You can find usages in the GDScript Unirest plugin
This is a fast serializer/deserializer written in GDScript to convert a JSON (Dictionary) to a class, using something similar to the Reflection concecpt.
json_to_class
can be used to convert a Dictionary to a Class. All keys in the Dictionary will be treated as variables and their types will be guessed in the best way possible.
A class (defined by the class_name
keyword) must extend Reference
or Object
or be an inner class
, or else Godot will not able to see its properties.
It is also possible to deserialize a JSON key to a class property with a different name using the export
hint as a variable name.
example usage: