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March 24, 2025 04:07
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...if it is also Aquatic, it has +25 Damage. | |
...if it is also Aquatic, it has +50 Damage. | |
Adjacent Heal items gain 10 Heal for the fight. | |
Adjacent Heal items gain 15 Heal for the fight. | |
Adjacent Heal items gain 20 Heal for the fight. | |
Adjacent Heal items gain 25 Heal for the fight. | |
Adjacent items are Aquatic. | |
Adjacent items gain +10% crit chance for the fight. | |
Adjacent items gain +15% crit chance for the fight. | |
Adjacent items gain +20% crit chance for the fight. | |
Adjacent items gain 2% Crit Chance for the fight. | |
Adjacent items gain 2% Crit chance for the fight. | |
Adjacent items gain 4% Crit Chance for the fight. | |
Adjacent items gain 4% Crit chance for the fight. | |
Adjacent items gain 6% Crit Chance for the fight. | |
Adjacent items gain 6% Crit chance for the fight. | |
Adjacent items gain 8% Crit Chance for the fight. | |
Adjacent items gain 8% Crit chance for the fight. | |
Adjacent items have +1 ammo. | |
Adjacent items have +1 Max Ammo. | |
Adjacent items have +10% Crit Chance. | |
Adjacent items have +12% Crit chance. | |
Adjacent items have +15% Crit Chance. | |
Adjacent items have +2 Max Ammo. | |
Adjacent items have +20% Crit Chance. | |
Adjacent items have +25% Crit Chance. | |
Adjacent items have +3 Max Ammo. | |
Adjacent items have +3% Crit chance. | |
Adjacent items have +30% Crit Chance. | |
Adjacent items have +4 Max Ammo. | |
Adjacent items have +50% Crit Chance. | |
Adjacent items have +6% Crit chance. | |
Adjacent items have +9% Crit chance. | |
Adjacent items have bonus damage, heal, or shield equal to their Crit Chance. | |
Adjacent items have their cooldown reduced by 10%. | |
Adjacent items have their cooldown reduced by 15%. | |
Adjacent items have their cooldown reduced by 20%. | |
Adjacent items have their cooldown reduced by 25%. | |
Adjacent items have their cooldowns reduced by 12%. | |
Adjacent items have their cooldowns reduced by 15%. | |
Adjacent items have their cooldowns reduced by 6%. | |
Adjacent items have their cooldowns reduced by 9%. | |
Adjacent items permanently gain 1% Crit chance. | |
Adjacent items permanently gain 2% Crit chance. | |
Adjacent items permanently gain 3% Crit chance. | |
Adjacent items permanently gain 4% Crit chance. | |
Adjacent Potions have +1 Ammo. | |
Adjacent Shield items +2 Shield for the fight. | |
Adjacent Shield items +4 Shield for the fight. | |
Adjacent Shield items +6 Shield for the fight. | |
Adjacent Shield items +8 Shield for the fight. | |
Adjacent Shield items gain 10 Shield for the fight. | |
Adjacent Shield items gain 12 Shield for the fight. | |
Adjacent Shield items gain 15 Shield for the fight. | |
Adjacent Shield items gain 20 Shield for the fight. | |
Adjacent Shield items gain 25 Shield for the fight. | |
Adjacent Shield items gain 3 Shield for the fight. | |
Adjacent Shield items gain 5 Shield for the fight. | |
Adjacent Shield items gain 6 Shield for the fight. | |
Adjacent Shield items gain 9 Shield for the fight. | |
Adjacent Shield items permanently gain +1 Shield. | |
Adjacent Shield items permanently gain +2 Shield. | |
Adjacent Shield items permanently gain +3 Shield. | |
Adjacent Shield items permanently gain +4 Shield. | |
Adjacent Toys have +1 Multicast. | |
Adjacent Vehicles have their cooldowns reduced by 10%. | |
Adjacent Vehicles have their cooldowns reduced by 15%. | |
Adjacent Vehicles have their cooldowns reduced by 20%. | |
Adjacent Vehicles have their cooldowns reduced by 5%. | |
Adjacent weapons +12 damage for the fight. | |
Adjacent weapons +3 damage for the fight. | |
Adjacent weapons +6 damage for the fight. | |
Adjacent weapons +9 damage for the fight. | |
Adjacent weapons gain 10 Damage for the fight. | |
Adjacent Weapons gain 10 Damage for the fight. | |
Adjacent weapons gain 12 damage for the fight. | |
Adjacent weapons gain 15 Damage for the fight. | |
Adjacent weapons gain 20 Damage for the fight. | |
Adjacent weapons gain 25 Damage for the fight. | |
Adjacent weapons gain 3 damage for the fight. | |
Adjacent Weapons gain 5 Damage for the fight. | |
Adjacent weapons gain 6 damage for the fight. | |
Adjacent weapons gain 9 damage for the fight. | |
Adjacent Weapons have +10 damage. | |
Adjacent Weapons have +20 damage. | |
Adjacent Weapons have +40 damage. | |
Adjacent Weapons have +5 damage. | |
Adjacent Weapons permanently gain +1 Damage. | |
Adjacent Weapons permanently gain +2 Damage. | |
Adjacent Weapons permanently gain +3 Damage. | |
Adjacent Weapons permanently gain +4 Damage. | |
After you fight a player with this in play, permanently gain 100 Max Health. | |
After you fight a player with this in play, permanently gain 200 Max Health. | |
After you fight a player with this in play, permanently gain 300 Max Health. | |
After you fight a player with this in play, permanently gain 400 Max Health. | |
All item cooldowns are increased by 1 second(s). | |
All item cooldowns are increased by 1000 second(s). | |
All item cooldowns are increased by 2 second(s). | |
All item cooldowns are increased by 2000 second(s). | |
All item cooldowns are increased by 3 second(s). | |
Aquatic items to the left of this have their cooldowns reduced by 10%. | |
Aquatic items to the left of this have their cooldowns reduced by 20%. | |
Aquatic items to the left of this have their cooldowns reduced by 30%. | |
At the start of each day, get 2 Spare Change. | |
At the start of each day, get a Chocolate Bar, Spare Change and Truffle. | |
At the start of each day, get a Piranha. | |
At the start of each day, get a Small Ammo item from any hero. | |
At the start of each day, get a Small aquatic item. | |
At the start of each day, get a small item from any hero. | |
At the start of each day, get a Small Potion item. | |
At the start of each day, permanently gain 100 Max Health. | |
At the start of each day, permanently gain 200 Max Health. | |
At the start of each day, permanently gain 300 Max Health. | |
At the start of each day, this gains 1 Max Ammo. | |
At the start of each day, this gains 2 Max Ammo. | |
At the start of each day, this gains 3 Max Ammo. | |
At the start of each day, upgrade a Tool of a lower tier. | |
At the start of each fight with Crystal Bonsai, this gains 12 value. | |
At the start of each fight with Crystal Bonsai, this gains 6 value. | |
At the start of each fight with Crystal Bonsai, this gains 9 value. | |
At the start of each fight with Dragon Tooth, spend 3 gold and your weapon | |
At the start of each fight, an enemy item has its cooldown increased by 3000 secon | |
At the start of each fight, an enemy item has its cooldown increased by 6000 secon | |
At the start of each fight, Burn 12. | |
At the start of each fight, Burn 15. | |
At the start of each fight, burn 17. | |
At the start of each fight, burn 25. | |
At the start of each fight, burn 35. | |
At the start of each fight, Burn 6. | |
At the start of each fight, Burn 9. | |
At the start of each fight, deal damage equal to 15% of your enemy's Max Health. | |
At the start of each fight, deal damage equal to 30% of your enemy's Max Health. | |
At the start of each fight, destroy an item on each player's board for the fight. | |
At the start of each fight, freeze 1 item for 3 second(s). | |
At the start of each fight, freeze 1 item for 4 second(s). | |
At the start of each fight, freeze 1 item for 5 second(s). | |
At the start of each fight, freeze 1 item for 6 second(s). | |
At the start of each fight, Freeze all non-weapon items for 2 second(s). | |
At the start of each fight, Freeze all non-weapon items for 3 second(s). | |
At the start of each fight, gain 1 gold. | |
At the start of each fight, gain 2 gold. | |
At the start of each fight, gain 3 gold. | |
At the start of each fight, gain 4 gold. | |
At the start of each fight, Haste 2 items for 3 second(s). | |
At the start of each fight, Haste 3 items for 3 second(s). | |
At the start of each fight, Haste 4 items for 3 second(s). | |
At the start of each fight, Haste 5 items for 3 second(s). | |
At the start of each fight, Haste a weapon 3 second(s). | |
At the start of each fight, Haste a weapon 5 second(s). | |
At the start of each fight, Haste a weapon 7 second(s). | |
At the start of each fight, Haste a weapon 9 second(s). | |
At the start of each fight, Poison 12. | |
At the start of each fight, Poison 3. | |
At the start of each fight, Poison 6. | |
At the start of each fight, Poison 9. | |
At the start of each fight, slow 1 item for 3 second(s). | |
At the start of each fight, slow 1 item for 5 second(s). | |
At the start of each fight, slow 1 item for 7 second(s). | |
At the start of each fight, slow 1 item for 9 second(s). | |
At the start of each fight, use this. | |
At the start of each fight, your other items gain Value equal to this item's Value fo | |
At the start of each fight, your Small items gain Haste for 1 second(s). | |
At the start of each fight, your Small items gain Haste for 2 second(s). | |
At the start of each fight, your Small items gain Haste for 3 second(s). | |
At the start of each hour, get a Coconut or Citrus. | |
At the start of each hour, permanently gain 10 Max Health. | |
At the start of each hour, permanently gain 20 Max Health. | |
At the start of each hour, permanently gain 30 Max Health. | |
At the start of each hour, set this item's value to a number between 0 and 10. | |
At the start of each hour, set this item's value to a number between 0 and 20. | |
At the start of each hour, set this item's value to a number between 0 and 40. | |
At the start of each hour, set this item's value to a number between 0 and 5. | |
At the start of each hour, spend 2 gold to gain 1 value. | |
At the start of each hour, spend 2 gold to get a Gumball. | |
At the start of each hour, this gains +1 value. | |
At the start of each hour, this gains +2 value. | |
At the start of each hour, this gains +3 value. | |
At the start of each hour, this gains 1 value. | |
At the start of each hour, this gains 2 value. | |
At the start of each hour, this gains 3 value. | |
Both players' weapons have double damage. | |
Burn 1 for each unique type you have. | |
Burn 1. | |
Burn 10. | |
Burn 12. | |
Burn 13. | |
Burn 15. | |
Burn 16. | |
Burn 2 for each unique type you have. | |
Burn 2. | |
Burn 20. | |
Burn 3 for each unique type you have. | |
Burn 3. | |
Burn 3. Poison 3. | |
Burn 4. | |
Burn 5. | |
Burn 6. | |
Burn 6. Poison 6. | |
Burn 7. | |
Burn 8. | |
Burn 9. | |
Burn 9. Poison 9. | |
Burn both players 10. | |
Burn both players 15. | |
Burn both players 2. | |
Burn both players 20. | |
Burn both players 3. | |
Burn both players 4. | |
Burn both players 5. | |
Burn both players 6. | |
Burn both players 8. | |
Burn equal to 1 times this item's damage. | |
Burn equal to 2 times this item's damage. | |
Burn equal to this item's damage. | |
Burn equal to this item's value. | |
Burn equal to your Regeneration. | |
Burn items to the right of this gain 1 Burn for the fight. | |
Burn items to the right of this gain 2 Burn for the fight. | |
Burn items to the right of this gain 3 Burn for the fight. | |
Burn items to the right of this gain 4 Burn for the fight. | |
Charge 1 item 1 second(s). | |
Charge 1 item 2 second(s). | |
Charge 1 item 3 second(s). | |
Charge adjacent items 1 second(s). | |
Charge adjacent items 2 second(s). | |
Charge adjacent items 3 second(s). | |
Charge adjacent Large items 2 second(s). | |
Charge adjacent Large items 3 second(s). | |
Charge adjacent Large items 4 second(s). | |
Charge adjacent Small items 1 second(s). | |
Charge adjacent Small items 2 second(s). | |
Charge adjacent Small items 3 second(s). | |
Charge adjacent Small items 4 second(s). | |
Charge all items to the right of this 1 second(s). | |
Charge another small item 3 second(s). | |
Charge another small item 4 second(s). | |
Charge another small item 5 second(s). | |
Charge the item to the left of this 1 second(s). | |
Charge the item to the left of this 2 second(s). | |
Charge the item to the left of this 3 second(s). | |
Charge the item to the left of this 4 second(s). | |
Charge your other non-weapon items 1 second(s). | |
Charge your other non-weapon items 2 second(s). | |
Cleanse half your Burn. | |
Deal 1 damage. | |
Deal 10 Damage | |
Deal 10 damage. | |
Deal 10 Damage. | |
Deal 100 damage for each item to the left of this. | |
Deal 100 damage for each Small item you have (including Stash). | |
Deal 100 damage. | |
Deal 1000 damage to the player with less health. | |
Deal 1000 damage. | |
Deal 12 damage. | |
Deal 120 damage | |
Deal 120 damage. | |
Deal 125 damage. | |
Deal 15 damage for each Friend you have. | |
Deal 15 damage for each Small item you have (including Stash). | |
Deal 15 damage for each Weapon or Tech item you have. | |
Deal 15 damage. | |
Deal 15 Damage. | |
Deal 150 damage | |
Deal 150 damage. | |
Deal 1500 damage. | |
Deal 16 damage. | |
Deal 160 Damage. | |
Deal 160 damage. | |
Deal 18 damage. | |
Deal 180 damage. | |
Deal 2 damage. | |
Deal 20 Damage | |
Deal 20 damage for each Friend you have. | |
Deal 20 damage. | |
Deal 20 Damage. | |
Deal 200 damage. | |
Deal 200 Damage. | |
Deal 24 damage. | |
Deal 240 damage. | |
Deal 25 damage for each Friend you have. | |
Deal 25 damage. | |
Deal 3 damage. | |
Deal 30 damage for each Small item you have (including Stash). | |
Deal 30 damage for each Weapon or Tech item you have. | |
Deal 30 damage. | |
Deal 30 Damage. | |
Deal 300 damage. | |
Deal 32 damage. | |
Deal 320 damage. | |
Deal 33 damage. | |
Deal 35 damage. | |
Deal 36 damage. | |
Deal 4 damage. | |
Deal 40 Damage | |
Deal 40 damage. | |
Deal 40 Damage. | |
Deal 400 damage. | |
Deal 45 damage. | |
Deal 48 damage. | |
Deal 5 damage. | |
Deal 50 damage for each item to the left of this. | |
Deal 50 damage. | |
Deal 50 Damage. | |
Deal 500 damage to the player with less health. | |
Deal 500 damage. | |
Deal 6 damage. | |
Deal 60 damage for each Small item you have (including Stash). | |
Deal 60 damage for each Weapon or Tech item you have. | |
Deal 60 damage. | |
Deal 600 damage. | |
Deal 64 damage. | |
Deal 75 damage. | |
Deal 8 damage. | |
Deal 80 Damage | |
Deal 80 damage. | |
Deal 90 damage | |
Deal 90 damage. | |
Deal damage equal to 10% of your Max Health. | |
Deal damage equal to 15% of your Max Health. | |
Deal damage equal to 20% of your enemy's Max Health. | |
Deal damage equal to 20% of your Max Health. | |
Deal damage equal to 3 times the value of your items. | |
Deal damage equal to 30% of your enemy's Max Health and destroy this. | |
Deal damage equal to 30% of your enemy's Max Health. | |
Deal damage equal to 40% of your enemy's Max Health and destroy this. | |
Deal damage equal to 50% of your enemy's Max Health and destroy this. | |
Deal damage equal to a third of your enemy's max health. | |
Deal damage equal to double this item's value. | |
Deal damage equal to the highest Shield value of items you have. | |
Deal damage equal to the Regeneration plus the Burn on both players. | |
Deal damage equal to this item's ammo. | |
Deal damage equal to this item's value. | |
Deal damage equal to your enemy's max health. | |
Deal damage equal to your shield. | |
Destroy a small enemy item for the fight. | |
Destroy a small item. | |
Destroy an enemy item for the fight. | |
Destroy another small item on each player's board for the fight. | |
Destroy this and 3 small enemy items for the fight. | |
Destroy this and all smaller items for the fight. | |
Double the Burn of an item for the fight. | |
Double the damage of your Large weapons. | |
Double this item's damage for the fight. | |
Enemy cooldowns are increased by 1 second(s). | |
Every 50 you spend, upgrade an item of a lower tier. [Gold Spent: 0] | |
