Created
          January 25, 2019 19:29 
        
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    A 3D bar oriented by x1, y1, z1, x2, y2, z2 parameters
  
        
  
    
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  | def bar(x1, y1, z1, x2, y2, z2, weight=10): | |
| """ | |
| Adapted from code by James Carruthers found on | |
| https://forum.processing.org/two/discussion/21400/how-to-rotate-a-3d-line-like-a-2d-line | |
| """ | |
| p1 = PVector(x1, y1, z1) | |
| p2 = PVector(x2, y2, z2) | |
| v1 = PVector(x2 - x1, y2 - y1, z2 - z1) | |
| rho = sqrt(v1.x ** 2 + v1.y ** 2 + v1.z ** 2) | |
| phi = acos(v1.z / rho) | |
| the = atan2(v1.y, v1.x) | |
| v1.mult(0.5) | |
| with pushMatrix(): | |
| translate(x1, y1, z1) | |
| translate(v1.x, v1.y, v1.z) | |
| rotateZ(the) | |
| rotateY(phi) | |
| # box(weight,weight,p1.dist(p2)*1.2) | |
| box(weight, weight, p1.dist(p2) * 1.0) | |
  
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