percentage (0...1) representing where we are in the loop. | |
| percentCompleteFraction = 0 | |
| if bRecording: | |
| percentCompleteFraction = nElapsedFrames / float(nFramesInLoop) | |
| else: | |
| percentCompleteFraction = (frameCount % nFramesInLoop) / float(nFramesInLoop) | |
| # Render the design, based on that percentage. | |
| renderMyDesign(percentCompleteFraction) | |
| # If we're recording the output, save the frame to a file. | |
| if bRecording: | |
| saveFrame("frames/" + myNickname + "_frame_" + nf(nElapsedFrames, 4) + ".png") | |
| nElapsedFrames = nElapsedFrames + 1 | |
| if nElapsedFrames >= nFramesInLoop: | |
| bRecording = False | |
| #=================================================== | |
| def renderMyDesign(percent): | |
| """ | |
| YOUR ART GOES HERE. | |
| This is an example of a function that renders a temporally looping design. | |
| It takes a "percent", between 0 and 1, indicating where we are in the loop. | |
| This example uses two different graphical techniques. | |
| Use or delete whatever you prefer from this example. | |
| Remember to SKETCH FIRST! | |
| """ | |
| #---------------------- | |
| # Here, I set the background and some other graphical properties | |
| background(180) | |
| smooth() | |
| stroke(0, 0, 0) | |
| strokeWeight(2) | |
| #---------------------- | |
| # Here, I assign some handy variables. | |
| cx = 100 | |
| cy = 100 | |
| #---------------------- | |
| # Here, I use trigonometry to render a rotating element. | |
| radius = 80 | |
| rotatingArmAngle = percent * TWO_PI | |
| px = cx + radius * cos(rotatingArmAngle) | |
| py = cy + radius * sin(rotatingArmAngle) | |
| fill(255) | |
| line(cx, cy, px, py) | |
| ellipse(px, py, 20, 20) | |
| #---------------------- | |
| # Here, I use graphical transformations to render a rotated square. | |
| with pushMatrix(): | |
| translate(cx, cy) | |
| rotatingSquareAngle = percent * TWO_PI * -0.25 | |
| rotate(rotatingSquareAngle) | |
| fill(255, 128) | |
| rect(-40, -40, 80, 80) | |
| #---------------------- | |
| # Here's a linearly-moving white square | |
| squareSize = 20 | |
| topY = 0 - squareSize - 2 | |
| botY = height + 2 | |
| sPercent = (percent + 0.5) % 1.0 # shifted by a half-loop | |
| yPosition1 = map(sPercent, 0, 1, topY, botY) | |
| fill(255, 255, 255) | |
| rect(230, yPosition1, 20, 20) | |
| #---------------------- | |
| # Here's a sigmoidally-moving pink square! | |
| # This uses the "Double-Exponential Sigmoid" easing function | |
| # from https://github.com/golanlevin/Pattern_Master | |
| eased = function_DoubleExponentialSigmoid(percent, 0.7) | |
| eased = (eased + 0.5) % 1.0 # also, shifted by a half-loop | |
| yPosition2 = map(eased, 0, 1, topY, botY) | |
| fill(255, 200, 200) | |
| rect(260, yPosition2, 20, 20) | |
| #---------------------- | |
| # Here's a pulsating ellipse | |
| ellipsePulse = sin(3.0 * percent * TWO_PI) | |
| ellipseW = map(ellipsePulse, -1, 1, 20, 50) | |
| ellipseH = map(ellipsePulse, -1, 1, 50, 30) | |
| ellipseColor = map(ellipsePulse, -1, 1, 128, 255) | |
| fill(255, ellipseColor, ellipseColor) | |
| ellipse(350, cy, ellipseW, ellipseH) | |
| #---------------------- | |
| # Here's a traveling sine wave, | |
| # of which a quarter is visible | |
| for sy in range(0, height, 4): | |
| t = map(sy, 0, height, 0.0, 0.25) | |
| sx = 450 + 25.0 * sin((t + percent) * TWO_PI) | |
| point(sx, sy) | |
| #---------------------- | |
| # If we're recording, I include some visual feedback. | |
| fill(255, 0, 0) | |
| textAlign(CENTER) | |
| percentDisplayString = nf(percent, 1, 3) | |
| text(percentDisplayString, cx, cy - 15) | |
| #=================================================== | |
| # Ported from https://github.com/golanlevin/Pattern_Master | |
| def function_DoubleExponentialSigmoid(x, a): | |
| min_param_a = 0.0 + EPSILON | |
| max_param_a = 1.0 - EPSILON | |
| a = constrain(a, min_param_a, max_param_a) | |
| a = 1 - a | |
| y = 0 | |
| if x <= 0.5: | |
| y = ((2.0 * x) ** (1.0 / a)) / 2.0 | |
| else: | |
| y = 1.0 - ((2.0 * (1.0 - x)) ** (1.0 / a)) / 2.0 | |
| return y | 
  
    Sign up for free
    to join this conversation on GitHub.
    Already have an account?
    Sign in to comment