Every 50 you spend, upgrade this. [Gold Spent: 0] | |
For each adjacent Aquatic item, reduce this item's cooldown by 1 second. | |
For each adjacent Food, this has +1 Multicast. | |
For each adjacent Friend or Property, this gains +4 Burn. | |
For each adjacent Friend or Property, this gains +8 Burn. | |
For each adjacent Friend or Ray, this has +1 Multicast. | |
For each adjacent Tool or Food item, this gains +1 Multicast. | |
For each adjacent Vehicle, this has +1 Multicast. | |
For every 5 Merchants you visit, upgrade this. [Merchants Visited: 0] | |
Freeze 1 for 1 second(s). | |
Freeze 1 for 1.5 second(s). | |
Freeze 1 for 2 second(s). | |
Freeze 1 item for 1 second(s). | |
Freeze 1 item for 2 second(s). | |
Freeze 1 item for 3 second(s). | |
Freeze 1 item for 4 second(s). | |
Freeze 1 item(s) for 1 second(s). | |
Freeze 1 medium or small item for 1 second(s). | |
Freeze 1 medium or small item for 2 second(s). | |
Freeze 1 medium or small item(s) for 1 second(s). | |
Freeze 1 small item for 1 second(s). | |
Freeze 1 small item for 2 second(s). | |
Freeze 1 small item for 3 second(s). | |
Freeze 1 small item for 4 second(s). | |
Freeze 1 small item(s) for 2 second(s). | |
Freeze 2 item(s) for 1 second(s). | |
Freeze 2 items for 1 second(s). | |
Freeze 2 items for 2 second(s). | |
Freeze 2 items for 3 second(s). | |
Freeze 2 medium or small item(s) for 1 second(s). | |
Freeze 2 small item(s) for 2 second(s). | |
Freeze 3 item(s) for 1 second(s). | |
Freeze 3 small item(s) for 2 second(s). | |
Freeze 3 small items for 1 second(s). | |
Freeze 3 small items for 2 second(s). | |
Freeze 4 small item(s) for 2 second(s). | |
Freeze adjacent items for 1 second(s). | |
Freeze an item with a cooldown of 5 seconds or less for 1 second(s). | |
Freeze an item with a cooldown of 5 seconds or less for 2 second(s). | |
Freeze an item with a cooldown of 5 seconds or less for 3 second(s). | |
Freeze both players' items for 1 second(s). | |
Freeze both players' items for 2 second(s). | |
Freeze both players' non-Core items for 2 second(s). | |
Freeze both players' non-Core items for 3 second(s). | |
Freeze this and adjacent items for 1 second(s). | |
Gain 1 gold. | |
Gain 1 Regeneration for the fight. | |
Gain 10 Regeneration for the fight. | |
Gain 12 Regeneration for the fight. | |
Gain 2 gold. | |
Gain 2 Regeneration for the fight. | |
Gain 20 Max Health for the fight. | |
Gain 3 gold. | |
Gain 3 Regeneration for the fight. | |
Gain 30 Max Health for the fight. | |
Gain 4 Regeneration for the fight. | |
Gain 40 Max Health for the fight. | |
Gain 5 Regeneration for the fight. | |
Gain 6 Regeneration for the fight. | |
Gain 7 Regeneration for the fight. | |
Gain 8 Regeneration for the fight. | |
Gain 9 Regeneration for the fight. | |
Gain Regeneration for the fight equal to half your current Poison. [0] | |
Gain Regeneration for the fight equal to this item's damage. | |
Gain Shield equal to this item's damage. | |
Gain Shield equal to your enemy's burn. | |
Haste 1 adjacent item for 1 second(s). | |
Haste 1 adjacent item for 2 second(s). | |
Haste 1 adjacent item for 3 second(s). | |
Haste 1 Aquatic or Toy item(s) for 2 second(s). | |
Haste 1 item for 1 second(s). | |
Haste 1 item for 2 second(s). | |
Haste 1 item for 3 second(s). | |
Haste 1 item for 4 second(s). | |
Haste 2 Aquatic or Toy item(s) for 2 second(s). | |
Haste 3 Aquatic or Toy item(s) for 2 second(s). | |
Haste 4 Aquatic or Toy item(s) for 2 second(s). | |
Haste a non-weapon item for 2 second(s). | |
Haste adjacent items 2 second(s). | |
Haste adjacent items 3 second(s). | |
Haste adjacent items 4 second(s). | |
Haste adjacent items 5 second(s). | |
Haste adjacent items for 1 second(s). | |
Haste adjacent items for 1 seconds. | |
Haste adjacent items for 2 second(s). | |
Haste adjacent items for 2 seconds. | |
Haste adjacent items for 3 second(s). | |
Haste adjacent items for 3 seconds. | |
Haste adjacent items for 4 second(s). | |
Haste adjacent items for 4 seconds. | |
Haste adjacent Properties for 1 second(s). | |
Haste adjacent Properties for 2 second(s). | |
Haste adjacent Properties for 3 second(s). | |
Haste another item for 1 second(s). | |
Haste another item for 2 second(s). | |
Haste another item for 3 second(s). | |
Haste another item for 4 second(s). | |
Haste the Aquatic item to the right for 2 second(s). | |
Haste the Aquatic item to the right for 3 second(s). | |
Haste the Aquatic item to the right for 4 second(s). | |
Haste the Aquatic item to the right for 5 second(s). | |
Haste the Core for 1 second(s). | |
Haste the Core for 2 second(s). | |
Haste the Core for 3 second(s). | |
Haste the Core for 4 second(s). | |
Haste this and the items to the right of this for 2 second(s). | |
Haste this and the items to the right of this for 4 second(s). | |
Haste your Friends for 2 second(s). | |
Haste your items for 1 second(s). | |
Haste your items for 2 second(s). | |
Haste your items for 3 second(s). | |
Haste your items for 4 second(s). | |
Haste your other items for 1 second(s). | |
Haste your other items for 2 second(s). | |
Haste your other items for 3 second(s). | |
Haste your tools for 1 second(s). | |
Haste your tools for 2 second(s). | |
Haste your tools for 3 second(s). | |
Haste your tools for 4 second(s). | |
Haste your Vehicles for 3 second(s). | |
Haste your Vehicles for 4 second(s). | |
Haste your Vehicles for 5 second(s). | |
Heal 1. | |
Heal 10 for each type this has. | |
Heal 10. | |
Heal 100. | |
Heal 120. | |
Heal 15 for each type this has. | |
Heal 150. | |
Heal 2. | |
Heal 20 for each type this has. | |
Heal 20. | |
Heal 200. | |
Heal 240. | |
Heal 25 for each type this has. | |
Heal 25. | |
Heal 3. | |
Heal 30. | |
Heal 4. | |
Heal 40. | |
Heal 5. | |
Heal 50. | |
Heal 60. | |
Heal 80. | |
Heal 90. | |
Heal equal to 1 times your gold. | |
Heal equal to 10% of your Max Health. | |
Heal equal to 12% of your Max Health. | |
Heal equal to 15% of your Max Health. | |
Heal equal to 2 times this item's value. | |
Heal equal to 2 times your gold. | |
Heal equal to 3 times this item's value. | |
Heal equal to 3 times your gold. | |
Heal equal to 4 times the value of your items. | |
Heal equal to 4 times this item's value. | |
Heal equal to 4% of your Max Health. | |
Heal equal to 5% of your Max Health. | |
Heal equal to 6 times the value of your items. | |
Heal equal to 8% of your Max Health. | |
Heal equal to double this item's value. | |
Heal equal to quadruple this item's value. | |
Heal equal to this item's value. | |
Heal equal to triple this item's value. | |
Heal equal to your enemy's Poison. | |
Heal equal to your Shield. | |
If both adjacent items are food, this has +1 Multicast. | |
If the item is Large, Reload 1 Ammo. | |
If this is your only friend, your items have +10% Crit Chance. | |
If this is your only friend, your items have +15% Crit Chance. | |
If this is your only friend, your items have +20% Crit Chance. | |
If this is your only friend, your items have +25% Crit Chance. | |
If you have 5 or fewer items in play, their cooldowns are reduced by 10%. | |
If you have 5 or fewer items in play, their cooldowns are reduced by 20%. | |
If you have 5 or fewer items in play, this has +1 Multicast. | |
If you have 5 or fewer items in play, your Weapons have +25 damage. | |
If you have 5 or fewer items in play, your Weapons have +50 damage. | |
If you have 5 or fewer items in play, your Weapons have +75 damage. | |
If you have 5 or fewer items, you have +1000 Max Health. | |
If you have 5 or fewer items, you have +2000 Max Health. | |
If you have 5 or fewer items, you have +500 Max Health. | |
If you have 5 or fewer items, your items have +10% Crit Chance. | |
If you have 5 or fewer items, your items have +20% Crit Chance. | |
If you have 5 or fewer items, your items have +30% Crit Chance. | |
If you have 5 or fewer items, your items have +40% Crit Chance. | |
If you have 5 or fewer items, your items have their cooldowns reduced by 12%. | |
If you have 5 or fewer items, your items have their cooldowns reduced by 4%. | |
If you have 5 or fewer items, your items have their cooldowns reduced by 8%. | |
If you have 5 or more unique Types, reduce this item's cooldown by 50%. | |
If you have a Vehicle or Large item, reduce this item's cooldown by 50%. | |
If you have a Vehicle, at the start of each fight, use this. | |
If you have a vehicle, reduce your non-vehicle items' cooldowns by 10%. | |
If you have a vehicle, reduce your non-vehicle items' cooldowns by 15%. | |
If you have a vehicle, reduce your non-vehicle items' cooldowns by 20%. | |
If you have another item with Burn, Poison, Slow, or Freeze, this has +1 Multicast fo | |
If you have another Tool, Ammo, Property or Friend this has +1 Multicast for each. | |
If you have another Tool, Weapon, Property or Apparel this has +1 Multicast for each. | |
If you have another vehicle or large item, reduce this item's cooldown by 50%. | |
If you have at least 7 items in play, your Weapons deal +20 damage. | |
If you have at least 7 items in play, your Weapons deal +25 damage. | |
If you have at least 7 items in play, your Weapons deal +30 damage. | |
If you have at least 7 items, your items have their cooldowns reduced by 10%. | |
If you have at least 7 items, your items have their cooldowns reduced by 15%. | |
If you have at least 7 items, your items have their cooldowns reduced by 5%. | |
If you have exactly 1 weapon, your Shield items have +10 shield. | |
If you have exactly 1 weapon, your Shield items have +20 shield. | |
If you have exactly 1 weapon, your Shield items have +30 shield. | |
If you have exactly 2 Weapons, your items have +50% Crit Chance. | |
If you have exactly one friend, reduce its and the Core's cooldown by 10% | |
If you have exactly one friend, reduce its and the Core's cooldown by 15%. | |
If you have exactly one friend, reduce its and the Core's cooldown by 5% | |
If you have exactly one weapon, it has +10 Max Ammo. | |
If you have exactly one weapon, it has +5 Max Ammo. | |
If you have exactly one weapon, it has Lifesteal and 10% Crit Chance. | |
If you have exactly one weapon, it has Lifesteal and 5% Crit Chance. | |
If you have exactly one weapon, its cooldown is reduced by 10% while your enemy has | |
If you have exactly one weapon, its cooldown is reduced by 15% while your enemy has | |
If you have exactly one weapon, its cooldown is reduced by 5% while your enemy has | |
If you have exactly one weapon, reduce its cooldown by 15%. | |
If you have exactly one weapon, reduce its cooldown by 20%. | |
If you have exactly one weapon, reduce its cooldown by 25%. | |
If you have exactly one weapon, reduce its cooldown by 30%. | |
If you have exactly one weapon, that Weapon has lifesteal. | |
If you have no weapons, your items' cooldowns are reduced by 10%. | |
If you have no weapons, your items' cooldowns are reduced by 20%. | |
If you have only one medium item, its cooldown is reduced by 30%. | |
If you only have one weapon, it deals triple damage and has its cooldown increased b | |
If your enemy has at least 4 items, destroy a small enemy item for the fight. | |
If your enemy has at least 4 items, destroy a small or medium enemy item for th | |
If your enemy has at least 5 items, destroy a small enemy item for the fight. | |
If your enemy has at least 5 items, destroy a small or medium enemy item for th | |
If your enemy has at least 6 items, destroy a small enemy item for the fight. | |
Increase an enemy item's cooldown by 1 second(s) for the fight. | |
Increase an enemy item's cooldown by 2 second(s) for the fight. | |
Increase an enemy item's cooldown by 3 second(s) for the fight. | |
Non-tech item cooldowns are increased by 1 second(s). | |
Non-tech item cooldowns are increased by 2 second(s). | |
Permanently gain 10 Max Health. | |
Permanently gain 15 Max Health. | |
Permanently gain 20 Max Health. | |
Permanently gain 5 Max Health. | |
Poison 1 for each unique type you have. | |
Poison 1. | |
Poison 10. | |
Poison 12. | |
Poison 2 for each unique type you have. | |
Poison 2. | |
Poison 3 for each unique type you have. | |
Poison 3. | |
Poison 4 | |
Poison 4, Burn 4, and Freeze 1 medium or small item for 1 second(s). | |
Poison 4. | |
Poison 5. | |
Poison 6 | |
Poison 6. | |
Poison 8 | |
Poison 8. | |
Poison 9. | |
Poison both players 10. | |
Poison both players 4. | |
Poison both players 6. | |
Poison both players 8. | |
Poison equal to this item's damage. | |
Poison equal to your Regeneration. | |
Reduce the cooldown of adjacent items by 1 second(s) for the fight. | |
Reduce the cooldown of adjacent items by 2 second(s) for the fight. | |
Reduce the cooldown of your aquatic items by 10%. | |
Reduce the cooldown of your aquatic items by 20%. | |
Reduce the cooldown of your Properties by 10%. | |
Reduce the cooldown of your Properties by 15%. | |
Reduce this item's cooldown by 10% for the fight. | |
Reduce this item's cooldown by 20% for the fight. | |
Reload adjacent Ammo items 1 Ammo. | |
Reload all your items 1 Ammo and charge them 1 second(s). | |
Reload all your items 2 Ammo and charge them 1 second(s). | |
Reload all your items 3 Ammo and charge them 1 second(s). | |
Reload an item. | |
Reload the item to the right of this 1 Ammo. | |
Reload the item to the right of this 2 Ammo. | |
Reload the item to the right of this 3 Ammo. | |
Reload the item to the right of this 4 Ammo. | |
Reload your Potions 1 Ammo and Charge them 1 second(s). | |
Remove Freeze from your items. | |
Sells for gold | |
Shield 10 for each Aquatic item you have. | |
Shield 10 for each type this has. | |
Shield 10. | |
Shield 100. | |
Shield 12. | |
Shield 120. | |
Shield 125. | |
Shield 15 for each Aquatic item you have. | |
Shield 15 for each type this has. | |
Shield 15. | |
Shield 150. | |
Shield 160. | |
Shield 18. | |
Shield 180. | |
Shield 20 for each Aquatic item you have. | |
Shield 20 for each type this has. | |
Shield 20. | |
Shield 200. | |
Shield 24. | |
Shield 240. | |
Shield 25 for each Aquatic item you have. | |
Shield 25 for each type this has. | |
Shield 25. | |
Shield 30. | |
Shield 300. | |
Shield 40. | |
Shield 400. | |
Shield 5. | |
Shield 50. | |
Shield 6. | |
Shield 60. | |
Shield 75. | |
Shield 80. | |
Shield 90. | |
Shield equal to 1 times this item's value. | |
Shield equal to 1 times your Income. | |
Shield equal to 2 times the value of your items. | |
Shield equal to 2 times this item's value. | |
Shield equal to 2 times your Income. | |
Shield equal to 3 times the value of your items. | |
Shield equal to 3 times this item's value. | |
Shield equal to 3 times your Income. | |
Shield equal to 4 times this item's value. | |
Shield equal to 4 times your Income. | |
Shield equal to double this item's value. | |
Shield equal to double your gold. | |
Shield equal to quadruple this item's value. | |
Shield equal to the value of the adjacent items. | |
Shield equal to this item's Ammo. | |
Shield equal to this item's damage. | |
Shield equal to this item's value. | |
Shield equal to triple this item's value. | |
Shield equal to triple your gold. | |
Shield equal to twice the value of the adjacent items. | |
Shield equal to your current Health. | |
Shield equal to your gold. | |
Shield items to the right of this gain +10 Shield for the fight. | |
Shield items to the right of this gain +15 Shield for the fight. | |
Shield items to the right of this gain +20 Shield for the fight. | |
Shield items to the right of this gain +25 Shield for the fight. | |
Shield Properties adjacent to this have + Shield equal to 1 times the value of you | |
Shield Properties adjacent to this have + Shield equal to 2 times the value of you | |
Slow 1 item for 1 second(s). | |
Slow 1 item for 2 second(s). | |
Slow 1 item for 3 second(s). | |
Slow 1 item for 4 second(s). | |
