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This example shows how you can pass a member function to a global function as a pointer.
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//-------------------------------------------------------------// | |
#include <iostream> | |
using namespace std; | |
//-------------------------------------------------------------// | |
//the type of the callback | |
typedef void (*func)(void); //the only pointer type the global accetps | |
//-------------------------------------------------------------// | |
//forward declarations | |
class wish; | |
wish* wishPtr[3] = {0}; //pointer to the object | |
int objCount; | |
//-------------------------------------------------------------// | |
//the library function that accepts a callback | |
void saySomething(func say) { | |
say(); //invokes the member function explicitly | |
} | |
//-------------------------------------------------------------// | |
//one function for each object | |
void func_1(); | |
void func_2(); | |
void func_3(); | |
//save the function ptrs to an array so that they can be automatically accessed | |
func funcPtr[3] = {func_1, func_2, func_3}; | |
//-------------------------------------------------------------// | |
//main class | |
class wish { | |
public: | |
int number; //just a variable to identify the object | |
func callback; | |
//constructor | |
wish(int n) { | |
number = n; | |
callback = funcPtr[objCount]; //get a copy of global callback function | |
wishPtr[objCount++] = this; //save the object pointer so the callback can access | |
} | |
void wishSomething() { | |
saySomething(callback); //send the callback | |
} | |
}; | |
//-------------------------------------------------------------// | |
//each function knows the object they want to point to | |
void func_1() { | |
if(wishPtr[0] != 0) { | |
cout << "Foo " << wishPtr[0]->number << "\n"; | |
} | |
} | |
void func_2() { | |
if(wishPtr[1] != 0) { | |
cout << "Bar " << wishPtr[1]->number << "\n"; | |
} | |
} | |
void func_3() { | |
if(wishPtr[2] != 0) { | |
cout << "Baz " << wishPtr[2]->number << "\n"; | |
} | |
} | |
//-------------------------------------------------------------// | |
//instantiate three objects | |
wish A(10); | |
wish B(11); | |
wish C(12); | |
//-------------------------------------------------------------// | |
int main() { | |
A.wishSomething(); | |
B.wishSomething(); | |
C.wishSomething(); | |
return 0; | |
} | |
//-------------------------------------------------------------// |
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