Created
          May 24, 2017 01:32 
        
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  | void setup() { | |
| size(400, 400); | |
| frameRate(5); | |
| } | |
| void draw() { | |
| background(0); | |
| stroke(255); | |
| raio(width/2, 0, 10); | |
| } | |
| void raio(float x_start, float y_start, int num) { | |
| float w = 70; | |
| float y_step = 20; | |
| float r_range = 10; | |
| noFill(); | |
| pushMatrix(); | |
| translate(x_start, y_start); | |
| beginShape(); | |
| vertex(0, 0); | |
| for (int i = 1; i < num; i++) { | |
| if (i % 2 == 0) { | |
| vertex(-w/2 + random(-r_range, r_range), i*y_step + random(-r_range, r_range)); | |
| } else { | |
| vertex(w/2 + random(-r_range, r_range), i*y_step + random(-r_range, r_range)); | |
| } | |
| } | |
| endShape(); | |
| popMatrix(); | |
| } | 
  
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