Slow 1 item for 5 second(s). | |
Slow 1 item for 6 second(s). | |
Slow 1 item(s) for 1 second(s). | |
Slow 1 item(s) for 2 second(s). | |
Slow 1 item(s) for 3 second(s). | |
Slow 1 item(s) for 4 second(s). | |
Slow 2 item for 3 second(s). | |
Slow 2 item(s) for 1 second(s). | |
Slow 2 item(s) for 3 second(s). | |
Slow 2 items for 2 second(s). | |
Slow 2 items for 3 second(s). | |
Slow 2 items for 4 second(s). | |
Slow 2 items for 5 second(s). | |
Slow 2 items for 6 second(s). | |
Slow 3 item for 3 second(s). | |
Slow 3 item(s) for 1 second(s). | |
Slow 3 item(s) for 3 second(s). | |
Slow 4 item for 3 second(s). | |
Slow 4 item(s) for 1 second(s). | |
Slow 4 item(s) for 3 second(s). | |
Slow all enemy items for 1 second(s). | |
Slow all enemy items for 2 second(s). | |
Slow all enemy items for 3 second(s). | |
Slow all enemy items for 4 second(s). | |
Slow all enemy items for 5 second(s). | |
Slow the slowest enemy item for 3 second(s). | |
Slow the slowest enemy item for 4 second(s). | |
Slow the slowest enemy item for 5 second(s). | |
Slow the slowest enemy item for 6 second(s). | |
The Core gains +10 damage for the fight. | |
The Core gains +10% Crit Chance for the fight. | |
The Core gains +15% Crit Chance for the fight. | |
The Core gains +5 damage for the fight. | |
The Core gains +5% Crit Chance for the fight. | |
The Core has its cooldown reduced by 10%. | |
The Core has its cooldown reduced by 15%. | |
The first 10 times use the Core each fight, Freeze 1 item of equal or smaller size fo | |
The first 10 times you Burn each fight, Charge 1 Shield item 1 second(s). | |
The first 10 times you Burn each fight, Haste the Core for 2 second(s). | |
The first 10 times you Crit each fight, Charge 1 item 1 second(s). | |
The first 10 times you Freeze each fight, Haste the Core for 2 second(s). | |
The first 10 times you Poison each fight, charge 1 Burn item 1 second(s). | |
The first 10 times you Slow each fight, Charge 1 Burn item 1 second(s). | |
The first 10 times you Slow each fight, Charge 1 Poison item 1 second(s). | |
The first 10 times you slow each fight, Charge 1 Regeneration item 1 second(s). | |
The first 10 times you Slow each fight, Haste 1 vehicle for 2 second(s). | |
The first 10 times you use a Tool each fight, Haste 1 Tool for 1 second(s). | |
The first 10 times you use a Tool each fight, Slow 1 item for 1 second(s). | |
The first 10 times you use a Weapon each fight, Charge 1 Heal item 1 second(s). | |
The first 10 times you use an Aquatic item each fight, Haste 1 weapon for 1 secon | |
The first 10 times you use The Core each fight, Haste 1 item for 2 second(s). | |
The first 10 times you use The Core each fight, Slow 1 item for 2 second(s). | |
The first 10 times you use your leftmost item each fight, Haste 1 item for 1 secon | |
The first 15 times you slow each fight, Charge 1 Regeneration item 1 second(s). | |
The first 2 times you use your rightmost item each fight, Charge 1 Slow item 1 secon | |
The first 3 times you Shield each fight, Freeze 1 item for 2 second(s). | |
The first 3 times you use a non-Weapon item each fight, Charge 1 Weapon 1 second(s). | |
The first 3 times you use your rightmost item each fight, Charge 1 Freeze item 1 seco | |
The first 4 times you Shield each fight, Charge 1 item 1 second(s). | |
The first 4 times you use a Weapon each fight, charge 1 item 1 second(s). | |
The first 4 times you use a Weapon each fight, Charge 1 Poison item 1 second(s). | |
The first 4 times you use an Ammo item each fight, Slow 1 item for 1 second(s). | |
The first 4 times you use your rightmost item each fight, Charge 1 Slow item 1 secon | |
The first 4 times your enemy uses a non-weapon item each fight, Charge 1 Weapon | |
The first 5 times use the Core each fight, Freeze 1 item of equal or smaller size fo | |
The first 5 times you Burn each fight, Charge 1 Shield item 1 second(s). | |
The first 5 times you Burn each fight, Haste the Core for 2 second(s). | |
The first 5 times you Crit each fight, Charge 1 item 1 second(s). | |
The first 5 times you Freeze each fight, Haste the Core for 2 second(s). | |
The first 5 times you Poison each fight, charge 1 Burn item 1 second(s). | |
The first 5 times you Slow each fight, Charge 1 Burn item 1 second(s). | |
The first 5 times you Slow each fight, Charge 1 Poison item 1 second(s). | |
The first 5 times you slow each fight, Charge 1 Regeneration item 1 second(s). | |
The first 5 times you Slow each fight, Haste 1 vehicle for 2 second(s). | |
The first 5 times you use a Tool each fight, Haste 1 Tool for 1 second(s). | |
The first 5 times you use a Tool each fight, Slow 1 item for 1 second(s). | |
The first 5 times you use a Weapon each fight, Charge 1 Heal item 1 second(s). | |
The first 5 times you use an Aquatic item each fight, Haste 1 weapon for 1 second(s). | |
The first 5 times you use The Core each fight, Haste 1 item for 2 second(s). | |
The first 5 times you use The Core each fight, Slow 1 item for 2 second(s). | |
The first 5 times you use your leftmost item each fight, Haste 1 item for 1 secon | |
The first 5 times your enemy uses a weapon, Charge 1 item(s) 1 second(s). | |
The first 5 times your enemy uses a weapon, Charge 2 item(s) 1 second(s). | |
The first 5 times your enemy uses a weapon, Charge 3 item(s) 1 second(s). | |
The first 6 times you Shield each fight, Freeze 1 item for 2 second(s). | |
The first 6 times you use a non-Weapon item each fight, Charge 1 Weapon 1 second(s). | |
The first 6 times you use your rightmost item each fight, Charge 1 Freeze item 1 seco | |
The first 6 times you use your rightmost item each fight, Charge 1 Slow item 1 secon | |
The first 8 times you Shield each fight, Charge 1 item 1 second(s). | |
The first 8 times you use a Weapon each fight, charge 1 item 1 second(s). | |
The first 8 times you use a Weapon each fight, Charge 1 Poison item 1 second(s). | |
The first 8 times you use an Ammo item each fight, Slow 1 item for 1 second(s). | |
The first 8 times your enemy uses a non-weapon item each fight, Charge 1 Weapon | |
The first 9 times you use your rightmost item each fight, Charge 1 Freeze item 1 seco | |
The first time you Burn each fight, Freeze 1 item for 2 second(s). | |
The first time you Burn each fight, Freeze 1 item for 3 second(s). | |
The first time you Burn each fight, Freeze 1 item for 4 second(s). | |
The first time you Crit each fight, Freeze 1 item for 3 second(s). | |
The first time you Crit each fight, Freeze 1 item for 4 second(s). | |
The first time you Crit each fight, Freeze 1 item for 5 second(s). | |
The first time you fall below 50% health each fight, Reload 2 items. | |
The first time you fall below 50% health each fight, Reload 4 items. | |
The first time you fall below 50% health each fight, Reload 6 items. | |
The first time you fall below 50% health each fight, Reload 8 items. | |
The first time you fall below half health each fight, Burn 20. | |
The first time you fall below half health each fight, Burn 30. | |
The first time you fall below half health each fight, Burn 40. | |
The first time you fall below half health each fight, destroy an item for the fight. | |
The first time you fall below half health each fight, double all your items' Cri | |
The first time you fall below half health each fight, double the damage of you | |
The first time you fall below half health each fight, Freeze 1 item(s) for 99 secon | |
The first time you fall below half health each fight, Freeze all enemy items for | |
The first time you fall below half health each fight, Freeze ALL other items for | |
The first time you fall below half health each fight, gain 1 times your Regeneratio | |
The first time you fall below half health each fight, gain 2 times your Regeneratio | |
The first time you fall below half health each fight, Haste 2 items 2 second(s). | |
The first time you fall below half health each fight, Haste 4 items 2 second(s). | |
The first time you fall below half health each fight, Haste 6 items 2 second(s). | |
The first time you fall below half health each fight, remove Freeze and Slow from you | |
The first time you fall below half health each fight, Shield equal to 2 times th | |
The first time you fall below half health each fight, Shield equal to 2 times the Bur | |
The first time you fall below half health each fight, Shield equal to 20% of your Ma | |
The first time you fall below half health each fight, Shield equal to 3 times th | |
The first time you fall below half health each fight, Shield equal to 3 times the Bur | |
The first time you fall below half health each fight, Shield equal to 30% of your Ma | |
The first time you fall below half health each fight, Shield equal to 4 times th | |
The first time you fall below half health each fight, Shield equal to 4 times the Bur | |
The first time you fall below half health each fight, Shield equal to 40% of your Ma | |
The first time you fall below half health each fight, Shield equal to 50% of your Ma | |
The first time you fall below half health each fight, Shield equal to 80% of your Ma | |
The first time you fall below half health each fight, slow 2 items for 2 second(s). | |
The first time you fall below half health each fight, slow 4 items for 2 second(s). | |
The first time you fall below half health each fight, slow 6 items for 2 second(s). | |
The first time you fall below half health each fight, slow all enemy items for 1 seco | |
The first time you fall below half health each fight, slow all enemy items for 2 seco | |
The first time you fall below half health each fight, slow all enemy items for 3 seco | |
The first time you fall below half health each fight, slow all enemy items for 4 seco | |
The first time you fall below half health each fight, use this. | |
The first time you fall below half health each fight, use your highest Shield item. | |
The first time you fall below half health each fight, your Burn items have thei | |
The first time you fall below half health in a fight, use your Friends. | |
The first time you Freeze each fight, Haste 1 item(s) for 2 second(s). | |
The first time you Freeze each fight, Haste 2 item(s) for 2 second(s). | |
The first time you Freeze each fight, Haste 3 item(s) for 2 second(s). | |
The first time you Freeze each fight, Slow all enemy items for 3 second(s). | |
The first time you Freeze each fight, Slow all enemy items for 5 second(s). | |
The first time you Freeze each fight, Slow all enemy items for 7 second(s). | |
The first time you freeze, burn, slow, poison, and haste each fight, charge 1 item | |
The first time you Haste each fight, Freeze 1 item for 3 second(s). | |
The first time you Haste each fight, Freeze 1 item for 4 second(s). | |
The first time you Haste each fight, Freeze 1 item for 5 second(s). | |
The first time you Poison each fight, Freeze 1 item for 2 second(s). | |
The first time you Poison each fight, Freeze 1 item for 3 second(s). | |
The first time you Poison each fight, Freeze 1 item for 4 second(s). | |
The first time you Slow each fight, Freeze 1 item for 2 second(s). | |
The first time you Slow each fight, Freeze 1 item for 3 second(s). | |
The first time you Slow each fight, Freeze 1 item for 4 second(s). | |
The first time you use a Large item each fight, Adjacent items gain +15 Heal for th | |
The first time you use a Large item each fight, Adjacent items gain +20 Heal for th | |
The first time you use a Large item each fight, Adjacent items gain +25 Heal for th | |
The first time you use a Large item each fight, Adjacent items gain 10 Burn for th | |
The first time you use a Large item each fight, Adjacent items gain 13 Burn for th | |
The first time you use a Large item each fight, Adjacent items gain 15% Crit Chanc | |
The first time you use a Large item each fight, Adjacent items gain 20% Crit Chanc | |
The first time you use a Large item each fight, Adjacent items gain 25% Crit Chanc | |
The first time you use a Large item each fight, Adjacent items gain 7 Burn for th | |
The first time you use a Large item each fight, adjacent Poison items gain 4 Poiso | |
The first time you use a Large item each fight, adjacent Poison items gain 6 Poiso | |
The first time you use a Large item each fight, adjacent Poison items gain 8 Poiso | |
The first time you use a Large item each fight, adjacent Shield items gain 15 Shiel | |
The first time you use a Large item each fight, adjacent Shield items gain 30 Shiel | |
The first time you use a Large item each fight, adjacent Shield items gain 50 Shiel | |
The first time you use a Large item each fight, adjacent weapons gain 15 Damage fo | |
The first time you use a Large item each fight, adjacent weapons gain 30 Damage fo | |
The first time you use a Large item each fight, adjacent weapons gain 50 Damage fo | |
The first time you use a Large item each fight, Burn 10. | |
The first time you use a Large item each fight, Burn 15. | |
The first time you use a Large item each fight, Burn 20. | |
The first time you use a Large item each fight, Freeze 1 item for 3 second(s). | |
The first time you use a Large item each fight, Freeze 1 item for 4 second(s). | |
The first time you use a Large item each fight, Freeze 1 item for 5 second(s). | |
The first time you use a Large item each fight, Haste 2 items for 3 second(s). | |
The first time you use a Large item each fight, Haste 3 items for 3 second(s). | |
The first time you use a Large item each fight, Haste 4 items for 3 second(s). | |
The first time you use a Large item each fight, heal 20% of your max health. | |
The first time you use a Large item each fight, heal 40% of your max health. | |
The first time you use a Large item each fight, heal 60% of your max health. | |
The first time you use a Large item each fight, Poison 10. | |
The first time you use a Large item each fight, Poison 15. | |
The first time you use a Large item each fight, Poison 20. | |
The first time you use a Large item each fight, Shield equal to 10% of your ma | |
The first time you use a Large item each fight, Shield equal to 20% of your ma | |
The first time you use a Large item each fight, Shield equal to 30% of your ma | |
The first time you use a Large item each fight, Slow 2 item(s) for 3 second(s). | |
The first time you use a Large item each fight, Slow 3 item(s) for 3 second(s). | |
The first time you use a Large item each fight, Slow 4 item(s) for 3 second(s). | |
The first time you use a Large item each fight, your items gain +12% Crit Chance fo | |
The first time you use a Large item each fight, your items gain +16% Crit Chance fo | |
The first time you use a Large item each fight, your items gain +4% Crit Chance fo | |
The first time you use a Large item each fight, your items gain +8% Crit Chance fo | |
The first time you use an item each fight, Haste 1 Aquatic item(s) for 2 second(s). | |
The first time you use an item each fight, Haste 1 Burn item(s) for 2 second(s). | |
The first time you use an item each fight, Haste 1 Poison item(s) for 2 second(s). | |
The first time you use an item each fight, Haste 2 Aquatic item(s) for 2 second(s). | |
The first time you use an item each fight, Haste 2 Burn item(s) for 2 second(s). | |
The first time you use an item each fight, Haste 2 Poison item(s) for 2 second(s). | |
The first time you use an item each fight, Haste 3 Aquatic item(s) for 2 second(s). | |
The first time you use an item each fight, Haste 3 Burn item(s) for 2 second(s). | |
The first time you use an item each fight, Haste 3 Poison item(s) for 2 second(s). | |
The first time you use an item each fight, shield equal to 10% of your max health. | |
The first time you use an item each fight, shield equal to 20% of your max health. | |
The first time you use an item each fight, shield equal to 35% of your max health. | |
The first time you use an item each fight, shield equal to 50% of your max health. | |
