Created
February 17, 2019 15:43
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// =================== Scope ======================= // | |
for (var i = 1; i < 5; i++) { | |
setTimeout(function() { | |
console.log(i); | |
}, i * 1000); | |
} | |
for (var i = 1; i < 5; i++) { | |
(function(j) { | |
setTimeout(function() { | |
console.log(j); | |
}, j * 1000); | |
})(i); | |
} | |
// =================== XXXXXX ======================= // | |
// =================== Closure ======================= // | |
function outerFunction() { | |
var count = 10; | |
return function innerFunction() { | |
console.log(count); | |
}; | |
} | |
var result = outerFunction(); | |
console.dir(result) | |
result(); | |
// Also try following scenarios -- | |
// move count to innerFunction. | |
// then console.dir result. | |
// add newCount to outerFunction and move count back to outerFunction. | |
// then console.dir result. | |
// add newCount to console.log of innerFunction. | |
// then console.dir result. | |
// --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--= // | |
//Implicit closure | |
function foo() { | |
var count = 40; | |
bar(function param() { | |
console.log(count); | |
}); | |
} | |
function bar(param) { | |
var count = 50; | |
console.dir(param); | |
param(); | |
} | |
foo(); | |
// Once function created in javascript | |
// all the required things are added to it as closure object from lexical scope if required. | |
// --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--= // | |
// Closure keeps reference not copy | |
function foo() { | |
var count = 40; | |
setTimeout(function bar() { | |
console.log(count); | |
}, 2000); | |
count = 50; | |
} | |
foo(); | |
// Varaibles are not garbage collected until they are reference by something. | |
// All variables are not garbge collected after execution of function. | |
// Count has reference through closure object so it will not be garbage collected. | |
// It's myth that we need to return function for closure. | |
// So any time function is created closure object is added to it if required. | |
// --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--= // | |
// Closure do not mean returning or passing function. | |
function funC() { | |
var lastName = "Tesla"; | |
function funB() { | |
var name = "Bose"; | |
function funA() { | |
console.log(name, lastName); | |
} | |
console.dir(funA); | |
funA(); | |
} | |
funB(); | |
} | |
funC(); | |
// --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--= // | |
// =================== Execution stack ======================= // | |
// Error stack strace | |
function foo() { | |
throw new Error("Some random error"); | |
} | |
function bar() { | |
foo(); | |
} | |
function baz() { | |
bar(); | |
} | |
baz(); | |
// --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--= // | |
// Maximum stack size : ~16,000 to 17,000 | |
function foo() { | |
foo(); | |
} | |
foo(); | |
// =================== XXXXXX ======================= // | |
// =================== Hoisting ======================= // | |
console.log(typeof foo); // Function | |
var foo = "bar"; | |
function foo() {} | |
// Due to hoisting or compilation phase. | |
var foo = "bar"; | |
function foo() {} | |
console.log(typeof foo); // String | |
// =================== XXXXXX ======================= // | |
// =================== Prototypal Inheritance ======================= // | |
var objA = { foo: "foo" }; | |
var objB = { bar: "bar" }; | |
var objC = { baz: "baz" }; | |
// Create chain of prototype | |
objA.__proto__ = objB; | |
// Show slide | |
objB.__proto__ = objC; | |
// Show slide | |
// Open this prototype chain for reference. | |
console.log(objA.bar); | |
console.log(objA.baz); | |
// __proto__ is not recommended to use but we will use it for simplicity and clarity. | |
// =================== XXXXXX ======================= // | |
// =================== ES6 Inheritance ======================= // | |
class Parent { | |
constructor() { | |
this.parentProp = "Parent"; | |
} | |
parentMethod() { | |
console.log("In parent method"); | |
} | |
} | |
class Child extends Parent { | |
constructor() { | |
super(); | |
this.childProp = "Child"; | |
} | |
childMethod() { | |
console.log("In child method"); | |
} | |
} | |
let C1 = new Child(); | |
console.log(C1); | |
// =================== XXXXXX ======================= // | |
// =================== Inheritance ======================= // | |
var num = 15; | |
typeof num; | |
var strNum = num.toString(); | |
num.__proto__; | |
// At runtime wrapper object is created over num and | |
// it has prototype object with toString property. | |
// Wrapper object created like this --> var strNum = new Number(num); | |
// console.log(strNum.__proto__) | |
// Myth primitive are also objects at run time these | |
// created for fraction of seconds and then garbage collected. | |
// =================== XXXXXX ======================= // | |
// =================== Event Loop ======================= // | |
https://jsfiddle.net/ishansoni22/v12pfudb/ | |
// --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--= // | |
http://latentflip.com/loupe/ | |
var bar = function() { | |
console.log("bar"); | |
}; | |
var baz = function() { | |
console.log("baz"); | |
}; | |
var foo = (function() { | |
console.log("foo"); | |
setTimeout(bar, 5000); | |
baz(); | |
})(function() { | |
foo(); | |
})(); | |
// --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--= // | |
console.log("start"); | |
setTimeout(function() { | |
console.log("timeout"); | |
}, 0); | |
var pr = new Promise(function(resolve, reject) { | |
resolve("promise"); | |
}); | |
pr.then(function(data) { | |
console.log(data); | |
}); | |
console.log("end"); | |
// =================== XXXXXX ======================= // |
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