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A Very Simple Genetic Algorithm Written in Swift 3
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#!/usr/bin/env xcrun swift -O | |
/* | |
gen.swift is a direct port of cfdrake's helloevolve.py from Python 2.7 to Swift 3 | |
-------------------- https://gist.github.com/cfdrake/973505 --------------------- | |
gen.swift implements a genetic algorithm that starts with a base | |
population of randomly generated strings, iterates over a certain number of | |
generations while implementing 'natural selection', and prints out the most fit | |
string. | |
The parameters of the simulation can be changed by modifying one of the many | |
global variables. To change the "most fit" string, modify OPTIMAL. POP_SIZE | |
controls the size of each generation, and GENERATIONS is the amount of | |
generations that the simulation will loop through before returning the fittest | |
string. | |
This program subject to the terms of The MIT License listed below. | |
---------------------------------------------------------------------------------- | |
Copyright (c) 2016 Blaine Rothrock | |
Permission is hereby granted, free of charge, to any person obtaining a copy of | |
this software and associated documentation files (the "Software"), to deal in the | |
Software without restriction, including without limitation the rights to use, | |
copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the | |
Software, and to permit persons to whom the Software is furnished to do so, subject | |
to the following conditions: | |
The above copyright notice and this permission notice shall be included in all | |
copies or substantial portions of the Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | |
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A | |
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | |
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | |
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
""" | |
*/ | |
/* | |
--- CHANGELOG --- | |
- 11/11/16: updated fittest loop based on suggestions from @RubenSandwich | |
& @RyanPossible | |
- 11/11/16: simpilfied the weighted calculation based on suggestion from @nielsbot | |
- 11/11/16: completed did away with string manipulation, to only use [UInt] base | |
on fork from @dwaite: https://gist.github.com/dwaite/6f26c970170e4d113bf5bfa3316e2eff | |
*huge runtime improvement* | |
- 11/15/16: mutate function optimization from @dwaite | |
*/ | |
import Foundation | |
// HELPERS | |
/* | |
String extension to convert a string to ascii value | |
*/ | |
extension String { | |
var asciiArray: [UInt8] { | |
return unicodeScalars.filter{$0.isASCII}.map{UInt8($0.value)} | |
} | |
} | |
/* | |
helper function to return a random character string | |
*/ | |
func randomChar() -> UInt8 { | |
let letters : [UInt8] = " !\"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~".asciiArray | |
let len = UInt32(letters.count-1) | |
let rand = Int(arc4random_uniform(len)) | |
return letters[rand] | |
} | |
// END HELPERS | |
let OPTIMAL:[UInt8] = "Hello, World".asciiArray | |
let DNA_SIZE = OPTIMAL.count | |
let POP_SIZE = 50 | |
let GENERATIONS = 5000 | |
let MUTATION_CHANCE = 100 | |
/* | |
calculated the fitness based on approximate string matching | |
compares each character ascii value difference and adds that to a total fitness | |
optimal string comparsion = 0 | |
*/ | |
func calculateFitness(dna:[UInt8], optimal:[UInt8]) -> Int { | |
var fitness = 0 | |
for c in 0...dna.count-1 { | |
fitness += abs(Int(dna[c]) - Int(optimal[c])) | |
} | |
return fitness | |
} | |
/* | |
randomly mutate the string | |
*/ | |
func mutate(dna:[UInt8], mutationChance:Int, dnaSize:Int) -> [UInt8] { | |
var outputDna = dna | |