The first time you use this each fight, destroy a small enemy item for the fight. | |
The first time you would die each fight, Heal 1200. | |
The first time you would die each fight, Heal 200. | |
The first time you would die each fight, Heal 2000. | |
The first time you would die each fight, Heal 600. | |
The first time you would die each fight, Heal for 25% of your Max Health. | |
The first time you would die each fight, Heal for 50% of your Max Health. | |
The first time you would die each fight, Heal to full. | |
The first time your enemy falls below half health each fight, Burn 10. | |
The first time your enemy falls below half health each fight, Burn 15. | |
The first time your enemy falls below half health each fight, Burn 20. | |
The first time your enemy falls below half health each fight, Burn 25. | |
The first time your enemy falls below half health each fight, Charge your items | |
The first time your enemy falls below half health each fight, your items have thei | |
The item to the left of this gains 12% Crit Chance for the fight. | |
The item to the left of this gains 16% Crit Chance for the fight. | |
The item to the left of this gains 4% Crit Chance for the fight. | |
The item to the left of this gains 8% Crit Chance for the fight. | |
The item to the left of this has its cooldown reduced by 25%. | |
The item to the left of this has its cooldown reduced by 50%. | |
The item to the right of this gains 12% Crit Chance for the fight. | |
The item to the right of this gains 16% Crit Chance for the fight. | |
The item to the right of this gains 4% Crit Chance for the fight. | |
The item to the right of this gains 8% Crit Chance for the fight. | |
The Property to the left of this has double value in combat and has its cooldow | |
The weapon to the left of this gains +10 damage for the fight. | |
The weapon to the left of this gains +12 damage for the fight. | |
The weapon to the left of this gains +16 damage for the fight. | |
The weapon to the left of this gains +20 damage for the fight. | |
The weapon to the left of this gains +30 damage for the fight. | |
The weapon to the left of this gains +4 damage for the fight. | |
The weapon to the left of this gains +8 damage for the fight. | |
The weapon to the left of this has +10 damage. | |
The weapon to the left of this has +20 damage. | |
The weapon to the left of this has +30 damage. | |
The weapon to the left of this has +50 damage. | |
The weapon to the left of this has lifesteal. | |
The weapon to the right of this gains +12 damage for the fight. | |
The weapon to the right of this gains +16 damage for the fight. | |
The weapon to the right of this gains +20 damage for the fight. | |
The weapon to the right of this gains +4 damage for the fight. | |
The weapon to the right of this gains +8 damage for the fight. | |
The weapon to the right of this has Lifesteal. | |
This and items to the right of this have +15% Crit Chance. | |
This and items to the right of this have +20% Crit Chance. | |
This and items to the right of this have +25% Crit Chance. | |
This and items to the right of this have +30% Crit Chance. | |
This deals 10 times more damage if it is your only weapon. | |
This deals 2 times damage if it is your only friend. | |
This deals 3 times damage if it is your only friend. | |
This deals 3 times more damage if it is your only weapon. | |
This deals 4 times damage if it is your only friend. | |
This deals 5 times more damage if it is your only weapon. | |
This deals double Crit damage. | |
This deals quadruple crit damage. | |
This gains +10 Damage for the fight. | |
This gains +20 Damage for the fight. | |
This gains +30 Damage for the fight. | |
This gains 1 Value. | |
This gains 10 Shield for the fight. | |
This gains 15 Shield for the fight. | |
This gains 20 Shield for the fight. | |
This gains 25 Shield for the fight. | |
This gains Damage equal to your enemy's Burn for the fight. | |
This has + Burn equal to the Burn of your non-Fire Claw items. [0] | |
This has + Multicast equal to its ammo. | |
This has +1 Max Ammo for each Toy you have. [1] | |
This has +1 Multicast for each adjacent Property. | |
This has +1 Multicast for each other Aquatic item you have. | |
This has +1 Multicast for each Property you have. [0] | |
This has +1 Multicast for each Weapon or friend your enemy has. | |
This has +1 Multicast if it is adjacent to a Friend. | |
This has +1 Multicast if it is adjacent to a Friend. Double this if it is your onl | |
This has +1 Multicast if it is adjacent to a Tool. | |
This has +1 Multicast if you have more health than your enemy. | |
This has +2 Max Ammo for each Toy you have. [2] | |
This has +3 Max Ammo for each Toy you have. [3] | |
This has +4 Max Ammo for each Toy you have. [4] | |
This has double damage. | |
This has double value in combat. | |
This has the Types of items you have in your Stash. | |
This has triple value in combat. | |
This item's cooldown is reduced by 1 second for each adjacent Friend. | |
This item's cooldown is reduced by 1% for every 2 damage it has. | |
This item's cooldown is reduced by 1% for every value it has. | |
This item's cooldown is reduced by 5 seconds for each adjacent large item. | |
This permanently gains +1 Heal. | |
This permanently gains +2 Heal. | |
This permanently gains +3 Heal. | |
This permanently gains +4 Heal. | |
This permanently loses 1 Max Ammo and destroy this if it has 0 Max Ammo. | |
Use a property. | |
Use all your other items. | |
Use the Core. | |
Weapon Properties adjacent to this have + Damage equal to 1 times the value of you | |
Weapon Properties adjacent to this have + Damage equal to 2 times the value of you | |
Weapons to the right of this gain +10 damage for the fight. | |
Weapons to the right of this gain +15 damage for the fight. | |
Weapons to the right of this gain +20 damage for the fight. | |
Weapons to the right of this gain +25 damage for the fight. | |
Weapons to the right of this have +100 damage. | |
Weapons to the right of this have +25 damage. | |
Weapons to the right of this have +50 damage. | |
When any item gains freeze, charge this 1 second(s). | |
When any item gains freeze, charge this 2 second(s). | |
When any item gains Freeze, Charge this 3 second(s). | |
When any item gains freeze, charge this 3 second(s). | |
When ANY item gains Freeze, Shield 100. | |
When ANY item gains Freeze, Shield 50. | |
When ANY item gains Freeze, Shield 75. | |
When any non-weapon is used, Charge this 1 second(s). | |
When any non-weapon item is used, slow it for 2 second(s). | |
When any non-weapon item is used, slow it for 4 second(s). | |
When any player uses an item, all items gain 2% Crit Chance for the fight. | |
When any player uses an item, all items gain 4% Crit Chance for the fight. | |
When any player uses an item, this gains 10 damage and 10 shield for the fight. | |
When any player uses an item, this gains 20 damage and 20 shield for the fight. | |
When one of your items gains Freeze, reduce the duration by half. | |
When one of your items run out of ammo, Charge this 1 second(s). | |
When the Core gains Haste, it gains +10 damage for the fight. | |
When the Core gains Haste, it gains +20 damage for the fight. | |
When the Core gains Haste, it gains +30 damage for the fight. | |
When this gains Haste or when you Freeze, Charge this 2 second(s). | |
When this gains haste, charge it 1 second(s). | |
When this gains Haste, charge it 2 second(s). | |
When this gains haste, charge it 2 second(s). | |
When this gains Haste, it also gains 10% Crit Chance for the fight. | |
When this gains Haste, it also gains 15% Crit Chance for the fight. | |
When this gains Haste, it also gains 20% Crit Chance for the fight. | |
When this gains Haste, it also gains 5% Crit Chance for the fight. | |
When this gains haste, it gains +10 damage for the fight. | |
When this gains haste, it gains +20 damage for the fight. | |
When this gains haste, it gains +40 damage for the fight. | |
When this gains haste, it gains +80 damage for the fight. | |
When this gains Haste, this and the weapon to the left gains 20 damage for the fight. | |
When this gains Haste, this and the weapon to the left gains 25 damage for the fight. | |
When this gains Haste, this gains +1 Poison for the fight. | |
When this gains Haste, this gains +2 Poison for the fight. | |
When this gains Haste, this gains +3 Poison for the fight. | |
When this gains Haste, this gains +4 Poison for the fight. | |
When this gains Haste, this gains 10 Burn for the fight. | |
When this gains Haste, this gains 15 Burn for the fight. | |
When this gains Haste, this gains 5 Burn for the fight. | |
When this gains Haste, your items gain +2% Crit chance for the fight. | |
When this gains haste, your items gain +3% crit chance for the fight. | |
When this gains Haste, your items gain +4% Crit chance for the fight. | |
When this gains haste, your items gain +5% crit chance for the fight. | |
When this gains Haste, your items gain +6% Crit chance for the fight. | |
When this gains Haste, your items gain +8% Crit chance for the fight. | |
When this gains Haste, your Shield items gain 4 shield for the fight. | |
When this gains Haste, your Shield items gain 6 shield for the fight. | |
When this gains Haste, your Shield items gain 8 shield for the fight. | |
When this gains Haste, your weapons gain 4 damage for the fight. | |
When this gains Haste, your weapons gain 6 damage for the fight. | |
When this gains Haste, your weapons gain 8 damage for the fight. | |
When this item gains Freeze, remove Freeze from it. | |
When this or an adjacent item gains Freeze, remove it. | |
When you Burn or use a Dragon item, charge this 2 seconds. | |
When you Burn with an item, gain Shield equal to double that item's Burn. | |
When you Burn with an item, gain Shield equal to that item's Burn. | |
When you Burn with an item, Poison 1. | |
When you Burn with an item, Poison 2. | |
When you Burn, charge a Shield item 1 second(s). | |
When you Burn, charge this 1 second(s). | |
When you Burn, charge this 2 second(s). | |
When you Burn, charge this for 2 seconds. | |
When you Burn, gain 2 Regeneration for the fight. | |
When you Burn, gain 4 Regeneration for the fight. | |
When you Burn, gain 6 Regeneration for the fight. | |
When you Burn, gain 8 Regeneration for the fight. | |
When you burn, Haste an item for 1 second(s). | |
When you burn, Haste an item for 2 second(s). | |
When you Burn, Heal 10 and gain 1 Regeneration for the fight. | |
When you Burn, Heal 20 and gain 2 Regeneration for the fight. | |
When you Burn, Heal 30 and gain 3 Regeneration for the fight. | |
When you Burn, Reload this 1 ammo. | |
When you Burn, this gains 10 Burn for the fight. | |
When you Burn, this gains 25 damage for the fight. | |
When you Burn, this gains 5 Burn for the fight. | |
When you Burn, this gains 50 damage for the fight. | |
When you Burn, this gains 75 damage for the fight. | |
When you burn, your items gain +1% Crit Chance for the fight. | |
When you burn, your items gain +2% Crit Chance for the fight. | |
When you burn, your items gain +3% Crit Chance for the fight. | |
When you Burn, your Weapons gain +2 damage for the fight. | |
When you Burn, your Weapons gain +4 damage for the fight. | |
When you Burn, your Weapons gain +6 damage for the fight. | |
When you Burn, your Weapons gain +8 damage for the fight. | |
When you buy a Potion, increase this item's +Regeneration by +1. | |
When you buy a Potion, increase this item's +Regeneration by +2. | |
When you buy a Potion, increase this item's +Regeneration by +3. | |
When you buy a property, gain 1 Chocolate Bar and 1 Spare Change. | |
When you buy a property, gain 2 Chocolate Bars and 2 Spare Change. | |
When you buy a Property, get a Busy Bee and your Busy Bees gain +10 damage. | |
When you buy a Property, get a Busy Bee and your Busy Bees gain +15 damage. | |
When you buy a Property, get a Busy Bee and your Busy Bees gain +5 damage. | |
When you buy a Property, permanently gain 100 Max Health. | |
When you buy a Property, permanently gain 150 Max Health. | |
When you buy a Property, permanently gain 50 Max Health. | |
When you buy a Weapon, permanently gain 20 Max Health. | |
When you buy a Weapon, permanently gain 30 Max Health. | |
When you buy a Weapon, permanently gain 40 Max Health. | |
When you buy a Weapon, permanently gain 50 Max Health. | |
When you buy a weapon, this gains 1 value and you gain 20 max health. | |
When you buy a weapon, this gains 2 value and you gain 50 max health. | |
When you buy a weapon, this gains 3 value and you gain 100 max health. | |
When you buy an Aquatic item, this gains Heal 12. | |
When you buy an Aquatic item, this gains Heal 3. | |
When you buy an Aquatic item, this gains Heal 6. | |
When you buy an Aquatic item, this gains Heal 9. | |
When you buy another Aquatic item, this gains 1 Value. | |
When you buy another Aquatic item, this gains 10 Shield. | |
When you buy another Aquatic item, this gains 15 Shield. | |
When you buy another Aquatic item, this gains 2 Value. | |
When you buy another Aquatic item, this gains 20 Shield. | |
When you buy another Aquatic item, this gains 3 Value. | |
When you buy another Aquatic item, this gains 4 Value. | |
When you buy another Aquatic item, this gains 5 Shield. | |
When you buy or upgrade this, upgrade the core. | |
When you buy this, gain +1 Income. | |
When you buy this, gain +2 Income. | |
When you buy this, gain +3 Income. | |
When you buy this, gain +5 Income. | |
When you buy this, gain 10 gold. | |
When you buy this, get 3 Nanobots. | |
When you buy this, get a non-Vanessa item. | |
When you buy this, get a Piranha. | |
When you buy this, get a Truffle. | |
When you Crit with an item, it gains +10% Crit Chance for the fight. | |
When you Crit with an item, it gains +5% Crit Chance for the fight. | |
When you Crit with an item, reduce its cooldown by 10% for the fight. | |
When you Crit with an item, reduce its cooldown by 5% for the fight. | |
When you Crit with an item, Reload another item 1 ammo. | |
When you Crit with another item, Charge this 1 second(s). | |
When you Crit with another item, Charge this 2 second(s). | |
When you Crit with another item, Charge this 3 second(s). | |
When you Crit with any item, Charge this 1 second(s). | |
When you crit, charge this 1 second(s). | |
When you Crit, Charge this 2 second(s). | |
When you Crit, Haste 1 item for 1 second(s). | |
When you Crit, Haste 1 item for 2 second(s). | |
When you Crit, Haste 1 item for 3 second(s). | |
When you Crit, reduce this item's cooldown by 10% for the fight. | |
When you Crit, Reload this 2 Ammo. | |
When you Crit, your Burn items gain 1 Burn for the fight. | |
When you Crit, your Burn items gain 2 Burn for the fight. | |
When you Crit, your Heal items gain +10 Heal for the fight. | |
When you Crit, your Heal items gain +20 Heal for the fight. | |
When you Crit, your Heal items gain +30 Heal for the fight. | |
When you Crit, your Poison items gain 1 Poison for the fight. | |
When you Crit, your Poison items gain 2 Poison for the fight. | |
When you Crit, your Shield items gain 10 Shield for the fight. | |
When you Crit, your Shield items gain 15 Shield for the fight. | |
When you Crit, your Shield items gain 5 Shield for the fight. | |
When you Crit, your weapons gain 10 Damage for the fight. | |
When you Crit, your weapons gain 15 Damage for the fight. | |
When you Crit, your weapons gain 5 Damage for the fight. | |
When you destroy an item during combat, your Dinosaurs permanently gain 10 damage. | |
When you destroy an item during combat, your Dinosaurs permanently gain 15 damage. | |
When you destroy an item during combat, your Dinosaurs permanently gain 20 damage. | |
