##Adding Swift Build System
- Open Sublime Text 3
- Go To
Preferences > Browse Packages... - Add a file named
Swift.sublime-buildinsidePackagesdirectory. - Copy the following script in
Swift.sublime-buildfile.
{
"shell_cmd": "xcrun swift $file",
| # defaults commands with com.apple.iphonesimulator | |
| # usage in detail will show with `defaults` without any arguments | |
| # this sets default simulator device to iPhone | |
| defaults write com.apple.iphonesimulator SimulateDevice -string "iPhone" | |
| defaults write com.apple.iphonesimulator SimulateSDKRoot -string "${SDKROOT_iphonesimulator}" | |
| # this sets default simulator device to iPad | |
| defaults write com.apple.iphonesimulator SimulateDevice -string "iPad" | |
| defaults write com.apple.iphonesimulator SimulateSDKRoot -string "${SDKROOT_iphonesimulator_ipad}" |
| // | |
| // NBResponderChainUtilities.h | |
| // | |
| // Created by Nicolas @ bou.io on 19/04/13. | |
| // | |
| #import <UIKit/UIKit.h> | |
| @interface UIView (NBResponderChainUtilities) | |
| - (UIView*) nb_firstResponder; // Recurse into subviews to find one that responds YES to -isFirstResponder |
| [ | |
| // Goto Symbol | |
| { "keys": ["ctrl+alt+r"], "command": "goto_symbol_in_index"} | |
| ] |
| " Don't try to be vi compatible | |
| set nocompatible | |
| " Helps force plugins to load correctly when it is turned back on below | |
| filetype off | |
| " TODO: Load plugins here (pathogen or vundle) | |
| " Turn on syntax highlighting | |
| syntax on |
| #import <UIKit/UIKit.h> | |
| @interface NumberPadDoneBtn : UIView | |
| @end | |
| @interface NumberPadButton : UIButton | |
| @end |
| osascript -e 'tell application "iOS Simulator" to quit' | |
| osascript -e 'tell application "Simulator" to quit' | |
| xcrun simctl erase all |
| /* ~/Library/KeyBindings/DefaultKeyBinding.Dict | |
| This file remaps the key bindings of a single user on Mac OS X 10.5 to more | |
| closely match default behavior on Windows systems. This makes the Command key | |
| behave like Windows Control key. To use Control instead of Command, either swap | |
| Control and Command in Apple->System Preferences->Keyboard->Modifier Keys... | |
| or replace @ with ^ in this file. | |
| Here is a rough cheatsheet for syntax. | |
| Key Modifiers |
##Adding Swift Build System
Preferences > Browse Packages...Swift.sublime-build inside Packages directory.Swift.sublime-build file.{
"shell_cmd": "xcrun swift $file",
One file for each domain, both www.example.com and example.com need separate files:
{
"applinks": {
"apps": [],
"details": {
"9JA89QQLNQ.com.apple.wwdc": {