for i in 0..<dnaSize { | |
let rand = Int(arc4random_uniform(UInt32(mutationChance))) | |
if rand == 1 { | |
outputDna[i] = randomChar() | |
} | |
} | |
return outputDna | |
} | |
/* | |
combine two parents to create an offspring | |
parent = xy & yx, offspring = xx, yy | |
*/ | |
func crossover(dna1:[UInt8], dna2:[UInt8], dnaSize:Int) -> (dna1:[UInt8], dna2:[UInt8]) { | |
let pos = Int(arc4random_uniform(UInt32(dnaSize-1))) | |
let dna1Index1 = dna1.index(dna1.startIndex, offsetBy: pos) | |
let dna2Index1 = dna2.index(dna2.startIndex, offsetBy: pos) | |
return ( | |
[UInt8](dna1.prefix(upTo: dna1Index1) + dna2.suffix(from: dna2Index1)), | |
[UInt8](dna2.prefix(upTo: dna2Index1) + dna1.suffix(from: dna1Index1)) | |
) | |
} | |
/* | |
returns a random population, used to start the evolution | |
*/ | |
func randomPopulation(populationSize: Int, dnaSize: Int) -> [[UInt8]] { | |
let letters : [UInt8] = " !\"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~".asciiArray | |
let len = UInt32(letters.count) | |
var pop = [[UInt8]]() | |
for _ in 0..<populationSize { | |
var dna = [UInt8]() | |
for _ in 0..<dnaSize { | |
let rand = arc4random_uniform(len) | |
let nextChar = letters[Int(rand)] | |
dna.append(nextChar) | |
} | |
pop.append(dna) | |
} | |
return pop | |
} | |
/* | |
function to return random canidate of a population randomally, but weight on fitness. | |
*/ | |
func weightedChoice(items:[(item:[UInt8], weight:Double)]) -> (item:[UInt8], weight:Double) { | |
var weightTotal = 0.0 | |
for itemTuple in items { | |
weightTotal += itemTuple.weight; | |
} | |
var n = Double(arc4random_uniform(UInt32(weightTotal * 1000000.0))) / 1000000.0 | |
for itemTuple in items { | |
if n < itemTuple.weight { | |
return itemTuple | |
} | |
n = n - itemTuple.weight | |
} | |
return items[1] | |
} | |
func main() { | |
// generate the starting random population | |
var population:[[UInt8]] = randomPopulation(populationSize: POP_SIZE, dnaSize: DNA_SIZE) | |
// print("population: \(population), dnaSize: \(DNA_SIZE) ") | |
var fittest = [UInt8]() | |
for generation in 0...GENERATIONS { | |
print("Generation \(generation) with random sample: \(String(bytes: population[0], encoding:.ascii)!)") | |
var weightedPopulation = [(item:[UInt8], weight:Double)]() | |
// calulcated the fitness of each individual in the population | |
// and add it to the weight population (weighted = 1.0/fitness) | |
for individual in population { | |
let fitnessValue = calculateFitness(dna: individual, optimal: OPTIMAL) | |
let pair = ( individual, fitnessValue == 0 ? 1.0 : 1.0/Double( fitnessValue ) ) | |
weightedPopulation.append(pair) | |
} | |
population = [] | |
// create a new generation using the individuals in the origional population | |
for _ in 0...POP_SIZE/2 { | |
let ind1 = weightedChoice(items: weightedPopulation) | |
let ind2 = weightedChoice(items: weightedPopulation) | |
let offspring = crossover(dna1: ind1.item, dna2: ind2.item, dnaSize: DNA_SIZE) | |
// append to the population and mutate | |
population.append(mutate(dna: offspring.dna1, mutationChance: MUTATION_CHANCE, dnaSize: DNA_SIZE)) | |
population.append(mutate(dna: offspring.dna2, mutationChance: MUTATION_CHANCE, dnaSize: DNA_SIZE)) | |
} | |
fittest = population[0] | |
var minFitness = calculateFitness(dna: fittest, optimal: OPTIMAL) | |
// parse the population for the fittest string | |
for indv in population { | |
let indvFitness = calculateFitness(dna: indv, optimal: OPTIMAL) | |
if indvFitness < minFitness { | |
fittest = indv | |
minFitness = indvFitness | |
} | |
} | |
if minFitness == 0 { break; } | |
} | |
print("fittest string: \(String(bytes: fittest, encoding: .ascii)!)") | |
} | |
main() |
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