When you destroy an item during combat, your Dinosaurs permanently gain 30 damage. | |
When you destroy an item during combat, your Dinosaurs permanently gain 40 damage. | |
When you destroy an item during combat, your Weapons gain 100 damage and your bur | |
When you destroy an item during combat, your Weapons gain 200 damage and your bur | |
When you destroy an item, this gains 10 Poison for the fight. | |
When you destroy an item, this gains 15 Poison for the fight. | |
When you destroy an item, this gains 5 Poison for the fight. | |
When you freeze, adjacent Poison items gain +1 Poison for the fight. | |
When you freeze, adjacent Poison items gain +2 Poison for the fight. | |
When you freeze, adjacent Poison items gain +3 Poison for the fight. | |
When you freeze, adjacent Poison items gain +4 Poison for the fight. | |
When you Freeze, Charge this 4 second(s). | |
When you Freeze, gain 3 Regeneration for the fight. | |
When you Freeze, gain 6 Regeneration for the fight. | |
When you Freeze, gain 9 Regeneration for the fight. | |
When you Freeze, Poison 10. | |
When you Freeze, Poison 6. | |
When you Freeze, Poison 8. | |
When you Freeze, Reload a Weapon 1 ammo. | |
When you Freeze, this gains +2 Burn for the fight. | |
When you Freeze, this gains +4 Burn for the fight. | |
When you Freeze, this gains +6 Burn for the fight. | |
When you Freeze, this gains +8 Burn for the fight. | |
When you Freeze, this gains 1 Poison for the fight. | |
When you Freeze, this gains 10 damage for the fight. | |
When you Freeze, this gains 15 damage for the fight. | |
When you Freeze, this gains 2 Poison for the fight. | |
When you Freeze, this gains 20 damage for the fight. | |
When you Freeze, this gains 3 Poison for the fight. | |
When you Freeze, this gains 4 Poison for the fight. | |
When you freeze, this gains 40 damage for the fight. | |
When you freeze, this gains 50 damage for the fight. | |
When you Freeze, your items gain +3% Crit Chance for the fight. | |
When you Freeze, your items gain +6% Crit Chance for the fight. | |
When you Freeze, your Shield items get +10 Shield for the fight. | |
When you Freeze, your Shield items get +15 Shield for the fight. | |
When you Freeze, your Shield items get +5 Shield for the fight. | |
When you freeze, your Weapons gain +10 damage for the fight. | |
When you freeze, your Weapons gain +15 damage for the fight. | |
When you freeze, your Weapons gain +20 damage for the fight. | |
When you Freeze, your weapons gain 10 damage for the fight. | |
When you freeze, your weapons gain 2 damage for the fight. | |
When you Freeze, your weapons gain 4 damage for the fight. | |
When you freeze, your weapons gain 4 damage for the fight. | |
When you Freeze, your weapons gain 6 damage for the fight. | |
When you freeze, your weapons gain 6 damage for the fight. | |
When you Freeze, your weapons gain 8 damage for the fight. | |
When you freeze, your weapons gain 8 damage for the fight. | |
When you gain Burn, Haste your items 1 second(s). | |
When you gain Burn, Haste your items 2 second(s). | |
When you gain gold, permanently gain Max Health equal to double the amount of gol | |
When you gain gold, permanently gain Max Health equal to the amount of gold gained. | |
When you gain gold, this gains + damage equal to double the amount of gold gained. | |
When you gain gold, this gains + damage equal to the amount of gold gained. | |
When you gain gold, this gains + damage equal to triple the amount of gold gained. | |
When you gain Regeneration, a Burn item gains 1 Burn for the fight. | |
When you gain Regeneration, a Burn item gains 2 Burn for the fight. | |
When you Haste or Slow, Charge this 1 second(s). | |
When you Haste, charge this 2 second(s). | |
When you Haste, charge this 2 seconds. | |
When you Haste, Reload this 1 Ammo. | |
When you Haste, Shield 10. | |
When you Haste, Shield 20. | |
When you Haste, Shield 30. | |
When you Haste, Shield 40. | |
When you Haste, Slow, Freeze, Poison, or Burn, charge this 2 second(s). | |
When you Haste, this gains +1 Poison for the fight. | |
When you Haste, this gains +2 Poison for the fight. | |
When you Haste, this gains +3 Poison for the fight. | |
When you Haste, this gains +4 Poison for the fight. | |
When you Haste, this gains 10 damage for the fight. | |
When you Haste, this gains 100 damage for the fight. | |
When you Haste, this gains 20 damage for the fight. | |
When you Haste, this gains 30 damage for the fight. | |
When you Haste, this gains 40 damage for the fight. | |
When you Haste, this gains 60 damage for the fight. | |
When you Haste, this gains 80 damage for the fight. | |
When you Haste, your items gain +1% crit chance for the fight. | |
When you Haste, your items gain +2% crit chance for the fight. | |
When you Haste, your items gain +3% crit chance for the fight. | |
When you Heal or gain Regeneration, an item gains 3% Crit Chance for the fight. | |
When you Heal or gain Regeneration, an item gains 6% Crit Chance for the fight. | |
When you Heal or gain Regeneration, an item gains 9% Crit Chance for the fight. | |
When you Heal or gain Regeneration, this gains +1 Poison for the fight. | |
When you Heal or gain Regeneration, this gains +2 Poison for the fight. | |
When you Heal or gain Regeneration, this gains +3 Poison for the fight. | |
When you Heal or gain Regeneration, this gains +4 Poison for the fight. | |
When you Heal, charge 1 Poison item 1 second(s). | |
When you Heal, charge a Shield item 1 second(s). | |
When you Heal, gain 100 Max Health for the fight. | |
When you Heal, gain 150 Max Health for the fight. | |
When you Heal, gain 50 Max Health for the fight. | |
When you Heal, this gains 10 damage for the fight. | |
When you heal, this gains 12 damage for the fight. | |
When you Heal, this gains 15 damage for the fight. | |
When you Heal, this gains 20 damage for the fight. | |
When you heal, this gains 3 damage for the fight. | |
When you Heal, this gains 5 damage for the fight. | |
When you heal, this gains 6 damage for the fight. | |
When you heal, this gains 9 damage for the fight. | |
When you heal, your Shield items gain 1 shield for the fight. | |
When you heal, your Shield items gain 2 shield for the fight. | |
When you heal, your Shield items gain 3 shield for the fight. | |
When you heal, your Shield items gain 4 shield for the fight. | |
When you Level Up, get a Spare Change. | |
When you Level Up, get a Tech item. | |
When you Level Up, if you have at least 3 tools, upgrade an item of a lower tier. | |
When you Level Up, permanently gain 100 Max Health. | |
When you Level Up, permanently gain 200 Max Health. | |
When you Level Up, upgrade a Bronze-tier item. | |
When you level up, upgrade a Property. | |
When you Level Up, upgrade a Silver-tier item. | |
When you level up, Your Weapons gain +10 damage. If you have a Weapon Core, doubl | |
When you level up, Your Weapons gain +15 damage. If you have a Weapon Core, doubl | |
When you level up, Your Weapons gain +20 damage. If you have a Weapon Core, doubl | |
When you level up, Your Weapons gain +5 damage. If you have a Weapon Core, doubl | |
When you lose a fight with Crystal Bonsai, permanently destroy this. | |
When you lose a fight with Stained Glass Window in play, permanently destroy this. | |
When you lose Shield, this gains damage equal to 10% of the Shield lost. | |
When you lose Shield, this gains damage equal to 20% of the Shield lost. | |
When you lose Shield, this gains damage equal to 40% of the Shield lost. | |
When you Over-heal, charge this 1 second(s). | |
When you Poison with an item, Burn 2. | |
When you Poison with an item, Burn 4. | |
When you Poison, enemy Weapons lose 2 damage. | |
When you Poison, enemy Weapons lose 4 damage. | |
When you poison, freeze, or burn, charge this 1 second(s) and this gains +75 Damag | |
When you poison, freeze, or burn, charge this 2 second(s) and this gains +100 Damag | |
When you Poison, gain +2 Regeneration for the fight. | |
When you Poison, gain +4 Regeneration for the fight. | |
When you Poison, gain +6 Regeneration for the fight. | |
When you Poison, gain 2 Regeneration for the fight. | |
When you Poison, gain 4 Regeneration for the fight. | |
When you Poison, gain 6 Regeneration for the fight. | |
When you Poison, gain 8 Regeneration for the fight. | |
When you Poison, this gains +1 Regeneration for the fight. | |
When you Poison, this gains +2 Regeneration for the fight. | |
When you Poison, this gains +3 Regeneration for the fight. | |
When you Poison, this gains +4 Regeneration for the fight. | |
When you poison, this gains 10 damage for the fight. | |
When you poison, this gains 15 damage for the fight. | |
When you poison, this gains 20 damage for the fight. | |
When you poison, this gains 25 damage for the fight. | |
When you Poison, your enemy loses 10 Max Health for the fight. | |
When you Poison, your enemy loses 5 Max Health for the fight. | |
When you Poison, your items gain +1% Crit Chance for the fight. | |
When you Poison, your items gain +2% Crit Chance for the fight. | |
When you Poison, your items gain +3% Crit Chance for the fight. | |
When you poison, your weapons gain 10 damage for the fight. | |
When you poison, your weapons gain 15 damage for the fight. | |
When you poison, your weapons gain 5 damage for the fight. | |
When you reload, gain 5 Regeneration for the fight. | |
When you sell 10 items, adjacent items gain 10 value. [Items Sold: 0] | |
When you sell 10 items, adjacent items gain 15 value. [Items Sold: 0] | |
When you sell 10 items, adjacent items gain 5 value. [Items Sold: 0] | |
When you sell a medium or large item, get 2 Chocolate Bars. | |
When you sell a medium or large item, get a Chocolate Bar. | |
When you sell a Property, this item gains 1 value. | |
When you sell a Property, this item gains 2 value. | |
When you sell a Property, this item gains 3 value. | |
When you sell a Property, this item gains 4 value. | |
When you sell a Small item, permanently gain +10 Max Health. | |
When you sell a Small item, permanently gain +20 Max Health. | |
When you sell a Small item, permanently gain +40 Max Health. | |
When you sell a Small item, this gains 10 Shield. | |
When you sell a small item, this gains 12 damage. | |
When you sell a Small item, this gains 15 Shield. | |
When you sell a Small item, this gains 20 Shield. | |
When you sell a small item, this gains 3 damage. | |
When you sell a Small item, this gains 5 Shield. | |
When you sell a small item, this gains 6 damage. | |
When you sell a small item, this gains 9 damage. | |
When you sell a Spare Change, this gains +10 Heal. | |
When you sell a Spare Change, this gains +20 Heal. | |
When you sell a Spare Change, this gains +30 Heal. | |
When you sell a Spare Change, this gains +40 Heal. | |
When you sell a Tool, this gains +1 Max Ammo. | |
When you sell a Weapon, this gains 10 damage. | |
When you sell a Weapon, this gains 20 damage. | |
When you sell a Weapon, this gains 30 damage. | |
When you sell a Weapon, this gains 40 damage. | |
When you sell an item, this gains 1 value. | |
When you sell an item, this gains 2 value. | |
When you sell an item, this gains 3 value. | |
When you sell another non-weapon item, this gains Shield 12. | |
When you sell another non-weapon item, this gains Shield 16. | |
When you sell another non-weapon item, this gains Shield 4. | |
When you sell another non-weapon item, this gains Shield 8. | |
When you sell this, gain 1 XP. | |
When you sell this, gain 2 Icicles. | |
When you sell this, gain 2 XP. | |
When you sell this, gain 3 XP. | |
When you sell this, gain access to the genie Rit. | |
When you sell this, gain access to the Thieves Guild. | |
When you sell this, get 2 Spare Change. | |
When you sell this, get 3 Chocolate Bars. | |
When you sell this, get 3 Small items from any hero. | |
When you sell this, get 3 Spare Change. | |
When you sell this, get Spare Change equal to its value. | |
When you sell this, permanently gain 1 Regeneration. | |
When you sell this, permanently gain 10 Max Health. | |
When you sell this, permanently gain 120 Max Health. | |
When you sell this, permanently gain 2 Regeneration. | |
When you sell this, permanently gain 20 Max Health. | |
When you sell this, permanently gain 200 Max Health. | |
When you sell this, permanently gain 3 Regeneration. | |
When you sell this, permanently gain 30 Max Health. | |
When you sell this, permanently gain 4 Regeneration. | |
When you sell this, permanently gain 40 Max Health. | |
When you sell this, permanently gain 60 Max Health. | |
When you sell this, recover 5 Prestige. | |
When you sell this, reduce your items' cooldown by 1%. | |
When you sell this, reduce your items' cooldown by 2%. | |
When you sell this, reduce your items' cooldown by 3%. | |
When you sell this, reduce your items' cooldown by 4%. | |
When you sell this, reduce your leftmost item's cooldown by 12%. | |
When you sell this, reduce your leftmost item's cooldown by 3%. | |
When you sell this, reduce your leftmost item's cooldown by 6%. | |
When you sell this, reduce your leftmost item's cooldown by 9%. | |
When you sell this, The Core gains + Damage equal to double this item's value. 4 | |
When you sell this, The Core gains + Damage equal to quadruple this item's value. 32 | |
When you sell this, The Core gains + Damage equal to this item's value. 1 | |
When you sell this, The Core gains + Damage equal to triple this item's value. 12 | |
When you sell this, upgrade The Core and reduce its cooldown by 1 second(s). | |
When you sell this, upgrade The Core. | |
When you sell this, upgrade your leftmost Bronzer-tier item. | |
When you sell this, upgrade your leftmost item. | |
When you sell this, upgrade your leftmost Silver or lower tier item. | |
When you sell this, you lose 10 Max Health. | |
When you sell this, you lose 20 Max Health. | |
When you sell this, you lose 30 Max Health. | |
When you sell this, you lose 40 Max Health. | |
When you sell this, your Heal items gain +10 Heal. | |
When you sell this, your Heal items gain +20 Heal. | |
When you sell this, your Heal items gain +30 Heal. | |
When you sell this, your Heal items gain +40 Heal. | |
When you sell this, your items gain +1 value. | |
When you sell this, your items gain +1% Crit Chance. | |
When you sell this, your items gain +2 value. | |
When you sell this, your items gain +2% Crit Chance. | |
When you sell this, your items gain +3 value. | |
When you sell this, your items gain +3% Crit Chance. | |
When you sell this, your items gain +4 value. | |
When you sell this, your items gain +4% Crit Chance. | |
When you sell this, your leftmost Burn item gains +1 Burn. | |
When you sell this, your leftmost Burn item gains +2 Burn. | |
When you sell this, your leftmost Burn item gains +3 Burn. | |
When you sell this, your leftmost Burn item gains +4 Burn. | |
When you sell this, your leftmost Burn item gains +5 Burn. | |
When you sell this, your leftmost Burn item gains +6 Burn. | |
When you sell this, your leftmost Freeze item gains +500 Freeze duration. | |
When you sell this, your leftmost Haste item gains +1000 Haste duration. | |
When you sell this, your leftmost Heal item gains +15 Heal. | |
When you sell this, your leftmost Heal item gains +30 Heal. | |
When you sell this, your leftmost Heal item gains +5 Heal. | |
When you sell this, your leftmost Heal item gains +50 Heal. | |
When you sell this, your leftmost item +1 value. | |
When you sell this, your leftmost item +2 value. | |
When you sell this, your leftmost item +3 value. | |
When you sell this, your leftmost item +4 value. | |
When you sell this, your leftmost item gains +10 Damage if it is a Weapon and +1 | |
When you sell this, your leftmost item gains +4 Damage if it is a Weapon and +4 Shiel | |
