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@Composable | |
fun SweepGradientImage( | |
imgResId: Int, | |
maxImgSize: Dp = 250.dp, | |
maxImgRotation: Float = -10f | |
) { | |
var animationPlayed by remember { mutableStateOf(false) } | |
val lineOffset by animateFloatAsState( |
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data class Place( | |
val name: String, | |
val resId: Int | |
) |
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package com.vishal2376.animations | |
import androidx.compose.animation.Crossfade | |
import androidx.compose.animation.core.animateFloatAsState | |
import androidx.compose.animation.core.tween | |
import androidx.compose.foundation.ExperimentalFoundationApi | |
import androidx.compose.foundation.Image | |
import androidx.compose.foundation.background | |
import androidx.compose.foundation.layout.Arrangement | |
import androidx.compose.foundation.layout.Box |
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package com.vishal2376.animations.ui.theme | |
import androidx.compose.animation.animateColorAsState | |
import androidx.compose.animation.core.EaseInOut | |
import androidx.compose.animation.core.animateFloatAsState | |
import androidx.compose.animation.core.tween | |
import androidx.compose.foundation.background | |
import androidx.compose.foundation.clickable | |
import androidx.compose.foundation.layout.Arrangement | |
import androidx.compose.foundation.layout.Box |
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#if UNITY_EDITOR | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
using System.Reflection; | |
public class EditorFontSize : EditorWindow | |
{ | |
// enable resize on launch to set a default font size , using this option will disable the ability to have the window accassible |
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# Luke's config for the Zoomer Shell | |
# Enable colors and change prompt: | |
autoload -U colors && colors | |
PS1="%B%{$fg[red]%}[%{$fg[yellow]%}%n%{$fg[green]%}@%{$fg[blue]%}%M %{$fg[magenta]%}%~%{$fg[red]%}]%{$reset_color%}$%b " | |
# History in cache directory: | |
HISTSIZE=10000 | |
SAVEHIST=10000 | |
HISTFILE=~/.cache/zsh/history |