Created
March 21, 2016 14:31
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var mc = require('minecraft-protocol'); | |
var states = mc.states; | |
var srv = mc.createServer({ | |
'online-mode': false, | |
port: 25566, | |
keepAlive: false, | |
version:'1.8' | |
}); | |
srv.on('login', function(client) { | |
client.on('packet', function(data, meta) { | |
console.log("client->server:", client.state + " "+ meta.name + " :", JSON.stringify(data)); | |
}); | |
var addr = client.socket.remoteAddress; | |
console.log('Incoming connection', '(' + addr + ')'); | |
client.on('end', function() { | |
console.log('Connection closed', '(' + addr + ')'); | |
}); | |
client.on('error', function(error) { | |
console.log('Error:', error); | |
}); | |
// send init data so client will start rendering world | |
client.write('login', { | |
entityId: client.id, | |
levelType: 'default', | |
gameMode: 0, | |
dimension: 0, | |
difficulty: 2, | |
maxPlayers: srv.maxPlayers, | |
reducedDebugInfo: false | |
}); | |
client.write('position', { | |
x: 0, | |
y: 1.62, | |
z: 0, | |
yaw: 0, | |
pitch: 0, | |
flags: 0x00 | |
}); | |
var msg = { | |
translate: 'chat.type.announcement', | |
"with": [ | |
'Server', | |
'Hello, world!' | |
] | |
}; | |
client.write('chat', {message: JSON.stringify(msg), position: 0}); | |
}); | |
srv.on('error', function(error) { | |
console.log('Error:', error); | |
}); | |
srv.on('listening', function() { | |
console.log('Server listening on port', srv.socketServer.address().port); | |
}); |
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