When you sell this, your leftmost item gains +6 Damage if it is a Weapon and +6 Shiel | |
When you sell this, your leftmost item gains +8 Damage if it is a Weapon and +8 Shiel | |
When you sell this, your leftmost item gains 10% Crit Chance. | |
When you sell this, your leftmost item gains 15% Crit Chance. | |
When you sell this, your leftmost item gains 20% Crit Chance. | |
When you sell this, your leftmost item gains 5% Crit Chance. | |
When you sell this, your leftmost Poison item gains +1 Poison. | |
When you sell this, your leftmost Poison item gains +2 Poison. | |
When you sell this, your leftmost Poison item gains +3 Poison. | |
When you sell this, your leftmost Poison item gains +4 Poison. | |
When you sell this, your leftmost Slow item gains +1000 Slow duration. | |
When you sell this, your leftmost Slow item gains +2000 Slow duration. | |
When you sell this, your leftmost Slow item gains +3000 Slow duration. | |
When you sell this, your leftmost Slow item gains +4000 Slow duration. | |
When you sell this, your leftmost weapon gains +10 Damage. | |
When you sell this, your leftmost weapon gains +15 damage. | |
When you sell this, your leftmost weapon gains +30 damage. | |
When you sell this, your leftmost weapon gains +4 Damage. | |
When you sell this, your leftmost weapon gains +5 damage. | |
When you sell this, your leftmost weapon gains +50 damage. | |
When you sell this, your leftmost weapon gains +6 Damage. | |
When you sell this, your leftmost weapon gains +8 Damage. | |
When you sell this, your leftmost Weapon gains 10 Damage. | |
When you sell this, your leftmost Weapon gains 15 Damage. | |
When you sell this, your leftmost Weapon gains 5 Damage. | |
When you sell this, your Shield items gain 1 Shield. | |
When you sell this, your Shield items gain 12 Shield. | |
When you sell this, your Shield items gain 2 Shield. | |
When you sell this, your Shield items gain 3 Shield. | |
When you sell this, your Shield items gain 4 Shield. | |
When you sell this, your Shield items gain 6 Shield. | |
When you sell this, your Shield items gain 9 Shield. | |
When you sell this, your weapons gain +1 Damage. | |
When you sell this, your weapons gain +2 Damage. | |
When you sell this, your weapons gain +3 Damage. | |
When you sell this, your weapons gain +4 Damage. | |
When you sell this, your weapons gain 1 damage. | |
When you sell this, your weapons gain 10 damage. | |
When you sell this, your weapons gain 12 damage. | |
When you sell this, your weapons gain 2 damage. | |
When you sell this, your weapons gain 3 damage. | |
When you sell this, your weapons gain 4 damage. | |
When you sell this, your weapons gain 6 damage. | |
When you sell this, your weapons gain 8 damage. | |
When you sell this, your weapons gain 9 damage. | |
When you Shield or Heal, give your items +1 value for the fight. | |
When you Shield or Heal, give your items +2 value for the fight. | |
When you Shield, charge this 1 second(s). | |
When you Shield, Charge this 2 second(s). | |
When you Shield, this gains 1 Burn for the fight. | |
When you Shield, this gains 10 Damage for the fight. | |
When you Shield, this gains 15 Damage for the fight. | |
When you Shield, this gains 2 Burn for the fight. | |
When you Shield, this gains 5 Damage for the fight. | |
When you Shield, your weapons gain 3 damage for the fight. | |
When you Shield, your weapons gain 6 damage for the fight. | |
When you Shield, your weapons gain 9 damage for the fight. | |
When you slow, a weapon gains +10 damage for the fight. | |
When you slow, a weapon gains +15 damage for the fight. | |
When you slow, a weapon gains +20 damage for the fight. | |
When you slow, a weapon gains +5 damage for the fight. | |
When you slow, charge 1 item 1 second(s). | |
When you Slow, charge this 1 second(s). | |
When you Slow, Charge this 2 second(s) and this gains +25 Damage for the fight. | |
When you Slow, Charge this 2 second(s) and this gains +50 Damage for the fight. | |
When you Slow, Charge this 2 second(s) and this gains +75 Damage for the fight. | |
When you Slow, charge this 2 second(s). | |
When you slow, charge this 2 second(s). | |
When you Slow, charge this 2 seconds. | |
When you Slow, deal 12 damage. | |
When you Slow, deal 16 damage. | |
When you Slow, deal 4 damage. | |
When you Slow, deal 8 damage. | |
When you Slow, Freeze, Burn or Poison, this gains 10 damage for the fight. | |
When you Slow, Freeze, Burn or Poison, this gains 20 damage for the fight. | |
When you Slow, Freeze, Burn or Poison, this gains 30 damage for the fight. | |
When you Slow, gain 10 Regeneration for the fight. | |
When you Slow, gain 2 Regeneration for the fight. | |
When you Slow, gain 4 Regeneration for the fight. | |
When you Slow, gain 5 Regeneration for the fight. | |
When you Slow, Haste 1 item for 1 second(s). | |
When you Slow, Haste 1 item for 2 second(s). | |
When you Slow, Haste 1 item for 3 second(s). | |
When you Slow, Haste a Weapon 1 second(s). | |
When you Slow, Haste a Weapon 2 second(s). | |
When you slow, this gains +10 damage and +1 burn for the fight. | |
When you slow, this gains +15 damage and +2 burn for the fight. | |
When you slow, this gains +20 damage and +3 burn for the fight. | |
When you slow, this gains +25 damage and +4 burn for the fight. | |
When you slow, this gains 10 damage for the fight. | |
When you slow, this gains 20 damage for the fight. | |
When you slow, this gains 5 damage for the fight. | |
When you Slow, your items gain +1% Crit Chance for the fight. | |
When you Slow, your items gain +2% Crit Chance for the fight. | |
When you Slow, your items gain +3% Crit Chance for the fight. | |
When you Slow, your weapons gain 2 damage for the fight. | |
When you Slow, your weapons gain 4 damage for the fight. | |
When you Slow, your weapons gain 6 damage for the fight. | |
When you upgrade a Friend, your other items gain 3 bonus Damage, 3 bonus Shield and | |
When you upgrade a Friend, your other items gain 6 bonus Damage, 6 bonus Shield and | |
When you upgrade a Friend, your other items gain 9 bonus Damage, 9 bonus Shield and | |
When you use a Friend, Burn 2. | |
When you use a Friend, Burn 3. | |
When you use a Friend, Poison 1. | |
When you use a Friend, Poison 2. | |
When you use a Friend, this gains 15 damage for the fight. | |
When you use a Friend, this gains 20 damage for the fight. | |
When you use a Friend, this gains 25 damage for the fight. | |
When you use a Friend, your weapons gain 3 damage for the fight. | |
When you use a Friend, your weapons gain 6 damage for the fight. | |
When you use a large item, Burn 10. | |
When you use a large item, Burn 15. | |
When you use a large item, haste 2 small items for 2 second(s). | |
When you use a large item, haste 3 small items for 3 second(s). | |
When you use a large item, haste another item for 3 second(s). | |
When you use a large item, haste another item for 4 second(s). | |
When you use a Medium item, one of your Burn items gains +10 burn for the fight. | |
When you use a non-weapon item, Burn 1 and Poison 1. | |
When you use a non-weapon item, Burn 2 and Poison 2. | |
When you use a non-weapon item, Burn 3 and Poison 3. | |
When you use a non-weapon item, Charge this 1 second(s). | |
When you use a Property, adjacent items gain 10% Crit chance for the fight. | |
When you use a Property, adjacent items gain 15% Crit chance for the fight. | |
When you use a Property, adjacent items gain 5% Crit chance for the fight. | |
When you use a Property, Charge this 1 second(s). | |
When you use a Property, deal damage equal to double your gold. [0] | |
When you use a Property, deal damage equal to your gold. [0] | |
When you use a Property, haste items adjacent to it 1 second(s). | |
When you use a Property, haste items adjacent to it 2 second(s). | |
When you use a property, this gains 10 damage for the fight. | |
When you use a property, this gains 20 damage for the fight. | |
When you use a property, this gains 30 damage for the fight. | |
When you use a property, this gains 40 damage for the fight. | |
When you use a Property, your Weapons gain +10 damage and your Shield items gain +1 | |
When you use a Property, your Weapons gain +15 damage and your Shield items gain +1 | |
When you use a Property, your Weapons gain +5 damage and your Shield items gain + | |
When you use a small item, Charge a large item for 1 second(s). | |
When you use a small item, charge this 1 second(s). | |
When you use a small item, heal 10. | |
When you use a small item, heal 15. | |
When you use a small item, heal 20. | |
When you use a small item, heal 5. | |
When you use a Small item, this gains 20 damage for the fight. | |
When you use a Small item, this gains 30 damage for the fight. | |
When you use a Small item, this gains 40 damage for the fight. | |
When you use a tool, Burn 3. | |
When you use a tool, Burn 5. | |
When you use a Tool, Heal 10. | |
When you use a Tool, Heal 15. | |
When you use a Tool, Heal 20. | |
When you use a Tool, Heal 5. | |
When you use a Tool, items adjacent to it gain 3% Crit chance. | |
When you use a Tool, items adjacent to it gain 6% Crit chance. | |
When you use a Tool, items adjacent to it gain 9% Crit chance. | |
When you use a Tool, Reload an adjacent item. | |
When you use a Vehicle, your items gain 10% Crit chance. | |
When you use a Vehicle, your items gain 20% Crit chance. | |
When you use a Vehicle, your items gain 30% Crit chance. | |
When you use a weapon with Lifesteal, Freeze a smaller item for 2 second(s). | |
When you use a Weapon, Adjacent items gain 12% Crit Chance for the fight. | |
When you use a Weapon, Adjacent items gain 4% Crit Chance for the fight. | |
When you use a Weapon, Adjacent items gain 8% Crit Chance for the fight. | |
When you use a Weapon, charge this 1 second(s). | |
When you use a Weapon, Haste it for 1 second(s). | |
When you use a Weapon, Haste it for 2 second(s). | |
When you use a Weapon, Haste it for 3 second(s). | |
When you use a Weapon, it gains +2% crit Chance for the fight. | |
When you use a weapon, it gains +3 damage for the fight. | |
When you use a Weapon, it gains +4% crit Chance for the fight. | |
When you use a weapon, it gains +6 damage for the fight. | |
When you use a Weapon, it gains +6% crit Chance for the fight. | |
When you use a Weapon, it gains +8% crit Chance for the fight. | |
When you use a weapon, it gains +9 damage for the fight. | |
When you use a Weapon, Poison 3. | |
When you use a Weapon, Poison 4. | |
When you use a Weapon, Poison 5. | |
When you use a Weapon, Poison 6. | |
When you use a weapon, reduce its cooldown by 5% for the fight. | |
When you use a Weapon, this gains 10 Shield for the fight. | |
When you use a Weapon, this gains 15 Shield for the fight. | |
When you use a Weapon, this gains 20 Shield for the fight. | |
When you use a weapon, Weapons adjacent to it gain +3 damage for the fight. | |
When you use a weapon, Weapons adjacent to it gain +6 damage for the fight. | |
When you use a weapon, Weapons adjacent to it gain +9 damage for the fight. | |
When you use a weapon, your Heal items gain +10 Heal for the fight. | |
When you use a weapon, your Heal items gain +20 Heal for the fight. | |
When you use a weapon, your Heal items gain +30 Heal for the fight. | |
When you use a weapon, your Shield items gain 3 Shield for the fight. | |
When you use a weapon, your Shield items gain 6 Shield for the fight. | |
When you use a weapon, your Shield items gain 9 Shield for the fight. | |
When you use a weapon, your weapons gain 1 Damage for the fight. | |
When you use a weapon, your weapons gain 2 Damage for the fight. | |
When you use a weapon, your weapons gain 3 Damage for the fight. | |
When you use an adjacent Aquatic item, this gains Haste for 1 second(s). | |
When you use an adjacent Aquatic item, this gains Haste for 2 second(s). | |
When you use an adjacent Aquatic item, this gains Haste for 3 second(s). | |
When you use an adjacent Aquatic item, this gains Haste for 4 second(s). | |
When you use an adjacent friend, charge this 1 second(s). | |
When you use an adjacent friend, Haste this 1 second(s). | |
When you use an adjacent friend, Haste this 2 second(s). | |
When you use an adjacent friend, Haste this 3 second(s). | |
When you use an adjacent friend, Haste this 4 second(s). | |
When you use an adjacent Friend, this gains 10 Shield for the fight. | |
When you use an adjacent Friend, this gains 15 Shield for the fight. | |
When you use an adjacent Friend, this gains 20 Shield for the fight. | |
When you use an adjacent Friend, this gains 25 Shield for the fight. | |
When you use an adjacent item, Burn 2. | |
When you use an adjacent item, charge the other adjacent item for 1 second(s) and i | |
When you use an adjacent item, charge the other adjacent item for 2 second(s) and i | |
When you use an adjacent item, charge this 1 second(s). | |
When you use an adjacent item, charge this 2 second(s). | |
When you use an adjacent item, charge this 3 second(s). | |
When you use an adjacent item, charge this 4 second(s). | |
When you use an adjacent item, Haste the other adjacent item for 1 second(s). | |
When you use an adjacent item, Haste the other adjacent item for 2 second(s). | |
When you use an adjacent item, Haste the other adjacent item for 3 second(s). | |
When you use an adjacent item, Shield 10. | |
When you use an adjacent item, Shield 15. | |
When you use an adjacent item, Shield 5. | |
When you use an adjacent item, this gains Haste for 2 second(s). | |
When you use an adjacent item, this gains Haste for 4 second(s). | |
When you use an adjacent Large item, this gains 30% damage for the fight. | |
When you use an adjacent Large item, this gains 60% damage for the fight. | |
When you use an adjacent Medium item, this gains 20% damage for the fight. | |
When you use an adjacent Medium item, this gains 40% damage for the fight. | |
When you use an adjacent non-weapon item, this gains 10 Shield for the fight. | |
When you use an adjacent non-weapon item, this gains 15 Shield for the fight. | |
When you use an adjacent non-weapon item, this gains 20 Shield for the fight. | |
When you use an adjacent non-weapon item, this gains 25 Shield for the fight. | |
When you use an adjacent or Dragon item, this gains +2 Burn for the fight. | |
When you use an adjacent or Dragon item, this gains +3 Burn for the fight. | |
When you use an adjacent or Dragon item, this gains +4 Burn for the fight. | |
When you use an adjacent Property, increase its value and this item's value by 1. | |
When you use an adjacent Tech, charge 1 item 1 second(s). | |
When you use an adjacent Weapon, it gains +12 damage for the fight. | |
When you use an adjacent Weapon, it gains +3 damage for the fight. | |
When you use an adjacent Weapon, it gains +6 damage for the fight. | |
When you use an adjacent Weapon, it gains +9 damage for the fight. | |
When you use an adjacent Weapon, Slow 1 item for 1 second(s). | |
When you use an adjacent Weapon, Slow 1 item for 2 second(s). | |
When you use an adjacent Weapon, Slow 1 item for 3 second(s). | |
When you use an adjacent Weapon, this gains +1 Poison for the fight. | |
When you use an adjacent Weapon, this gains +2 Poison for the fight. | |
When you use an adjacent Weapon, this gains +3 Poison for the fight. | |
When you use an Ammo item, Burn 2. | |
When you use an Ammo item, Burn 3. | |
When you use an Ammo item, Burn 4. | |
When you use an Ammo item, deal 24 damage. | |
When you use an Ammo item, deal 32 damage. | |
When you use an Ammo item, Reload the item to the left of it 1 Ammo. | |
When you use an Ammo item, Reload the item to the left of it 2 Ammo. | |
When you use an Ammo item, Reload the item to the left of it 3 Ammo. | |
When you use an Aquatic item, this gains +10 Heal for the fight. | |
When you use an Aquatic item, this gains +15 Heal for the fight. | |
When you use an Aquatic item, this gains +20 Heal for the fight. | |
When you use an Aquatic item, this gains +5 Heal for the fight. | |
When you use an item with Ammo, it gains +10% Crit Chance for the fight. | |
When you use an item with Ammo, it gains +5% Crit Chance for the fight. | |
When you use an item with Burn, that item gains 1 Burn for the fight. | |
When you use an item with Burn, that item gains 2 Burn for the fight. | |
When you use an item with Burn, that item gains 3 Burn for the fight. | |
When you use an item, all your items lose 10% crit chance for the fight. | |
When you use an item, deal 100 damage. | |
When you use an item, Shield 20. | |
When you use an item, Shield 40. | |
When you use an item, your items gain 3% crit chance for the fight. | |
When you use an item, your items gain 6% crit chance for the fight. | |
When you use another Ammo item, charge this 1 second(s). | |
When you use another Ammo item, charge this 2 second(s). | |
When you use another Ammo item, charge this 3 second(s). | |
When you use another Ammo item, Reload 1 ammo. | |
When you use another Ammo item, this gains 1 Multicast for the fight. | |
When you use another Aquatic item, charge this 1 second(s). | |
When you use another Aquatic item, Charge this 1 second(s). | |
When you use another Aquatic item, charge this 2 second(s). | |
When you use another Aquatic or Ammo item, this gains 25 damage for the fight. | |
When you use another Aquatic or Ammo item, this gains 50 damage for the fight. | |
When you use another Aquatic or Ammo item, this gains 75 damage for the fight. | |
When you use another Friend, Charge this 1 second(s). | |
When you use another Friend, charge this 1 second. | |
When you use another friend, this gains 1 Burn for the fight. | |
When you use another Friend, this gains 10 damage for the fight. | |
When you use another friend, this gains 2 Burn for the fight. | |
When you use another Friend, this gains 20 damage for the fight. | |
When you use another friend, this gains 3 Burn for the fight. | |
When you use another Friend, this gains 30 damage for the fight. | |
When you use another item, Charge this 1 second(s). | |
When you use another item, this gains +Shield equal to the value of that item for th | |
When you use another item, this gains Heal equal to the value of that item for th | |
When you use another non-weapon item, Charge this 1 second(s). | |
When you use another non-weapon item, charge this 1 second(s). | |
When you use another Tech, charge this 1 second(s). | |
When you use another Tech, charge this 2 second(s). | |
When you use another Tool, Charge this 1 second(s). | |
When you use another Toy, Friend or Ammo item, charge this 1 second(s). | |
When you use another Weapon or Haste, charge this 2 second(s). | |
When you use another Weapon, Charge this 2 second(s). | |
When you use another weapon, charge this 2 second(s). | |
When you use any item to the left of this, Charge this 1 second(s). | |
When you use any item to the left of this, this gains 10 Damage for the fight. | |
When you use any item to the left of this, this gains 20 Damage for the fight. | |
When you use any item to the left of this, this gains 30 Damage for the fight. | |
When you use any item to the right of this, this gains 10 Shield for the fight. | |
When you use any item to the right of this, this gains 20 Shield for the fight. | |
When you use any item to the right of this, this gains 30 Shield for the fight. | |
When you use the Core or another Ray, charge this 1 second(s). | |
When you use the Core or another Ray, this and adjacent Burn items gain 2 Burn for th | |
When you use the Core or another Ray, this and adjacent Burn items gain 3 Burn for th | |
When you use the Core or another Ray, this and adjacent Burn items gain 4 Burn for th | |
When you use the Core or another Ray, this and adjacent Poison items gain 1 Poison fo | |
When you use the Core or another Ray, this and adjacent Poison items gain 2 Poison fo | |
When you use the Core or another Ray, this and adjacent Poison items gain 3 Poison fo | |
When you use the Core or another Ray, your Weapons gain +2 Damage for the fight. | |
When you use the Core or another Ray, your Weapons gain +3 Damage for the fight. | |
When you use the Core or another Ray, your Weapons gain +4 Damage for the fight. | |
When you use the Core or another Ray, your Weapons gain +5 Damage for the fight. | |
When you use the Core, adjacent weapons gain 10 damage for the fight. | |
When you use the Core, adjacent weapons gain 20 damage for the fight. | |
When you use the Core, adjacent weapons gain 30 damage for the fight. | |
When you use the Core, charge this 1 second(s). | |
When you use the Core, Freeze 1 item for 1 second(s). | |
When you use the Core, it gains +20 damage for the fight. | |
When you use the Core, it gains +40 damage for the fight. | |
When you use The Core, reduce an item's cooldown by 5% for the fight. | |
When you use the Core, Reload this. | |
When you use The Core, your Shield items gain 15 Shield for the fight. | |
When you use The Core, your Shield items gain 30 Shield for the fight. | |
When you use the item to the left of this, charge the item to the right for 1 secon | |
When you use the item to the left of this, charge the item to the right for 2 secon | |
When you use the item to the left of this, haste the item to the right of this for | |
When you use the item to the right of this, Charge the item to the left of this | |
When you use the item to the right of this, Haste it for 1 second(s). If it is | |
When you use the item to the right of this, Haste it for 2 second(s). If it is | |
When you use the item to the right of this, Haste it for 3 second(s). If it is | |
When you use the item to the right of this, Haste it for 4 second(s). If it is | |
When you use the Weapon to the left of this, deal 10 damage. | |
When you use the Weapon to the left of this, deal 15 damage. | |
When you use the Weapon to the left of this, deal 20 damage. | |
When you use the Weapon to the left of this, deal 25 damage. | |
When you use this, Reload this 1 Ammo if it is your only weapon with a cooldown. | |
When you use your leftmost item, Burn 2. | |
When you use your leftmost item, Burn 3. | |
When you use your leftmost item, Burn 4. | |
When you use your leftmost item, charge your rightmost item 1 second(s). | |
When you use your leftmost item, charge your rightmost item 2 second(s). | |
When you visit a Merchant, permanently gain 25 Max Health. | |
When you visit a Merchant, permanently gain 50 Max Health. | |
When you visit a Merchant, permanently gain 75 Max Health. | |
When you visit a Merchant, this and the item to the left of this gains 1 value. | |
When you visit a Merchant, this and the item to the left of this gains 2 value. | |
When you visit a Merchant, this and the item to the left of this gains 3 value. | |
When you visit a Merchant, this and the item to the left of this gains 4 value. | |
When you visit a Merchant, this gains 1 value. | |
When you visit a Merchant, this gains 2 value. | |
When you visit a Merchant, this gains 3 value. | |
When you win a fight against a Monster with this, get a random Loot item. | |
When you win a fight against a player, gain 1 XP. If you had Wanted Poster in play | |
When you win a fight against a player, gain 2 gold. | |
When you win a fight against a player, gain 2 XP. If you had Wanted Poster in play | |
When you win a fight against a player, gain 3 gold. | |
When you win a fight against a player, gain 3 XP. If you had Wanted Poster in play | |
When you win a fight against a player, gain 4 gold. | |
When you win a fight against a player, gain 5 gold. | |
When you win a fight with Langxian in play, this gains 100 damage. | |
When you win a fight with Langxian in play, this gains 40 damage. | |
When you win a fight with Langxian in play, this gains 60 damage. | |
When you win a fight with Langxian in play, this gains 80 damage. | |
When you win a fight with Stained Glass Window in play, your Properties in play gai | |
When you win a fight with Stained Glass Window in play, your Properties in play gain | |
When you win a fight, get a Piggle. | |
When you win a fight, this gains 2 value. | |
When you would die, Cleanse all Burn and Poison, double your Max Health and Heal t | |
When your enemy uses a weapon, charge your Busy Bees 2 second(s). | |
When your enemy uses a Weapon, your Shield items gain 10 Shield for the fight. | |
When your enemy uses a Weapon, your Shield items gain 5 Shield for the fight. | |
When your enemy uses an item, Burn 1. | |
When your enemy uses an item, charge this 1 second(s). | |
When your enemy uses an item, Charge this 1 second(s). | |
When your enemy uses an item, Charge this 2 second(s). | |
When your enemy uses an item, Charge this 3 second(s). | |
When your enemy uses an item, deal 1 damage. | |
When your enemy uses an item, deal 10 damage. | |
When your enemy uses an item, Freeze it for 0.5 second(s). | |
When your enemy uses an item, Freeze it for 1 second(s). | |
When your enemy uses an item, Poison 1. | |
When your enemy uses an item, Poison 2. | |
When your enemy uses an item, Slow it for 1 second(s). | |
When your enemy uses an item, Slow it for 2 second(s). | |
When your items gain Freeze, Burn 12. | |
When your items gain Freeze, Burn 16. | |
When your items gain Freeze, Burn 8. | |
When your opponent uses a Weapon or Burn item, Charge this 2 second(s). | |
While either player has Burn, this item's cooldown is reduced by 50%. | |
While you have Burn, double this effect. | |
While you have less health than your opponent, your items gain 10% Crit Chance. | |
While you have less health than your opponent, your items gain 15% Crit Chance. | |
While you have less health than your opponent, your items gain 20% Crit Chance. | |
While you have more than half Health, your weapons have +25 damage. | |
While you have more than half Health, your weapons have +50 damage. | |
While you have Shield, this item's cooldown is reduced by 50%. | |
While your enemy has more health than you, your Heal items have their cooldown | |
While your enemy has more health than you, your Shield items have their cooldown | |
While your enemy has more health than you, your Weapons have their cooldowns reduce | |
While your enemy has Poison, this has +100% Crit Chance. | |
While your enemy has Poison, this has +50% Crit Chance. | |
You have +1 income for each Property you have (including Stash). | |
You have +1 Income. | |
You have +1 Regeneration. | |
You have +10 Regeneration for each non-weapon item you have. [0] | |
You have +100 Max Health for each Non-Weapon item you have. [0] | |
You have +100 Max Health for each Weapon you have. [0] | |
You have +15 Regeneration for each non-weapon item you have. [0] | |
You have +2 income for each Property you have (including Stash). | |
You have +2 Income. | |
You have +2 Regeneration. | |
You have +20 Regeneration for each non-weapon item you have. [0] | |
You have +200 Max Health for each Non-Weapon item you have. [0] | |
You have +200 Max Health for each Weapon you have. [0] | |
You have +3 income for each Property you have (including Stash). | |
You have +3 Income. | |
You have +3 Regeneration. | |
You have +300 Max Health for each Diamond-tier item you have. [0] | |
You have +300 Max Health for each Non-Weapon item you have. [0] | |
You have +300 Max Health for each Weapon you have. [0] | |
You have +35 Max Health for each Non-Weapon item you have. [0] | |
You have +50% Max Health. | |
You have +500 Max Health for each Diamond-tier item you have. [0] | |
You have +75% Max Health. | |
You have 1 Regeneration for each non-weapon item you have. [0] | |
You have 10 Regeneration. | |
You have 2 Regeneration for each Ammo item you have. [0] | |
You have 2 Regeneration for each non-weapon item you have. [0] | |
You have 20 Regeneration. | |
You have 3 Regeneration for each non-weapon item you have. [0] | |
You have 30 Regeneration. | |
You have 4 Regeneration for each Ammo item you have. [0] | |
You have 6 Regeneration for each Ammo item you have. [0] | |
You have double Max Health. | |
You have increased max health equal to 10 times this item's value. [60] | |
You have increased max health equal to 15 times this item's value. [180] | |
You have increased max health equal to 20 times this item's value. [480] | |
You have Regeneration equal to adjacent properties' values. [0] | |
You have Regeneration equal to double adjacent properties' values. [0] | |
You have Regeneration equal to half the Burn on your enemy. | |
You have Regeneration equal to half the Poison on your enemy. | |
You take 10% less damage. | |
You take 20% less damage. | |
Your Ammo items have +12% Crit chance. | |
Your Ammo items have +20% Crit Chance. | |
Your Ammo items have +3% Crit chance. | |
Your Ammo items have +30% Crit Chance. | |
Your Ammo items have +40% Crit Chance. | |
Your Ammo items have +6% Crit chance. | |
Your Ammo items have +9% Crit chance. | |
Your Aquatic items gain +10% Crit Chance for the fight. | |
Your Aquatic items gain +4% Crit Chance for the fight. | |
Your Aquatic items gain +6% Crit Chance for the fight. | |
Your Aquatic items gain +8% Crit Chance for the fight. | |
Your Aquatic items have +1 Multicast. | |
Your Aquatic items have +10% Crit chance. | |
Your Aquatic items have +10% Crit Chance. | |
Your Aquatic items have +12% Crit chance. | |
Your Aquatic items have +20% Crit Chance. | |
Your Aquatic items have +8% Crit chance. | |
Your Burn items have +2 Burn. | |
Your Burn items have +2% Crit Chance. | |
Your Burn items have +4 Burn. | |
Your Burn items have +4% Crit Chance. | |
Your Burn items have +6 Burn. | |
Your Burn items have +6% Crit Chance. | |
Your Burn items have +8 Burn. | |
Your Burn items have +8% Crit Chance. | |
Your enemy's Shield items lose 10 Shield for the fight. | |
Your enemy's Shield items lose 15 Shield for the fight. | |
Your enemy's Shield items lose 20 Shield for the fight. | |
Your enemy's Shield items lose 5 Shield for the fight. | |
Your Friends have +1 Multicast. | |
Your Friends items have +10% Crit Chance. | |
Your Friends items have +20% Crit Chance. | |
Your Heal items gain 12 Heal for the fight. | |
Your Heal items gain 6 Heal for the fight. | |
Your Heal items gain 9 Heal for the fight. | |
Your Heal items have +1 Multicast. | |
Your Heal items have +10 Heal. | |
Your Heal items have +10% Crit chance. | |
Your Heal items have +15% Crit chance. | |
Your Heal items have +20 Heal. | |
Your Heal items have +20% Crit chance. | |
Your Heal items have +30 Heal. | |
Your Heal items have +40 Heal. | |
Your Heal items have +5% Crit chance. | |
Your item's cooldowns are reduced by 10% if you have a Vehicle, reduced by 10% if yo | |
Your item's cooldowns are reduced by 5% if you have a Vehicle, reduced by 5% if yo | |
Your items from other Heroes have +15% Crit Chance. | |
Your items from other Heroes have +30% Crit Chance. | |
Your items from other Heroes have +50% Crit Chance. | |
Your items gain +1% Crit Chance for the fight. | |
Your items gain +2% Crit Chance for the fight. | |
Your items gain +3% Crit Chance for the fight. | |
Your items gain +4% Crit Chance for the fight. | |
Your items have +1 Max Ammo. | |
Your items have +1 value. | |
Your items have +10% Crit Chance. | |
Your items have +12% Crit chance. | |
Your items have +16% Crit chance. | |
Your items have +2 Max Ammo. | |
Your items have +2 value. | |
Your items have +2% Crit Chance for each weapon you have. [0] | |
Your items have +2% Crit Chance per Weapon you have. [0%] | |
Your items have +2% crit chance. When you start a fight, increase this bonus by +2%. | |
Your items have +2% crit chance. When you start a fight, increase this bonus by +4%. | |
Your items have +2% crit chance. When you start a fight, increase this bonus by +6%. | |
Your items have +20% Crit Chance. | |
Your items have +3 Max Ammo. | |
Your items have +3% Crit Chance for each weapon you have. [0] | |
Your items have +30% Crit Chance. | |
Your items have +4% Crit Chance per Weapon you have. [0%] | |
Your items have +4% Crit chance. | |
Your items have +40% Crit Chance. | |
Your items have +50% Crit Chance. | |
Your items have +6% Crit Chance per Weapon you have. [0%] | |
Your items have +8% Crit chance. | |
Your items have 10% Crit Chance. | |
Your items have 100% less crit chance. | |
Your items have 20% Crit Chance. | |
Your items have 30% Crit Chance. | |
Your items have double value during combat. | |
Your items with a cooldown of 8 seconds or greater have +1 Multicast. | |
Your Large Burn items have +12 Burn. | |
Your Large Burn items have +16 Burn. | |
Your Large Burn items have +4 Burn. | |
Your Large Burn items have +8 Burn. | |
Your Large Heal items have +12 Heal. | |
Your Large Heal items have +120 Heal. | |
Your Large Heal items have +36 Heal. | |
Your Large Heal items have +72 Heal. | |
Your large items have +25% crit chance | |
Your large items have +50% crit chance | |
Your Large Poison items have +12 Poison. | |
Your Large Poison items have +16 Poison. | |
Your Large Poison items have +4 Poison. | |
Your Large Poison items have +8 Poison. | |
Your Large Shield items have +12 shield. | |
Your Large Shield items have +120 shield. | |
Your Large Shield items have +36 shield. | |
Your Large Shield items have +72 shield. | |
Your leftmost Ammo item has +1 Max Ammo. | |
Your leftmost Ammo item has +2 Max Ammo. | |
Your leftmost Ammo item has +3 Max Ammo. | |
Your leftmost Ammo item has +4 Max Ammo. | |
Your leftmost and rightmost items have their cooldowns reduced by 10%. | |
Your leftmost and rightmost items have their cooldowns reduced by 15%. | |
Your leftmost and rightmost items have their cooldowns reduced by 5%. | |
Your leftmost and rightmost Weapons have + Damage equal to double their value. | |
Your leftmost and rightmost Weapons have + Damage equal to their value. | |
Your leftmost Burn item has +12 Burn. | |
Your leftmost Burn item has +3 Burn. | |
Your leftmost Burn item has +6 Burn. | |
Your leftmost Burn item has +9 Burn. | |
Your leftmost Heal item has +20 Heal. | |
Your leftmost Heal item has +35 Heal. | |
Your leftmost Heal item has +50 Heal. | |
Your leftmost Heal item has +65 Heal. | |
Your leftmost item has +15 value during combat. | |
Your leftmost item has +16% Crit chance. | |
Your leftmost item has +24% Crit chance. | |
Your leftmost item has +30 value during combat. | |
Your leftmost item has +32% Crit chance. | |
Your leftmost item has +50 value during combat. | |
Your leftmost item has +8% Crit chance. | |
Your leftmost Poison item has +12 Poison. | |
Your leftmost Poison item has +3 Poison. | |
Your leftmost Poison item has +6 Poison. | |
Your leftmost Poison item has +9 Poison. | |
Your leftmost Shield item has +20 Shield. | |
Your leftmost Shield item has +30 Shield. | |
Your leftmost Shield item has +40 Shield. | |
Your leftmost Shield item has +50 Shield. | |
Your leftmost Tool has +1 Multicast. | |
Your leftmost Weapon deals +20 Damage. | |
Your leftmost Weapon deals +30 Damage. | |
Your leftmost Weapon deals +40 Damage. | |
Your leftmost Weapon deals +50 Damage. | |
Your leftmost Weapon has +2 damage. When you buy a weapon, increase this bonus by 2. | |
Your leftmost Weapon has +2 damage. When you buy a weapon, increase this bonus by 3. | |
Your leftmost Weapon has +2 damage. When you buy a weapon, increase this bonus by 4. | |
Your leftmost Weapon has lifesteal. | |
Your Lifesteal Weapons gain +10 damage for the fight. | |
Your Lifesteal Weapons gain +15 damage for the fight. | |
Your Lifesteal Weapons gain +20 damage for the fight. | |
Your Lifesteal Weapons gain +25 damage for the fight. | |
Your Lifesteal weapons have double damage. | |
Your Medium Burn items have +2 Burn. | |
Your Medium Burn items have +4 Burn. | |
Your Medium Burn items have +6 Burn. | |
Your Medium Burn items have +8 Burn. | |
Your Medium Heal items have +18 Heal. | |
Your Medium Heal items have +36 Heal. | |
Your Medium Heal items have +6 Heal. | |
Your Medium Heal items have +60 Heal. | |
Your Medium Poison items have +2 Poison. | |
Your Medium Poison items have +4 Poison. | |
Your Medium Poison items have +6 Poison. | |
Your Medium Poison items have +8 Poison. | |
Your Medium Shield items have +18 shield. | |
Your Medium Shield items have +36 shield. | |
Your Medium Shield items have +6 shield. | |
Your Medium Shield items have +60 shield. | |
Your Medium Weapons have +16 Damage for each Medium item you have. [16] | |
Your Medium Weapons have +24 Damage for each Medium item you have. [24] | |
Your Medium Weapons have +8 Damage for each Medium item you have. [8] | |
Your non-tool items have +10% Crit Chance for each tool you have. [0] | |
Your non-tool items have +15% Crit Chance for each tool you have. [0] | |
Your non-tool items have +5% Crit Chance for each tool you have. [0] | |
Your Non-Weapon items have +10% Crit chance. | |
Your Non-Weapon items have +15% Crit chance. | |
Your Non-Weapon items have +20% Crit chance. | |
Your Non-Weapon items have +5% Crit chance. | |
Your other Burn items have +3 Burn. | |
Your other Burn items have +4 Burn. | |
Your other Burn items have +5 Burn. | |
Your other Burn items have +6 Burn. | |
Your other Freeze items have +0.5 Freeze duration. | |
Your other Friends' cooldowns are reduced by 10%. | |
Your other Friends' cooldowns are reduced by 20%. | |
Your other Friends' cooldowns are reduced by 30%. | |
Your other Poison items have +3 Poison. | |
Your other Poison items have +4 Poison. | |
Your other Poison items have +5 Poison. | |
Your other Poison items have +6 Poison. | |
Your other Slow items have +1 Slow. | |
Your other tools have their cooldowns reduced by 10%. | |
Your other tools have their cooldowns reduced by 15%. | |
Your other tools have their cooldowns reduced by 20%. | |
Your other tools have their cooldowns reduced by 5%. | |
Your Poison items gain +1 Poison for the fight. | |
Your Poison items gain +2 Poison for the fight. | |
Your Poison items have +2 Poison for each Weapon you have. [0] | |
Your Poison items have +2 Poison. | |
Your Poison items have +4 Poison for each Weapon you have. [0] | |
Your Poison items have +4 Poison. | |
Your Poison items have +6 Poison for each Weapon you have. [0] | |
Your Poison items have +6 Poison. | |
Your Poison items have +8 Poison. | |
Your Properties have +10% Crit chance. | |
Your Properties have +15% Crit chance. | |
Your Properties have +20% Crit chance. | |
Your rightmost Burn item has +12 Burn. | |
Your rightmost Burn item has +3 Burn. | |
Your rightmost Burn item has +6 Burn. | |
Your rightmost Burn item has +9 Burn. | |
Your rightmost Heal item has +20 Heal. | |
Your rightmost Heal item has +35 Heal. | |
Your rightmost Heal item has +50 Heal. | |
Your rightmost Heal item has +65 Heal. | |
Your rightmost item has +16% Crit chance. | |
Your rightmost item has +24% Crit chance. | |
Your rightmost item has +32% Crit chance. | |
Your rightmost item has +8% Crit chance. | |
Your rightmost Poison item has +12 Poison. | |
Your rightmost Poison item has +3 Poison. | |
Your rightmost Poison item has +6 Poison. | |
Your rightmost Poison item has +9 Poison. | |
Your rightmost Shield item has +20 Shield. | |
Your rightmost Shield item has +30 Shield. | |
Your rightmost Shield item has +40 Shield. | |
Your rightmost Shield item has +50 Shield. | |
Your rightmost Weapon has +20 Damage. | |
Your rightmost Weapon has +30 Damage. | |
Your rightmost Weapon has +40 Damage. | |
Your rightmost Weapon has +50 Damage. | |
Your Shield item to the left of this gains +12 Shield for the fight. | |
Your Shield item to the left of this gains +16 Shield for the fight. | |
Your Shield item to the left of this gains +4 Shield for the fight. | |
Your Shield item to the left of this gains +8 Shield for the fight. | |
Your Shield item to the right of this gains +12 Shield for the fight. | |
Your Shield item to the right of this gains +16 Shield for the fight. | |
Your Shield item to the right of this gains +4 Shield for the fight. | |
Your Shield item to the right of this gains +8 Shield for the fight. | |
Your Shield items gain +10 Shield for the fight. | |
Your Shield items gain +12 Shield and your Weapons +12 damage for the fight. | |
Your Shield items gain +15 Shield for the fight. | |
Your Shield items gain +2 Shield for the fight. | |
Your Shield items gain +4 Shield and your Weapons +4 damage for the fight. | |
Your Shield items gain +4 Shield for the fight. | |
Your Shield items gain +6 Shield for the fight. | |
Your Shield items gain +8 Shield and your Weapons +8 damage for the fight. | |
Your Shield items gain +8 Shield for the fight. | |
Your Shield items gain 1 Shield for the fight. | |
Your Shield items gain 10 Shield for the fight. | |
Your Shield items gain 12 Shield for the fight. | |
Your Shield items gain 15 Shield for the fight. | |
Your Shield items gain 2 Shield for the fight. | |
Your Shield items gain 3 Shield for the fight. | |
Your Shield items gain 4 Shield for the fight. | |
Your Shield items gain 5 Shield for the fight. | |
Your Shield items gain 6 Shield for the fight. | |
Your Shield items gain 9 Shield for the fight. | |
Your Shield items have + Shield equal to 2 times your level. [0] | |
Your Shield items have + Shield equal to 3 times your level. [0] | |
Your Shield items have + Shield equal to 4 times your level. [0] | |
Your Shield items have + Shield equal to the value of your Items. [0] | |
Your Shield items have +1 Multicast. | |
Your Shield items have +1 Shield for every 2 gold you have. [0] | |
Your Shield items have +1 Shield for every 3 gold you have. [0] | |
Your Shield items have +1 Shield for every 4 gold you have. [0] | |
Your Shield items have +1 Shield. When you sell a small item, increase this bonus b | |
Your Shield items have +10 Shield. | |
Your Shield items have +10% Crit chance. | |
Your Shield items have +15 Shield. | |
Your Shield items have +15% Crit chance. | |
Your Shield items have +20 Shield. | |
Your Shield items have +20% Crit chance. | |
Your Shield items have +20% Crit Chance. | |
Your Shield items have +25 Shield. | |
Your Shield items have +3 Shield for each Aquatic item you have. [0] | |
Your Shield items have +30% Crit Chance. | |
Your Shield items have +40% Crit Chance. | |
Your Shield items have +5% Crit chance. | |
Your Shield items have +50% Crit Chance. | |
Your Shield items have +6 Shield for each Aquatic item you have. [0] | |
Your Shield items have +9 Shield for each Aquatic item you have. [0] | |
Your Shield Vehicles gain 30% Shield. | |
Your Shield Vehicles gain 60% Shield. | |
Your Small Diamond-tier items have their cooldowns reduced by 30%. | |
Your Small Diamond-tier items have their cooldowns reduced by 40%. | |
Your Small Diamond-tier items have their cooldowns reduced by 50%. | |
Your Small Diamond-tier items have their cooldowns reduced by 60%. | |
Your Small items have +1 value. | |
Your Small items have +2 value. | |
Your Weapon Vehicles gain 30% Damage. | |
Your Weapon Vehicles gain 60% Damage. | |
Your Weapons deal +10 Damage. | |
Your Weapons deal +15 Damage. | |
Your Weapons deal +20 Damage. | |
Your Weapons deal +25 Damage. | |
Your weapons gain +10 Damage and your Heal items gain +10 Heal for the fight. | |
Your Weapons gain +10 damage for the fight. | |
Your Weapons gain +12 damage for the fight. | |
Your weapons gain +12 damage for the fight. | |
Your weapons gain +15 Damage and your Heal items gain +15 Heal for the fight. | |
Your weapons gain +20 Damage and your Heal items gain +20 Heal for the fight. | |
Your Weapons gain +20 damage for the fight. | |
Your weapons gain +25 Damage and your Heal items gain +25 Heal for the fight. | |
Your Weapons gain +3 damage for the fight. | |
Your weapons gain +3 damage for the fight. | |
Your Weapons gain +40 damage for the fight. | |
Your Weapons gain +6 damage for the fight. | |
Your weapons gain +6 damage for the fight. | |
Your Weapons gain +80 damage for the fight. | |
Your Weapons gain +9 damage for the fight. | |
Your weapons gain +9 damage for the fight. | |
Your weapons gain 1 damage for the fight. | |
Your weapons gain 12 Damage for the fight. | |
Your weapons gain 2 damage for the fight. | |
Your weapons gain 3 damage for the fight. | |
Your weapons gain 4 damage for the fight. | |
Your weapons gain 6 Damage for the fight. | |
Your weapons gain 6 damage for the fight. | |
Your weapons gain 8 damage for the fight. | |
Your weapons gain 9 Damage for the fight. | |
Your weapons gain 9 damage for the fight. | |
Your weapons gain Damage equal to this item's value for the fight. [12] | |
Your weapons gain Damage equal to this item's value for the fight. [24] | |
Your weapons gain Damage equal to this item's value for the fight. [6] | |
Your weapons gain damage equal to your weakest weapon's damage for the fight. [0] | |
Your weapons have + damage equal to double your income. | |
Your Weapons have + Damage equal to double your income. [0] | |
Your Weapons have + Damage equal to the Poison on your enemy. | |
Your weapons have + damage equal to this item's value. [16] | |
Your weapons have + damage equal to this item's value. [4] | |
Your weapons have + damage equal to this item's value. [8] | |
Your Weapons have + Damage equal to triple your income. [0] | |
Your weapons have + damage equal to your gold. | |
Your weapons have + damage equal to your income. | |
Your Weapons have + Damage equal to your income. [0] | |
Your Weapons have +1 damage for each ammo you have on your items in play. [0] | |
Your weapons have +1 Damage. When you buy a Weapon, increase this bonus by +1 Damage. | |
Your weapons have +1 Damage. When you buy a Weapon, increase this bonus by +2 Damage. | |
Your weapons have +1 Damage. When you buy a Weapon, increase this bonus by +3 Damage. | |
Your weapons have +1 Damage. When you sell a small item, increase this bonus by + | |
Your Weapons have +10% Crit chance. | |
Your Weapons have +12 Damage for each Weapon you have. | |
Your weapons have +12 damage. | |
Your weapons have +15 damage. | |
Your Weapons have +15% Crit chance. | |
Your Weapons have +2 damage and Shield items have +2 shield for each friend you have. | |
Your Weapons have +2 damage for each ammo you have on your items in play. [0] | |
Your weapons have +20% Crit Chance. | |
Your Weapons have +20% Crit chance. | |
Your Weapons have +3 damage for each ammo you have on your items in play. [0] | |
Your Weapons have +3 Damage for each Aquatic item you have. [0] | |
Your Weapons have +4 damage and Shield items have +4 shield for each friend you have. | |
Your Weapons have +4 Damage for each Weapon you have. | |
Your weapons have +40% Crit Chance. | |
Your Weapons have +5% Crit chance. | |
Your Weapons have +6 damage and Shield items have +6 shield for each friend you have. | |
Your Weapons have +6 Damage for each Aquatic item you have. [0] | |
Your weapons have +6 damage. | |
Your weapons have +60% Crit Chance. | |
Your weapons have +7 Damage for each Tool you have. [0] | |
Your Weapons have +8 Damage for each Weapon you have. | |
Your weapons have +80% Crit Chance. | |
Your Weapons have +9 Damage for each Aquatic item you have. [0] | |
Your weapons have +9 damage. | |
Your Weapons have Lifesteal. | |
Your Weapons' cooldowns are reduced by 10% while your enemy has a Frozen item. | |
Your Weapons' cooldowns are reduced by 15% while your enemy has a Frozen item. | |
Your Weapons' cooldowns are reduced by 5% while your enemy has a Frozen item. |
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